JavaRen
Oblivion_Protocol wrote: »You know what?
Good.
I’ll say here that same thing I’ve said about the new DK. After a solid year of constant subclassed Assassination/Animal Companion builds, I’ll take anything different. And now, decent dot builds are finally viable enough to stand up to the meta that’s been screwing up PVP for so long.
I say good job on this one, ZOS. I can finally enjoy the builds I like. Keep putting out bangers like this and I’ll stick around for the long term.
nightbringer1993 wrote: »I can still destroy people with a nightblade but necromancers can’t.
Read the PTS, people are extremely disappointed from the Necro masteries. Melavolent does not even target players, merciless resolve does crazy amounts of damage and nightblade have more buff than Necro.
Go play Necro and check! I am a want to remain Necro main who is about to leave the game because of all of the nerfs. And I can tell you that nightblade is doing far better than Necro.
Necro has no proper execution skill, NB does.
Necro has no proper stun skills, NB does.
Necro has no proper burst damage as blastbone got nerfed. NB can mix cloak, ulti and merciless resolve to destroy people.
Necro’s heal give us debuff like minor defile where nb can heal much more. And our ghost got nerfed five years ago.
Those class masteries are bad as hell, and people complained and then the devs told us that the refresh was needed to have those masteries optimized, which means that the class will remain unplayable up until winter 2027. And once again this is a PAID class!
Al_Ex_Andre wrote: »yeah, but the chance is so slim then, then it could be considered broken, in a different meaning. But to each its own, I won't do this mess anymore.The lead is likely not broken. I've done hundreds of runs of the leads I need over the past few months with no luck, but lootlog shows them frequently dropping for other players in the runs (especially dungeon leads). At least LL helps confirm it's not broken but it is annoying and boring to run the same five dungeons almost a thousand times and still not have even the second copy of a lead....
Romilly
Militan1404 wrote: »Militan1404 wrote: »Militan1404 wrote: »People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.
The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.
Its something funny about someone finding something to be grossly uncompetitive and while being a DK.
Personally, I haven't had trouble with shatter path users but I've seen a lot of complaints from people I respect. And don't worry, your class refresh is coming and the big scary DKs won't seem so scary anymore.
What you trying to imply here that DK aint broken? And the solution is not to make everything else broken to.
Trying to imply? I'll be more frank. 100% DK isn't broken. Is it a better pure class right now than any other pure class? Definitely. But that was the intention of ZOS. The plan is for pure classes to end up stronger after each one is refreshed. Once class mastery passives are released, the pure classes will be much stronger and more competitive. And then each class that is refreshed will also be elevated. It just happens that DK was first and if any other class had been first, you'd be complaining about how that class was broken. But to call something broken is to imply it's not working as intended when DK is working exactly as intended.
No DK is not fine at all, and if you think so i are living in denial. Right now DK has no drawbacks, they have best burst, pressure, infinity sustain, tanky, great heals and mobility all at once. Class mastery wont fix that, not even close and each class would still be lacking in some parts. And some classes even have really bad class mastery passives. With sub-classing it was hard to be a pure class but could be done, and i was even playing a pure dk then and was doing fine. No other class should be brought up to the power creep DK is doing right now, its a no skill carry class right now.