ishilpatelb14_ESO wrote: »
No, he is hopping for a nerf. The move is supposed to be equal in distance/speed with Mist Form. (As noted by the patch note that addressed the Mist Form nerf). Bolt Escape is still faster. Therefor it needs a nerf or Mist Form needs to be resorted. Since Zenmax nerffed Mist Form for a reason they will have to nerf Bolt Escape for the same reason: It's too fast.
No, mist form was nerfed because it gave everyone the ability to escape combat, so classes like DKs and Templars that had easy self heals and NB with their in-combat stealth which usually didn't need to escape combat, could very easily do so. Like I said, try playing with full light armor and a heal that requires you to stand still for 4 seconds, then talk.
Phantorang wrote: »ishilpatelb14_ESO wrote: »
No, he is hopping for a nerf. The move is supposed to be equal in distance/speed with Mist Form. (As noted by the patch note that addressed the Mist Form nerf). Bolt Escape is still faster. Therefor it needs a nerf or Mist Form needs to be resorted. Since Zenmax nerffed Mist Form for a reason they will have to nerf Bolt Escape for the same reason: It's too fast.
No, mist form was nerfed because it gave everyone the ability to escape combat, so classes like DKs and Templars that had easy self heals and NB with their in-combat stealth which usually didn't need to escape combat, could very easily do so. Like I said, try playing with full light armor and a heal that requires you to stand still for 4 seconds, then talk.
Why dont you, with your 50% crit chance use Critical Surge, and get 50% of all the Crit damage you do back in Healing? Whats stopping you, really? Its the best, fastest and most effective healing in the game,AND do ALOT of damage while you heal up?
Should be nerfed to 5%, and Bolt Escape should be usable once a minute or something, its bad that one class has a 100% escape, give it to everyone via Mage Guild.
ishilpatelb14_ESO wrote: »
No, he is hopping for a nerf. The move is supposed to be equal in distance/speed with Mist Form. (As noted by the patch note that addressed the Mist Form nerf). Bolt Escape is still faster. Therefor it needs a nerf or Mist Form needs to be resorted. Since Zenmax nerffed Mist Form for a reason they will have to nerf Bolt Escape for the same reason: It's too fast.
No, mist form was nerfed because it gave everyone the ability to escape combat, so classes like DKs and Templars that had easy self heals and NB with their in-combat stealth which usually didn't need to escape combat, could very easily do so. Like I said, try playing with full light armor and a heal that requires you to stand still for 4 seconds, then talk.
lol as if EVERYONE isnt wearing light armour already. and if bolt was only possible to cast once to get you out a spot it wouldnt be so bad but the fact you can spam several and get right out the way of anyone having even a slight chance to catch you. or worse yet use it to get into impulse spam range . spam a few impulse then bolt bolt bolt back to safety... thats the problem.
its too cheap has no cooldown means its OP.
NerfEverything wrote: »ZOS_JessicaFolsom wrote: »Templar
- Puncturing Strikes: Reduced the global cooldown triggered after this ability is used, and slightly increased the ability resource cost. This change impacts Puncturing Strikes and all its morphs.
What is this garbage? A global cooldown AND increased resource cost? This is NOT what we were promised.
Time to say goodbye to the rest of your Templar subs.
Glad NBs got some love though.
In patch 1.1.2 Templar's got a GCD instead of a ICD after using jabs. This new update that is coming out is fixing Templar's back to before patch 1.1.2, and they are getting a BS resource cost, that isn't necessary.
ZOS_JessicaFolsom wrote: »...we encourage you to use DX11...
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I'm sorry but downgrading to DX9 is the only way I can play ESO. A lot of people are still having issues with crashes related to texturemap issues and the nvidea gpu 600 series. We are forced to downgrade to DX9 because it's able to recover from the crash in just 5 seconds. Whereas keeping it on DX11 like it should be, the game just completely crashes. Meaning we have to relaunch/relog every single time. I would be okay with this if it didn't happen every 15 minutes.
THESE NIGHTBLADE BUFFS ARE *** MASSIVE HOLY ***!
Our best dps ult can now crit... GG.
Spell damage/crit potions now 30% better?! *** jesus!
Path of darkness no longer useless (maybe) *** aie!
THANK YOU ZENIMAX YOU SEXY *** ***! I LOVE YOU!
No, he is hopping for a nerf. The move is supposed to be equal in distance/speed with Mist Form. (As noted by the patch note that addressed the Mist Form nerf). Bolt Escape is still faster. Therefor it needs a nerf or Mist Form needs to be resorted. Since Zenmax nerffed Mist Form for a reason they will have to nerf Bolt Escape for the same reason: It's too fast.
ebuntsb14_ESO wrote: »ebuntsb14_ESO wrote: »Why wasnt this announcement put in the patch note section instead of this section. Patch notes is where I looked first for this announcement.
Could be due to this not being an actual patch, but some info on the patch coming soon. They are doing EXACTLY what we wanted them to do...communicate fast and early.
If this were the actual patch, it would probably go in there. What they could really use is a PTR forum (you know...with a PTR realm that we could go on and test...and then report stuff in the PTR forum...)
But apparently that's in the works. Thanks for posting this stuff early folks. it's appreciated.
Its titled official news and patch notes which this is.
ishilpatelb14_ESO wrote: »Phantorang wrote: »ishilpatelb14_ESO wrote: »
No, he is hopping for a nerf. The move is supposed to be equal in distance/speed with Mist Form. (As noted by the patch note that addressed the Mist Form nerf). Bolt Escape is still faster. Therefor it needs a nerf or Mist Form needs to be resorted. Since Zenmax nerffed Mist Form for a reason they will have to nerf Bolt Escape for the same reason: It's too fast.
No, mist form was nerfed because it gave everyone the ability to escape combat, so classes like DKs and Templars that had easy self heals and NB with their in-combat stealth which usually didn't need to escape combat, could very easily do so. Like I said, try playing with full light armor and a heal that requires you to stand still for 4 seconds, then talk.
Why dont you, with your 50% crit chance use Critical Surge, and get 50% of all the Crit damage you do back in Healing? Whats stopping you, really? Its the best, fastest and most effective healing in the game,AND do ALOT of damage while you heal up?
Should be nerfed to 5%, and Bolt Escape should be usable once a minute or something, its bad that one class has a 100% escape, give it to everyone via Mage Guild.
lmao where do you get 50% crit chance from? 10% from prodigy, 17% from inner light, 5% from thief stone, that's 32% I count. l
ESO Players - "Communicate with us more! We just want to know what's going on!"...."Don't wait to make all the fixes at once, roll out what you can as soon as its ready!"....."Why do devs always overdo changes and swing from one extreme to another! Make small changes!"
Devs - "Here's an early look at some of the changes and fixes we've got coming up next week!"
ESO Players - "Waaaahhhhhh, why isn't <my personal issue> being fixed naoh!!!!"....."You guys suck, these changes are no where near enough!!"......"My entire character is totally unplayable because you changed one skill and I cannot even kill a single wolf 5 level below me now!!" (templers, looking at you here)...."OMG, is this all!! Its been like 3 months since 1.1.2 came out, what are you guys doing!!!!"
Sorry @ZOS_JessicaFolsom some of us really do appreciate the hard work you are all doing there
THESE NIGHTBLADE BUFFS ARE *** MASSIVE HOLY ***!
Our best dps ult can now crit... GG.
Spell damage/crit potions now 30% better?! *** jesus!
Path of darkness no longer useless (maybe) *** aie!
THANK YOU ZENIMAX YOU SEXY *** ***! I LOVE YOU!
Path of Darkness was never bad. It is, in fact, amazing.
Most Night Blades are just really bad and don't know how to use it.
THESE NIGHTBLADE BUFFS ARE *** MASSIVE HOLY ***!
Our best dps ult can now crit... GG.
Spell damage/crit potions now 30% better?! *** jesus!
Path of darkness no longer useless (maybe) *** aie!
THANK YOU ZENIMAX YOU SEXY *** ***! I LOVE YOU!
Path of Darkness was never bad. It is, in fact, amazing.
Most Night Blades are just really bad and don't know how to use it.
Please shine some light on this for me. I have tried it, I have leveled it, I have morphed it. The damage is low, the speed increase is utterly mitigated by being forced to stand on a small constricting AoE, and the magicka cost is large. For what it does, you are better off running Fan of Knives which provides more damage, more mobility and an AoE snare witht he addition of being able to use from stealth for sneak damage.
Aside from tank builds running refreshing path I dont see a use.
If there is some magic trick that makes this ability usefull let alone 'amazing!" please let me know.
mathias.botheb16_ESO wrote: »is it just me or did the short maintenance today brought back: animation stuck on several skills (Impale, in my case).I didn't have that problem for a couple of weeks,now its back.Together with "you are not able to anything until hitting escape twice" dual wield bug.
Fixes and improvements are great and neccesary,but there are some "features" that have to be put on top of the to-do list.
- unresponsive combat/lockup... i really don't know if it can be blamed entirely on lag-issues.Personally, i think its quite engine related.
- rebalance classes/skills. if it's not changed you can just delete all armor and weapons beside of light armor and staves.
- fix combat generally. if a zombie casts his "puke" in a cone in front of him, i run out of the area BEHIND THE MOB BEFORE ANIMATION IS DONE AND STILL GET HIT ... wtf?
And some (quite Nightblade-based) thoughts:
- improve stealth.don't take it away from all classes, just give "thief" players the chance to use it. "i'm a mighty dk wearing light armor,flamestaff and i stealth. i'm a sorc,light armor,flamestaff, and i stealth. i'm a nightblade,put my points to medium armor and passives.and i stealth. ... i'm a mob and i give a ***."
- give nb a "add +% damage when hitting from behind with light weapons (bow,dw,1hs)" passive (allready mentioned it before)
lindsie85b16_ESO wrote: »THESE NIGHTBLADE BUFFS ARE *** MASSIVE HOLY ***!
Our best dps ult can now crit... GG.
Spell damage/crit potions now 30% better?! *** jesus!
Path of darkness no longer useless (maybe) *** aie!
THANK YOU ZENIMAX YOU SEXY *** ***! I LOVE YOU!
Path of Darkness was never bad. It is, in fact, amazing.
Most Night Blades are just really bad and don't know how to use it.
Please shine some light on this for me. I have tried it, I have leveled it, I have morphed it. The damage is low, the speed increase is utterly mitigated by being forced to stand on a small constricting AoE, and the magicka cost is large. For what it does, you are better off running Fan of Knives which provides more damage, more mobility and an AoE snare witht he addition of being able to use from stealth for sneak damage.
Aside from tank builds running refreshing path I dont see a use.
If there is some magic trick that makes this ability usefull let alone 'amazing!" please let me know.
It's not amazing, at best it's useful in certain situations. It's just really easy to say stuff like that to make ppl feel uncertain and think they might do something wrong. With only 10 slots for skills there's almost no reason to forgo one of the better ones for it.
It's one of those underwhelming NB skills that gets completely overshadowed by generic skills available to anyone.