the game is much better imo. You cant say that the game would be fun if you became god mode with the new CP because your dps just got higher and the bosses and nothing else changed. It would be a face roll and people would leave coz its boring, and people already have left because of that. This brings everyone down to like base level where you are strong but not over the top and you earn your right to be in god mode.
I'm upset about it as well. I really enjoy the game as well
Anyways....So lets recap this :
Ult nerfs
Armor nerfs
Skill nerfs
Character stat nerfs
Item nerfs ( pots, food)
Solution:
Put hundreds and hundreds of hours into a new leveling system with no new content or guarantee we won't destroy your characters again.
-___-
Let's just never put in new content and keep replaying this while the devs design us novelty pets and neon guar mounts.
Alphashado wrote: »It kinda feels like they toned things down a bit in order to leave wiggle room for the CS.
When I first logged into the PTS and jumped on my DK I studied all the changes, filled out all my skill points, and went out to do some testing. I noticed right away that I was getting hit harder, taking more damage, doing less damage etc.
Then it occurred to me that I hadn't spent any of my CPs yet. Once I invested 70 CPs, there was a very noticable difference.
This is just a guess, but it feels like they toned things down in anticipation of characters eventually having a ton of CP and wanting them to be where they are right now on the live version rather than being just as powerful when 1.6 goes live and then godlike when we reach full CPs.
Emma_Eunjung wrote: »The nerf is real, y'all... toons that used to have 60% crit have like 40% and that's HUGE. And I only earn about 1 CS point per day on PTS...
nerevarine1138 wrote: »Emma_Eunjung wrote: »The nerf is real, y'all... toons that used to have 60% crit have like 40% and that's HUGE. And I only earn about 1 CS point per day on PTS...
I'm one of those characters (stop saying "toons"), and I support that change. Why on earth would anyone think that 60% critical chance represents a balanced game? That's insane.
They are nerfing our toons 50% so we can spend another year clawing and scraping back to right where we are now. This was NOT the promise they made for 1.6, where they said they were simply scaling up numbers, and we would still be the same as we are now -- with a new CP system to let everyone go even higher. Instead, they blasted us all back down the hill, while claiming they didn't. Easy proof: just go out on the PTS and fight all the mobs you normally fight on live and see what happens to you. This is %&^%&%%, and it's time this abused and misused fan base let them know it. Please do so. Maybe someone at ZOS HQ will have an epiphany and fix things before 1.6 is live, if we make enough noise in the asylum.
nerevarine1138 wrote: »Emma_Eunjung wrote: »The nerf is real, y'all... toons that used to have 60% crit have like 40% and that's HUGE. And I only earn about 1 CS point per day on PTS...
I'm one of those characters (stop saying "toons"), and I support that change. Why on earth would anyone think that 60% critical chance represents a balanced game? That's insane.
Spiritreaver_ESO wrote: »So essentially what i am taking away from the OP and elsewhere i've heard the same sentiment is that the CS is taking all VR lvl'd charcters down to pretty much a base freshly made lvl 50. Then you get 70 CP(max for VR14 folks) to distribute straight away to start retuning.
Coming from a long time FFXI guy, this sounds a lot like ZoS is actually trying to roll out their own version of the Merit system from the aforementioned game. And personally i think this is a good thing. Going further, ZoS should have rolled this system out much sooner imo.
Sure it is gonna take more time to 'max out' a character now. But that should really not be an issue when content is gonna scale. And really what is the rush to anyways?
@ the other prevalent sentiment that i see coupled with the main one from the OP(paraphrased-'All my work on my build has been flushed!!!'), please tell me that this isn't your first MMO. Because unless it is, you should well know that every time there is a major overhaul to game mechanics/systems, there is a good chance that your playstyle will need to be adapted.
Now off-topic-ishnerevarine1138 wrote: »Emma_Eunjung wrote: »The nerf is real, y'all... toons that used to have 60% crit have like 40% and that's HUGE. And I only earn about 1 CS point per day on PTS...
I'm one of those characters (stop saying "toons"), and I support that change. Why on earth would anyone think that 60% critical chance represents a balanced game? That's insane.
Nerevarine1138, i disagree with a fair amount of what you say. I hold my tongue and keep moving because they are your opinions and you are entitled to them. But i have to speak at the small bold bit of the post of yours i quoted...i agree with you 100%. I drives me up the wall when characters a referred to as toons.
Agree with the whole of that post actually, but double-down agree with the terminology bit.