ZOS_MollyH schrieb: »Hi
The use of gaming keyboards and mice are not prohibited, but the use of third-party software or other means of creating macros to automate in-game functions is a violation. I apologize for the confusion!
Just to clarify further, part of the Terms of Service document includes an agreement to follow other Supplemental Terms pertaining to Your Service and/or Game, such as a Code of Conduct, provide guidance on behavior that ZeniMax deems to be inappropriate and specify restrictions on Your Account, Your use of the Game, or Your participation in the Services.
There is a paragraph in the Terms of Service agreement that is as follows:
You agree not to use any hardware or software or any other method of support that is not authorized by ZeniMax or that may in any way influence or advantage Your playing abilities, or influence or advantage Your use of the Services. Third party tools, the use of ‘bots’, “speed hacks”, “deep-link”, “page-scrape”, “robot”, “spider”, algorithm or other programs that copy or monitor any part of the Services (including, but not limited to, the Game(s) and/or forums), software that transmits, manipulates, or distributes (including, but are limited to, “mirroring”) the data stream or any aspect of the Services to another computer, server websites or other publication or distribution media, or software that permits You to use Services without human input are examples of methods not authorized by ZeniMax
Whether it provides an advantage or not, utilizing macros do fall under this category and are prohibited. Please be sure to let us know if you still have any further questions or concerns!
Der_Geronimo schrieb: »BuggeX...
animations bugusing ist eine grauzone...
Der_Geronimo schrieb: »Jeckll
ich kann das vid leider nicht sehen (es ist ein fehler aufgetreten)
Wobei jetzt in einer der letzten ESO Live-Shows gesagt wurde, dass sie an der Thematik arbeiten und in naher Zukunft Verbesserungen kommen werden. Lassen wir uns mal überraschen.Im Prinzip: Manual animation cancelling is an unintended but embraced game mechanic. Content is now balanced around its existence.