*also*
“entry into content” - HMs should be hard, it’s taken many players months/years to progress through some of this content. A new player isn’t owed these achievements. The fact that this is a part of your argument is insane to me.
Am I reading that right? There are no furnishing plans in the reward boxes?
I am feeling absolutely exhausted from the Writhing Wall event. I have all sorts of mental health problems, and I further suffer terribly from FOMO. Playing Writhing Wall at the same time as the Witches Festival was torture, and being met with yet another event (when I also haven't personally caught up to the Daedric War storyline either) is making me feel like crying.
Please stop doubling up on events. I want to have fun when I play my favourite games, but this is stressing me out.
ESO PvP Is in Decline
Ball Groups Are Out of Control
The biggest elephant in the room is the state of ball groups.
Stacked heals, stacked buffs, stacked shields — it’s all gotten ridiculous. They can sprint through an entire keep, wipe entire factions of people without breaking much of a sweat, and shrug off entire factions because the sheer amount of layered defensive power is unlike anything else in the game.
There is no counterplay anymore. Except for another ball group and even that most of the time ends in a stalemate. It’s not even about skill at this point — it’s about stacking mechanics to the point of absurdity.
Speed Creep Has Broken Combat
ESO was always a game where line of sight mattered more than raw mitigation. But now?
People are zooming around keeps at speeds that simply break the intended flow of combat. (Remember when people actually using Gap closers) When the best defense is to outrun and LOS faster than abilities can even register, something has gone very wrong. Speed creep is outpacing the fundamental design of the game.
I’m saying it because I care about it. Many of us do— but it’s hard to keep defending a game mode that the developers seem reluctant to support.
There is something very strange about speed in the current PvP. Let's review this.
Run speed is 100%, sprint is 140%. The speed cap is 200%.
It is almost impossible to get to the speed cap without sprinting: Major= 30%, minor 15%, 3 swift 21%, celerity 10%. Without spring you are at 176%, not capped even with those build concessions (sacrificing 3 enchants and one red CP) But these players are at 200%.
Here's the thing: they need sprint...but...you cannot cast abilities when sprinting. These players are running super fast yet using abilities all the time.
My orc NB has 10% orc bonus to spring, 9% medium armor bonus to spring, equips major and minor and sometimes 1-2 swift and sometimes celerity. He is at the cap but frequently just cannot catch these players eg in towers.
BardokRedSnow wrote: »Actually can’t tell if satire or not…. can determine 100% bait though.
From my brief time paying attention to this place, I can see that anything one might disagree with is considered bait here.
I would still have preferred Subclassing be introduced differently but there's always time to address what I believe needs to be, for instance there needs to be incentive or good reason to pure class vs subclass, class mastery should be a more viable thing in the future, whereas subclassing should be looked at imo the same way scribing is, to augment people's preferred builds rather than outright replace them.
Something like allowing us to customize certain class abilities and maybe have them only be available if pure classed I think would be fair.
But in any case, whatever they do, I have come around a bit more now that I've had time to play with it. It has raised the power creep but we've been there before. As long as they work to try and maintain what eso was while also keeping and improving these systems, I think it'll be good for the game in the future, at least from a pvp aspect.
For PvE I dunno what they should do aside from I guess nerf beams. Perhaps offering scribable skills for pure classes could also improve the sameness of pve right now for dps. Beams beams beams definitely doesn't make me wanna do trials.
Again, can’t tell if satire.
We’ve never ever been this far apart.
The systems introduced demolished what ESO was and they haven’t done any tweaking to balance since subclassing was introduced.
If these are in fact satire, yall got me.
The only argument I see with Subclassing is, “it’s fun”. Here’s a comparison only a few will understand. NFL Blitz on N64, it was an awesome game. Then you learned the cheat code for infinite sprint, you literally couldn’t play the game without it. If whoever you played against didn’t get their code in on time before the game started, y’all quit and started again. ZOS never should have rolled it out, they probably can’t close the book on it now even though they should. There’s a lot of us who can rightfully be bitter about it cause it blew the game up, and likely forever which is hinted at ZOS’s silence or ambiguous Vengeance tests or surveys.