Wait so arenas PvP is confirmed?

  • Audigy
    Audigy
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    I think we all need to take a deep breather right now and talk about it as adults.

    Arena?

    My first question to the OP, do you have any type of confirmation for this? I see two pictures and several threads at the internet about Arena´s, but there is no Arena at the pictures nor is there a confirmation yet.

    What we see and what was shown at E3 is a CTF environment for three players. Arena however, has no objectives its just a simple death match like at wow.

    BG´s?


    Based on the information right now, a BG system seems likely to come. While I am full on world pvp, BG´s never were the thing that killed WoW pvp. It was Arena, don't forget that!

    BG´s at Wow were a choice, we had several rank 14 who made it by world pvp and BG´s, me included.


    Why now?


    ZO seems to think that we want BGs or is there a different reasoning behind it?

    We all know that the performance in Cyrodil is really bad, not only the FPS but also the latency. Could this be related to the client and megaserver technology that ZO is using?
    I do believe this is the case, therefore BG´s might be their answer to those issues as they know just like at Warhammer once, that world pvp can never run smooth due the present issue´s.

    Consequences?

    However, if its not related to the Cyrodil performance but their believe that we want them, what would be the consequences?

    Well, when Wow introduced BG´s first, they were just an addition. They were open for everyone, no premade required and you could get quite far up in the rankings.
    The idea of Blizzard once was, that everyone should compete and not only those that raid or in general spend a lot of time in the game.

    Problem with this however was, that more competitive players like me started with making premades, therefore those who didn't had one, usually faced premades and therefore lost a lot more than at the days when premades were rare.

    This made Blizzard realize that they had to change things, their answer and a possible answer of ZO now obviously is "premade Arena / BG". This meant, that if you wanted to join, you needed a premade. If you didn't had one, then you simply put could not pvp, unless of course for gear that had zero value or competitive stats, while those with that top loot could farm you over and over again, while you tried to gain a few pvp points.

    In the long run this killed the pvp scene at World of Warcraft, while some still do Arena or pvp in general, the majority left the game. This is a consequence that ZO must be aware of, a consequence that could strike even harder with the current pvp community at ESO, which has no interest in that small scale pvp.

    We do have wow, we do have WS - both offer BG´s or Arena´s and players who want this have their playground there.
    ESO however has a totally different pvp crowd and if they really go through this, then the loss of potential life time subs could be huge.

    Besides that, small scale pvp will lead to a massive pve change as well. Spec´s will be tweaked for the 3v3, they will be balanced around anything but 4 or 12 men raiding.

    Last but not least and this is the biggest issue, pvp will be based on how many matches you play and if you consider that a Cyrodil battle takes several days or weeks, then we all know how pressured people must feel to do BG & Arena, while world pvp will slowly disappear.

    Solution?

    First of all, the reward structure must keep in mind that world pvp is the top priority and small scale pvp just an addition.
    Players doing 3v3 should not be able to queue as a premade, unless they face another premade. But, everyone who queue´s solo will have the equal reward structure from 3v3 as any premade. In theory, you can get the same items, same skill lines - no matter if solo or in a premade.

    Besides that, world pvp should give things that overpower anything that 3v3 offers. In a matter of fact, 3v3 should be for fun - for small entertainment, but not the requirement for pvp such as Cyrodil.

    In my opinion, the basic BG idea of Vanilla WoW was awesome. Awesome because you had one single server, everyone could join and everyone was equally equipped as there wasn't a premade only pvp with the top end rewards.

    ESO however has no single servers, but a big one. Therefore it seems very unlikely that the same foe and enemy structure that kept pvp alive at Vanilla could exist here, unless they split the Megaserver in pvp communities like now with Cyrodil.


    Conclusion

    I want Cyrodil to stay alive, as ESO is the only MMO with a working world pvp system right now (UO excluded).
    To me this is the big strength pvp wise of ZO, this is where their focus should be. Arena or BGs like at E3 are not totally bad, its all about implementation and how important they will be.

    That said, if they are important, if they are the one and only, the best way to progress in pvp - then Cyrodils days will be numbered and pve players will face huge changes to their classes every season due the balancing issue´s of small scale pvp.

    Personally, we need to wait and see. But its a dangerous path if ZO decides to walk this one.
  • bandage106rwb17_ESO
    Yes please, I'd also like to see a consolidation of all the PVP servers to increase the population of the servers for Cyrodiil. Sorry bit this I think will make me actually get on to play rather than just get on to craft and research some stuff and then get off, a lot of the people don't seem to realize they're stifling the games progress.

    2 months out of the gates and people are already complaining, arguing that they want this game to stay the same. We've had it your way, now it's time to actually try bringing back the people who quit, because a lot of people on this forum don't really seem to know what they want.
  • liquid_wolf
    liquid_wolf
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    I enjoy hearing this... Arena PvP is a market already stuffed to choking by everyone and everything.

    Improving Cyrodiil and more development with that style of PvP is a better use of resources.
  • bandage106rwb17_ESO
    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    I enjoy hearing this... Arena PvP is a market already stuffed to choking by everyone and everything.

    Improving Cyrodiil and more development with that style of PvP is a better use of resources.

    There is a good reason Arena PvP is in almost every MMORPG, because it's popular, also I don't understand what you're getting at how can improving an area which has cost ZoS thousands of man hours, cost less resources than a small 3v3 Arena.

    I'd love to know how to you came to this conclusion??
    Edited by bandage106rwb17_ESO on June 11, 2014 8:07PM
  • Reevster
    Reevster
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    I enjoy hearing this... Arena PvP is a market already stuffed to choking by everyone and everything.

    Improving Cyrodiil and more development with that style of PvP is a better use of resources.

    There is a good reason Arena PvP is in almost every MMORPG, because it's popular, also I don't understand what you're getting at how can improving an area which has cost ZoS thousands of man hours, cost less resources than a small 3v3 Arena.

    I'd love to know how to you came to this conclusion??

    It is really that popular? I mean when I used to use it rarely in EQ1 I found it so bloody boring and there was always some high lvl killing anyone who entered so most of the time it was empty.
  • drktksnub18_ESO
    Add it for *** sake. There is no excuse "because there will be elitest" There elitest wherever you go in life. Arenas is irrelevant to elitism. There are so many people who would enjoy the arena aspect to pvp. I am baffled that you have a version that is able to be played but not implemented in the real game. This blows my mind. Find a way to implement with imperial city.. Find a way to make it work. We need this. Balance is a non issue if you make a clear and direct statement that you are balancing for cyrodiil or hell take the MILLIONS of dollars you have and make a separate stats system for it. I see that it is mostly people from wow that don't want arenas for whatever reason. This is a way different game. The combat is dofferent . there are so many ways to achieve the same aspect of combat aka healing DPS damage mitigation. Every encounter would be different. For the most part if implemented correctly it is the instant action aspect of PvP where when I have more time I can take on the AvA of cyrodiil. You know not everyone can sit on this game 24/7..
    Edited by drktksnub18_ESO on June 11, 2014 8:31PM
  • liquid_wolf
    liquid_wolf
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    I don't understand what you're getting at how can improving an area which has cost ZoS thousands of man hours, cost less resources than a small 3v3 Arena.

    I'd love to know how to you came to this conclusion??

    Improving Cyrodiil, and more development in that style of PvP is a BETTER use of resources. Not less, or cheaper...BETTER.

    You misread what I wrote, or believe the word BETTER means "Cost Less".

    But then that word would not mean what you think it means.

    As for why it is "better" - Arena PvP development would in no way tie into Cyrodiil and Siege PvP.

    Nothing they did for Arena PvP combat would improve or affect Cyrodiil and that style of combat in any way.

    It would be a completely new project, likely pulling resources and time from developers who could be working to improve Cyrodiil and siege PvP.

    So why use those resources starting a new project, when they could continue with one they advertised their game around?
    Edited by liquid_wolf on June 11, 2014 8:20PM
  • bandage106rwb17_ESO
    I don't understand what you're getting at how can improving an area which has cost ZoS thousands of man hours, cost less resources than a small 3v3 Arena.

    I'd love to know how to you came to this conclusion??

    Improving Cyrodiil, and more development in that style of PvP is a BETTER use of resources.

    Not less, or cheaper... it is BETTER.

    You misread what I wrote, or believe the word BETTER means "Cost Less".

    But then that word would not mean what you think it means.

    But the answer is still no, I mean ESO is the first game where I've played large scale PVP. There was magic when I played back in beta but as I got my hands on the actual game, the magic just slowly dissapeared for me.

    It's very dull, I'd wish there was actually something to do, going to Cyrodiil but there is currently no incentive for me to go there. So what I can earn from doing Cyrodiil PVP is the 45 skyshards, the achievements and the PVP gear which I've got every piece of without even having to earn it, so where's the incentive for me?

    So a "better" use of resources? No, not really. Unless they make it so you can siege towns, rebuild towns and actually gives some dungeons and quests which have some longevity I don't think I'm going back to Cyrodiil anytime oson.

    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.
  • Worstluck
    Worstluck
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    @ZOS_JessicaFolsom Do you know if there are any plans to show upcoming content at E3? One of the reasons I look forward to E3 is to see what is coming, not what could be.

    Maybe some Dark Brotherhood or Thieves Guild news? Justice system? New Questing areas? Improvements to Cyrodiil? Spellcrafting? New skill lines? Anything?
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Mablung
    Mablung
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    Worstluck wrote: »
    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    @ZOS_JessicaFolsom Do you know if there are any plans to show upcoming content at E3? One of the reasons I look forward to E3 is to see what is coming, not what could be.

    Maybe some Dark Brotherhood or Thieves Guild news? Justice system? New Questing areas? Improvements to Cyrodiil? Spellcrafting? New skill lines? Anything?

    I would not hold my breath.
  • liquid_wolf
    liquid_wolf
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    So a "better" use of resources? No, not really. Unless they make it so you can siege towns, rebuild towns and actually gives some dungeons and quests which have some longevity I don't think I'm going back to Cyrodiil anytime oson.

    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.

    That is what I am talking about. They have to change Cyrodiil, and improve upon it.

    Using your ideas you just stated, or many of the others on the forums. They have to improve upon the design, and make changes to make it more appealing.

    Suddenly developing a completely different PvP platform doesn't do that. It does nothing to fix the issues. It would simply be a plug, at best... and then they'd have to manage two separate PvP areas.

    They haven't proven they can adequately juggle what they currently have now... why throw more on top of it?

    It simply isn't a good use of resources.
    Edited by liquid_wolf on June 11, 2014 8:32PM
  • Tavore1138
    Tavore1138
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    I enjoy hearing this... Arena PvP is a market already stuffed to choking by everyone and everything.

    Improving Cyrodiil and more development with that style of PvP is a better use of resources.

    There is a good reason Arena PvP is in almost every MMORPG, because it's popular, also I don't understand what you're getting at how can improving an area which has cost ZoS thousands of man hours, cost less resources than a small 3v3 Arena.

    I'd love to know how to you came to this conclusion??

    Clearly not popular enough to stop everyone coming here and if implemented here it will not be popular enough to stop you moving again...

    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Clutch
    Clutch
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    Well assuming they open up Cyrodiil and use the gladatorial arena accessible so you can also participate in watching, would be fun as hell.
  • Worstluck
    Worstluck
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    Mablung wrote: »
    Worstluck wrote: »
    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    @ZOS_JessicaFolsom Do you know if there are any plans to show upcoming content at E3? One of the reasons I look forward to E3 is to see what is coming, not what could be.

    Maybe some Dark Brotherhood or Thieves Guild news? Justice system? New Questing areas? Improvements to Cyrodiil? Spellcrafting? New skill lines? Anything?

    I would not hold my breath.

    Haha yeah tell me about it.

    I need stuff to look forward to in this game. All the items I've mentioned have been mentioned by the developers, but very little information has been provided about them.

    Small scale pvp in a small controlled environment is not something I can look forward to in an Elder Scrolls game.
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • snowmanflvb14_ESO
    snowmanflvb14_ESO
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    Any one have a link?

    So they are just going to kill cyrodil pvp? F2p this game will be.

    News flash, cyrodil pvp is already dead.

    wow really? Dam guess someone forgot to tell us that just yesterday AD side had 2 ful raid groups going fighting against raid groups from DC and Ebon
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • Audigy
    Audigy
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    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.

    I don't think this is actually the case.

    First of all, the majority of the players is not yet in the VR´s. Therefore they don't pvp, as it makes no real sense below VR.
    Those that are at VR´s seem to enjoy Cyrodil a lot, but they always say that we have too many battlezones and that the players are too spread. With a future patch ZO will address both things and hopefully also tweak the performance there.

    WoW, Ultima didn't ship with an Arena system and if you ask 10 former wow players, then at least 6 will tell you that they left wow due Arena and the massive consequences of it.

    With TBC the amount of active pvp players took a big hit at Warcraft, while the reason for this was mainly the design choice by Blizzard, it also proved that this type of small scale pvp like 2v2 or 3v3 just isn't the cup of tea for pvp players.

    Blizzard also admitted that the biggest mistake they did was the implementation of Arena!

    Those that like Arena can be found in Esports leagues, but the average joe and his wife and those are the majority still, wont find it much fun as.
    Edited by Audigy on June 11, 2014 8:34PM
  • drktksnub18_ESO
    Anything large scale is what would break the community. Small scale arenas and dueling allows for competitive play. Also fun
    Edited by drktksnub18_ESO on June 11, 2014 8:36PM
  • Worstluck
    Worstluck
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    Anything large scale is what would break the community. Small scale arenas and dueling allows for competitive play.

    Why do we need 'competitive' play in an Elder Scrolls game? Why do you want to turn this game into something that already exists? I am just curious, not putting your opinion down :)
    Edited by Worstluck on June 11, 2014 8:37PM
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • snowmanflvb14_ESO
    snowmanflvb14_ESO
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Good so another wild rumor can be put to rest. There are no current plans for arena fighting.
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • Jade_Knightblazerb14_ESO
    Audigy wrote: »
    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.
    Blizzard also admitted that the biggest mistake they did was the implementation of Arena!

    I love this part!!! Yes Even Blizzard Devs did a total facepalm on the destruction they did with Arenas being added. They openly admit and post it.
  • fyendiarb16_ESO
    fyendiarb16_ESO
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    @ZOS_JessicaFolsom‌ Thanks for the official reply, I am glad that the arena idea is not set in stone and from what I understand also not something that is planned yet, although that may change if there is enough demand.

    As stated before I am not a fan of the arena system because if requires classes to be as perfectly balanced as possible. Since it is impossible to get perfection there will be a constant buffing and nerfing of classes required, far more than is currently the situation.

    Those buffs and nerfs to make the arena "fair" will have its effect on pve just as much and in some cases even more so. Abilities that are fine in pve may not be in line with the pvp balancing. This is already the situation, but with mass pvp in mind there is more wiggle room than in small scale pvp. In the past I have always seen pve suffer from this and I fear there is nothing you can do about it to prevent this when you want arena style pvp.

    The upcoming changes to the campaigns may or may not make Cyrodiil a lot better balanced than it is now. I expect it to, but only time will tell. Once you would add arena's because there is enough demand, the next step will no doubt be arena rewards because the same people will demand that. They will say that arena is more skill based and thus deserves better rewards, so far it seems companies tend to listen to this logic. It however would cause people to farm arena instead of Cyrodiil.

    Anyway, long story short: I am happy it is not planned yet and I hope it never will.
  • smercgames_ESO
    smercgames_ESO
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    Not everyone enjoys large RvR battles all the time. Sometimes people want even numbered smaller scale fights. Arenas were in Elder Scrolls before so it would be fun to have smaller gladiator games that you are only allowed to participate in if you own the imperial city. BGs could also be to capture extra resources that help out in Cyrodiil that you do not find on the normal battlefield. Everything can be somehow tied to RvR but still give people options to do other things besides zerg keeps but still keep the focus on Cyrodiil combat.

    Didn't they already say they are adding the highest game content to be inside the Imperial city? They could add the arena only for those who own the city as something fun to do but not make it a main part of PvP. I understand the game isn't built around 1v1 or small scale but the best way to improve your skills is through 1v1 or small scale since it's easier to understand what is going on and how to avoid/counter certain situations.
  • bandage106rwb17_ESO
    Audigy wrote: »
    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.

    I don't think this is actually the case.

    First of all, the majority of the players is not yet in the VR´s. Therefore they don't pvp, as it makes no real sense below VR.
    Those that are at VR´s seem to enjoy Cyrodil a lot, but they always say that we have too many battlezones and that the players are too spread. With a future patch ZO will address both things and hopefully also tweak the performance there.

    WoW, Ultima didn't ship with an Arena system and if you ask 10 former wow players, then at least 6 will tell you that they left wow due Arena and the massive consequences of it.

    With TBC the amount of active pvp players took a big hit at Warcraft, while the reason for this was mainly the design choice by Blizzard, it also proved that this type of small scale pvp like 2v2 or 3v3 just isn't the cup of tea for pvp players.

    Blizzard also admitted that the biggest mistake they did was the implementation of Arena!

    Those that like Arena can be found in Esports leagues, but the average joe and his wife and those are the majority still, wont find it much fun as.

    Just because people are below VR5 that doesn't mean they won't attempt to PVP, infact it was sort of a mistake from the beginning to make it that way, if a level 20 wants to PVP he has to wait all the way until VR5 to PVP? I mean the whole thing is a little disenchanting for any player, another one of the current complaints is that VR areas are boring and just a mindless grind, which for me they were I just lost all interest as soon as I got to different faction areas.

    I think you're using what the blizzard employee said out of context, he was simply stating that the way the game had balanced because of small scale PVP really destroyed the vision they had for the game, infact ESO is also guilty of this despite being focused around large scale PVP there were certain classes which were just ultimately more superior for large scale PVP so they had to be balanced, but because of this those classes will most likely suffer in PVE because what ZoS envisioned those classes to do for PVE is most likely not going to work anymore.

    I get where you're coming from though, Arena PVP isn't gonna be for everyone. But the choice is there for the player to decide whether or not they want to try it or not, I think ZoS really have to be wise with how they add new content instead of just focusing solely on adding more content PR matters as well, what do you think sounds more interesting and might bring players back?

    "An Arena has been added, Invite your friends back to Elder Scrolls online and read this article for more information"

    "We've been listening and added more content to Cyrodiil, come back now and join the battle, read this article for more information"

    I mean with either of those choices I know which one would interest me more if I disenchanted with the game, there's a possibility the player may re-subcribe to check out new content such as an Arena but if you were to simply just add more content to Cyrodiil it may deter them from even considering it.
    Edited by bandage106rwb17_ESO on June 11, 2014 9:02PM
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    canghai wrote: »
    thelg wrote: »
    At E3 apparently they demoed a 3v3 WoW copycat lol http://imgur.com/a/Eg5zk

    Going to unsub once they confirm this. Bye bye cyrodil it was nice knowing you for couple month heh

    [Moderator Note: Edited per our rules on Spamming]

    Well at least you are getting your post count up. Even if you would appear to be wrong.
    Edited by ZOS_UlyssesW on June 11, 2014 8:58PM
  • SG_Celerrimus
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Here is +1 to the request for small PvP systems.
  • drktksnub18_ESO
    Worstluck wrote: »
    Anything large scale is what would break the community. Small scale arenas and dueling allows for competitive play.

    Why do we need 'competitive' play in an Elder Scrolls game? Why do you want to turn this game into something that already exists? I am just curious, not putting your opinion down :)

    Adding arenas as you can tell is wanted by a different part of the player base than cyrodiil. I understand that arenas alrdy do exist and that there can be too many. That's why a single small scale arena is really all that would be necessary.. dueling as well if you ask me. As for the competitive aspect it would bring more players to the game. See league for the successfulness of competitive play and viewership. Aka twitch.TV.
    Edited by drktksnub18_ESO on June 11, 2014 8:55PM
  • drktksnub18_ESO
    Audigy wrote: »
    But if you're enjoying it, more power to you. But the swindling subscriptions and low population of Cyrodiil has spoken.
    Blizzard also admitted that the biggest mistake they did was the implementation of Arena!

    I love this part!!! Yes Even Blizzard Devs did a total facepalm on the destruction they did with Arenas being added. They openly admit and post it.

    This is not wow. It does not have battlegrounds out the ass. It does not have a million game modes. Arenas is One game mode. This will Not break cyrodil

  • Gisgo
    Gisgo
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    See league for the successfulness of competitive play and viewership. Aka twitch.TV.

    On this game? LOL
  • mutharex
    mutharex
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Good so another wild rumor can be put to rest. There are no current plans for arena fighting.

    Unfortunately that's not what I read in it. Especially the future plans part if anyone whines loud enough. Paraphrasing of course but you know what I mean
  • drktksnub18_ESO
    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    This really blows my mind. Has am arena PvP mode at e3 but denies that it will exist in game. HOW MANY PEOPLE DO WE NEED? Maybe I should start a petition. Or better yet, Zenimax do it???

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