Last night, about this time, I made a little light-hearted post ESO vs Halloween.
Tonight, that seems less of a joke and more a new reality. Western Solstice is deserted. There are about 6 - 10 players doing Siege Camps, down from 50 -100+ and nobody doing the Event World Boss.
There are three possible explanations:
- Players are busy elsewhere, despite it being peak weekend play hours
- ZOS have capped the number of players in the instance
- Players have decided Phase 2 is not worth their time, especially with all the new combat bug
1) seems unlikely, 2) seems a good idea but the limit is too low, but 3) seems the most likely. ZOS you need to comment and engage your playerbase
Best of Rolf (so far):
Good to see at least one individual is having fun
Elvenheart wrote: »Did people complain all the time about New World on their forums? There is a lot of negativity on ESO forums if management is looking for an excuse.
I'll try to be more positive.
Yes, of coursed they did. It's what forums consist of on every MMO. Go to the WoW forums right now, the biggest MMO, and you'll see a litany of complaints that mirror these. People are much more likely to give a complaint than compliment. It's why posts like "everyone on the forums agree" are always nonsense - it represents a tiny fraction of the player base.
Here are 3 pages from the Steam NW forums, just before the shutdown announcement.
Looks familiar, right?!
Thanks so much for showing this! It’s something I always know in the back of my mind, but since I only go to the ESO forums now since it’s the only game I really care about I sometimes forget. Some of those forum topics are definitely universal. All the complaints and negativity I read on the ESO forums sometimes start to get me down and I consider stop looking at the forumsso it’s a good reminder.
I have issues with the game, I have my opinions on how things could be made better, and I visit the forums to stay abreast of what is happening, as well as to offer advice and help; but I always take what is here with a pinch of salt.
That's not to say there aren't a lot of legitimate complaints, and of late ZOS do seem to be one step forward, two steps back. It's very easy to fall into a negative spiral, and find even the slightest problem a massive issue. If you are playing the game and enjoying it that's what really matt iters at the end of the day.
spartaxoxo wrote: ».
But, in my post, they are not sharing anything. The player are taking EVERYTHING, even a foe I am already engaged with. The character I was playing was a level 20 necromancer. I recently purchased the class and was excited to try it out. Not fun competing with players that are a couple thousand levels above me. How many new players do you feel will come and play should they suffer competing with players thousands of levels over them just to access the game assets?
"
This is already solved. Both players get the loot if they attack the same enemy, up to 12 people. One player can't take them all from you. It sounds to me like you may be blaming bad rng for quest drops with a player preventing you from getting a loot. The overland basic mob health is low enough that if you were really putting in damage before anyone else showed up, you'd get drops.the game really is not solo friendly. One can do the quests solo, but not always finish the story solo. Too much group / guild pushing to be considered solo-friendly, perhaps solo-tolerant would be a better term
99% of the content in this game can be completed solo, even a lot of stuff designed for groups. Some MMOs don't even allow you to enter group content on your own. This one does. The regular quests are all designed to be able to be completed solo by the average player. Some players may find them too difficult through no fault of their own due to things like age, lag, disability, etc. There's always room for improvement in that regard if something in particular prevents from you completing a normal quest such as maybe they could give more time for synergies if someone has accessibility options enabled.No. Hateful because of their abusive posts in chat because someone said something they didn't agree with. A time a go a player left a WB in one of the DLC areas venting about the mechanics and the way others were behaving. Several people came at them with aggression. Two continued the aggression to the point of bullying them.
Except you very explicitly described behaviors such as farming to be hateful in and of itself. And do so in your very next point by calling someone killing the same mobs as you had already attacked hateful. You were both in the same area and needed to kill the same enemies. They aren't deliberately interfering with your quest. Loot is shared. You can kill the same enemy and get your quest drops at the same time they get their lead. You don't want to share mobs with others and that's fine. But then you may need to wait for others to leave. It is not bad behavior to kill enemies at the same time as someone else.what part of MMO says ME ME ME? First you say: we're all supposed to share, then you say: kill an enemy before someone else could Which is it? Share or FCFS?
I could ask the same question about wanting everything to be in solo instances.
The mobs are shared. Two players can attack a mob at the same time and get loot. If someone got to the mob before you did and it died before you got a hit. Well, that's when fcfs comes into play. You can't expect everyone to abandon content and not kill anything until they've waited around doing nothing for a long time on the off chance someone else walks by.Excuses do no resolve problems. Let us focus on the resolution.
I do not agree that player trade, farming, and sharing enemies are a problem. I play MMOs specifically for social gameplay. If I wanted a single player rpg experience, I'd be playing it. I do all the time. I recently played Oblivion: Remastered and it was a lot of fun. It's the type of game I play when I don't want to see anyone else around me.
Excuses do no resolve problems. Let us focus on the resolution.
Elvenheart wrote: »Did people complain all the time about New World on their forums? There is a lot of negativity on ESO forums if management is looking for an excuse.
I'll try to be more positive.
Yes, of coursed they did. It's what forums consist of on every MMO. Go to the WoW forums right now, the biggest MMO, and you'll see a litany of complaints that mirror these. People are much more likely to give a complaint than compliment. It's why posts like "everyone on the forums agree" are always nonsense - it represents a tiny fraction of the player base.
Here are 3 pages from the Steam NW forums, just before the shutdown announcement.
Looks familiar, right?!
Thanks so much for showing this! It’s something I always know in the back of my mind, but since I only go to the ESO forums now since it’s the only game I really care about I sometimes forget. Some of those forum topics are definitely universal. All the complaints and negativity I read on the ESO forums sometimes start to get me down and I consider stop looking at the forumsso it’s a good reminder.
Charm is a minor inconvenience in my experience. There are MANY other pressing priorities that require attention in PvP ahead of charm.