Win7 64bit here. Memory usage while game was minimized at login screen went up to 546k within less than half an hour.Calgrissom wrote: »Last Night we found this. It seemed the guys who used Windows 8 Had the memory leak but windows 7 users I talked to did not including my self. Can any windows 7 users here confirm if they had this leak.
onlinegamer1 wrote: »Since you are not experienced in the field of computer science, you should refrain from trying to refute those of us who are.
The fact that you read the OP's reproducible case on how to see the memory leak, and it didn't occur to you that THAT is a HUGE bug, means you have 0 experience in software development, and need to stay out of the technical side of the conversation.
Those of us with 26 years of software development are able to reproduce the memory leak, and at least 30 of us have CONFIRMED IT.
Therefore, it is CONFIRMED, and we have REPRODUCIBLE CASES to back it up (as documented in the OP).
Thanks for understanding.
AZSharksFan wrote: »Game is not fun to play in this fashion - crashing every 15-25 minutes depending on what I'm doing in game. I had hope there would be a fix within 24 hours but now that the day has come and gone, I wouldn't be surprised if nothing is done until Tuesday with Thursday likely the "fix" day. Sad given that I was finally getting some consistent enjoyment stability wise when they "fix" the Cyrodiil server issues (or was it enhancements...)
Anyhow, I've got memory dumps at fresh load and 10 minutes apart, I've got RAM MAPs and list of file handles open. I have a dedicated machine I could easily toss in a remote control program and allow access. I'm willing to give you guys an effected machine that easily exceeds your requirements; albeit it's a 32 bit machine...
I did notice that memory usage drops a little after you zone but never to a point when you first went into that zone. There are no add ons (it was even worse...) nor is the launcher running in the background (also made it worse).. This machine pretty much does one thing; play ESO..
Anyhow, I was there there when UO, EQ, and WOW went through their pains - You would think that in 17 years many lessons would have been learned, some even by fire... How to code a MMO, how to run servers, and how to support your paying fans in trying times.
While I understand the difficulties in balancing game play, adding new content/enhancements, but what I don't have patience for is breaking core functionality. Whatever the excuse is for not seeing this coming, make sure you address that.. It may not kill the project but it will certainly stunt the enthusiasm of many excited wide-eyed gamers and curtail your potential profits. It's certainly stunting my desire to get home from work and spend my free time with this online hobby. I cant speak for everyone but once I start losing my interest, your game will simply get chucked into a pile and I'll find a new interest.
ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We're going to look into this now, and will let you know if we have any additional questions for you.
eduardo_goncalveseb17_ESO wrote: »More imcompetence.. bad game balance, bad encounter design, bad coding, bad testing.. whatever.. fire everyone or whoever is responsable for this mess.
ESO Account Page wrote:Your account has been canceled.