What do you not like about playing ESO?

  • cigarsmoker
    cigarsmoker
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    I dislike the lessening of content that is soloable. The V5 mobs in Cyrodiil are a huge case in point. I spent weeks working up to V1 just to solo quests and public dungeons in Cyrodiil and as soon as I got there the last patch made it impossible for me to play in the area.

    A serious WTF moment.
    "900 years of Time and Space and I've never met anyone who was unimportant" - The 9th incarnation of The Doctor
  • Dayv
    Dayv
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    Hi @Blackwidow‌, sorry for being too lazy to properly quote your question and just making them bold. Before I answer them let me just say my posts tend to be negative and/or sarcastic BUT I'm a great fan of ESO even if I highlight the flaws. I want it to improve and succeed.

    If a friends asked you what you did not like about ESO, what are the bad points of the game, or what specifically about ESO upsets you, what would be your response?

    It's a bit like visiting a great place but the hotel is only half-built. It lacks polish. I have already recommended this game to friends and two friends joined and played it, but quit. One didn't have so much spare time but quit because we were always having phasing issues. The other had more playing time but quit soon after reaching VR and feeling constantly punished, This brings me on to my main issue of what I don't like. VR! I can quite happily overlook the weak storyline of why you're playing in other factions and even think it's a clever way to give you more for your money by opening up twice as much content again as your first alliance. I don't even look at it as endgame. It's the end of the beginning,not the beginning of the end. But it is such a grind to do quest objectives whilst constantly ending up at the wayshrine while trying to find and afford a workable spec. It feels like it closes possibilities for your character build rather than opening them and you're focusing more on how to deal with accidentally aggroing 3 mudcrabs than being involved in the quest. I do a bit of PVP but I'm a PVEr at heart but Cyrodiil was a place where my friends and I could do some questing together without level or phasing issues (as long as the your alliance has open transitus shrines and one of your crew doesn't get PvP ambushed,ganked and end up 20 minutes away) but now all mobs are VR5 so the upleveling is meaningless. I'm trying no to rant but recent design decisions just appear to be leetist and insane. I do feel that if ZOS are listening to any players at all, they're assuming that the most hardcore players know what's best for all. I still hold out hope that if we stick with the rough patches some smooth ones will come along. I'm glad ZOS have become more communicative about future plans but I really wish they would at least acknowledge the issue of VR difficulty scaling, rather than just alluding to VR improvements coming(for the leets or the averages?).

    TL;DR Poor group play. VR painful

    What is it about ESO that might make you not want to log on and visit Tamriel?

    The VR grind. Not the XP, I don't want to insta-level. The chore of constantly having epic battles with trash mobs.


    What is it about ESO that may keep it from being a king among MMOs?

    Too much stick for the majority, while all the carrot goes to a selected few.
    Edited by Dayv on June 7, 2014 3:37AM
  • Makkir
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    I hate when sometimes I try to pick a flower and I accidentally roll off the cliff
  • alphawolph
    alphawolph
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    I hate that I have no way to sell or buy from strangers, with an in game mechanic.
  • raudfsfolley
    raudfsfolley
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    My biggest pet peeve with this game is a lack of a real auction house. Guild stores require you to be in at least two trade guilds for the sole purpose of selling/buying stuff and even then, you might not be getting the best bang for your gold.

    Tied into this the lack of a decent search feature for inventory or stores. Great, we can divide it by type in our inventory, but what if I want to see how many weapons have X trait? Or I'm looking for a certain mat in the guild store? Great googly bits, all I can do is select mats and pray I might find something like what I want.. and I still want to know how an iron mace can be considered a mat, same with food, drinks and potions... those are finished products, not materials!

    I'm so used to Bethsoft's "Buy the box and download the game in patches" method of coding that most of the bugs don't bother me. Unless it causes me to be unable to finish a quest and a /reloadui or logout doesn't fix it. Then... yeah, I get irritated.
  • Gern_Verkheart
    Gern_Verkheart
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    The thing I like least, is the fact that you can't play as a medium armor wearing melee class and be as viable as a cloth wearing caster class.
    Edited by Gern_Verkheart on June 7, 2014 3:54AM
  • Cogo
    Cogo
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    I don't like players who are always in a hurry. Never stop for anything and in dungeons, they run away from the group.

    Complaints are good at times. Cause we still have stuff to fix in the game.
    But constant complaints gets so boring.

    Also, everyone who keeps nagging about Action house. I AM for free speach and believe that everyone has the right to think whatever they want.

    But this constant AH AH AH.......is getting to be to much, because on the EU servers, we have a player growing economy. And more and more trade guilds is starting to be REAL trade guilds. Zone chat also is a great trade.

    AH is NOT needed for ESO. Of course, it would make it easier for everyone to buy and sell everything. But that is one of the great things with ESO. Trading is something you actually do. Not just put on AH...the end.

    I also wish that players in Cyrodiil, who experience lag (I dont), get it fixed somehow. Its not fair if you like pvp a lot and you lag constantly.

    @Blackwidow

    This question can not be answered yet, because the game it to new to tell.
    What is it about ESO that may keep it from being a king among MMOs?
    Edited by Cogo on June 7, 2014 4:02AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Estin
    Estin
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    Probably my biggest pet peeve about this game is how much choice quests there are where you need to choose one out of three innocent people to live and have the rest murdered. I'm ok if there is one or two of them per alliance and fine with the should you forgive this person or kill them, but there are like 4 of those quests per zone where I want to save all, but can only save 1.
  • Cogo
    Cogo
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    sh4d0wh4z3 wrote: »
    Probably my biggest pet peeve about this game is how much choice quests there are where you need to choose one out of three innocent people to live and have the rest murdered. I'm ok if there is one or two of them per alliance and fine with the should you forgive this person or kill them, but there are like 4 of those quests per zone where I want to save all, but can only save 1.

    That is one of the BEST things about ESO. And Ive found a lot of those kinds, where the outcome is different to what you choose. I love it!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Blackwidow
    Blackwidow
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    @Cogo I asked what aspects of the game you might not like all you did was complain about the players.

    So, you have no issues with the game, just that others have issues with the game?
  • Sidney
    Sidney
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    Cogo wrote: »
    sh4d0wh4z3 wrote: »
    Probably my biggest pet peeve about this game is how much choice quests there are where you need to choose one out of three innocent people to live and have the rest murdered. I'm ok if there is one or two of them per alliance and fine with the should you forgive this person or kill them, but there are like 4 of those quests per zone where I want to save all, but can only save 1.

    That is one of the BEST things about ESO. And Ive found a lot of those kinds, where the outcome is different to what you choose. I love it!

    I agree with both. Morally it's frustrating to find out you picked the one where more people die, but on the other hand having these choices is amazing!

    I just wish some of the quests had a little bit more warning about what was going to happen depending on your choices. Some have the outcomes laid out for you so you can think about the choices. Some of them just make you wonder which leave me questioning every single quest I do.

    I have run in to quests where I pick a choice and suddenly it leads me down a path I regret - I drop it and redo it and choose other option >_>.

    I hope what I'm typing makes sense, I'm so tired I'm not even sure if I'm awake and actually typing this. O_O
    >.<_____/
    If you want me to read a post aimed at me, please put @Sidney.
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  • Cogo
    Cogo
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    Blackwidow wrote: »
    @Cogo I asked what aspects of the game you might not like all you did was complain about the players.

    So, you have no issues with the game, just that others have issues with the game?

    You missed the part where I want Cyrodiil to be playable and lagless for most people. Even though I dont lag there, way to many people say they do and that I am not happy with.

    Players are a part of an MMO, so its perfectly valid to complain about specific behavior. Just like its ok to complain about me.......which happen once or twice :-p
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • ers101284b14_ESO
    ers101284b14_ESO
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    10 year olds wanting it F2P because their mommy and daddy won't let them use their credit cards anymore.
  • david271749
    david271749
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    10 year olds wanting it F2P because their mommy and daddy won't let them use their credit cards anymore.

    You mean console gamers? ;)
  • Cogo
    Cogo
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    Sidney wrote: »


    I just wish some of the quests had a little bit more warning about what was going to happen depending on your choices. Some have the outcomes laid out for you so you can think about the choices. Some of them just make you wonder which leave me questioning every single quest I do.

    I have run in to quests where I pick a choice and suddenly it leads me down a path I regret - I drop it and redo it and choose other option >_>.

    I hope what I'm typing makes sense, I'm so tired I'm not even sure if I'm awake and actually typing this. O_O

    But this is one of the features that makes ESO so unique. The choice is yours, and YES, you do not know what will happen. But thats the whole fun in it.

    Also, there are quests you cant drop and redo. So really think about your choices.

    Oh, None of the choices in these kinds of quests are right or wrong. They just have different effects.

    ESO is built on giving the player as many choices as possible. YOU pick, you get the effects. BUT, you also live with your choices ;-)

    There are some great questlines where all options goes to something good for you, but at the same time, something bad. And what one player feels is good, isnt what another player would.

    When I do these quests, I choose with who my character is. I am an orc, DK, Pure tank. I crush, maim, kill even cry out in bloodthurst when I kill an enemy.

    But, ors are driven by honor and duty. I am not a RP, but I do pick a char/race/class that I feel best suits me.

    Also, I am ebonheart pact. I have an reason why an ORC have allied himself against his own people. Short version, Raised by lizard people who teached me respect, and an event including orcs who did something so horrible, that I had to fight them, and from that point, my honor lay with the Pact.
    Edited by Cogo on June 7, 2014 4:40AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Blackwidow
    Blackwidow
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    Cogo wrote: »
    You missed the part where I want Cyrodiil to be playable and lagless for most people. Even though I don't lag there, way to many people say they do and that I am not happy with.

    The way it read, it sounded like you wanted people who are lagging to fix the problem themselves.
    Players are a part of an MMO, so its perfectly valid to complain about specific behavior.

    Sure, even if that is not what I was asking about. Every game has players.

    If you are saying ESO has more complainers than other MMOs, you might want to ask yourself why.
  • ers101284b14_ESO
    ers101284b14_ESO
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    10 year olds wanting it F2P because their mommy and daddy won't let them use their credit cards anymore.

    You mean console gamers? ;)

    I mean the ones already crying on the forums. But I'm sure there will be console gamers who do it too.
  • Carnage2K4
    Carnage2K4
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    Alchemy... just all of it... the 'quick'slot system... the fact that only 3 potions are of any real benefit, the fact that 2 completely different potions have the same name just because their 1st effect on the list is the same, the small amount of reagents...

    Doing a quest together, one of you can intimidate/persuade but it does not translate to the other players choice if they cannot select it... so you end for eg. having the NPC (yours) walk away, then that same NPC (friends) appears and you fight it anyway...
    and also way too many quests have to both be completed independently without each others help.

    The pointlessness of non-craftable equipment sets... Oh you just got that 3rd item? annnnddd... it's now inferior...

    Human Infant Connoisseur
  • Mablung
    Mablung
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    Cogo wrote: »
    I don't like players who are always in a hurry. Never stop for anything and in dungeons, they run away from the group.

    Complaints are good at times. Cause we still have stuff to fix in the game.
    But constant complaints gets so boring.

    Also, everyone who keeps nagging about Action house. I AM for free speach and believe that everyone has the right to think whatever they want.

    But this constant AH AH AH.......is getting to be to much, because on the EU servers, we have a player growing economy. And more and more trade guilds is starting to be REAL trade guilds. Zone chat also is a great trade.

    AH is NOT needed for ESO. Of course, it would make it easier for everyone to buy and sell everything. But that is one of the great things with ESO. Trading is something you actually do. Not just put on AH...the end.

    I also wish that players in Cyrodiil, who experience lag (I dont), get it fixed somehow. Its not fair if you like pvp a lot and you lag constantly.

    @Blackwidow

    This question can not be answered yet, because the game it to new to tell.
    What is it about ESO that may keep it from being a king among MMOs?

    What is your problem? All that you do is pop into threads and complain about whoever/whatever is being discussed. For you the game is all fluffy clouds and unicorns. Goody fuggin gumdrops.

    Get to VR and then come back with your opinion. Until then stop posting. Almost every post I have read where people vent/complain about issues with the game, they have all stated that the first 50 levels are fine, which is where you are at.

    So until then, take a walk. Play the game and stop coming here flaming and trolling.
  • Sakiri
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    I dont get the upset over seeing German and French in chat.

    Im half tempted to ask my friend to start answering /zone questions in Swedish just to irritate people that cant just glaze past it.

    Yes, Im passive aggressive.

    That said, I have yet to advise against the game but Id be lying if I didnt warn against the *** poor atrocity that is VR leveling.
  • Lord_Hev
    Lord_Hev
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    VR content with it's brokenly OP trash mobs and overall erratic balance and statistics + the absurdity of it's narrative justification. But really, it's the stats of enemies that is getting to me.


    Oh, and public dungeons. IMO, all dungeons should be instanced to you/and or your group. That way, you can have both a solo experience, AND a social experience. I'm sick of missing a challenging boss fight in the end of a Daedric sealed ancient ruin, because suddenly, 7 other players jump in the fight.
    Edited by Lord_Hev on June 7, 2014 5:39AM
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
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  • Sakiri
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    Thats the point of public dungeons... theyre not private.

    And imo there was no reason to turn VR into a soul crushing grind. Each zone shojld take the szme amount of time to do at VR as it did before 50, but they dont.

    First rule of being DM, if your players arent having fun, theyll quit your game. Ive quit pnp games because the DM was a jackhole and thought encounters of trash that blew all of the clerics spells or all of the wizards resources were ingenious. Having to camp after every trash fight and get jumped in the middle of it. Being unable to fly/swim around/sneak past trash because youre railroaded...

    None of these are fun in a tabletop rpg. What the hell makes people think a 3 pack of goblin skirmishers that will shred your face that leaves you bloodied and out of resources is fun when theres six more between you and your quest objective?

    Its artificially drawing out content and seriously is the main thing that pisses me off.

    That and the inability to help friends with main story quests.

    If he cant do them soon(Im pretty sure valley of blades will be the end of his sub... he wont play his main anymore because hes avoiding those quests) Ill be forced to do them FOR him so he doesnt quit.
  • khele23eb17_ESO
    khele23eb17_ESO
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    A few things in no specific order:

    1) Unresponsive combat

    2) Buggy abilities and passives

    3) Lack of balance (cloth/staff >>>>>>everything else)

    4) Inventory space minigame taking about 25% of my play time

    5) No meaningful character progression past level 50

    6) No way of changing skill morphs without a full respec. Also, crazy respec cost.

    7) 15 minute long 'raids'

    Edited by khele23eb17_ESO on June 7, 2014 6:50AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Soloeus
    Soloeus
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    Not having auction house.

    Rapid Gear Decay.

    Expensive Respec.

    Within; Without.
  • Sakiri
    Sakiri
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    I actually had an idea for costs on that but nobody seems to like it.

    Morphs, whole lines and single abilities can be done separately as can the Whole Thing.

    More points done at once, the cheaper the per point cost is.

    50-100g per point for the whole thing.
    200-250 per for a skill line. Maybe down to 150 if you have more than x points in it.
    300 for morphs.
    350-400 for single skill points.

  • khele23eb17_ESO
    khele23eb17_ESO
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    Sakiri wrote: »
    I actually had an idea for costs on that but nobody seems to like it.

    Morphs, whole lines and single abilities can be done separately as can the Whole Thing.

    More points done at once, the cheaper the per point cost is.

    50-100g per point for the whole thing.
    200-250 per for a skill line. Maybe down to 150 if you have more than x points in it.
    300 for morphs.
    350-400 for single skill points.

    Well, personally Id just go for allowing respeccing single skill lines at the current cost of 100g per point and changing single morphs for 300-400g.
    Edited by khele23eb17_ESO on June 7, 2014 6:57AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Soloeus
    Soloeus
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    I would cut the cost by 50%.

    I would also allow individual skills.

    Within; Without.
  • Sakiri
    Sakiri
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    Sakiri wrote: »
    I actually had an idea for costs on that but nobody seems to like it.

    Morphs, whole lines and single abilities can be done separately as can the Whole Thing.

    More points done at once, the cheaper the per point cost is.

    50-100g per point for the whole thing.
    200-250 per for a skill line. Maybe down to 150 if you have more than x points in it.
    300 for morphs.
    350-400 for single skill points.

    Well, personally Id just go for allowing respeccing single skill lines at the current cost of 100g per point and changing single morphs for 300-400g.

    I left bulk respec in there for those that want to wipe completely.
    Soloeus wrote: »
    I would cut the cost by 50%.

    I would also allow individual skills.

    I wouldnt. The cost is supposed to be a deterrent. Most folks are complaining about blowing 15k + on a morph.
  • Enkil
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    • VR
      Wish it was assassination, spying, subterfuge, etc. in enemy zones.
    • Cyrodil
      It's empty and vacant. Supposed to be the hotspot of the alliance war and the Daedric invasion but I almost never see another player anywhere...
    • Classes
      Not balanced, too few at just 4, Stamina builds a joke, etc. wish it was skill based without classes.
    • PvE Emphasis
      Would like to see a lot more PvP elements
    • Guilds
      All characters in same guild even if in opposing faction. Horrible guild store interface and lack of search.


    I love the game despite these shortcomings and hope it only gets better as time goes on.
    Edited by Enkil on June 7, 2014 9:17AM
  • Sicksten
    Sicksten
    Mablung wrote: »
    • Broke abilities and passives
    • class imbalances
    • veteran content
    • guild store ui
    • lack of proactive customer service
    • lack of proactive dev posts
    • phased questing
    • Too many skill points
    • Bugged quests
    • Content priority over game fixes
    • Overall direction of game - my assumption is that the game is meant for console and we are guinea pigs for that purpose.

    Honestly I could go on and on.

    What he said.
    Personally i hate the combat system. It also looks like its in the first stages of develepment ... Its such a shame.

    I still kinda enjoy the game. I like to get new pieces of armor and weapons. They have great design.
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