JustLovely wrote: »
Why are you promoting vengeance so hard all the time. Every thread on vengeance is the same three or four people talking amongst themselves about the virtues of vengeance and the lost cause you'd like live cyrodiil to become. It's like you're trying to push the live system we already have out of the conversation.
What's going on here?
Vengeance is a hard separation between PvE and PvP which has been much needed for years. That alone gives it a ton of potential. In the long term this will shield PvP from the negative side effects of changes that were made with PvE in mind.
I see Vengeance sort of like a fresh start. It has totally different skills, it doesn't have sets yet, and there's no subclassing. All of this makes it much easier to tweak and balance than the current mess.
There's no game that I've played that was as much fun as ESO in 2015-2018 and I don't even see anything on the horizon that's going to change that. Why wouldn't I push for something to bring back ESO PvP's early feel? Vengeance is a far better foundation than the current environment which has 100s and 100s of sets and subclassing. It's basically impossible to get the current game in a balanced state without literally removing or reworking the majority of the stuff in the game.
JustLovely wrote: »
Why are you promoting vengeance so hard all the time. Every thread on vengeance is the same three or four people talking amongst themselves about the virtues of vengeance and the lost cause you'd like live cyrodiil to become. It's like you're trying to push the live system we already have out of the conversation.
What's going on here?
Hi all! Just wanted to follow up here. There will be a base game update for U48. It will be focused on bug fixes and minor adjustments, rather than bigger QoL features this patch. The team has added quite a bit of QoL features over the last several patches and working on some good ones that you will see roll out next year, including some from the top pain points list many of you contributed to earlier this year. So this quarter will be lighter in that area.
The focus for this patch will be rolling out The Writhing Wall Event, the Eastern Solstice zone and Vengeance tests as those are both pretty sizable tasks for the team.
Brian had a few words about the goal of Vengeance.
"The goal has always been to get Cyrodiil to what it should always have been, which is massive PvP warfare in a war zone of 3 alliances and we're trying to navigate the best way for this to happen"
As far as the devs are concerned, Vengeance is the new branch of PvP development. I suppose the current one may stick around as a legacy feature for a while.
Beyond that, this is PvP we are talking about. With ESO’s customization, 2 players can be fully geared out at max level and 1 of those players can literally have double the raw power of the other person. There’s so many situations where one build is simply better than another without any tradeoffs at all.
If someone is serious about fair PvP, why would they put up with that? Truly competitive players or pvpers want to win or lose based on skill, otherwise they’ll quit for more skill based games. The lack of balance and the level at which you can outbuild someone keeps ESO unappealing to many of the people who enjoy PvP games.
Some level of build customization in ESO is fine. With sets and skill lines so wildly out of balance with each other though, it’s become a huge issue, both for accessibility and skill expression.
There’s definitely a vocal group of ESO “pvpers” that must love farming players with builds that can’t compete. If you really deserve to be getting kills, you’ll do just fine on more equal footing.
tomofhyrule wrote: »erebus_79_ESO wrote: »Took the event quest from the crown store: Support the Fellowship. I'm prompted to talk to Skordo. When using the map to find Skordo, it tells me to go to Stirk Island...There's no wayshrine there to travel...that's not where i need to go. Skordo is in fact on Solstice at the camp south of Sunport. When using the "Show on Map" tool....the location needs to be fixed.
There’s a bug with this NPC, Skordo the Knife.
When directed to speak with him in the camp in Solstice, after collecting the 3 vitrified souls, a bug arises where when you speak to Skordo he only delivers a generic line dialogue but doesn’t progress the quest.
Even though the quest marker points to him and even though the quest objective says “talk to Skordo the Knife”, you can’t.
I tried reloading the UI, logging out and logging back in, traveling to another zone and then back again, nothing fixes the bug. The “Support the Fellowship” quest is not progress-able past this point. (PC NA)
Are you talking about the live server?
That’s a known thing, since Skordo isn’t even supposed to be active to offer the quest until the event starts in October. The bug currently isn’t that it’s not completable, it’s that it’s accidentally available already and shouldn’t be.
Once the event starts in October, then the quest will proceed.