Punches_Below_Belt wrote: »How can they not understand that unless we get a paycheck from ZOS, we don’t care what the corporate structure is, what their job title is, what their job responsibilities are? We didn’t tune in for a LinkedIn round table.
If your position is relevant to why you are avoiding answering my questions and not fixing the QoL issues by all means slip it in. Otherwise, give me information I need or want to play the game.
I’m also kind of sick of the reveal/not a reveal game. If we cared about spoilers we wouldn’t be tuning in. Why would I want to watch you run around for half an hour trying to avoid spoilers?
They always seem more interested in entertaining each other than answering questions . I’m also always secondhand embarrassed by how badly they play their own game.
Some things I did learn today that I had always suspected. The second half of Solstice is no more interesting than the first.half. The “season pass” was a shrinkflation cash grab and they weren’t going to reveal it until as late as possible i.e. this stream. “This is a transition year” How about you transition twenty dollars back into my account? They think recycling assets, call backs and milking played out aspects of the game are fooling the players and a positive experience that they can continue to ride for another twenty years.
SaffronCitrusflower wrote: »Do people realize how delusional it is to think there is any possibility that ZOS would support two different versions of cyrodiil at the same time? It's going to be one or the other. ZOS is actively working on vengeance mode rather than working on fixing any issues with current live mode. So it's very confusing trying to understand why this so obvious reality is not sinking in with those promoting vengeance. It's going to be one or the other at some point, and ZOS is not investing time or money into their current live mode. This isn't rocket science to see what's happening.
Everyone who's going to PvP is already doing so. PvE players aren't going to backfill the PvP population for vengeance mode.
Vengeance can get content updates, map changes, extra mechanics, or other things, but regular Cyrodiil will never again get content updates. Ever.
Rich Lambert was pretty transparent about this on his livestreams. The reason why Cyrodiil didn't get any content all these years is the poor performance.
Some of you may remember that new weapons were datamined to be released after Volendruung, like Spellbreaker and Auriel's Bow. And even the announcement for Volendruung was worded in a way that hinted at future updates. But the performance damage caused by Eric Wrobel's proc sets, destructible bridges/gates, and Volendruung caused ZOS to press the pause button on all updates.
But if Vengeance manages to improve performance enough, that gives ZOS good ground to build upon.
Vengeance is sustainable. Old Cyrodiil isn't.
Well said. Me personally, I dont need them to reinvent the wheel. I dont need them to do anything but reinstate a single 3 team BG queue. I dont need em to delete two team, I dont need a separate queue for DM or objectives, I just want classic battlegrounds back as is. As was. I want to play two team if I feel like it and three team the other 90% of the time.
Side note, it is absolutely ridiculous that with the amount of feedback, with the amount of pushback, they've received regarding the loss of 4v4v4 there's been almost zero communication to the players affected other than one or two vague "hey we here you" responses. Maybe they're mad at us for not just absolutely loving two team. Maybe they blew the budget for an entire year on the revamp and there's no dinero to accommodate our repeated, pointed, and increasingly frustrated requests to give us our ******* game back. They probably think we're a bunch of ingrates who do nothing but complain and are never happy. Whatever. How are we supposed to respond to getting the silent treatment for an entire year?