Imperial_Archmage wrote: »It's not a big problem in my opinion, there's enough simple tasks to get the rewards. Like, yeah, "defeat 300 enemies" might seem like a lot, but we have a month to do that. I've already completed 10-12 tasks without even trying.
It may not be a big deal to you but that doesn’t change the fact that this is quite literally a punishment for players who paid to unlock Scribing. They have to go through the slog of killing 300 enemies while the players who are getting the system for free now can get credit for a task literally just be clicking a button. Like I said, it’s a slap in the face of paying customers. That kind of callous disregard towards paying players just encourages them to cancel their subscriptions and wait for content to become free. Hell, the devs are even going to reward you for being a freeloader with even more freebies like these tasks. What kind of a way to run a business is this!?
but... really? When players talk about Class Identity, we're not talking about what their belt buckle looks like! We mean things like "a DK has low sustain supported by frequent ults!" or "a NB is a single-target sneaky stabby player!""Class identity is still important for key aspects of our game: Achievement, class styles, class scripts, class item sets, and so much more,” Day emphasizes.