Nightblade Update

  • Doomraven
    Doomraven
    Zxaxz wrote: »
    Hours of un-cut NB soloing All PvP, and solo'n PvE and Public Dungeons all mobs, including bosses. I will be steaming all day tomorrow also, show me. Pick the times on my Video's (Other that the 2 or 3 times, I saw anything bug out. Lag, made some skills unresponsive at times. But, bugs. Well Show them to us...........



    V8 - NightBlade - Duel Wield / Bow / Vamp - V8 Content PvE solo & PvP.

    I just turned V8 last night. Every mob I kill in PvE, Dungeons, Bosses will be 1st attempts with no knowledge of their skills/moves. I have never stepped foot in the V8 zone, until I start stream in the morning.

    I will be live (10 min delay) most of the day tomorrow as well as the recorded video's in the site - All of which are made SINCE the patch 1.1.2 (By the way, a good NB will make me look like crap. I am a middle of the road player; I guess.)

    Make your own video of your inability to solo VR content, I will solo the content. And we can compare?

    LOL, that really made me think, where are your videos of how hard it is to solo in ESO? These videos of all our skills not working? All these videos of 2-3 mobs WTFPWN'n you all of a sudden? All the streamers showing us live?

    [Moderator Note: Edited per our rules on Bashing & Slanderous Comments]

    Good post

  • Ser Lobo
    Ser Lobo
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    TL;DR You want more communication from a game developer? Stop hurling ridiculous accusations at them when they do talk to you. They are people with likely more at stake here than any player can imagine.

    My new sig.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • raistin87
    raistin87
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    Vodkaphile wrote: »
    Veiled Strike sometimes animates and stuns the opponent but causes no damage and drops you from stealth.

    I started noting that after 1.1.2. I created a thread about this here: http://forums.elderscrollsonline.com/discussion/102466/skills-malfunctioning-shooting-blanks#latest .
  • Goblynlord
    Goblynlord
    Soul Shriven
    This isn't directed just at you, really, but way too many people have this absurd belief. Do you honestly think that Zenimax has no idea what's going on?

    Before this thread I would have said they knew. But what they listed is just a small start. For example when they only reference the broken tooltip on the siphoning attacks morph (without mentioning how the abilities other morph is broken), it is starting to make me wonder if they are keeping up with it or not. There are fansites with long lists of nightblade bugs. They could have at least compared their list with those.


    I max out my spell crits around 60% but most nightblade magical(mana) abilities ALMOST NOT Crits!!! It seems that these abilities are calculated on WEAPON CRIT and not SPELL CRIT

    While I can't say for sure, I don't think this is a bug. Not everything that uses magicka also uses spell crit. Lots of the nightblade abilties that use weapon crit seem like weapon attacks. Killer's Blade, Concealed Weapon, etc... While those that use spell crit are more like casted spells (Strife and most of the siphoning category.) There are some youtube videos out there that detail which abilities are which. Though I think this kind of info should be listed in game.


    To the haters, nay-sayers, and complainers about how long it's taking to 'fix' Night Blade.

    This isn't about that. Its about priorities. They are obviously competent. They made an amazing game. And I have no doubt that they will eventually fix NightBlades properly. But because I hold them in such high regard - I also know that they could have already fixed them if they hadn't been working on other game mechanics included with the new content. Game mechanics that I'm not really looking forward to all that much. Even if it was, new content isn't as much fun when you have to play through it at less than 100%.

    Personally I don't want to come off as someone who hates this game. Or someone who lives to just bash the people who made it. I am even glad they told us their plan for fixing NightBlades with the next content patch. But that doesn't change the fact that I don't like that plan.

    In the end... I trust them to do what they believe is best for the game. But that doesn't mean it will be what's best for me. And if I decide its not, I'll move on. But before I reach that point I'm going to continue to voice my opinion.
  • khele23eb17_ESO
    khele23eb17_ESO
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    I really enjoy people linking videos of vamp NBs or caster NBs doing well in content. Great. Now link some melee, non-vamp NB videos doing that stuff. And I dont mean a video with one of those public dungeons with 3-mob packs. One of those with 5-6 mob packs, please. And no, a 15 sec video of a single pull where you burn veil of blades doesnt count.
    Edited by khele23eb17_ESO on May 25, 2014 5:13AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Ser Lobo
    Ser Lobo
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    I really enjoy people linking videos of vamp NBs or caster NBs doing well in content. Great. Now link some melee, non-vamp NB videos doing that stuff. And I dont mean a video with one of those public dungeons with 3-mob packs. One of those with 5-6 mob packs, please. And no, a 15 sec video of a single pull where you burn veil of blades doesnt count.

    So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.

    I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.

    Being serious with this. It would be fun to see ANY class do these things.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • fiachsidhe
    fiachsidhe
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    I really enjoy people linking videos of vamp NBs or caster NBs doing well in content. Great. Now link some melee, non-vamp NB videos doing that stuff. And I dont mean a video with one of those public dungeons with 3-mob packs. One of those with 5-6 mob packs, please. And no, a 15 sec video of a single pull where you burn veil of blades doesnt count.

    So you want to see people take on groups of five or more mobs with a class that excels at single target DPS, while only using weapon skills? Even before Craglorn that was a ridiculous demand.

    You mean you're actually shocked that you need to use different types of abilities to take on different situations? REALLY?!
    Don't have an intelligent argument? Just LOL a post!

    Dire Crow - Ebonheart Pact - Dunmer Nightblade
  • ArRashid
    ArRashid
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    Thanks for breaking the last spell that made Nightblade sufferable in VR - Surprise Attack got it's damage HALVED.

    Spamming stealth->surprise attack was boring, but at least got work done (unless stealth bugged out and you got killed for wearing pyjamas in VR). I've given up at VR2, my guildie now at VR8, after spending 65k gold on respecs, saying he won't waste any more gold on trying to find a working build..
  • Loco_Mofo
    Loco_Mofo
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    ArRashid wrote: »
    Thanks for breaking the last spell that made Nightblade sufferable in VR - Surprise Attack got it's damage HALVED.

    This is the first I've heard of this.

    I played a couple hours earlier and didn't notice any change.
    Edited by Loco_Mofo on May 25, 2014 8:40AM
  • Clutch
    Clutch
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    I just want to see Blur get a boost because 15%... I mean hell, Whirling Defense in Guild Wars 1 was 50% defense utility with the chance of reflecting damage back to the attacker on hit.

    I would just like to know it's reliable and seeing a ratio that low is a tad bit bothersome. Could just eat the damage and resort to Siphon instead making it a waste.
  • khele23eb17_ESO
    khele23eb17_ESO
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    So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.

    I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.

    Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.

    It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.

    Moderator Note: Edited quote to attribute it to the correct user.
    Edited by ZOS_LeroyW on May 25, 2014 7:46PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • steveb16_ESO46
    steveb16_ESO46
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    To the haters, nay-sayers, and complainers about how long it's taking to 'fix' Night Blade.

    1) If they didn't get it perfect, you guys would yell and complain
    2) If they 'fixed' EVERYTHING, then the fixes would NEVER get released!

    Let's say there is a fundamental conflict between NB and some core function. They could either code a temp work-around (leaving the fundamental flaw in place) or they could trace the actual cause of the conflict and fix it.

    If they 'patched' it, that wouldn't be good enough.
    If they spent the time to truly fix it, that wouldn't be good enough.

    So it's a case of damned if you do and damned if you don't.

    My solution would be to test things properly in the first place rather than charge people to do the beta testing for them.
  • Rylana
    Rylana
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    fiachsidhe wrote: »
    So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.

    I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.

    Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.

    It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.

    Sanguines is intended to be a public group dungeon. Dont expect to solo it.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • OkieDokie
    OkieDokie
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    Loco_Mofo wrote: »
    ArRashid wrote: »
    Thanks for breaking the last spell that made Nightblade sufferable in VR - Surprise Attack got it's damage HALVED.

    This is the first I've heard of this.

    I played a couple hours earlier and didn't notice any change.

    I noticed concealed blades behaving weird. Sometimes I get the sneak bonus, sometimes I don't (it doesn't matter how good a I place myself). It does not appear to be happening with ambush, so it depends on how you open your fights.

    But I asked a few people about this and most of them said everything was normal, so...I honestly don't know what is going on with my NB.
    Edited by OkieDokie on May 25, 2014 10:19AM
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • Sarenia
    Sarenia
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    Thank you for the updated information on your goals for Nightblade.
    Sheneria wrote: »
    Unacceptable. Everything you listed is HOTFIX Material which should have been fixed in the last 2 months and has no place in a CONTENT Patch that is 4 weeks away.
    In other words you're saying, "Nothing you do is good enough, because it should have been done yesterday. Now make me a sandwhich." Very useful post.
    [beta_group_85b_9]
  • zhevon
    zhevon
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    ArRashid wrote: »
    Thanks for breaking the last spell that made Nightblade sufferable in VR - Surprise Attack got it's damage HALVED.

    Spamming stealth->surprise attack was boring, but at least got work done (unless stealth bugged out and you got killed for wearing pyjamas in VR). I've given up at VR2, my guildie now at VR8, after spending 65k gold on respecs, saying he won't waste any more gold on trying to find a working build..
    Not your imagination - I am having the same problem in normal - my opener attacks have been ineffective since the patch. Rumor has it that you are being popped out of stealth before the attack hits. I have been having a serious problems since the patch and have given up doing anything except anchors with large crowds and resource gathering for hide.

    I am very frustrated plus I refuse to respec until skill trees are stable because its throwing money down tubes.

    Also check this out - which has an explanation for some of the brokenness.
  • Worstluck
    Worstluck
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    I have the same issue with Surprise Attack. Sometimes it's only critting while using Shadowy Disguise, not getting any bonus.Other times it is and it's hitting nice and hard. Seems completely random. At least they fixed veteran 1-10 NPC health for the most part (at least in vr10) but some are still doing really high damage (1000-1500 heavy attacks). This combination makes it tough to take on packs of 3 :|
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • khele23eb17_ESO
    khele23eb17_ESO
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    Rylana wrote: »
    Sanguines is intended to be a public group dungeon. Dont expect to solo it.

    Seen a DK plowing through mobs in there without breaking a sweat.
    Edited by khele23eb17_ESO on May 25, 2014 1:37PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Ser Lobo
    Ser Lobo
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    Rylana wrote: »
    Sanguines is intended to be a public group dungeon. Dont expect to solo it.

    Seen a DK doing just fine in there.

    I've seen sorcerers doing fine, too. But I doubt they were melee based.

    Truth is, those classes are being 'fixed' as we speak. Impulse and talons and inhale, as well as AOE magicka ultimate generation ... all aimed in that general direction.

    I have a feeling nightblades (and in many ways, templars) are the standard that all the classes and playstyles are going to be held to.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • khele23eb17_ESO
    khele23eb17_ESO
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    Truth is, those classes are being 'fixed' as we speak. Impulse and talons and inhale, as well as AOE magicka ultimate generation ... all aimed in that general direction.

    I have a feeling nightblades (and in many ways, templars) are the standard that all the classes and playstyles are going to be held to.

    Im fine with that too... Maybe break a few of their passives as well ;)

    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • steveb16_ESO46
    steveb16_ESO46
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    Sarenia wrote: »
    Thank you for the updated information on your goals for Nightblade.
    Sheneria wrote: »
    Unacceptable. Everything you listed is HOTFIX Material which should have been fixed in the last 2 months and has no place in a CONTENT Patch that is 4 weeks away.
    In other words you're saying, "Nothing you do is good enough, because it should have been done yesterday. Now make me a sandwhich." Very useful post.

    If by 'yesterday' you mean sometime between January when these things were being reported and June then - yes.
  • fiachsidhe
    fiachsidhe
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    fiachsidhe wrote: »
    So let me get this straight: longer than 15 seconds, at least 5 or 6 mobs, melee and non-vampire.

    I'm going to assume that you don't want two-hander or sword-and-board, either. Or werewolves. And probably no stealth-spam tactics or group play or nothing against daedra, werewolves, undead or vampires (because you benefit from fighters guild). Oh, and only VR5 and up, because we all know the games on easy mode till them.

    Well apparently you need to resort to hyperbole and assumptions instead of simple reasoning.

    It should be longer than 15 seconds because Id like to see if theyre actually able to handle a place like, lets say Sanguine's Demense, with multiple 4-6 mob packs crowding the corridors one pack after another. It should be melee because thats what I expected to be able to do with a class described as exceling through stealth, skilled blade use and speed. Non-vampire because I dont think being a vampire should be a requirement of making the basic, class-related archetype build work. Same goes for werewolves... tho tbh Im not sure youd get much of a benefit from that one. Fighter guild stuff... sure why not... keep in mind tho that if your ability to perform hinges on enemies being undead/daedra youll be SOOL when theyre not. Stealth? Sure. Part of the archetype. Group play? Wasnt this whole thing about soloing stuff? If you want to talk about group play Id rather chat about NB viability in Crag trials as dps compared to other classes.

    I didn't say that. Change the name to the proper person you are quoting.
    Don't have an intelligent argument? Just LOL a post!

    Dire Crow - Ebonheart Pact - Dunmer Nightblade
  • Eivar
    Eivar
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    Rylana wrote: »
    Sanguines is intended to be a public group dungeon. Dont expect to solo it.

    Seen a DK doing just fine in there.

    I've seen sorcerers doing fine, too. But I doubt they were melee based.

    Truth is, those classes are being 'fixed' as we speak. Impulse and talons and inhale, as well as AOE magicka ultimate generation ... all aimed in that general direction.

    I have a feeling nightblades (and in many ways, templars) are the standard that all the classes and playstyles are going to be held to.

    True, though in my expirience the nerf to impulse didn't do much. I have been leveling a sorc myself, I was worried the cost increase would make impulse aoe less viable.....I've only seen a minor change to the point where i'm not sure I'm casting it less or not.
  • Daethz
    Daethz
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    Can someone explain to my why ZOS is tieing up needed bugfixes to future content patches like a hostage when the content is not ready but the bugfixes are?
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Anastasia
    Anastasia
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    ...

    Yes we need fixes but we arent useless....... I can take any class 1v1 even if they are a higher VR rank it just requires smart play and good timing on blocks and interupts, if I open with sneak attack I always win even against DKs. We are still strong if played right. this just means after the fixes we will be that much stronger. My only worry is way become FOTM


    I def was going to say Kewljag, as soon as I read some of your detailed description of how you can effectively play NB as of right now...oh my - you/we'uns gonna be bad ass and cause allll the 'no fair o-p' tears when / if allll these issues actually get squared away ^-^. I love my lil' darkhearted NB. Waitin' and watchin' now. Still. Soon.

  • Ser Lobo
    Ser Lobo
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    I honestly think they are afraid to fix nightblade. Because some of us really are making the class work. And if we can make it work broken, we'll probably be broken overpowered when it works.

    Another small prediction? We'll see small 'fixes' over time (even though they could do it all at once) in an attempt to keep NB's from being the next DK and turning into a FOTM build.

    And we'll keep getting fixes and nerfs in the same patch. Cause there are those of us who are doing well. And you simply have to balance the game to the top end of players first.

    If a noob can use a shield and kill easily, a pro will be unstoppable. And I'm a fairly noob nightblade, and I can do pretty well without having to cloak. I'd hate to see what the good players can really do with the class if they dedicated themselves.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Harakh
    Harakh
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    Does Concealed Weapon's movement speed buff work now? I dont want to respec to find out.

    Thanks

    Not for me
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • Eivar
    Eivar
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    Harakh wrote: »
    Does Concealed Weapon's movement speed buff work now? I dont want to respec to find out.

    Thanks

    Not for me

    it works for me, but if you switch weapon bars and it's not on both you need to leave stealth and enter stealth again to get it's effect to apply.
  • Harakh
    Harakh
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    Have tried it maybe it is only concealed weapon III dont have leveled it to IV
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • bg22
    bg22
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    It only ever worked for me when I used shadowy disguise. Never for just normal stealth...
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