Wait so arenas PvP is confirmed?

  • bandage106rwb17_ESO
    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    This really blows my mind. Has am arena PvP mode at e3 but denies that it will exist in game. HOW MANY PEOPLE DO WE NEED? Maybe I should start a petition. Or better yet, Zenimax do it???

    No starting petitions it's a rule for these forums, please adhere to the rules. If people truly wish for small scale PVP they'll eventually implement it.
  • Clutch
    Clutch
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    Not everyone enjoys large RvR battles all the time. Sometimes people want even numbered smaller scale fights. Arenas were in Elder Scrolls before so it would be fun to have smaller gladiator games that you are only allowed to participate in if you own the imperial city. BGs could also be to capture extra resources that help out in Cyrodiil that you do not find on the normal battlefield. Everything can be somehow tied to RvR but still give people options to do other things besides zerg keeps but still keep the focus on Cyrodiil combat.

    Didn't they already say they are adding the highest game content to be inside the Imperial city? They could add the arena only for those who own the city as something fun to do but not make it a main part of PvP. I understand the game isn't built around 1v1 or small scale but the best way to improve your skills is through 1v1 or small scale since it's easier to understand what is going on and how to avoid/counter certain situations.

    There's definitely a lot of potential. I would eventually like to access Cyrodiil as an active social environment considering the progression of the story. Since Cyrodiil has an arena, I would like to see stands and people being able to bet on tournament competitors. That to me would be kind of neat, it wouldn't force people to jump into the arena but it would give those who want to, a place to, as you say, enter that provides even grounds. Running the arena in Oblivion was fun as hell, pitting myself up against foes and running around fighting for my life.

    At the same time an observer system would be great too, so people can either queue up or sit in the stands and watch players duke it out.





    Although one problem with RVR is they need to first - fix the stability of their campaigns and then improve the amount of players each campaign can have. I do agree that campaigns at this point are too spread out so there needs to be a merge. I understand why they added a lot because of the projected player population the game would bring in but at this point a small or medium server merge could prove beneficial.
  • Jade_Knightblazerb14_ESO
    Audigy wrote: »
    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.
    Blizzard also admitted that the biggest mistake they did was the implementation of Arena!

    I love this part!!! Yes Even Blizzard Devs did a total facepalm on the destruction they did with Arenas being added. They openly admit and post it.

    This is not wow. It does not have battlegrounds out the ass. It does not have a million game modes. Arenas is One game mode. This will Not break cyrodil

    Battlegrounds were just as bad :p (Once they were allowed to be Que from safe cities), it put OWPVP to a halt.

    As for "This is not wow." I hope this stays true for a very very very long time.

    This is ESO, we have a huge PVP zone called Cyrodil which is a playground for any type of PVP play styles. But here is a twist to that... its up to the Players to create the PvP not a system to spoon feed the player with activity.
  • xanikk999
    xanikk999
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    More options for more people. I don't see how this is a bad thing.

    Because it's going to kill balance in every other area of the game.
    I really, really, really hope this isn't happening any time soon. And if it does happen, I really, really, really, really, really, really, really hope that they don't make any balance changes based on arena performance.

    Can't get any worse than it already is. Everyone and their mother is wearing dresses and using staves.
  • drktksnub18_ESO
    Audigy wrote: »
    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.
    Blizzard also admitted that the biggest mistake they did was the implementation of Arena!

    I love this part!!! Yes Even Blizzard Devs did a total facepalm on the destruction they did with Arenas being added. They openly admit and post it.

    This is not wow. It does not have battlegrounds out the ass. It does not have a million game modes. Arenas is One game mode. This will Not break cyrodil

    Battlegrounds were just as bad :p (Once they were allowed to be Que from safe cities), it put OWPVP to a halt.

    As for "This is not wow." I hope this stays true for a very very very long time.

    This is ESO, we have a huge PVP zone called Cyrodil which is a playground for any type of PVP play styles. But here is a twist to that... its up to the Players to create the PvP not a system to spoon feed the player with activity.

    Problem with cyrodiil is that it takes a decent amount of time to get into the action. If I only have 30 Min to play i might get one or two fights in. Arenas would alleviate this problem. If there are arenas I would still want to cyrodiil. To keep players in both all it takes is the right incentives
  • Nox_Aeterna
    Nox_Aeterna
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Well , it seems there is still some hope for zen devs. Ty for the link.

    Anyway , i hope they understand , adding arenas in this game would be a BAD idea , it is too poorly balanced right now.

    In an year or more when the game can finally be balanced , then they can discuss this.

    The best way to implement arenas would be to divide the skills so that they would not work the same in the arenas , this way the balance is divided and it wont affect the rest of the game.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Kingslayer
    Kingslayer
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Well , it seems there is still some hope for zen devs. Ty for the link.

    Anyway , i hope they understand , adding arenas in this game would be a BAD idea , it is too poorly balanced right now.

    In an year or more when the game can finally be balanced , then they can discuss this.

    The best way to implement arenas would be to divide the skills so that they would not work the same in the arenas , this way the balance is divided and it wont affect the rest of the game.

    The game will always be unbalanced it will take them forever to sort it, cyrodiil is quite dead already at the moment. I am not pro Arena i just know something needs doing to it. Right now its abysmal.
  • ZeraStrife
    ZeraStrife
    Soul Shriven
    So you want to implement a new mode of pvp when your current implementation is lag fest on one of the most populated pvp campaigns? I mean what are your resources being used for over there when it comes to resolving the lag in Cyrodiil? Cyrodiil lag is nothing new, it's been around for a long time and numerous reports have been documented for it. Why has nothing been done about it? The patch notes state a fix went in but it's still exactly how it was prior to the patch.

    I personally came to ESO because of the 3 faction open world combat, that was the selling point for me on this MMO. This is a guy who has played ES games since Morrowind and loves them and holds them close to heart. I'm here for the pvp, when it comes to MMO's I want good, balanced, and fun pvp. I'm not getting that here in ESO. I'm not here for the single player pve, lore, etc. I'm here to kill players in open world combat. There are many pvp'ers who are here for the open world. Anything you do to detract from that will only lead to disaster and cancellation of subs from that player base. There are many who want WoW'esque battlegrounds, etc. If those players are who you are trying to attract you will lose the other type of pvp player who doesn't want that in their game at all.
    Zera Stormborn - VR 12 Sorc
    Zera Strife - VR 6 Nightblade (retired and made into a crafting bot)
  • drktksnub18_ESO
    Gisgo wrote: »
    See league for the successfulness of competitive play and viewership. Aka twitch.TV.

    On this game? LOL

    Why would you not want your game to have strong viewership?
  • drktksnub18_ESO
    I agree with you. Cyrodill is
    ZeraStrife wrote: »
    So you want to implement a new mode of pvp when your current implementation is lag fest on one of the most populated pvp campaigns? I mean what are your resources being used for over there when it comes to resolving the lag in Cyrodiil? Cyrodiil lag is nothing new, it's been around for a long time and numerous reports have been documented for it. Why has nothing been done about it? The patch notes state a fix went in but it's still exactly how it was prior to the patch.

    I personally came to ESO because of the 3 faction open world combat, that was the selling point for me on this MMO. This is a guy who has played ES games since Morrowind and loves them and holds them close to heart. I'm here for the pvp, when it comes to MMO's I want good, balanced, and fun pvp. I'm not getting that here in ESO. I'm not here for the single player pve, lore, etc. I'm here to kill players in open world combat. There are many pvp'ers who are here for the open world. Anything you do to detract from that will only lead to disaster and cancellation of subs from that player base. There are many who want WoW'esque battlegrounds, etc. If those players are who you are trying to attract you will lose the other type of pvp player who doesn't want that in their game at all.

    You have to understand this lag comes from the sheer amount of people. Sure it could use more optimization but unless you have a crazy super computer you will see little improvement in performance. These people are also connecting from all around the world. Connections will not always be perfect. Before you go blame the game or their network make sure you are not on a *** computer.
  • Evergnar
    Evergnar
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    So a "better" use of resources? No, not really. Unless they make it so you can siege towns, rebuild towns and actually gives some dungeons and quests which have some longevity I don't think I'm going back to Cyrodiil anytime oson.
    This is the kind of stuff in Cyrodiil I would like to see them work on. Different styles of game play within the Cyrodiil area. Even mini versions of what they already have like scrolls (which is really just capture the flag). Have random objectives that pop up between factions that everybody rushes for.

    There a lot of possibilities in Cyrodiil to add mini games and games within the game.
  • Justiciar
    Justiciar
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    I'm sad it's not confirmed to be coming. Some players do want this. Please add them zos
    Conquest, Victory, Profit
  • Tannakaobi
    Tannakaobi
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    It will be interesting watching how fast everyone's opinions change when Nightblades start to own in the arena with stamina builds.
  • Vunter
    Vunter
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  • ZeraStrife
    ZeraStrife
    Soul Shriven
    I agree with you. Cyrodill is
    ZeraStrife wrote: »
    So you want to implement a new mode of pvp when your current implementation is lag fest on one of the most populated pvp campaigns? I mean what are your resources being used for over there when it comes to resolving the lag in Cyrodiil? Cyrodiil lag is nothing new, it's been around for a long time and numerous reports have been documented for it. Why has nothing been done about it? The patch notes state a fix went in but it's still exactly how it was prior to the patch.

    I personally came to ESO because of the 3 faction open world combat, that was the selling point for me on this MMO. This is a guy who has played ES games since Morrowind and loves them and holds them close to heart. I'm here for the pvp, when it comes to MMO's I want good, balanced, and fun pvp. I'm not getting that here in ESO. I'm not here for the single player pve, lore, etc. I'm here to kill players in open world combat. There are many pvp'ers who are here for the open world. Anything you do to detract from that will only lead to disaster and cancellation of subs from that player base. There are many who want WoW'esque battlegrounds, etc. If those players are who you are trying to attract you will lose the other type of pvp player who doesn't want that in their game at all.

    You have to understand this lag comes from the sheer amount of people. Sure it could use more optimization but unless you have a crazy super computer you will see little improvement in performance. These people are also connecting from all around the world. Connections will not always be perfect. Before you go blame the game or their network make sure you are not on a *** computer.

    i5-2500k
    Nvidia GTX 770 (purchased 2 months ago, upgrade from a 560 ti)
    16GB DDR3 Ram
    250GB SSD
    800 watt PSU
    50mb down, 20 up.

    Not the best as this pc is over 5 years old (built myself), I'm good bro.

    Edited by ZeraStrife on June 11, 2014 11:57PM
    Zera Stormborn - VR 12 Sorc
    Zera Strife - VR 6 Nightblade (retired and made into a crafting bot)
  • Catches_the_Sun
    Catches_the_Sun
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    My prediction, while I am completely against it, is that arenas will be implemented. Why? Because WoW has them, plain & simple. The majority of MMO gamers were introduced to the genre through WoW, and represent those numbers with demands for WoW features, such as Auction Houses, Arenas, self-sufficiency, etc.

    As a pre-WoW MMO gamer myself (mostly DAOC) , it saddens me to see the genre watered down as it has been over the years. I have taken several years break from the MMO genre after sampling some of these spoonfeeding, watered DOWN, reduced socialization MMOs that we have in the modern Era. What I did during that break was play Elder Scrolls titles. When ESO was announced, my first cynical thought was, oh great, now the WoW crowd gets to ruin this too...but then I learned they wouldn't have an Auction House, the crafting system took a real time investment, and the big one: DAOC guys are involved in the development of over world RvR 3-Alliance PvP. That is what got my money. Now here we sit barely 2 months in trying to defend that vision from the WoW masses looking to water it down with some ridiculous Arena crap.

    I've been very clear on my stance here. I will not pay a subscription fee to a company that isn't confident in their own vision. Cyrodiil PvP is a good vision, but one that needs some tweaking, not abandoned in favor of this nonsense.

    Fortunately, there is competition on the horizon in Camelot Unchained...one where the developer will not cater to the spoonfed masses, and understands the magic that used to define the genre. I don't want to leave ESO, as I hope to be here for a long time, but I'm not going to drag myself through another WoW fan-driven clone.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Gern_Verkheart
    Gern_Verkheart
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    ...While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this...

    This is exactly why I would like to see arenas in ESO. I have loved them in other MMOs, and I absolutely loath zergfest type PvP, such as what you see in Cyrodil.

    There are a lot of people such as myself who feel the same way. I like to PvP, but I don't have the time necessary to devote to PvPing in Cyrodil, which will take hours to gain anything significant. Nor do I particularly enjoy such large scale PvP. It always feels like I am spending more time running to a fight, than actually participating in one. Nor do my actions have any significant effect on he battle itself, since it involves hundreds of people. They could care less if I am there or not, or what I am doing while I am there.

    I really do look forward to seeing arena PvP in the future of this game, and I feel it would be a great boon to it.
  • Kronosphere
    Kronosphere
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    The Imperial City DOES have a pretty awesome ARENA just saying it could be cool
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • Ashigaru
    Ashigaru
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    Reevster wrote: »
    I dont see anything wrong with adding a PvP area as long as it doesn't affect PvE , EQ had a PvP area when they brought in the Bazzar but not many players used it ...shrug... I found it quite boring actually...

    EQ has an arena long before the bazaar was on the boards but that is a totally different type of arena. These are to be 3v3 pre formed or such arena, if they had an EQ style arena it would be nice but as a lot of others have stated i won't resub if this stuff comes in, if i wanted arena pvp i could go play wow or some other juvenile mentality populated mmo.

    I enjoy open world pvp and with an arena system in there it would already detract from what we have now. If they had just taken a note from how DAoC did it with the tiered pvp areas it would have worked out a lot better.
  • Zxaxz
    Zxaxz
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    Relyk04 wrote: »
    I like this idea honestly. Personally, I've tried PVP about a dozen times and each time I'm alone and rarely encounter an enemy alliance. When I do it becomes a zerg fest and I'm slaughtered before my rig can process what happened. I think arena PVP is a good start. In truth, I'd also like to see open world open zone PVP as well for players of all levels. I often just wonder through Cyrodiil with no player interaction. Again, this is an additional option for PVPers not a replacement for Cyrodiil. I never understood why ppl would mind an additional feature if it's not impacting their play style. Some will PVP in arenas as their preference, others will PVP in Cyrodiil with the same intent.
    thelg wrote: »
    At E3 apparently they demoed a 3v3 WoW copycat lol http://imgur.com/a/Eg5zk

    Going to unsub once they confirm this. Bye bye cyrodil it was nice knowing you for couple month heh

    Wahhhhhhhhhhhhh going to unsubscribe if they add something to the game wahhhhhhhhhh and learn how to spell, Cyrodiil ... apparently you don't play it enough anyway if you can't even spell what the heck you are loading into. XD

    Those who want to play in Cyrodiil for a completely different experience than Arena, will be able to do so. I will be playing both if this is actually being implemented.
    Relyk04 wrote: »
    @‌ Zxaxz lol are you dense or something? Why does OWPVP die in these games? .... Because the player made a choice!!! Rather, the masses made a choice! If OWPVP dies as a result of Arenas, then OWPVP wasn't great enough to sustain itself or the player wouldn't have opted out of it to begin with!

    Go somewhere else where you like the idea of ppl making your own decisions for you.

    Your entire post is an oxymoron.

    You really don't get it, do you?

    Step 1) Game comes out - OWPvP is there and needs fixing (Name ANY previous OWPvP game here)

    Step 2) The "I want to have Arena's in this game", cause I had them in the games I QUIT crowd, begs for Arena's.

    Step 3) We need Duels and chat bubble for town chat now.

    Step 4) NERFS and Reworks of existing skills, for ALL CLASSES TO MAKE THEM EVEN (more people leave game)

    Step 5) Q's for Arena'a have people waiting in towns instead of grouping in OWPvP and Dungeons, because you cant FKN do both. (leave in the middle of a siege/dungeon "My Que is up, bye, bye!!")

    Step 6) OWPvP'ers leave Game.

    Step 7) Que's for Arena's get longer (Less player base), lower levels cant compete There are no new re-roller's. (More people leave Game)

    Step 8) Archage forums "I want Arena's; Like, all the games that died and I left", WoW, Rift, SWTOR, Aion, WarHammer, ect, ect, ect.

    Step 1) ...........


    Please, please, show me where this statement is wrong? What game? List games below.......
    Edited by Zxaxz on June 12, 2014 12:41AM
    Darkness is the natural state of the galaxy. A light will not shine forever; one day it will burn itself out. Darkness, however, is everlasting and never expires.
  • Varicite
    Varicite
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    thelg wrote: »
    At E3 apparently they demoed a 3v3 WoW copycat lol http://imgur.com/a/Eg5zk

    Going to unsub once they confirm this. Bye bye cyrodil it was nice knowing you for couple month heh

    WoW has 3v3v3 Arenas now?

    News to me.
  • MercyKilling
    MercyKilling
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    xanikk999 wrote: »
    Can't get any worse than it already is. Everyone and their mother is wearing dresses and using staves.

    I'm not, nor will I ever, unless it fits the character concept. Light armor and staff does not match a warrior or battle cleric, so I'll not use them. See, there -are- people that don't just follow the herd and pump out FotM characters. You just don't see us because we don't usually PvP.

    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Ser Lobo
    Ser Lobo
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    I love it. Implementation is key, though. Make it gear-driven or focused on leaderboards, and it'll be a mess. Fun matches for costumes, emotes or achievements, great. Try and make the matches serious business, and you're asking for it.

    Also, reroute EVERY Arena based post into a subsection of the subsection that is PvP discussion ... and then forget that you made that subsection, completely. Except when moving the tons of threads you'll need to move into that forum.

    If a player completes an Arena match and then comes to the forums, have it immediately pull up that arena forum to post in. And prevent that player from posting in any other forum for 24 hours, at least.

    Other than that, I love the idea. My biggest complaint on Cyrodiil right now is it takes me too long to get to a fight, at which point I'm fighting a zerg (whether I'm in a zerg or not), and then too long to get back there. Cyrodiil is an AMAZING concept and is grand in scope and design. But it doesn't have enough effect on the world.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • fredarbonab14_ESO
    fredarbonab14_ESO
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    Love BGs.

    Screw balance, one big waste of time, never will happen any way, can't balance the human mind anyway. Besides PvPers always want to make a game hostage to their whims, an impossible lot to ever be happy.

    Provide BGs for everyone (PvErs & PvPers) to have FUN. Make them a romp like in DAoC.
  • badmojo
    badmojo
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    I just want PvE arena like in Oblivion. I want to battle some Minotaur Lords while other players sit around and bet on how many I can defeat before falling. Maybe even add some quests around it, possibly a gladiator skill line.

    I'd also love a PvP type arena for your faction, but the rewards are based on player wagering their own money. If you feel like you can beat me(or my group) in combat, we'll settle it in the arena, and put your money where your mouth is.

    None of this, structured PVP arena nonsense with rewards and queues. It should be a social thing to help train our factions warriors.
    [DC/NA]
  • fredarbonab14_ESO
    fredarbonab14_ESO
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    ^^^ Like that - a 'social' thing.
  • Gisgo
    Gisgo
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    badmojo wrote: »
    I just want PvE arena like in Oblivion. I want to battle some Minotaur Lords while other players sit around and bet on how many I can defeat before falling. Maybe even add some quests around it, possibly a gladiator skill line.

    I'd also love a PvP type arena for your faction, but the rewards are based on player wagering their own money. If you feel like you can beat me(or my group) in combat, we'll settle it in the arena, and put your money where your mouth is.

    None of this, structured PVP arena nonsense with rewards and queues. It should be a social thing to help train our factions warriors.

    I hate arenas but this is cool.

  • Gern_Verkheart
    Gern_Verkheart
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    Ashigaru wrote: »

    ....These are to be 3v3 pre formed or such arena, if they had an EQ style arena it would be nice but as a lot of others have stated i won't resub if this stuff comes in, if i wanted arena pvp i could go play wow or some other juvenile mentality populated mmo.

    I enjoy open world pvp and with an arena system in there it would already detract from what we have now. If they had just taken a note from how DAoC did it with the tiered pvp areas it would have worked out a lot better.

    How in the world would it detract form anything? Everyone who cries for them not to add arena seem to assume they will somehow force you to participate in the arena. If you don't enjoy it, don't participate in it, simple as that. I don't enjoy massive zergfests like what Cyrodiil is, so I don't participate in it.

    I like small scale arena and battleground type PvP, but you don't hear me, nor people who share my opinion, crying for them to remove Cyrodiil from the game.

    We understand that if we don't like it, we don't have to participate in it, and we can still enjoy the rest of the game.
  • Ser Lobo
    Ser Lobo
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    badmojo wrote: »
    I just want PvE arena like in Oblivion. I want to battle some Minotaur Lords while other players sit around and bet on how many I can defeat before falling. Maybe even add some quests around it, possibly a gladiator skill line.

    I'd also love a PvP type arena for your faction, but the rewards are based on player wagering their own money. If you feel like you can beat me(or my group) in combat, we'll settle it in the arena, and put your money where your mouth is.

    None of this, structured PVP arena nonsense with rewards and queues. It should be a social thing to help train our factions warriors.

    I agree with this completely. Keep it in your faction, don't give gear rewards or experience, and make the points earned based on your skill (timing your blocks, rolls, dodges, interrupts correctly and giving bonus points to heals, debuffs, buffs, etc over simple damage done).

    Letting other players watch and wager would make it a HUGE social fest. And adding PvE content would also make it more enjoyable to the non-pvpers, with the same rewards.

    IF you make it point based, then developers can balance the number of points earned, instead of having to focus on balancing the effectiveness of the ability.


    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • badmojo
    badmojo
    ✭✭✭✭✭
    Ashigaru wrote: »

    ....These are to be 3v3 pre formed or such arena, if they had an EQ style arena it would be nice but as a lot of others have stated i won't resub if this stuff comes in, if i wanted arena pvp i could go play wow or some other juvenile mentality populated mmo.

    I enjoy open world pvp and with an arena system in there it would already detract from what we have now. If they had just taken a note from how DAoC did it with the tiered pvp areas it would have worked out a lot better.

    How in the world would it detract form anything? Everyone who cries for them not to add arena seem to assume they will somehow force you to participate in the arena. If you don't enjoy it, don't participate in it, simple as that. I don't enjoy massive zergfests like what Cyrodiil is, so I don't participate in it.

    I like small scale arena and battleground type PvP, but you don't hear me, nor people who share my opinion, crying for them to remove Cyrodiil from the game.

    We understand that if we don't like it, we don't have to participate in it, and we can still enjoy the rest of the game.

    I'm curious if someone like yourself would still play the arenas if they didn't give any rewards or xp? Is it something you would do just because the actual act of it is fun? Or would you rage about not getting the same rewards as people in Cyrodiil?
    [DC/NA]
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