Hours of un-cut NB soloing All PvP, and solo'n PvE and Public Dungeons all mobs, including bosses. I will be steaming all day tomorrow also, show me. Pick the times on my Video's (Other that the 2 or 3 times, I saw anything bug out. Lag, made some skills unresponsive at times. But, bugs. Well Show them to us...........
V8 - NightBlade - Duel Wield / Bow / Vamp - V8 Content PvE solo & PvP.
I just turned V8 last night. Every mob I kill in PvE, Dungeons, Bosses will be 1st attempts with no knowledge of their skills/moves. I have never stepped foot in the V8 zone, until I start stream in the morning.
I will be live (10 min delay) most of the day tomorrow as well as the recorded video's in the site - All of which are made SINCE the patch 1.1.2 (By the way, a good NB will make me look like crap. I am a middle of the road player; I guess.)
Make your own video of your inability to solo VR content, I will solo the content. And we can compare?
LOL, that really made me think, where are your videos of how hard it is to solo in ESO? These videos of all our skills not working? All these videos of 2-3 mobs WTFPWN'n you all of a sudden? All the streamers showing us live?
[Moderator Note: Edited per our rules on Bashing & Slanderous Comments]
joshisanonymous wrote: »TL;DR You want more communication from a game developer? Stop hurling ridiculous accusations at them when they do talk to you. They are people with likely more at stake here than any player can imagine.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Vodkaphile wrote: »Veiled Strike sometimes animates and stuns the opponent but causes no damage and drops you from stealth.
joshisanonymous wrote: »This isn't directed just at you, really, but way too many people have this absurd belief. Do you honestly think that Zenimax has no idea what's going on?
futuristxeb17_ESO wrote: »I max out my spell crits around 60% but most nightblade magical(mana) abilities ALMOST NOT Crits!!! It seems that these abilities are calculated on WEAPON CRIT and not SPELL CRIT
Sandmanninja wrote: »To the haters, nay-sayers, and complainers about how long it's taking to 'fix' Night Blade.
khele23eb17_ESO wrote: »I really enjoy people linking videos of vamp NBs or caster NBs doing well in content. Great. Now link some melee, non-vamp NB videos doing that stuff. And I dont mean a video with one of those public dungeons with 3-mob packs. One of those with 5-6 mob packs, please. And no, a 15 sec video of a single pull where you burn veil of blades doesnt count.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
khele23eb17_ESO wrote: »I really enjoy people linking videos of vamp NBs or caster NBs doing well in content. Great. Now link some melee, non-vamp NB videos doing that stuff. And I dont mean a video with one of those public dungeons with 3-mob packs. One of those with 5-6 mob packs, please. And no, a 15 sec video of a single pull where you burn veil of blades doesnt count.
ruze84b14_ESO wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Sandmanninja wrote: »To the haters, nay-sayers, and complainers about how long it's taking to 'fix' Night Blade.
1) If they didn't get it perfect, you guys would yell and complain
2) If they 'fixed' EVERYTHING, then the fixes would NEVER get released!
Let's say there is a fundamental conflict between NB and some core function. They could either code a temp work-around (leaving the fundamental flaw in place) or they could trace the actual cause of the conflict and fix it.
If they 'patched' it, that wouldn't be good enough.
If they spent the time to truly fix it, that wouldn't be good enough.
So it's a case of damned if you do and damned if you don't.
khele23eb17_ESO wrote: »fiachsidhe wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
Unacceptable. Everything you listed is HOTFIX Material which should have been fixed in the last 2 months and has no place in a CONTENT Patch that is 4 weeks away.
Not your imagination - I am having the same problem in normal - my opener attacks have been ineffective since the patch. Rumor has it that you are being popped out of stealth before the attack hits. I have been having a serious problems since the patch and have given up doing anything except anchors with large crowds and resource gathering for hide.Thanks for breaking the last spell that made Nightblade sufferable in VR - Surprise Attack got it's damage HALVED.
Spamming stealth->surprise attack was boring, but at least got work done (unless stealth bugged out and you got killed for wearing pyjamas in VR). I've given up at VR2, my guildie now at VR8, after spending 65k gold on respecs, saying he won't waste any more gold on trying to find a working build..
khele23eb17_ESO wrote: »
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »Truth is, those classes are being 'fixed' as we speak. Impulse and talons and inhale, as well as AOE magicka ultimate generation ... all aimed in that general direction.
I have a feeling nightblades (and in many ways, templars) are the standard that all the classes and playstyles are going to be held to.
Thank you for the updated information on your goals for Nightblade.Unacceptable. Everything you listed is HOTFIX Material which should have been fixed in the last 2 months and has no place in a CONTENT Patch that is 4 weeks away.In other words you're saying, "Nothing you do is good enough, because it should have been done yesterday. Now make me a sandwhich." Very useful post.
khele23eb17_ESO wrote: »fiachsidhe wrote: »So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.
I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.
Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.
It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.
ruze84b14_ESO wrote: »khele23eb17_ESO wrote: »
I've seen sorcerers doing fine, too. But I doubt they were melee based.
Truth is, those classes are being 'fixed' as we speak. Impulse and talons and inhale, as well as AOE magicka ultimate generation ... all aimed in that general direction.
I have a feeling nightblades (and in many ways, templars) are the standard that all the classes and playstyles are going to be held to.
Kewljag_66_ESO wrote: »...
Yes we need fixes but we arent useless....... I can take any class 1v1 even if they are a higher VR rank it just requires smart play and good timing on blocks and interupts, if I open with sneak attack I always win even against DKs. We are still strong if played right. this just means after the fixes we will be that much stronger. My only worry is way become FOTM
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
mblythe21b14_ESO wrote: »Does Concealed Weapon's movement speed buff work now? I dont want to respec to find out.
Thanks
mblythe21b14_ESO wrote: »Does Concealed Weapon's movement speed buff work now? I dont want to respec to find out.
Thanks
Not for me