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Thieves Guild Bug Compilation Thread

  • Elsonso
    Elsonso
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    Noticed a number of audio problems in Wailing Prison using the 64-bit PC client. Overlapping sounds, static (abnormal) sounds, sounds that start and stop abruptly, and maybe even sounds playing at the wrong speed. This seems to be related to the horn that constantly plays. I am not an audio person, so it is hard to describe. One sound is like the last gasp of someone choking while breathing through a straw. Other sounds sound like they are in the wrong place, like chains and cages that squeak, but are too close to me. I swear that someone ran the needle across an old music album and put that sound into the game, too. Every so often, there is a very loud (louder than all other sounds) burst of static. I also think there is a cat dying in there somewhere.

    Edit: added client info... because I was not in the 64-bit thread like I thought I was.
    Edited by Elsonso on February 29, 2016 11:33PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Ayantir
    Ayantir
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    I just noticed it in french, but the new "G" panel on its 1st tab with message of the day, etc. got a slider due to a little overflow. (5px at max). you should rework your xml.
    Obsessive Compulsive Elder Scrolls addons Coder
    A Few millions downloads of ESO addons now.
    Master crafter on my main char since release. All tradeskills, recipes \o/, researchs (since long), 35 styles known
    My little french Guild: Cercle de l'Eveil
  • Ra'Shtar
    Ra'Shtar
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    See below. 64 bit client.
    Edited by Ra'Shtar on March 1, 2016 11:00PM
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • Darlon
    Darlon
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    Character Name: Anaesa

    Description:

    Found what seems to be a bug with the outlaw motif (chest piece).
    I got lucky and looted this of a random mob in one of the delves.

    After crafting a robe (light armor) and a shirt/jerkin (also light) it appears they are the same. It is not possible to craft a robe (the item is called a robe, but it in fact is a jerkin).

    Below a screenshot of the outlaw Robe...

    iE0EvRx.jpg
  • Mumyo
    Mumyo
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    • Name: Eisen-Faust
    • Issue: Thaumaturge is increasing the dmg of Uppercut (dot dmg?)

    Edited by Mumyo on March 5, 2016 5:17PM
  • Sentinel
    Sentinel
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    I had this posted on the 64 bit client forum, but it remains an issue. I believe it is a bug.

    So, it seems like ambient occlusion does not function anymore with this update- on characters and seams there are no small shadows that help everything blend together. This makes the visual quality of the new update much lesser, especially indoors in poorly lit areas.

    Here is a quote of my post from the 64 client thread
    Sentinel wrote: »
    About this Mac:275f22d5f76cd480363f7f9ebf4f2a.png


    Since the 64 bit client (and the rest of the update- cannot pinpoint exactly where the issue stems, but I assume its the new client), it seems like ambient occlusion and shadows play a lesser role in the image I see.

    I took 2 screenshots to demonstrate what I usually see, one with Ambient occlusion turned on, and the other with it turned off. I can't tell which is which.
    8fa973afd030e42571e21b72d2dc53.png
    56b25f836df293b09155218a7586c5.png

    All locations outside of a direct source of light no longer have shadows whatsoever, and this makes for some pretty unrealistic lighting scenarios in a lot of indoor locations. To be honest, some areas are even reminiscent of Morrowind without the correct shadows in place.

    Other issues:
    • I've been experiencing crashes in PvP. These ones have been unique in that the screen does not turn black but turns white instead and I generally have to manually shut down the program. There is usually no crash reporter.
    • Items and areas will load within my visual range in a much more noticeable fashion. Sometimes they will just appear, others they will go from low quality to higher quality, but every time it is a flicker that draws the attention, and detracts from overall quality.
    • On some occasions upon logging in, the landscape would obtain long shadows on areas that are at an angle to my POV, meaning that there are dark lines and blobs that show up the further outward I look into my environment, taking the place of regular textures/shadows. This is not all the time, though when it did, it occurred in Glenumbra and Cyrodiil after logging in with Minimum settings. It does not often occur when I log in with the maximum settings, but that all might be coincidence.

    (A screenshot of the last bug mentioned; taken after having logged in on minimum settings and changed to ultra high while in the character select screen):71e2820062e98f2926a13865ba1180.png
    The area of note is in the center of the screen, and while it is small in comparison to the environment here, in areas with a lot of variation in landscape depth, it becomes increasingly noticeable.

  • helediron
    helediron
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    Noticed a number of audio problems in Wailing Prison using the 64-bit PC client. Overlapping sounds, static (abnormal) sounds, sounds that start and stop abruptly, and maybe even sounds playing at the wrong speed. This seems to be related to the horn that constantly plays. I am not an audio person, so it is hard to describe. One sound is like the last gasp of someone choking while breathing through a straw. Other sounds sound like they are in the wrong place, like chains and cages that squeak, but are too close to me. I swear that someone ran the needle across an old music album and put that sound into the game, too. Every so often, there is a very loud (louder than all other sounds) burst of static. I also think there is a cat dying in there somewhere.

    Edit: added client info... because I was not in the 64-bit thread like I thought I was.
    Got same in Wrothgar, EU/PC 64 bit client. Killing durzogs made static noise. Those creaks in me head! Butterflies, flap, wheeze, water, gnrrr, must ... concentrate ...
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • Erraln
    Erraln
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    Character Name: Drinks His Water. PTS Templar Argonian VR16 Template

    Abilities: Blazing Shield, Piercing Spear passive
    Buffs: None
    Points: 2 SP invested in Piercing Spear, no others, no CP
    Equips: Maelstrom Restoration staff defending. Maelstrom Sword/Axe defending for spell/phys crit testing with Light Attack
    Enemy: Giant (Wrothgar)

    Slotting Blazing Shield is not granting the Piercing Spear passive. All other Templar Aedric Spear abilities and morphs besides it are properly granting the 10% Critical Damage increase. While tested on PTS 2.3.4, this bug was encountered on Live servers.
    Edited by Erraln on March 8, 2016 11:09PM
  • KhaN_BE
    KhaN_BE
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    Erraln wrote: »
    Slotting Blazing Shield is not granting the Piercing Spear passive. All other Templar Aedric Spear abilities and morphs besides it are properly granting the 10% Critical Damage increase. While tested on PTS 2.3.4, this bug was encountered on Live servers.

    Not only the Piercing Spear, but at least Spear Wall as well. See: http://forums.elderscrollsonline.com/en/discussion/251311/bug-blazing-shield-not-granting-aedric-spear-passives
  • bikerangelo
    bikerangelo
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    Don't know if this has been mentioned, but Pirharri the Smuggler can be used by any player, not just the player who summoned her.
    @ZOS_GinaBruno
    Edited by bikerangelo on March 11, 2016 4:35AM
  • KaylynT
    KaylynT
    Saucy_Jack wrote: »
    Also: I had a ~100g bounty. Guard accosted me; I fled. In the midst of my fleeing, I used one of htose bounty pardon consumables, bring my bounty to zero. Hid to lose the guard.

    No aggro, no bounty, I walk back into the city; a guard immediately accosts me again, and demands I pay my 0g bounty. I do to see what happens; all my stolen items are subsequently removed from my inventory, along with absolutely no gold.

    If you have no aggro and no bounty, guards shouldn't accost you, as they have no reason to.

    I had the same thing happen to me. No bounty, the guard stop me, didn't give me time to read what he was saying next thing I know I had 3 guards attacking me.
  • jizersky23
    jizersky23
    Soul Shriven
    doing TG daily crime spree in grahtwood. picked 3 different safeboxes nothing happened. did quest before in Auridon nprobs. what gives?
  • Starhorse
    Starhorse
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    Is Crime Spree broken? I followed the instructions and croke into a safebox in Rivenspire but the quest never updates to tell me to return to the Thieves Den. It shows I still need to break into a safebox. This keeps happening, not sure why I'm not getting credit and I'm not even getting caught.
  • ZOS_RogerJ
    ZOS_RogerJ
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    Greetings! We've closed this thread given its age and given that some information may be out of date. We recommend creating a new topic to prevent any confusion given this particular topic.
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