That's an interesting take on the situation. I don't think PCNA "wimped out"--there were always people there taking on the camps. I also don't think the server's reputation hangs on this single event. Of course, I'm one of those quitters you mention, since I stopped participating in the event a little while ago, when I wasn't having fun with it.
No, you're not one of the quitters. The quitters were those who wanted phase 2 shortened, rather than just doing what you did, which was to do other things until it was over.twisttop138 wrote: »You're worried about what strangers say or think about what a sever did or didn't do during an imaginary video game event? Quitters lol. As if not enjoying the content you paid for is bad.
"Imaginary video game event"? It seemed pretty real to me. I can remember doing quests and everything. I'm pretty sure I wasn't imagining it, but YMMV.
As for the server wimping out, that was a bit of a light-hearted tongue-in-cheek jab. I should have known better than to say something like that here, where people are so easy to unintentionally rile up. Nobody, including me, ever cared about the server competition. We all know it was rigged. It's something I hope isn't repeated in future events.
SilverBride wrote: »I was one of those that did other things because I couldn't mentally keep doing it any longer. I am not a quitter for wanting this shortened so we could experience the rest of the content we paid for.
You couldn't spend 30 seconds/day doing one quest (the crafting one) for a golden box?
Anyway, I agree for sure that the event has lagged on for way too long. I also think it was a bad idea to gate content we paid for behind completion of an event. But I was okay with waiting (and literally spending 10 minutes a day to get three golden boxes) until phase 2 finished as intended.
Rishikesa108 wrote: »I thought this was a quest that only became available through the current event
tomofhyrule wrote: »(And I’ll reiterate that a lot of people are seriously reconsidering paying any money to ZOS ever again because of everything this year, so a massive reveal in January of actual things would be in everyone’s best interest if it is intended that ESO still makes a profit)
[*] Engagement micromanagement. Too much focus is on "driving engagement" with things like once-a-day-drops, ticket caps, ultra-rare drops. Focus on the fun, respect people's time, and the rest will fall in place. If you're unsure about what fun actually is, which I'm starting to think is the case, open a discussion. Have a survey.
The quitters were those who wanted phase 2 shortened, rather than just doing what you did, which was to do other things until it was over.
ZOS_JessicaFolsom wrote: »Hi all, last update for tonight. We believe we've narrowed down the root cause of what is happening with the Writhing Fortress and are testing potential fixes. We'll have another update in the morning. Thank you all for your understanding.
lostineternity wrote: »Can someone please explain from PS NA/XBox NA servers how the wall fell? Was it live or maybe they showed some kind of cinematic?