Tannakaobi wrote: »
Mages Guild and Fighters Guild quests are all solo, that's what I'm referring to. If they're solo-only, then probably Thieves Guild and Dark Brotherhood quests will also be solo-only.
And solo-only quests at vet level will suck donkey balls.
nelsonus_ESO wrote: »I also want to point out that VR12's beat down lower VR players in Cyrodil. Which means to really be at a level playing field you have to get to VR12.
I missed the craglorn free VR exp train before they nerfed it, so now Cyrodil has a million VR12 players and I am stuck grinding at half the exp that they got.
This is probably the biggest reason why I'm leveling as slowly as I am. I'm hoping that it gives ZOS more time to improve the Veteran levels before I get there.
Tannakaobi wrote: »It's the Vet levels that suck donkey balls. Lets face it, ESO 1 - 50, great game, it then takes a nose dive and becomes a grind fest not even as good as games that are 15 years old.
Not kidding. Vet lvling is arguably the worse part of this game. It basically turned into a Korean MMO with the grinding. And theres no real incentive to lvl anyway, theres no instant gear reward, no faction goodies, all we get are 3 outfits. Which are cool and all, but you need to give people more reason to go on a grind quest.
Great post steve, I feel the same exact way and I could never had said that better myself. I will be joining you in Archeage when the beta comes out
Vet is the same as normal, except you get one level per zone instead of 15. My suggestion? Forget about the level. Go to vet zones for the story, for the skyshards, for the sights. It only feels like a grind if you are hypnotizing the XP bar.
Vet is the same as normal, except you get one level per zone instead of 15. My suggestion? Forget about the level. Go to vet zones for the story, for the skyshards, for the sights. It only feels like a grind if you are hypnotizing the XP bar.
It's like tourism at its finest.
See the sights, enjoy the natives, kill a few to feel superior, and take some pics to show your friends.
vyndral13preub18_ESO wrote: »Oddly enough, I've really enjoyed the vet levels. 1-50 it always feels like you are just about to level, the vet levels take long enough, and mean so little, I feel like I can do whatever I want and just put along.
Also it is the first time I felt the game play was really all that interesting, as in you have to pay attention, or you just might die, a whole bunch. But one of my favorite experiences in gaming was grinding BAMs in Tera. This game really needs some bigger monsters strolling around!
I agree, but I think we should definitely fear the prospect of Thieves Guild and Dark Brotherhood solo-only quests at vet level. At least right now we can group to get through most quests at these horrible vet levels, solo-only quests would be /ragequit material at vet level.Tannakaobi wrote: »Tannakaobi wrote: »
Mages Guild and Fighters Guild quests are all solo, that's what I'm referring to. If they're solo-only, then probably Thieves Guild and Dark Brotherhood quests will also be solo-only.
And solo-only quests at vet level will suck donkey balls.
It's the Vet levels that suck donkey balls. Lets face it, ESO 1 - 50, great game, it then takes a nose dive and becomes a grind fest not even as good as games that are 15 years old.
nerevarine1138 wrote: »Alphashado wrote: »Well over 50% of the player base is unhappy with VR content for one reason or another. 48% alone find it over tuned. Considering that it's mandatory for progression, this is a big time problem. Regardless of your individual taste, when 50%+ of paying subscribers dislike your product, you have a serious problem.
1-50 was fabulous. VR not so much.
98% of statistics are made up on the spot.
Not kidding. Vet lvling is arguably the worse part of this game. It basically turned into a Korean MMO with the grinding. And theres no real incentive to lvl anyway, theres no instant gear reward, no faction goodies, all we get are 3 outfits. Which are cool and all, but you need to give people more reason to go on a grind quest.
This sums up my view at present, having 2 x 6 month subs, this isn't turning into the game that seemed it was going to be pre-launch .. I'd go as far as saying VR10+ is 1990s group-or-GTFO content, at least in 2004 you could still level in a hardcore group-game like FFXI solo on one job (class).steveb16_ESO46 wrote: »ESO is what it wants to be. A 2004 era hard core, single focus combat grinder. If that's not what you or I wanted then i'm afraid it's just too bad for us. Get your fun levelling up to L50 and move on to something with a different ambition is probably the best option.
that's what i'll be doing. Have had a lot of fun in the main story line, got my money's worth but when the 6 month sub runs out i expect that will be it.
I got to VR on my main and stopped. I know it's technically the same stuff, but I shifted to other chars in other alliances to experience their stories. Plus it give me time to play with other class/builds.
fromtesonlineb16_ESO wrote: »This sums up my view at present, having 2 x 6 month subs, this isn't turning into the game that seemed it was going to be pre-launch .. I'd go as far as saying VR10+ is 1990s group-or-GTFO content, at least in 2004 you could still level in a hardcore group-game like FFXI solo on one job (class).steveb16_ESO46 wrote: »ESO is what it wants to be. A 2004 era hard core, single focus combat grinder. If that's not what you or I wanted then i'm afraid it's just too bad for us. Get your fun levelling up to L50 and move on to something with a different ambition is probably the best option.
that's what i'll be doing. Have had a lot of fun in the main story line, got my money's worth but when the 6 month sub runs out i expect that will be it.
indeed, they made Craglorn to satisfy a group of power levelers and forgot the game needs more than those players.nelsonus_ESO wrote: »VR's shouldn't increase your characters performance in PVP (gear or otherwise). It really puts off anyone who has a casual play schedule.
For instance, my brother can play maybe 6 hours a week max. In every pvp game we have played, he focuses on leveling when the game releases, and then gears and pvps at max rank. He has found the combat fun but the leveling is very difficult for him due to his casual playtime. He got to 35, but then we learned that VR ranks grant better gear for pvp AND craglorn was increasing the VR ranks. Upon realizing that he would have to spend an unbelievable amount of real life time to get to VR max, and that the VR max would be ever increasing, he quit.
What happens when a member of your pvp group quits a game? It trickles down. Why would I play ESO with half a group, when I can play another game with everyone. I wouldn't.
Not kidding. Vet lvling is arguably the worse part of this game. It basically turned into a Korean MMO with the grinding. And theres no real incentive to lvl anyway, theres no instant gear reward, no faction goodies, all we get are 3 outfits. Which are cool and all, but you need to give people more reason to go on a grind quest.
Ironic to read this. At VR7 I shelved my ESO progression and am playing a Korean MMO. Arguably the grinding is no worse, and at least it rewards XP for other things besides quests, like crafting. And player housing exists, not two+ years (maybe) down the road.
ESO is the best looking world I have seen in awhile, but IMO ZOS did not take the time to fill it with enough interesting things to do. It seems to me like the bean counters set a live date for financial reasons, so they came up with the VR leveling system out of desperation.
isengrimb16_ESO wrote: »It would have been better if there were no factions, and you could do all the areas to get to 50/VR, with Bal as the end boss for the vanilla game. As for PvP, just make it a sandbox area with no factions and players beating on each other all they like; PvPers don't seem to care much about story, anyway - they just tend to want to skip it to get to PvPing as quickly as possible.
Well said. May I have the names of those other games?steveb16_ESO46 wrote: »Tannakaobi wrote: »It's the Vet levels that suck donkey balls. Lets face it, ESO 1 - 50, great game, it then takes a nose dive and becomes a grind fest not even as good as games that are 15 years old.
*snipped for space*
There's no right or wrong. If all you want to do is fight all the time then ESO is for you. If you want more than cursory afterthought land-sea-air travel and exploration, crafting, guilds, housing, commerce etc there are other games.
*snipped for space*
This pretty much sums some of the problems with the veteran content:
http://forums.elderscrollsonline.com/discussion/111134/veteran-content-better-solution#latest
Though I gotta say that I absolutely love the difficulty and the need to pay attention in VR content! 1-49 to me felt like some tutorial to combat, when you get to VR thats where the real deal starts. Its however sad as it could've been made so much better.