TequilaFire wrote: »DuskMarine wrote: »TequilaFire wrote: »DuskMarine wrote: »@DuskMarine It was originally suggested that the freezing started after Summerset launch due to a huge number of new players logging in..
But the freezing was still there long after launch..
In my experience a computer system doesn't 'get used' to load, it can either handle the load or it can't..
youve never dealt with servers where as i have. if a server gets to stressed(which consoles is almost 24/7) it can lead to problems like this happening. they fixed the issues on pc but pcs servers are much stronger than consoles servers. the load pc puts out could kill console servers easily. so yes the servers need to get use to the server load for at least 24 hrs before a verdict can be brought about this and they can take more feedback into account.
LOL, the console servers are the same type of hardware as the PC servers.
They don't stack up a bunch of PS4s.
then explain how playstations servers go out for alot longer than pc servers do if their the same hardware?
Playstation servers do not go down more than PC servers they are the same.
You are confusing the current client software problems with hardware problems to begin with.
When you crash or DC the server isn't down the bad code caused your client hardware in this case console to jump program and freeze.
DuskMarine wrote: »TequilaFire wrote: »DuskMarine wrote: »TequilaFire wrote: »DuskMarine wrote: »@DuskMarine It was originally suggested that the freezing started after Summerset launch due to a huge number of new players logging in..
But the freezing was still there long after launch..
In my experience a computer system doesn't 'get used' to load, it can either handle the load or it can't..
youve never dealt with servers where as i have. if a server gets to stressed(which consoles is almost 24/7) it can lead to problems like this happening. they fixed the issues on pc but pcs servers are much stronger than consoles servers. the load pc puts out could kill console servers easily. so yes the servers need to get use to the server load for at least 24 hrs before a verdict can be brought about this and they can take more feedback into account.
LOL, the console servers are the same type of hardware as the PC servers.
They don't stack up a bunch of PS4s.
then explain how playstations servers go out for alot longer than pc servers do if their the same hardware?
Playstation servers do not go down more than PC servers they are the same.
You are confusing the current client software problems with hardware problems to begin with.
When you crash or DC the server isn't down the bad code caused your client hardware in this case console to jump program and freeze.
yet the next thing i use to see all the time is the playstation servers are interrupted try again later. console does go down alot more than pc does. still never forgiving them for how long it took them to fix a server outage that lasted months when they got taken down. pc is alot harder to lose with than it is with console. thus why console has to give room to developers because their fighting with something that just doesnt match up. pc had the same mirror image issue and they fixed it no problems ever sense. but clearly something else thats exclusive to console is messed up. so another 24 hrs to iron it out wont hurt anybody.
Unfadingsilence wrote: »Frozen 3 times since update and still A LOT of glitches in pvp
ZOS_AntonioP wrote: »Hello everyone,
Recently we've had to remove several posts for off topic content and unneeded back and forth. For further posts please be sure to stay constructive towards the topic and to avoid bashing, baiting and flaming, which is against the Forum Rules.
Thank you for understanding.
ZOS_AntonioP wrote: »Hello everyone,
Recently we've had to remove several posts for off topic content and unneeded back and forth. For further posts please be sure to stay constructive towards the topic and to avoid bashing, baiting and flaming, which is against the Forum Rules.
Thank you for understanding.
Unfadingsilence wrote: »Frozen 3 times since update and still A LOT of glitches in pvp
<grabs chest> Oh my heart!!! This is the big one!! I’m coming to join you Elizabeth!!!
how come we can't get someone from zos to say whether or not this patch fixed the frozen screen issue???
don't you all have someone checking these patches out once they go live on the different platforms...
mdylan2013 wrote: »
Exactly! What concerns me is the feeezes we have had!Sandman929 wrote: »I still expect disconnects in some big fights. The manner of those disconnects doesn't concern me just the frequency
Exactly! What concerns me is the feeezes we have had!Sandman929 wrote: »I still expect disconnects in some big fights. The manner of those disconnects doesn't concern me just the frequency
Sandman929 wrote: »Exactly! What concerns me is the feeezes we have had!Sandman929 wrote: »I still expect disconnects in some big fights. The manner of those disconnects doesn't concern me just the frequency
Right? Let's not pretend it was stability nirvana before Summerset. If I freeze twice in 4 hours tonight I'll call it at least a partial win.
Apache_Kid wrote: »ZOS_AntonioP wrote: »Hello everyone,
Recently we've had to remove several posts for off topic content and unneeded back and forth. For further posts please be sure to stay constructive towards the topic and to avoid bashing, baiting and flaming, which is against the Forum Rules.
Thank you for understanding.
I just took this time to read the forum rules in it's entirety again. I fail to see which rule my removed post broke. I would appreciate some feedback so i can avoid further posts containing valuable information such as that one from being removed.
Thank you for understanding
jaschacasadiob16_ESO wrote: »On PS4 it got worse. Huge lag in trials, dungeons and major cities. Random freezes. Client fails to fetch announcements, to connect due to timeouts and/or internal errors (lol?).
I'm not sure what the maintenance was supposed to fix but Cyrodiil is still bad, froze every time I engaged in a fight momentarily and when it was a fight at an keep the game just froze altogether. Back to staying away from Cyrodiil until this mess is fixed.
Toc de Malsvi wrote: »Three Battlegrounds so far today, froze coming out of the third one. Crippling lag remains, especially any time a group of 3-4 players rush at once spamming AOE's and ults. You would think only 3-4 players wouldn't be too hard for the servers to handle...