ZOS_DaryaK wrote: »It should be noted that both require the use of a DOS emulator. Unless, of course, you have an old DOS system you keep for this very reason.
I can agree with all of this.
Well I won't deny any of that. As I think about it, you know what my biggest frustration is with this game?
Above all else, it should have at least been a sandbox world, which historically is the heart and soul of the Elder Scrolls franchise. Instead, it's largely theme park in nature.
We should have had spell/ability crafting, no rigid classes, horizontal progression, world building, and so much more.
Remember how awesome it was in Morrowind to find a quaint little shop in Balmora, murder the shopkeeper, and use the crates inside as your personal banking hideout? And then use a lock spell on the door when you left so NPCs wouldn't go inside? Man, those were the days.
But anyway, Camelot Unchained is indeed that type of game and as soon as it drops that's where I'm headed.
WalkingLegacy wrote: »Where are Arena and Daggerfall on this list.
Ahnastashia wrote: »
Daggerfall was awesome.. but somehow people think The Elder Scrolls Series began with Morrowind? Hahahahahahaha... ....
I only ever made two characters in Daggerfall over the course of 4000+ hours put into that game.ShedsHisTail wrote: »
I actually played Daggerfall a bit before Morrowind came out. A typical game would involve smooth sailing for 25-30 hours, rob a few shops, rob a few graves. Then, eventually, lost in a massive dungeon and never find my way out.
ShedsHisTail wrote: »
I actually played Daggerfall a bit before Morrowind came out. A typical game would involve smooth sailing for 25-30 hours, rob a few shops, rob a few graves. Then, eventually, lost in a massive dungeon and never find my way out.
Uriel_Nocturne wrote: »I only ever made two characters in Daggerfall over the course of 4000+ hours put into that game.
Sadly to this day, one of those characters still has not emerged from a dungeon...
I still get on and try to rescue him from time to time, but it's looking pretty bleak. lol
Moonscythe wrote: »Everybody who played it misses Morrowind. I think it would be great if Bethesda gave it to a subsidiary studio for a major do over. Bethesda is too small to spend that kind of time doing it right but, as Square Enix proved, there is a market for a redone, much beloved, classic. I would buy it.
ShedsHisTail wrote: »
You're like that guy who has been playing the same Civilization II game for ten years.
ShedsHisTail wrote: »
I actually played Daggerfall a bit before Morrowind came out. A typical game would involve smooth sailing for 25-30 hours, rob a few shops, rob a few graves. Then, eventually, lost in a massive dungeon and never find my way out.
WalkingLegacy wrote: »
Patiently waiting for Skywind (Morrowind in Skyrim engine) Besides Star Citizen, it's the only other game I am actually excited for.
CaptainBeerDude wrote: »
Is this a real thing? Do we console plebs get it? C'mon Bethesda, take my damn money.