The Elder Scrolls Online v1.29.1.0 includes some adjustments for the Mara’s Balm item set and one of the boss encounters in Graven Deep, a fix for a UI error that would frequently appear after using the Activity Finder to queue for a dungeon and a few additional smaller fixes. The size of this patch is approximately 1.8GB…
I don't agree with it getting buffed by Ritualist but an ultimate that needs the most broken set in the game to be useable is not "one of the strongest ultimates in the game" (no good solo necro slots it without dark convergence, they all slot dawnbreaker on non convergence builds). It looks good in its tooltip, so do lots…
Because for one, magblade doesn't match up to stamblade in terms of what the class provides. Why is stamblade always S tier but magblade is usually D tier? It's because stamblade just has better buffs than magblade for pvp. Unless you play hybrid, stamblade beats out magblade in every department. Stamblades make better…
Well - incurrent game state, where devs destroy all that work -how do some HA players play PVP now ? ) Just think about it - you lose half of your damage, the full idea of making your attack undogable - stop work with update. OK even with all that, it was not a big problem, we just use relequin + ... . The even more…
The things you listed in your first post as things that we readily deal with (characters running in arctic biomes with bathing towels and ridiculous flash-bang mounts) are actually quite grating and remain controversial to many people. We're not happily ignoring them, but begrudgingly accepting them as necessary if we want…
A nitpick here: players aren't actually picking and choosing which sets are meta. "Meta" is simply the most efficient/effective tactic available. It's number-crunching and figuring out which class/skills/gear give the highest DPS or best group effectiveness. Nerfs and buffs change the math, which changes the meta. If you…
Heavy armour can add survivability, but it is only one form of survivability. Ultimately, to be hard to kill is simple. You just have to increase your resistance to damage and/or increase your ability to recover from damage to a point where the combined effect overwhelms your opponents output. Whether that’s an NPC,…
Its not in the UI and w/e amount we have on live is so minor that its not even worth investing in i literally tested dizzy swing from sneak and for which doesnt even auto crit anymore due to another bug they released or stealth nerfed sneak lolthe non crit without malacath was actually **less** than when i slotted malacath…
Thanks It's almost too good to be true seeing the Briarheart's weapon damage buff active after swapping to a Ravager 2-hand. I was holding my breath on this build but decided to own up to it and call it released. If the sets are broken then I'll switch out the sets for something else, but for now I'll stick with 5-piece…
Three or four developers? At a level high enough to not only be able to engineer behavioral aspects of the game, but also have the statistical analysis background required to correctly interpret the data from hundreds of variables and determine the best course of action? And at $50K per programmer? Sure. And if you…