Would have been a nightmare to implement without it affecting people who didn't want to participate.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
No big surprise.
Would have been a nightmare to implement without it affecting people who didn't want to participate.
It totally wouldn't have been... Don't want to participate? Don't commit crimes!
It totally wouldn't have been... Don't want to participate? Don't commit crimes!
That would never be a viable solution, and you know it.
Sallington wrote: »
Exactly, that was the whole concept. Basically an opt-in World PvP cops n' robbers. It would have been amazing.
Sallington wrote: »
Exactly, that was the whole concept. Basically an opt-in World PvP cops n' robbers. It would have been amazing.
So, what happens when one of the guild traders moves while I'm trying to shop and I accidentally steal a fish or something? Seems like a mis-click shouldn't result in automatic ZERG DEATH.
It totally wouldn't have been... Don't want to participate? Don't commit crimes!
So, what happens when one of the guild traders moves while I'm trying to shop and I accidentally steal a fish or something? Seems like a mis-click shouldn't result in automatic ZERG DEATH.
The other view is, I don't want to see PvP going on while I am questing in PvE areas. Speaking of Questing, you have to commit crimes to do some quests in the game. So, Don't commit crimes is not an answer.
No matter how much fun people think it would have been, it probably would not have been that much fun for half the people participating, and for most of the people who don't want to participate it would not have been fun at all.
However, the horse is buried now, no need to beat it anymore.
Here's the link:Somehow I had a feeling this would be the case.
But I must ask: do you have a link?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
It might be necessary to commit crimes, but it's not necessary to get caught, so if you don't want to fight other players, just make sure you only pick pocket with 100% success chance and make sure you one shot npc that you murder.The way the justice system is designed, committing crimes is almost a necessity (and actually is a necessity to complete some quests). Presumably, the Thieves Guild and Dark Brotherhood DLCs will involve committing a LOT of crimes.
Some people just really hate PvP. Those people shouldn't have to limit their gold-making options, avoid certain quests, and be locked out of entire DLCs because what should be a completed unrelated "justice system" got stupidly incorporated into PvP.
This was by far the smartest decision they could have made.
Sallington wrote: »
Don't steal toggle similar to don't kill toggle.
Easy solutions guys. Quit reinforcing their laziness so readily.
What if they added a "do not steal" toggle similar to the "do not kill" toggle @wayfarerx ?
Sallington wrote: »
Don't steal toggle similar to don't kill toggle.
Easy solutions guys. Quit reinforcing their laziness so readily.
You have to commit crimes (that would gain you a bounty if seen by guards) to complete quests @Nestor ? Do you know which ones?