Many people in this thread have stated that ZOS is lazy.
I was not really talking about the viewpoint behind the complaints in this thread, but with the manner the complaints are made...
I agree, with addons, the game dev's can shelve pretty much all UI concerns & focus on other things. If you believe that they should shelve other concerns & focus on the UI instead, that's fine....I disagree, & apparently so do the dev's.
If you want the dev's to actually switch their priorities & work on the UI, then you should provide reasons other than just telling them it's a cop out. Provide reasons, and not just because "the UI is important" or because "I want you to". Why is fixing the UI more important (not just to you, but to the entire game) than <insert some other feature that you believe should be shelved>?....they are a business, if people gave them reasons why fixing the UI would make more business sense then adding new content or fixing bugs, they'd be more likely to do it than if people just call them lazy.
Prior to SWTOR's launch, there was an interview with one of the head dev's where he talked about how people complaining about specific content not being included in a game was basically ignored by every dev in the industry...because they can't do everything, and complaints never take that into account. It is always just "WHAT? THERE ISN'T HOUSING?!?!? THIS GAME WILL FAIL!!!!" If you want game dev's to actually listen to your complaints, take into account that there are only X number of programmers working for the company, if you want some new feature added, then some other feature will have fewer programmers working on it & will not be done as quickly/well/etc...
So now I am arrogant as well as naïve ^^
Again, addons offer players advantages over the current systems. That is one of the reasons they are used by players in the first place. Sometimes they may offer significant advantages over other players not using these addons as well. But not always.
Some of this is subjective. But yes, I do believe people including yourself are being far too defensive about the word advantage and reading way too much in to it. I don't see that as arrogance. I just think you are misjudging what I intend by using the word.
Something that alters gameplay would be an addon that allows you to do things with your character you could not otherwise do.
Sorry, but you're an idiot.
Ever thought that what the developers, you or I might like another person out there is going to like something else.
You might like the default UI, I personally don't like it and use a unit frame addon to get it looking how I want. Is Zeni suppose to make every possible UI so that everyone is happy with the box-standard game?
And no, there isn't a single add-on available for ESO that lets you "cheat" even in the slightest.
You can't, so stop talking like you know everything just because you might not like to use add-ons.
A large yellow rectangle
Blackwidow wrote: »
I say that when it is clear we can not agree.
But they do allow cheating, at least from my point of view.
Blackwidow wrote: »
If a player made mod suddenly made you lose all your inventory, ZOS would not be obligated to get your stuff back, because they allow mods, but are not responsible for the problems.
While i don't think add ons are terrible, its a huge grey area. There is a big difference between say an add on that displays party health percentages and an add on that locates chests or materials.
cliveklgb14_ESO wrote: »Except the mod architecture doesn't allow for that. So your point is moot.
Same with your lumping bot programs that have nothing to do with mod architecture, with addons.
If something unexpected happens they didn't intend, they can and will likely fix it.
But that is their decision on what they find acceptable, not yours. And clearly, they don't agree with you, as most responses.
And so we end up with you unable to find a single example of a mod that allows people to cheat by ZOS's definitions, in the addons.
No you do it whenever people present facts you can't rebut.
Our basic disagreement seems to be you think its ok for the developers to rely on addons to provide a quality and customizable interface and I don't. And as you say that's fine and people disagree.
That being said though, it's mostly my past experiences with addons in other games that have lead me to be so against them. It doesn't really have much to do with the UI.
Blackwidow wrote: »
Agree to disagree.
http://www.techdictionary.com/search_action.lasso
mod
modify; (to mod) to alter or customize a commercial product (usually computer related) with the intent of enhancing performance or appearance.
Those are one definition.
There are apparently many definitions.
Thing is, everytime I go to tech sites, they disagree with you.
Now if there is some official tech site definition you want to link to me, i would be more than happy to read it.
Otherwise it is just your opinion, vs everything I have read online.
I am well aware.
Carnage2K4 wrote: »No, I think I'll just stick to "you're wrong"...
So now I am arrogant as well as naïve ^^
Again, addons offer players advantages over the current systems. That is one of the reasons they are used by players in the first place. Sometimes they may offer significant advantages over other players not using these addons as well. But not always.
Some of this is subjective. But yes, I do believe people including yourself are being far too defensive about the word advantage and reading way too much in to it. I don't see that as arrogance. I just think you are misjudging what I intend by using the word.
Something that alters gameplay would be an addon that allows you to do things with your character you could not otherwise do.
I should have mentioned it in my earlier post, but I truly do not mean to insult you or claim that you are naive or arrogant. I apologize if any offense was taken.
In case it was not clear in my earlier posts, let me state it plainly: until we can agree upon what constitutes an advantage, what is meant by "add-on", "mod", etc, then I'm not interested in debating whether or not third party alterations should be allowed to the game. I wasn't trying to debate that in my previous posts, either - hence my surprise at the"defensive" statement. The portion of your quote that I bolded is precisely why I want those terms defined.
I would ask that you clarify exactly what you mean by advantage. We also need to come to an agreement upon terminology. Regarding the term add-on - we seem to have very different ideas as to what that means. To me, an add-on does not impact gameplay, whereas to you it does. Things that impact gameplay I would call a mod or a bot. But technically, all mods could be labeled add-ons, and vice versa. Hence the confusion, which will remain until all parties present use the same term to indicate the same thing.
I think that there are only X number of programmers working at ZOS.
I think that there are many issues that need to be addressed in the game.
I think that there aren't enough programmers working at ZOS to fix everything by next week.
I think that some fixes have a higher priority than others.
I think that by allowing addons to fix UI issues, they can redirect their focus to other issues.
Is any of what I listed above wrong?
If you were a player that could not progress in the main quest (and therefore, could not access veteran content), would you think it was ok if ZOS put out a statement saying "we're going to stop working on all quest breaking bugs, and focus instead on adding UI features to the game for the foreseeable future."?
Our basic disagreement seems to be you think its ok for the developers to rely on addons to provide a quality and customizable interface and I don't. And as you say that's fine and people disagree.
That being said though, it's mostly my past experiences with addons in other games that have lead me to be so against them. It doesn't really have much to do with the UI.
sevcik.miroslaveb17_ESO wrote: »I voted no, because I never liked any multyplayer game to allow using different software than pure game and official patches. I know there are several harmless addons there, but still I prefer clean game.
Sooner or later we may see addons with huge icons screaming at you that your ulti is ready, that you are low on stamina, mana etc. Even worse it may warn you enemy has ulti ready and what skill are they using etc... I just saw way too much of this crap in WoW. So I might be paranoid now.
JessieColtub17_ESO wrote: »
I think the main issue is with your chosen terminology, and not your actual position on the issue.
Add-ons in TESO are a convenience, not a true "advantage".
Sure, I *COULD* run to a crafting station constantly to check on when my researching will be done, but it is more convenient to have an add on that pops up on demand to show me.
Sure I *COULD* run to a Crafting station constantly to check to see if I an make a requested item for one of my guildmates, or keep a Text Notepad open on my computer to Alt-Tab to see if I have researched that trait. But it is far more convenient to view all of that information courtesy of an add-on where I can view that information on demand, in the game, without having to thumb through pages of paper on my desk, or leave them game to check.
Sure I *COULD* spend half of my time in a new city opening and closing the map to try to figure out which direction I need to run, but it is more convenient to be able to glance at a Mini-Map to orient myself.
Add-Ons in TESO do not impart a true advantage to players who use them. There is no benefit over other players.
They provide a convenience by showing what IS ALREADY AVAILABLE in the game in an easier manner.
Or, like in the case of Guild Store Search, they compensate for the lack of a robust feature that isn't in the game.
Even still, add-ons like Guild Store Search are a convenience item only, by collating the information that is already there.
The only true "advantage" that the current crop of add-ons impart is a vast reduction in time in pulling that information up.
Rocksteady wrote: »I vote indifference as long as they're limited a little so people can't get too crazy with them. One example being in WoW, most people expect you to have certain addons to do your job. A customizable UI should be where it ends in my opinion but I don't bother with them either way.
Blackwidow wrote: »
No, it was an example. Let the concept wash over you.
I have never said the word bot one time in this whole thread.
You think that if a mod screws up our game, ZOS will fix it? Please show me any reason for believing that other than blind faith in ZOS.
I think they do see it as a cheat, but they know that it would be futile to stop it because the information is on websites anyway, so they let it in game.
Right. That is why I am not here arguing my side.
It is a shame when I say, "okay guys we don't agree, let's just let it go", and you still want to ask me questions like you have to change my mind.
Look guys. You want me to say you win? Will that make you feel all macho?
You win.
Have a nice day.
Let me guess you will say something immature next. Probably that I'm being passive aggressive.
sevcik.miroslaveb17_ESO wrote: »I voted no, because I never liked any multyplayer game to allow using different software than pure game and official patches. I know there are several harmless addons there, but still I prefer clean game.
Sooner or later we may see addons with huge icons screaming at you that your ulti is ready, that you are low on stamina, mana etc. Even worse it may warn you enemy has ulti ready and what skill are they using etc... I just saw way too much of this crap in WoW. So I might be paranoid now.