sh4d0wh4z3 wrote: »Probably my biggest pet peeve about this game is how much choice quests there are where you need to choose one out of three innocent people to live and have the rest murdered. I'm ok if there is one or two of them per alliance and fine with the should you forgive this person or kill them, but there are like 4 of those quests per zone where I want to save all, but can only save 1.
sh4d0wh4z3 wrote: »Probably my biggest pet peeve about this game is how much choice quests there are where you need to choose one out of three innocent people to live and have the rest murdered. I'm ok if there is one or two of them per alliance and fine with the should you forgive this person or kill them, but there are like 4 of those quests per zone where I want to save all, but can only save 1.
That is one of the BEST things about ESO. And Ive found a lot of those kinds, where the outcome is different to what you choose. I love it!
Blackwidow wrote: »@Cogo I asked what aspects of the game you might not like all you did was complain about the players.
So, you have no issues with the game, just that others have issues with the game?
ers101284b14_ESO wrote: »10 year olds wanting it F2P because their mommy and daddy won't let them use their credit cards anymore.
I just wish some of the quests had a little bit more warning about what was going to happen depending on your choices. Some have the outcomes laid out for you so you can think about the choices. Some of them just make you wonder which leave me questioning every single quest I do.
I have run in to quests where I pick a choice and suddenly it leads me down a path I regret - I drop it and redo it and choose other option >_>.
I hope what I'm typing makes sense, I'm so tired I'm not even sure if I'm awake and actually typing this. O_O
You missed the part where I want Cyrodiil to be playable and lagless for most people. Even though I don't lag there, way to many people say they do and that I am not happy with.
Players are a part of an MMO, so its perfectly valid to complain about specific behavior.
david271749 wrote: »ers101284b14_ESO wrote: »10 year olds wanting it F2P because their mommy and daddy won't let them use their credit cards anymore.
You mean console gamers?
I don't like players who are always in a hurry. Never stop for anything and in dungeons, they run away from the group.
Complaints are good at times. Cause we still have stuff to fix in the game.
But constant complaints gets so boring.
Also, everyone who keeps nagging about Action house. I AM for free speach and believe that everyone has the right to think whatever they want.
But this constant AH AH AH.......is getting to be to much, because on the EU servers, we have a player growing economy. And more and more trade guilds is starting to be REAL trade guilds. Zone chat also is a great trade.
AH is NOT needed for ESO. Of course, it would make it easier for everyone to buy and sell everything. But that is one of the great things with ESO. Trading is something you actually do. Not just put on AH...the end.
I also wish that players in Cyrodiil, who experience lag (I dont), get it fixed somehow. Its not fair if you like pvp a lot and you lag constantly.
@Blackwidow
This question can not be answered yet, because the game it to new to tell.
What is it about ESO that may keep it from being a king among MMOs?
I actually had an idea for costs on that but nobody seems to like it.
Morphs, whole lines and single abilities can be done separately as can the Whole Thing.
More points done at once, the cheaper the per point cost is.
50-100g per point for the whole thing.
200-250 per for a skill line. Maybe down to 150 if you have more than x points in it.
300 for morphs.
350-400 for single skill points.
khele23eb17_ESO wrote: »I actually had an idea for costs on that but nobody seems to like it.
Morphs, whole lines and single abilities can be done separately as can the Whole Thing.
More points done at once, the cheaper the per point cost is.
50-100g per point for the whole thing.
200-250 per for a skill line. Maybe down to 150 if you have more than x points in it.
300 for morphs.
350-400 for single skill points.
Well, personally Id just go for allowing respeccing single skill lines at the current cost of 100g per point and changing single morphs for 300-400g.
I would cut the cost by 50%.
I would also allow individual skills.
- Broke abilities and passives
- class imbalances
- veteran content
- guild store ui
- lack of proactive customer service
- lack of proactive dev posts
- phased questing
- Too many skill points
- Bugged quests
- Content priority over game fixes
- Overall direction of game - my assumption is that the game is meant for console and we are guinea pigs for that purpose.
Honestly I could go on and on.