FlopsyPrince wrote: »I think you can only do it once, but I also had a problem with the crown store version on my first character. I picked the quest up from there and it told me to talk to the Curator in Fargrave (who had apparently already contacted me, I assume that's the step I skipped by not finding the quest in the world) and then got stuck in a loop.
After I talked to the Curator (between the Nightmarket entrance and the wayshrine) the quest still said to talk to him and none of his dialogue options progressed it. At that point someone told me to abandon the quest, which I did, and I was able to immediately pick it up again by talking to him, and that version progressed to the next steps.
I did get stuck with him at first because I missed the "talk to others" part, even after repeating the dialog. Do look on the map for markers if that its you.
My OP question here was due to picking it up in the Crown Store on a 2nd character. I just dropped it and it seems to be working fine.
We are moving into a status meta already. Even DKs aren't safe.
Luneca
Also saying you did content using overland gear while failing to see that most of the gear cannot be made without materials or skills that come late in the game.
Militan1404 wrote: »Militan1404 wrote: »Militan1404 wrote: »Militan1404 wrote: »People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.
The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.
Its something funny about someone finding something to be grossly uncompetitive and while being a DK.
Personally, I haven't had trouble with shatter path users but I've seen a lot of complaints from people I respect. And don't worry, your class refresh is coming and the big scary DKs won't seem so scary anymore.
What you trying to imply here that DK aint broken? And the solution is not to make everything else broken to.
Trying to imply? I'll be more frank. 100% DK isn't broken. Is it a better pure class right now than any other pure class? Definitely. But that was the intention of ZOS. The plan is for pure classes to end up stronger after each one is refreshed. Once class mastery passives are released, the pure classes will be much stronger and more competitive. And then each class that is refreshed will also be elevated. It just happens that DK was first and if any other class had been first, you'd be complaining about how that class was broken. But to call something broken is to imply it's not working as intended when DK is working exactly as intended.
No DK is not fine at all, and if you think so i are living in denial. Right now DK has no drawbacks, they have best burst, pressure, infinity sustain, tanky, great heals and mobility all at once. Class mastery wont fix that, not even close and each class would still be lacking in some parts. And some classes even have really bad class mastery passives. With sub-classing it was hard to be a pure class but could be done, and i was even playing a pure dk then and was doing fine. No other class should be brought up to the power creep DK is doing right now, its a no skill carry class right now.
Why should dk be brought down? The point of the class refresh/rework is to make pure class on par if not ahead of subclass. Also it’s not very fair to compare dk to every other class currently considering every class will be refreshed most likely by end of next yr.
Becouse its breaking class identity for once, what they trying to fix becouse of sub-classing destroyed class identity not breaking it even more. DKs identity is pressure, and being tanky, lacks burst, mobility, take down players by tiering them down and outlasting them. Not whatever they become now, master of everything and i am lucky if a fight last longer then 10sec.
Why is that not fair? You mean its its fair to buff one class to the moon while the other classes have to wait months and years? Yeah that sound fair.. and other classes is put in line with DK where is class identity then? Then we all are just a Jack of all trades running around in different skins beeing masters of everything and identity would be dead and ZOS once again messed up the one thing they where trying to fix.
And the the DK aint balanced within him self, when you compare the skills DK som are lacklusting while some are so stacked that it makes a no brainer to choose skills. The other is that as tanky as DKs are now they are only tanky for other players not being a DK as you easily could one shoot DK when being a DK your self and you are not even needing the new fancy mytich to do that. So DKs damage outperform its defensive capabilities by a long shot.