Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

What do you not like about playing ESO?

  • RadicalZ
    RadicalZ
    Soul Shriven
    For me at the moment the main issues are as follow:

    1: General Quest Bugs (Halting all gameplay on storyline etc)

    2: Abused Farming (Anomaly, Balmath etc)

    3: Craglorn (Should be limited to VR7+ only)

    4: Dragon Knight skills are getting nerfed so much that they are becoming usless in tanking or playing anything other than as a mage dps.

    5: Reasoning behind changing things because of bots which then effects the players instead of getting down to the issue and removing the bots.

    6:Rewards from VR1 - VR12 seem a little low, their needs to be something that shows that your a higher lvl player (I'm not VR12) anything from skills unlocked to super ulti's.

    7: Dungeons are not rewarding enough and should be made harder but with more reward (Especially Group).

    8: More skills, I would like to see more skills to progress unlocks as you hit veteran rank or more content for improving your skill line / character.

    But to end on that note, i did not purchase ESO because of all the reports of bugs and issues before the big patch, though now i feel its more playable and enjoyable and I am really enjoying my game time on ESO, though one thing that takes the fun out of my evenings at the moment 100% is the fact that bugs are happening on far too many quests and not being fixed which is halting my game play which Im paying for and also the fact I know thousands of players are farming things such as Anomaly's in craglorn from VR1 to VR12 in a couple of days without progressing the story or anything else within the game and i feel this is an unfair progress for those who have put time and effort into following the main point of the story and its quests and becoming a genuine VR12.

    Regards
    Radical
  • Crumpy
    Crumpy
    ✭✭✭✭
    It's boring. And there's no AH. The pvp is the most badly designed pvp i have ever played.
    I lyke not this quill.
  • DuelWieldingCheesyPoofs
    Recycled vet dungeons, is a cop out. Pointless weapon swap just give us 12 slots, what's the difference noone likes your clean ui anyway that's why addons are made. Smalls scale battle grounds with capture base and flag. Every mmo has small scale pvp, you copied everything else from every other mmo so why not copy small battle grounds, arenas. Moooooore skill lines. Raids more raids. Im asking too much probly but this is what i want!!!!

    dnt care hoooow i want it nooooooow
  • Alurria
    Alurria
    ✭✭✭✭✭
    I am only level 32 I have purposely kept my pace slow. That and I have a busy schedule. I love the world the quests and being able to solo while also being around others if I chose to group. The one thing I don't like is the developers catering to the whining and crying on these forums. Nerfing classes at the whims of spoiled players who want to be OP or ruin someone else enjoyment of the game because they want to farm points for pvp or think everyone should strive to make them happy. I have lost much faith in this company based on how they are reacting to forum whines.

    It really is very unprofessional, I have seen this before in many MMOs it sours me and I lose interest in the game.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    @pieceofyarnb14_ESO I 100% agree that the nerfs should never have happened. However, I don't blame the players, it is up to ZOS to know what is right and wrong with their game. There will always be players in any MMO who will complain about another class.

    I can not find the video, maybe the devs hid it in the back of the internet ( ;) ), but a dev said they would not do any nerfing when the game came out.

    Funny part is, I agreed that there would never be any need for nerfs, because of the skill based system and you can switch out powers on a whim.

    I got trashed on the forums and laughed at because other players believed the devs were full of crap and they would nerf anyway.

    I've played MMOs for almost 20 years. In my heart I knew they were right to never trust a dev, but because of the dev video, and the skill based system, and because we were in the beta for over a year playing everyday, I had faith ZOS was not telling us lies.

    Silly me.
    Edited by Blackwidow on June 7, 2014 12:22PM
  • Alurria
    Alurria
    ✭✭✭✭✭
    Blackwidow wrote: »
    @pieceofyarnb14_ESO I 100% agree that the nerfs should never have happened. However, I don't blame the players, it is up to ZOS to know what is right and wrong with their game. There will always be players in any MMO who will complain about another class.

    I can not find the video, maybe the devs hid it in the back of the internet ( ;) ), but a dev said they would not do any nerfing when the game came out.

    Funny part is, I agreed that there would never be any need for nerfs, because of the skill based system and you can switch out powers on a whim.

    I got trashed on the forums and laughed at because they said the devs were full of crap and they would nerf anyway.

    I've played MMOs for almost 20 years. In my heart I knew they were right to never trust a dev, but because of the dev video, and the skill based system, and because we were in the beta for over a year playing everyday, I had faith ZOS was not telling us lies.

    Silly me.

    You are right, I don't blame the players. I too have been playing and testing for over 20 years. Reactionary dev's bother me. Nerfing in reaction to a player base leads down a slippery slope. People lie all the time. There are games that groups of players test and never report a flaw or an exploit so it makes it into a game. We ALL know this. But there has to be a plan...right? When I see nerfs based on whining it tells me the PLAN if there is one is flawed or not there. It sours my taste for continuing to pay and play.
  • Pele
    Pele
    ✭✭✭✭✭
    Read these forums to find out what displeases players. There is no shortage of topics on the matter.
  • Ninnghizhidda
    Ninnghizhidda
    ✭✭✭✭
    The bias towards "Harry Potters", essentially forcing it down your throat if you would like to be "competitive" and not an underdog / outcast, especially when group / party choices have to be made, as well as in general game play. Especially so in Veteran content / areas.
  • reggielee
    reggielee
    ✭✭✭✭
    I seriously doubt devs knee jerk nerf classes based on reaction forum posts, you can see how long it takes to implement each class change. They have to test on the field their calculations and see where and if bugs are happening with all the permutations of builds and classes and combat situations. I AM sure they do however take into consideration bug reports and input from players to exploits and class abilities not working as intended.

    anyway, the thing that is coming up on a daily basis are bugs. Lag problems with combat, quests not loading or finishing up and having to log, reloadui to fix repeatedly and group dungeon borks. for ex, I ran 4 group dungeons and 3 of them were glitched. We were able to fix grouping issues on 2 of them, took around an hr of testing out logging, abandoning quests, leaving instances, abandoning groups then each getting the quest solo THEN grouping etc to make them work. One dungeon was a total loss as the final boss didnt spawn no matter what we tried. We stuck with it cuz it was a great pug group but what usually happens is everyone splits and tries again on another day.

    its not fun and tho not rage inducing can make the game more of a chore then entertainment.

    for a week now all ive been doing is wandering and exploring which this game exceeds at, im not taking quests as i stumble on them or doing storylines. all this to just avoid the above annoyances and up my entertainment value during my gameplay time.

    also, all the nerfs have had the consequence that I am constantly reworking my toolbars with non class specific abilities in order to just survive. from melee weapons to all the diff ranged ones, armor and guild skills. there is something wrong when your own class skills cant get the job done. in fact there are times when i have only one or two class skills .. rest are the above in my toolbar. i feel there is too much change being catered to for the pvp side and its affecting my survivability in my solo pve game.
    Mama always said the fastest way to a man's heart is through his chest.
  • GreySix
    GreySix
    ✭✭✭✭✭
    I don't like being forced into solo play, when we've been grouping all along prior.

    For reference, see all main story quest instances, the Fighters Guild instances, and the Mages Guild instances.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • JinShepard01
    JinShepard01
    ✭✭✭
    • Lack of immersion. Everytime I have to conqure or take back a fortress or camp and I see atotal of 10vs10 npc doing a 1v1, my heart breaks. It feels incredible old and if you got a engine that can do better, USE IT.
    • Veteran is just a poor excuse to drag out leveling, because they dont have a endgame. Veteran is full of flaws, from both story, quests type ( constantly the same for the factions ) fewer people means impossible to complete dolmens, mobs hitting to hard and some to little, together with the amount of lag ( EU player ) just not FUN.
    • PVP constantly lagged out, broken with exploits and bug abusers.
    • Lack of Endgame.
    • Poor Guild options
    • 5 guilds, at first I didnt think it would be a issue, but now, I just hate it, how can you form a community if you can just shop around for guilds?
    • Inventory UI horrible optimised for PC users.
    • Bugs, from gamebreaking to being stuck on a quest that you NEED to advance to a next area.
    • Things were promised...
    • Copy paste in a ES game...
    • Dungeons arent rewarding at all, you can end up doing 10 runs and have not even one blue.
    • Choices on quests have zero impact. So why bother?
    • No Thieves or Brotherhood guilds from the start, even though you can cleary see it was intended for it to be in release, check achievements..
    • Respec horrible thought out. Just a placeholder again imo.
    Why do people complain?
    ''Because players want to provide feedback and help shape a product they still see as having the potential to be great.''
  • seneferab16_ESO
    seneferab16_ESO
    ✭✭✭
    The half arsed, sloppy mess of a design choice that is Veteran Ranks.

    Dominion quests are awesome, and much better written than the Covenant ones, but I can't help but hating every second. Barely manage more than 20 minutes of questing before I feel like "meh" and log out for the day. This in comparison to the 3-6 hours/day I was pushing while levelling.
    Aerin Treerunner, pre dinner snack
  • Kaelis33
    Kaelis33
    ✭✭
    No group content

    And the content that is in game yields ZERO XP!!!

    REALLY?

    I have seen it all
  • Paske
    Paske
    ✭✭✭✭
    Veteran levels.
    I find it extremely tedious and irritating.

    Micro managing your bags and bank. Its a nightmare with all crafting mats for all professions.

    Did I mention veteran levels?
  • drogon1
    drogon1
    ✭✭✭✭
    Never got to Vet content, but there are a slew of problems there, beginning with having to quest through recycled content (I level in two factions).

    Prior to vet, it is the fact that you cannot play a dungeon more than once without wasting your time, and that the xp from PvP is too paltry. Hence, to advance you character your must solo quest (yeah you can group for it but what's the point?). And solo quest. And solo quest. And solo quest.

    For an MMO, having only one option to progress your character - solo quest - is ridiculous. Especially if you normally play a group specialized character - tank/heals - in MMOs.

    Actually worse is the lack of feedback from Zeni. Once you give up on the competence of the devs, you'll probably give up on the game entirely. So many problems with the game are not being discussed by Zeni with the player community (inventory space, stam v. magicka builds, group content xp, etc...) causes lack of faith in the game's future.

    There is much to like in ESO, but not enough to keep me sub'd, esp if I don't feel like the devs have a clue about how to improve things, or - worse - that things are actually working as intended.
    Edited by drogon1 on June 7, 2014 4:41PM
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Blackwidow wrote: »
    @pieceofyarnb14_ESO I 100% agree that the nerfs should never have happened. However, I don't blame the players, it is up to ZOS to know what is right and wrong with their game. There will always be players in any MMO who will complain about another class.

    I can not find the video, maybe the devs hid it in the back of the internet ( ;) ), but a dev said they would not do any nerfing when the game came out.

    Funny part is, I agreed that there would never be any need for nerfs, because of the skill based system and you can switch out powers on a whim.

    I got trashed on the forums and laughed at because they said the devs were full of crap and they would nerf anyway.

    I've played MMOs for almost 20 years. In my heart I knew they were right to never trust a dev, but because of the dev video, and the skill based system, and because we were in the beta for over a year playing everyday, I had faith ZOS was not telling us lies.

    Silly me.

    You are right, I don't blame the players. I too have been playing and testing for over 20 years. Reactionary dev's bother me. Nerfing in reaction to a player base leads down a slippery slope. People lie all the time. There are games that groups of players test and never report a flaw or an exploit so it makes it into a game. We ALL know this. But there has to be a plan...right? When I see nerfs based on whining it tells me the PLAN if there is one is flawed or not there. It sours my taste for continuing to pay and play.

    A good bit of nerfing starts with players bringing up points but do you guys honestly think they base it solely off that? Really?

    They have access to data we dont.
  • Rodario
    Rodario
    ✭✭✭✭✭
    the loading and the three loading screens in towns need only one where it needs it the most and not seeing enemy players due to them not loaded on your screen and they kill you and the lack of rez in cyradil for pve that and the load screens popping up in the middle of a fight killing you

    I wonder what you edited. Sure wasn't spelling or punctuation...
    Victoria Lux - Templar Tank
    {EU/DC}
  • FlameStar
    FlameStar
    ✭✭✭
    My main problem is having no-one to group with. I can play solo up to a certain point, I just feel like I'm missing out on alot. I tried joining guilds but can't seem to find very active or friendly ones.
    I was meant to get some friends to playthe game, but apparently after the game got a few bad reviews they spent their money on a different recently released mmo. >_> (also they said they can't play a mmo that doesn't have a global trade system)
    I still really like ESO and I keep up with the news and forums, it's really not playable solo unless you're really good at combat.. which I am not.
  • boris719b14_ESO
    The game itself, despite being fun for an elder scrolls fanboy such as myself, is pretty broken. As a nightblade it is exceedingly frustrating honestly, and the combat just seems really imbalanced. There are still some bugs that haven't gone away since release, like sometimes I have to press escape mid combat in order to be able to attack again (it locks me up for some reason). Or having to finagle my way in and out of being mounted when I mount first person, get knocked off, and can't go back into first person to do anything (my character locks up holding his left arm out in front of him and won't perform actions except moving around).

    Overall they have a LOT of fine tuning to do. And unless you're a fanboy of elder scrolls I'd say don't play at all, or wait until they fix it/it becomes F2P.
  • Reivax
    Reivax
    ✭✭✭✭
    It used to be inventory management that bothered me, but once decided to focus on a craft or two rather than all of them, and stopped gathering materials that are not necessary at my level, and so on - It is not an issue now.

    Nothing really bothers me now, I enjoy playing a lot. It's a bit laggy at times and I die due to it, but It's not something to really make me stop playing it.

    What will stop it from becoming the best it can be is if they listen too carefully to all the incessant whining about how this game needs to be more like MMO x or MMO y, and forget what they set out to do in the first place.

  • Ulvich
    Ulvich
    ✭✭✭✭✭
    What do I hate the most? I hate how imbalanced this game is. Getting killed before I even have much of chance to start fighting is really ridicules. NPCs that do twice the damage as I using the same ability just shows how imbalanced things are.
    Edited by Ulvich on June 7, 2014 7:15PM
    - BETA Group: 85 b 9
    Savior of Nirn, Volendrun Vanquisher, Monster Hunter, Adventurer Across A Decade, Grand Master Crafter, Explorer,
    Tamriel Skyshard Hunter, Tamriel Master Cave Delver, I Like M’aiq, Tamriel Trailblazer, Treasure Chest Hunter, Commemorative Defender,
    Commemorative Conqueror, Commemorative Safebox Looter, Commemorative Pathfinder, Commemorative Skyshard Hunter, Commemorative Cave Delver, Commemorative Pathfinder, Commemorative Incursion Breaker.
    - Hit hard. Hit Fast. Hit Often.
  • Lalai
    Lalai
    ✭✭✭✭
    When they have asked I'll usually tell them if they dislike exploring, or paying attention to quests then they'll not like ESO. I have let them know that Veteran content is a bit harder, and that the leveling pace is drastically slowed.. that it takes the same amount of time to do VR1-5 as it does to go from 1-50, same for VR5-10. I also let them know that grouping is a bit wonky outside of public dungeons and group dungeons due to phasing. Most of the 1-50 stuff is working now, but during launch I warned there could be a few quests that took some relogs, or that were incomplete-able until patched.

    The big one I usually push though is not to visit the forums, and to form their own opinion of the game. They can like it or hate it, but at least then they actually tried it. I've invited people over to try out the game using my account prior to them making a decision as well.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    Probably the biggest thing that I don't like about playing the game is I don't know what the point is yet. Why am I leveling? What am I looking forward to?

    In other games the answers might be "to run challenging dungeons with my friends and get better gear" or "to PvP with my friends and make an impact on matches."

    But in ESO, the dungeons aren't very challenging, the gear sucks, and the PvP is so zergy that me and my few friends can't make an impact like we could in instanced PvP of other games.

    I just don't know what ESO wants me to look forward to doing.
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    I dislike playing an nb who can't really melee properly. I need to sneak as I'm too squishy and get no extra damage for dealing attacks while sneaking.

    The game as it stands was not designed by or for a nb.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    Class imbalance and weak weapon skills.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • GreySix
    GreySix
    ✭✭✭✭✭
    I dislike playing an nb who can't really melee properly. I need to sneak as I'm too squishy and get no extra damage for dealing attacks while sneaking.

    Yeah, that's definitely a no-go. Attacking during while in sneak (and hidden) in prior TES games yielded significantly more damage to the enemy.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Alurria
    Alurria
    ✭✭✭✭✭
    Sakiri wrote: »
    Blackwidow wrote: »
    @pieceofyarnb14_ESO I 100% agree that the nerfs should never have happened. However, I don't blame the players, it is up to ZOS to know what is right and wrong with their game. There will always be players in any MMO who will complain about another class.

    I can not find the video, maybe the devs hid it in the back of the internet ( ;) ), but a dev said they would not do any nerfing when the game came out.

    Funny part is, I agreed that there would never be any need for nerfs, because of the skill based system and you can switch out powers on a whim.

    I got trashed on the forums and laughed at because they said the devs were full of crap and they would nerf anyway.

    I've played MMOs for almost 20 years. In my heart I knew they were right to never trust a dev, but because of the dev video, and the skill based system, and because we were in the beta for over a year playing everyday, I had faith ZOS was not telling us lies.

    Silly me.

    You are right, I don't blame the players. I too have been playing and testing for over 20 years. Reactionary dev's bother me. Nerfing in reaction to a player base leads down a slippery slope. People lie all the time. There are games that groups of players test and never report a flaw or an exploit so it makes it into a game. We ALL know this. But there has to be a plan...right? When I see nerfs based on whining it tells me the PLAN if there is one is flawed or not there. It sours my taste for continuing to pay and play.

    A good bit of nerfing starts with players bringing up points but do you guys honestly think they base it solely off that? Really?

    They have access to data we dont.

    No, but I also think that it is a factor
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Sakiri wrote: »
    Blackwidow wrote: »
    @pieceofyarnb14_ESO I 100% agree that the nerfs should never have happened. However, I don't blame the players, it is up to ZOS to know what is right and wrong with their game. There will always be players in any MMO who will complain about another class.

    I can not find the video, maybe the devs hid it in the back of the internet ( ;) ), but a dev said they would not do any nerfing when the game came out.

    Funny part is, I agreed that there would never be any need for nerfs, because of the skill based system and you can switch out powers on a whim.

    I got trashed on the forums and laughed at because they said the devs were full of crap and they would nerf anyway.

    I've played MMOs for almost 20 years. In my heart I knew they were right to never trust a dev, but because of the dev video, and the skill based system, and because we were in the beta for over a year playing everyday, I had faith ZOS was not telling us lies.

    Silly me.

    You are right, I don't blame the players. I too have been playing and testing for over 20 years. Reactionary dev's bother me. Nerfing in reaction to a player base leads down a slippery slope. People lie all the time. There are games that groups of players test and never report a flaw or an exploit so it makes it into a game. We ALL know this. But there has to be a plan...right? When I see nerfs based on whining it tells me the PLAN if there is one is flawed or not there. It sours my taste for continuing to pay and play.

    A good bit of nerfing starts with players bringing up points but do you guys honestly think they base it solely off that? Really?

    They have access to data we dont.

    No, but I also think that it is a factor

    Its usually what gets them to look at it.

    If its not brought to attention it probably wont be looked at.

    And anyone that ever actually believed theyd never "nerf" anything was delusional. Incredibly so.

    Even any dev that may have said it.
    Power balance never brings people up more than down, and they will balance to the lowest common denominator.

    10 people fight that boss, 3 kill it, 3 cant kill it and 4 barely scrape by, assuming class, level and skillset ard similar, fights getting nerfed.

    They want the majority defeating it without pain, agony, and ragequitting.
  • Rastaban
    Rastaban
    ✭✭✭
    Blackwidow wrote: »
    If a friends asked you what you did not like about ESO, what are the bad points of the game, or what specifically about ESO upsets you, what would be your response?

    What is it about ESO that might make you not want to log on and visit Tamriel?

    What is it about ESO that may keep it from being a king among MMOs?

    Questing storyline: How could we have our soul ripped from our bodies, be soulless and yet... nothing is amiss in our worlds as we explore them? There are no side effects of lacking a soul? In my mind, ZOS had this epic opportunity to use the lack of a soul to enrich the story, to give us problems and obstacles we have to overcome as soulless beings... but nope. That is something I don't like because I wonder is it laziness or the whole dev team didn't notice something so obvious?

    That makes me pooh-pooh the entire questline because as soon as I begin, I realize I'm dealing with laziness and lack of quality, so why pay attention? It's simply not believable that one could be totally unaffected by having their soul ripped out of their body and kept from them. Without being able to believe the story, it disappoints. One needs to be able to feel the story is possible. At least if we're not to have a soul, if you are not going to have consequences for that, have an explanation.

    That doesn't make me not sign in though. I just don't like it. What makes me not motivated to sign in is that there isn't anything really to do when I get there. I run around a bit, shoot my bow, collect, hoard a few plants, rinse, repeat. There's no solo game, if you want to play alone. After playing for about 1-2 hours, once every week or every other week, I'm done. Meanwhile, I'm still playing other games I've been playing long before ESO because they keep me engaged.
    Edited by Rastaban on June 10, 2014 9:20PM
  • PopeNofun
    PopeNofun
    •VR solo questing totally negates their "play how you want" philosophy. Solo content no longer fun at all for a lot of builds.
    •Sloppy combat mechanics (difficult to pick out specific targets, especially in melee)
    •Poor combat feedback (audio/visual response, hit connections)
    •Minimal rewards from PvP (slow to level, poor rewards)
    •Pain to PvP with friends/guild (cost to switch campaigns, no group finder whatsoever, takes forever to get to actual combat sometimes)
    •Poor/minimal rewards for content in general
    •Bugs
    •Bugs
    •Bugs
    Beats-By-Dre (@PopeNofun)
    [N'wahs With Attitude]
    {Ebonheart Pact}{Bloodthorn campaign}
Sign In or Register to comment.