i agree! Accessibility is important and options for more people would be very helpful.
Trash enemies being so challenging is not fun.
i wish that with Challenge Difficulty being added to Overland we could get a similar thing for Night Market, with lower difficulties instead of higher.
Hoping ZOS might do something like that at least when Night Market returns in Season 2.
it would only affect people who choose to use it, just like Update 50's Challenge Difficulty, especially with how few people i see in the Market.
Another thing that could be helpful is increasing the Bestial Transformation synergy locations and respawn time?
i am not entirely sure how many there are or how they spawn, but i saw 2 yesterday and they do make combat less frustrating for a minute or two.
Fine, but then you should also get less rewards. You do not get to do it on easy mode and then get all the same rewards.
There is no fun if you don‘t have a large group. And those missive quests? You stumble upon them or you miss them. And you can‘t complete them if your team goes elsewhere.
This is chaotic.
And how do you even complete the events at the wells? They don‘t end ever…
CatalinaWineMixer2 wrote: »I had a question about that, does anyone know if it counts for everyone if multiple people pick it up at the same time? It seems like it did for us but I am unsure about this.
Rkindaleft wrote: »This content for group only players sucks for me!!!!!!!!!!!!!!!!!!!!
I also have limited time so do not group.
Will not pay to play this!
I want solo content or I give up on ESO!
The content is free. Literally no one is paying anything to play this.
Some of the reactions here from solo players are completely overblown. People talking about quitting because one single update didn't give solo friendly content is ridiculous. You'll still get 2 solo dungeons and 2 new questlines this year.

Nightmarket is an event zone for everyone... err... NO! Advertising of Nightmarket is misleading in my opinion.
Dear ESO-Team,
you want to create a world for everyone and every play style and this is absolutely o.k. BUT you WON'T change people's minds on content they don't like in general. You'll never get me to enjoy PVP or things I need to group up for. I like quests, I like stories, I like to explore.
Many people won't participate Nightmarket. Not because they are too stupid to group up, but due to their preferred play-style and/or mindset. I'm an introvert, I'm old and I have a life outside of ESO. After work, I simply don't want to talk to people or group up or match with other players in pvp and I especially don't have time to wait half an hour for groups to build or else. I just want to play.
Since years you try to force-push paying people into content they don't enjoy with exciting time-limited rewards, foliant points (former event tickets) they can only achieve by playing this specific content they dislike. If people running away from ESO this might be one of the main reasons. Just stop it.
-> Looks like these could be the first "Golden Pursuits" I'm not gonna finish. I'd love to have that skin and I'd also love to access the additional features of the new home, but I'm not willing to waste my time, waiting half an hour for a random group I can join or follow.
My ideas to fix this nightmarket:
1.) Make two versions of Nightmarket. One with open dungeon difficulty, so people can enter the areas, do a few dailies and usually they form small random groups for the bosses (like overland bosses).
Additional a version with harder difficulty for large groups (like it is) with every reward in gold or whatever.
2.) If you strictly want it to be group only content and lock out solo players - Put a huge button "nightmarket" in group activity search menu, where you can join and wait until a party of required people is full. Like for dungeons. Yes I've noticed the small menu button "event area". Not sure if a lot of people will use it this way.