Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

July 6 - Update on Recent Issues (Stability, Steam, Motifs, Daily Rewards)

  • DuskMarine
    DuskMarine
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    DuskMarine wrote: »
    DuskMarine wrote: »
    moonio wrote: »
    @DuskMarine It was originally suggested that the freezing started after Summerset launch due to a huge number of new players logging in..
    But the freezing was still there long after launch..

    In my experience a computer system doesn't 'get used' to load, it can either handle the load or it can't..

    youve never dealt with servers where as i have. if a server gets to stressed(which consoles is almost 24/7) it can lead to problems like this happening. they fixed the issues on pc but pcs servers are much stronger than consoles servers. the load pc puts out could kill console servers easily. so yes the servers need to get use to the server load for at least 24 hrs before a verdict can be brought about this and they can take more feedback into account.

    LOL, the console servers are the same type of hardware as the PC servers.
    They don't stack up a bunch of PS4s.

    then explain how playstations servers go out for alot longer than pc servers do if their the same hardware?

    Playstation servers do not go down more than PC servers they are the same.
    You are confusing the current client software problems with hardware problems to begin with.
    When you crash or DC the server isn't down the bad code caused your client hardware in this case console to jump program and freeze.

    yet the next thing i use to see all the time is the playstation servers are interrupted try again later. console does go down alot more than pc does. still never forgiving them for how long it took them to fix a server outage that lasted months when they got taken down. pc is alot harder to lose with than it is with console. thus why console has to give room to developers because their fighting with something that just doesnt match up. pc had the same mirror image issue and they fixed it no problems ever sense. but clearly something else thats exclusive to console is messed up. so another 24 hrs to iron it out wont hurt anybody.
  • DuskMarine
    DuskMarine
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    moonio wrote: »
    I think if its still not fixed, we need to take things higher.. to Sony, as we pay PS plus for this service..

    sony cant and wont do anything they just provide the console and the online they dont care about anything else.
  • TequilaFire
    TequilaFire
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    DuskMarine wrote: »
    DuskMarine wrote: »
    DuskMarine wrote: »
    moonio wrote: »
    @DuskMarine It was originally suggested that the freezing started after Summerset launch due to a huge number of new players logging in..
    But the freezing was still there long after launch..

    In my experience a computer system doesn't 'get used' to load, it can either handle the load or it can't..

    youve never dealt with servers where as i have. if a server gets to stressed(which consoles is almost 24/7) it can lead to problems like this happening. they fixed the issues on pc but pcs servers are much stronger than consoles servers. the load pc puts out could kill console servers easily. so yes the servers need to get use to the server load for at least 24 hrs before a verdict can be brought about this and they can take more feedback into account.

    LOL, the console servers are the same type of hardware as the PC servers.
    They don't stack up a bunch of PS4s.

    then explain how playstations servers go out for alot longer than pc servers do if their the same hardware?

    Playstation servers do not go down more than PC servers they are the same.
    You are confusing the current client software problems with hardware problems to begin with.
    When you crash or DC the server isn't down the bad code caused your client hardware in this case console to jump program and freeze.

    yet the next thing i use to see all the time is the playstation servers are interrupted try again later. console does go down alot more than pc does. still never forgiving them for how long it took them to fix a server outage that lasted months when they got taken down. pc is alot harder to lose with than it is with console. thus why console has to give room to developers because their fighting with something that just doesnt match up. pc had the same mirror image issue and they fixed it no problems ever sense. but clearly something else thats exclusive to console is messed up. so another 24 hrs to iron it out wont hurt anybody.

    PSN is rarely down with only occasional outages or maintenance. The only reason they fixed PC faster is they can directly patch the PC client software without certification. The console client software must pass a check by Sony/Microsoft to make sure that the client software doesn't harm your console or the private PSN or Live networks.
    PC is not fully fixed yet either. FYI.
    Edited by TequilaFire on July 18, 2018 5:31PM
  • Unfadingsilence
    Unfadingsilence
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    Xbox NA froze 3 times since update :(
    Edited by Unfadingsilence on July 18, 2018 5:32PM
  • Unfadingsilence
    Unfadingsilence
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    Frozen 3 times since update and still A LOT of glitches in pvp
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    Recently we've had to remove several posts for off topic content and unneeded back and forth. For further posts please be sure to stay constructive towards the topic and to avoid bashing, baiting and flaming, which is against the Forum Rules.

    Thank you for understanding.
    Staff Post
  • gp1680
    gp1680
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    Frozen 3 times since update and still A LOT of glitches in pvp

    <grabs chest> Oh my heart!!! This is the big one!! I’m coming to join you Elizabeth!!!
  • allup8679
    allup8679
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    Hello everyone,

    Recently we've had to remove several posts for off topic content and unneeded back and forth. For further posts please be sure to stay constructive towards the topic and to avoid bashing, baiting and flaming, which is against the Forum Rules.

    Thank you for understanding.

    If only this applied to in game text chat....
  • Apache_Kid
    Apache_Kid
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    Hello everyone,

    Recently we've had to remove several posts for off topic content and unneeded back and forth. For further posts please be sure to stay constructive towards the topic and to avoid bashing, baiting and flaming, which is against the Forum Rules.

    Thank you for understanding.

    I just took this time to read the forum rules in it's entirety again. I fail to see which rule my removed post broke. I would appreciate some feedback so i can avoid further posts containing valuable information such as that one from being removed.

    Thank you for understanding
    Edited by Apache_Kid on July 18, 2018 6:53PM
  • geonsocal
    geonsocal
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    gp1680 wrote: »
    Frozen 3 times since update and still A LOT of glitches in pvp

    <grabs chest> Oh my heart!!! This is the big one!! I’m coming to join you Elizabeth!!!

    giphy.gif
    :)
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • geonsocal
    geonsocal
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    how come we can't get someone from zos to say whether or not this patch fixed the frozen screen issue???

    don't you all have someone checking these patches out once they go live on the different platforms...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • DrSweetazz
    DrSweetazz
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    geonsocal wrote: »
    how come we can't get someone from zos to say whether or not this patch fixed the frozen screen issue???

    don't you all have someone checking these patches out once they go live on the different platforms...

    Apparently we are the qa team
  • mdylan2013
    mdylan2013
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    geonsocal wrote: »
    how come we can't get someone from zos to say whether or not this patch fixed the frozen screen issue???

    don't you all have someone checking these patches out once they go live on the different platforms...

    Been in pvp all day with no freezing
    PS4/EU
    CP-1300+
    PSN - LookoutLuke
    15 Max level toons
    PVE/PVP
  • swirve
    swirve
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    mdylan2013 wrote: »
    geonsocal wrote: »
    how come we can't get someone from zos to say whether or not this patch fixed the frozen screen issue???

    don't you all have someone checking these patches out once they go live on the different platforms...

    Been in pvp all day with no freezing

    Have you Zerged much as the freezes oftem occured in Zerg proximity...

    I gave up on PvP when I froze 10x in one session, i may return if PvP is less broken.
  • illusiouk
    illusiouk
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    It has improved but....froze after a massive zerg battle in a keep.

    Still defeats the purpose of Cyrodiil if freezing is going to occur when fighting in a zerg v zerg keep battle imo.
  • Karivaa
    Karivaa
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    illusiouk wrote: »
    It has improved but....froze after a massive zerg battle in a keep.

    Still defeats the purpose of Cyrodiil if freezing is going to occur when fighting in a zerg v zerg keep battle imo.
    Oh no! I’m so sorry they did not fix it. I had such high hopes! Which campaign and console?
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    On PS4 it got worse. Huge lag in trials, dungeons and major cities. Random freezes. Client fails to fetch announcements, to connect due to timeouts and/or internal errors (lol?).
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • Sandman929
    Sandman929
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    I still expect disconnects in some big fights. The manner of those disconnects doesn't concern me just the frequency
  • Karivaa
    Karivaa
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    Sandman929 wrote: »
    I still expect disconnects in some big fights. The manner of those disconnects doesn't concern me just the frequency
    Exactly! What concerns me is the feeezes we have had!
  • Sandman929
    Sandman929
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    Karivaa wrote: »
    Sandman929 wrote: »
    I still expect disconnects in some big fights. The manner of those disconnects doesn't concern me just the frequency
    Exactly! What concerns me is the feeezes we have had!

    Right? Let's not pretend it was stability nirvana before Summerset. If I freeze twice in 4 hours tonight I'll call it at least a partial win.
  • Cêltic421
    Cêltic421
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    An19.8 gig download for a fix yet nothing is fixed? People still freezing? Try deleting and reinstalling game. That fixed it for me about a week ago. Hope this big update doesn't cause me any nore issues.
  • Karivaa
    Karivaa
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    Sandman929 wrote: »
    Karivaa wrote: »
    Sandman929 wrote: »
    I still expect disconnects in some big fights. The manner of those disconnects doesn't concern me just the frequency
    Exactly! What concerns me is the feeezes we have had!

    Right? Let's not pretend it was stability nirvana before Summerset. If I freeze twice in 4 hours tonight I'll call it at least a partial win.

    Haha yea! Last night in Vivec I froze 4 times within 30 min and one of those times was on a resource.

  • Aurielle
    Aurielle
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    Apache_Kid wrote: »
    Hello everyone,

    Recently we've had to remove several posts for off topic content and unneeded back and forth. For further posts please be sure to stay constructive towards the topic and to avoid bashing, baiting and flaming, which is against the Forum Rules.

    Thank you for understanding.

    I just took this time to read the forum rules in it's entirety again. I fail to see which rule my removed post broke. I would appreciate some feedback so i can avoid further posts containing valuable information such as that one from being removed.

    Thank you for understanding

    Happened to me too. I’m not sure how pointing out the fact that the freezes were never related to large numbers of players logging in at the same time after an update is “off-topic”, but anyway...

    I’ve just about had it with this game. It’s so discouraging that this problem has STILL not been fixed. This game is (was?) my primary source of relaxation after strings of stressful twelve hour shifts. Oh well. :(

  • illusiouk
    illusiouk
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    Karivaa wrote: »
    illusiouk wrote: »
    It has improved but....froze after a massive zerg battle in a keep.

    Still defeats the purpose of Cyrodiil if freezing is going to occur when fighting in a zerg v zerg keep battle imo.
    Oh no! I’m so sorry they did not fix it. I had such high hopes! Which campaign and console?

    It has improved, it will never be fully fixed but I reckon one crash in three hours over 5 in 30 mins...I'll take it!
    Oh and it was Xbox Na.
  • Sandman929
    Sandman929
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    One in three hours could have happened at any time if the fights were decent sized.
  • GawdSB
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    I'm not sure what the maintenance was supposed to fix but Cyrodiil is still bad, froze every time I engaged in a fight momentarily and when it was a fight at an keep the game just froze altogether. Back to staying away from Cyrodiil until this mess is fixed.
  • Karivaa
    Karivaa
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    GawdSB wrote: »
    I'm not sure what the maintenance was supposed to fix but Cyrodiil is still bad, froze every time I engaged in a fight momentarily and when it was a fight at an keep the game just froze altogether. Back to staying away from Cyrodiil until this mess is fixed.

    On Xbox or PS4?

  • Cêltic421
    Cêltic421
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    Long load screens are still around sigh ps4
  • Toc de Malsvi
    Toc de Malsvi
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    Three Battlegrounds so far today, froze coming out of the third one. Crippling lag remains, especially any time a group of 3-4 players rush at once spamming AOE's and ults. You would think only 3-4 players wouldn't be too hard for the servers to handle...
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • geonsocal
    geonsocal
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    On PS4 it got worse. Huge lag in trials, dungeons and major cities. Random freezes. Client fails to fetch announcements, to connect due to timeouts and/or internal errors (lol?).
    GawdSB wrote: »
    I'm not sure what the maintenance was supposed to fix but Cyrodiil is still bad, froze every time I engaged in a fight momentarily and when it was a fight at an keep the game just froze altogether. Back to staying away from Cyrodiil until this mess is fixed.
    Three Battlegrounds so far today, froze coming out of the third one. Crippling lag remains, especially any time a group of 3-4 players rush at once spamming AOE's and ults. You would think only 3-4 players wouldn't be too hard for the servers to handle...

    WTF.jpg?1469655863
    Edited by geonsocal on July 19, 2018 12:06AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
This discussion has been closed.