khele23eb17_ESO wrote: »ruze84b14_ESO wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
Moderator Note: Edited quote to attribute it to the correct user.
khele23eb17_ESO wrote: »ruze84b14_ESO wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
Moderator Note: Edited quote to attribute it to the correct user.
Sanguine Demise is a PUBLIC DUNGEON. NOT meant to be solo. Sorry, but for you I have only one thing to say L2P.
taylorwilenskiub17_ESO wrote: »NBs need some serious buffs though...I was in Cyrodil today and while I am getting better at PvP I am no expert and I was getting ganked solo by V5+ NBs and they just could not hurt me (I'm only V7 btw). They should be able to blow me up. They have the jump on me, hit me for like half health and stun me, yet I can break out heal and destroy them...they need their skills fixed ASAP.
taylorwilenskiub17_ESO wrote: »NBs need some serious buffs though...I was in Cyrodil today and while I am getting better at PvP I am no expert and I was getting ganked solo by V5+ NBs and they just could not hurt me (I'm only V7 btw). They should be able to blow me up. They have the jump on me, hit me for like half health and stun me, yet I can break out heal and destroy them...they need their skills fixed ASAP.
That is what happens 999/1000 if you fight a DK of equal skill and your playing an assassin NB.
After the initial surprise/concealed (which doesnt take more then ~30% of their health) they can just turn around, spam banners, heals, knockdowns and talons.
Even if you use something like sparks to make them miss for 4 seconds, it wont save you. DK just have WAY to much utilities in melee.
Block is also way to powerful. You can block everything, even CC.
(Cant block Talons)
Block is also 360 degrees, so you dont even have to face your enemy.
I still see 1 DK tank 8-10 players in PvP for a minute straight by spamming banners and heals.
Another problem with NB is the cc immunity. Its almost impossible to get into melee range so your forced to use ambush, which makes them immune to any further cc. Ambush stun is only 1 second, but grant them full immunity to the suprise attack followup.
glitchmaster999 wrote: »khele23eb17_ESO wrote: »ruze84b14_ESO wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
Moderator Note: Edited quote to attribute it to the correct user.
Sanguine Demise is a PUBLIC DUNGEON. NOT meant to be solo. Sorry, but for you I have only one thing to say L2P.
Once again an unfair comment as they can be soloable, If I can sometimes do it on a nightblade, other classes could do it without problems.
glitchmaster999 wrote: »khele23eb17_ESO wrote: »ruze84b14_ESO wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
Moderator Note: Edited quote to attribute it to the correct user.
Sanguine Demise is a PUBLIC DUNGEON. NOT meant to be solo. Sorry, but for you I have only one thing to say L2P.
Once again an unfair comment as they can be soloable, If I can sometimes do it on a nightblade, other classes could do it without problems.
No, not unfair, just truth. The content you named and the specifications given in this post (mobs of 6 or more) are not meant to be played solo! I know the Nightblade Class has serious issues and I am sorry for that, I really am, but if, once fixed, nightblades are able to run through group content appropriated for their lvl while completely alone they should be nerfed, just like DK are getting nerfed.
Understand, I am saying I want Nightblades to be fixed and work properly, but not for them to be the new ridiculous op class. That will only cause more problems.
And you should not be playing group content while solo. Do you have some social problems? Lack friends? L2P >.>
Sanguine Demise is a PUBLIC DUNGEON. NOT meant to be solo. Sorry, but for you I have only one thing to say L2P.
Dual-wielding nightblades are so much fun. I went back to my original class this weekend after two or three unhappy weeks pretending to like Dragon Knights, I do, but being a bouncy Tigger Khajiit NB is so much more what gaming is about for me. I got so carried away I got my ass handed to me by 2 or 3 bosses but cleared Auridon and Khenarthi's Roost with a little help from my friends. Thanks to the Templar who helped me to kill that two handed racist at the Inheritance training camp, I had to resurrect twice but we got him, and she cheered! Ha, made my day! Flying by the seat of my medium armor breeches is being a nightblade, much improved by the patch but still madness. Also got two motifs along the way, gotta love Altmer banks.
But hey, if you were a DK you could of solo'd the whole thing. and then some dungeons solo after that.
Hedonist_Jester wrote: »Hours of un-cut NB soloing All PvP, and solo'n PvE and Public Dungeons all mobs, including bosses. I will be steaming all day tomorrow also, show me. Pick the times on my Video's (Other that the 2 or 3 times, I saw anything bug out. Lag, made some skills unresponsive at times. But, bugs. Well Show them to us...........
V8 - NightBlade - Duel Wield / Bow / Vamp - V8 Content PvE solo & PvP.
I just turned V8 last night. Every mob I kill in PvE, Dungeons, Bosses will be 1st attempts with no knowledge of their skills/moves. I have never stepped foot in the V8 zone, until I start stream in the morning.
I will be live (10 min delay) most of the day tomorrow as well as the recorded video's in the site - All of which are made SINCE the patch 1.1.2 (By the way, a good NB will make me look like crap. I am a middle of the road player; I guess.)
Make your own video of your inability to solo VR content, I will solo the content. And we can compare?
LOL, that really made me think, where are your videos of how hard it is to solo in ESO? These videos of all our skills not working? All these videos of 2-3 mobs WTFPWN'n you all of a sudden? All the streamers showing us live?
[Moderator Note: Edited per our rules on Bashing & Slanderous Comments]
guess calling you all (edited) Untruthful is some how offensive to all =./, not that I am wrong and you can debate it, but it offends your feelings and gets edited, nice. (today's children) Not only do I say, I bring proof in Video and I get edited....You all just spout random BS on the forums, even admit, 'I have no evidence, I just feel it', and get away with it, with out anyone calling your BS. Put up your Video's or STFU.
If you wish to quote me, please do so in context. I wasn't bringing forward a complaint of a bug, and the post even went so far as to say that the nightblade stamina build was indeed viable. What you have done however, is broadstroke bashing of the entire population of this thread in order to stroke your own ego by touting what you "think" are skills as a l33t player. (Never said I was 1337 in fact i know my limits, and openly admit my faults)
I watched your video that you should've saved your time in making. It was not informational (didn't go into details about the build, loadout, or rotation), didn't address the concerns of the original poster, and even fell short if your goal was purely entertainment. I've read your posts where you quite correctly state that you're not a very good player of the nightblade class, and yet again you should've saved your time. They were not informational, didn't address the concerns of the original poster, and even fell short if your goal was purely entertainment.
PlagueMonk wrote: »My worry about all this is, Zenimax will "fix" our class and then consider the issue resolved w/o really addressing the bigger (and more important) picture.
While focusing on a few select skills is nice and all, until you resolve the group utility/desirability it doesn't matter. If a fire mage solo can just spam a few fire spells and drop entire packs of mobs above their level without taking a lick of damage, why the hell would you want anything else?
So you need to be looking past "broken" skills and also working on a broken class as a whole.
You need to figure out what would make players want a NB and then give them a wide range of abilities to meet that want. NBs need their niche............Are we single target juggernauts? Then we should be able to drop single targets faster than any other class (mages can kill whole packs faster atm). Right now we are front line "damage dealers" that kill slower and take more damage, making us heal sponges.
Answer this question honestly......."Why would you invite a NB to a group over all other classes?" if you can't answer that question then you know there's an issue that needs to be solved asap.
glitchmaster999 wrote: »khele23eb17_ESO wrote: »ruze84b14_ESO wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
Moderator Note: Edited quote to attribute it to the correct user.
Sanguine Demise is a PUBLIC DUNGEON. NOT meant to be solo. Sorry, but for you I have only one thing to say L2P.
Once again an unfair comment as they can be soloable, If I can sometimes do it on a nightblade, other classes could do it without problems.
No, not unfair, just truth. The content you named and the specifications given in this post (mobs of 6 or more) are not meant to be played solo! I know the Nightblade Class has serious issues and I am sorry for that, I really am, but if, once fixed, nightblades are able to run through group content appropriated for their lvl while completely alone they should be nerfed, just like DK are getting nerfed.
Understand, I am saying I want Nightblades to be fixed and work properly, but not for them to be the new ridiculous op class. That will only cause more problems.
And you should not be playing group content while solo. Do you have some social problems? Lack friends? L2P >.>
glitchmaster999 wrote: »khele23eb17_ESO wrote: »ruze84b14_ESO wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
Moderator Note: Edited quote to attribute it to the correct user.
Sanguine Demise is a PUBLIC DUNGEON. NOT meant to be solo. Sorry, but for you I have only one thing to say L2P.
Once again an unfair comment as they can be soloable, If I can sometimes do it on a nightblade, other classes could do it without problems.
No, not unfair, just truth. The content you named and the specifications given in this post (mobs of 6 or more) are not meant to be played solo! I know the Nightblade Class has serious issues and I am sorry for that, I really am, but if, once fixed, nightblades are able to run through group content appropriated for their lvl while completely alone they should be nerfed, just like DK are getting nerfed.
Understand, I am saying I want Nightblades to be fixed and work properly, but not for them to be the new ridiculous op class. That will only cause more problems.
And you should not be playing group content while solo. Do you have some social problems? Lack friends? L2P >.>
Ok, so when I witnessed Sorcerers soloing this dungeon, one day... and DKs soloing it, the next... that's A-Ok with you?
The bloody Sorcerer, in light armour, ran into the centre of each grouping and spammed destroy staff until they were all dead... then ran into the centre of the next group of Mobs in Sanguine's Demesne and did the same... over and over...
If a NB pulls 2-3 of those, he's toast 75% of the time.
..But, hey, we're wrong to expect to be able to solo the same dungeon as half of the other classes in the game can.
Sure. o_0
How silly of us.
rich_nicholsonb16_ESO wrote: »I'm fine with nightblade in high vet content doing 3-4 mobs. Maybe ppl are just moaning cause they used to be able to kill stuff using a stealth type class in other games?
Certain combos work a treat while others don't, ppl need to learn to change style of play or different combos. That goes for all classes not just the nightblades.
When these changes come out I can see myself doing one change and that would improve my NB nicely.
mblythe21b14_ESO wrote: »Does Concealed Weapon's movement speed buff work now? I dont want to respec to find out.
Thanks
Not for me
it works for me, but if you switch weapon bars and it's not on both you need to leave stealth and enter stealth again to get it's effect to apply.
Guys in case you have not see it:
http://forums.elderscrollsonline.com/discussion/102854/trials-completion-in-11mins/p1
0 NB