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People rerolling and leaving game over Nightblade broken/underpowered

  • Selodaoc
    Selodaoc
    ✭✭✭
    Its getting quite rediculous playing a single target nb.

    Enemy questbosses basicly 2 shot you, you do patheticly low dmg.
    Your also forced to chainstun them or you die.

    If your fighting worldbosses, if you miss one stun in time, you die.

    You cant fight more then max 2 enemies. After the first enemy dies from backstab, your almost out of resources.
    You cant go back into hiding on the second enemy so your forced to use weak attacks on the second target.

    Fighting 3 enemies after VR3 is almost impossible.

    I did a public dungeon yesterday and there was another NB next to me. Enemies were packed in 5 and quest items were next to them so you had to kill them. But it was impossible for us to do it, we died way to quick and couldnt kill them fast enough.

    We had to wait for a DK and Sorc to run by spamming AoE so we could pick up the loot items.

    Ive tried AoE builds (Fire Rune, Drain Power, Whirlwind etc) but NB dies WAY to fast using them without heal backup. We dont have dmg absorb shields or health regen on crits.


    As it is now, i dont find it fun to play the game at all.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Selodaoc wrote: »
    Its getting quite rediculous playing a single target nb.

    Enemy questbosses basicly 2 shot you, you do patheticly low dmg.
    Your also forced to chainstun them or you die.

    If your fighting worldbosses, if you miss one stun in time, you die.

    You cant fight more then max 2 enemies. After the first enemy dies from backstab, your almost out of resources.
    You cant go back into hiding on the second enemy so your forced to use weak attacks on the second target.

    Fighting 3 enemies after VR3 is almost impossible.

    I did a public dungeon yesterday and there was another NB next to me. Enemies were packed in 5 and quest items were next to them so you had to kill them. But it was impossible for us to do it, we died way to quick and couldnt kill them fast enough.

    We had to wait for a DK and Sorc to run by spamming AoE so we could pick up the loot items.

    Ive tried AoE builds (Fire Rune, Drain Power, Whirlwind etc) but NB dies WAY to fast using them without heal backup. We dont have dmg absorb shields or health regen on crits.


    As it is now, i dont find it fun to play the game at all.

    Then go ranged ST NB for now until they fix the melee issues. I have zero problems killing 3-4 packs of mobs at VR4 and have done so in up to VR10 Delves. Quest bosses do not 2-shot me, though they hurt, but that's intended. You CAN have a damage absorb shield, from multiple sources, and NB gets one of the best if not THE best temp mitigation passives in the game. For 4 seconds after crouch or invis I'm very close to the VR10 HARD cap on resists/armor. I should note I am 100% ST, I have no AOE abilities at all and it works just fine if you actually pay attention to combat.

    The health regen comment is lols. There is no amount of health regen that will save you from even a normal mob in VR regardless of what class you play. You could be hard capped in both armor and resist and be 25 points OVER soft cap for health regen (non-Vamp), which would be nearly impossible, and a single VR mob could still kill you with ease if you relied solely on health regen and didn't just kill them outright.

    "you can't go back into hiding on the 2nd enemy so you're forced to use weak attacks" lolwut? Have you even read what the Shadowy Disguise morph does? And with the passive maxed for Shadow abilities it becomes 2.9 sec which is more than enough for a fully charged heavy attack that counts as a sneak attack.
  • Kritter
    Kritter
    Soul Shriven
    I agree with everything. I am very close in quiting the game totaly.
    I play in every mmo 1 guy no alts none of that stuff.
    And here I wanted to play a rogue bow type. I like bow/ dual wield.
    I refuse to go with light armor and going about with a freaking healing staff to backstab. I think it would be nice to give us more in the stamina way. Not justlike the bow and dual wield skills, but also some of our class skills so we can focus to go stamina mostly, like mages can just focus on magic.

  • Selodaoc
    Selodaoc
    ✭✭✭
    DeLindsay wrote: »

    "you can't go back into hiding on the 2nd enemy so you're forced to use weak attacks" lolwut? Have you even read what the Shadowy Disguise morph does? And with the passive maxed for Shadow abilities it becomes 2.9 sec which is more than enough for a fully charged heavy attack that counts as a sneak attack.

    Thats another serious broken thing about NB.
    Master assassin only gives weapon dmg, which means vieled strike doesnt get affected by it.
    So if you want to get any use of it you have to use normal attack or weapon type attack.

    I also seem to do MUCH more dmg if i both crouch (hidden) AND stealth, then i do when i only stealth.

    You seriously saying NBs mitigation buff when you get out of stealth for 4 seconds is as strong as a DK damage mitigation?

    Sorc Critical Surge beats any heal we have by far. DK heals is just silly.
    Edited by Selodaoc on May 18, 2014 11:35PM
  • Deadeyemouse14_ESO
    Not saying that the NB doesn't have broken skills, because they do.

    However, I love mine, NB tank is crazy good in dungeons. If you haven't discovered their biggest benefit as a tank yet, please keep attention on them for being underpowered so Zenimax doesn't nerf it.

    Having way too much fun running dungeons and getting multiple teams the speed achievement in Vet dungeons.
  • GwaynLoki
    GwaynLoki
    ✭✭✭
    Selodaoc wrote: »
    I also seem to do MUCH more dmg if i both crouch (hidden) AND stealth, then i do when i only stealth.
    Yes, and that's most likely working as intended (->PvP). Sneak gives a damage bonus, invisibility doesn't.
  • monkeymystic
    monkeymystic
    ✭✭✭✭✭
    Selodaoc wrote: »
    DeLindsay wrote: »

    "you can't go back into hiding on the 2nd enemy so you're forced to use weak attacks" lolwut? Have you even read what the Shadowy Disguise morph does? And with the passive maxed for Shadow abilities it becomes 2.9 sec which is more than enough for a fully charged heavy attack that counts as a sneak attack.

    Thats another serious broken thing about NB.
    Master assassin only gives weapon dmg, which means vieled strike doesnt get affected by it.
    So if you want to get any use of it you have to use normal attack or weapon type attack.

    I also seem to do MUCH more dmg if i both crouch (hidden) AND stealth, then i do when i only stealth.

    You seriously saying NBs mitigation buff when you get out of stealth for 4 seconds is as strong as a DK damage mitigation?

    Sorc Critical Surge beats any heal we have by far. DK heals is just silly.

    I don't think you are aware of the Templar healing power then :)
    Templars heals > all.
    Templars also heal their group ;)


    I think nightblades needs some love and bug fixes. But more importantly:

    MELEE WEAPONS NEEDS A BUFF. ADD RESOURCE MANAGEMENT (MAGICKA AND STAM) TO MELEE WEAPON SKILL LINES SIMILAR TO ELEMENTAL DRAIN:

    Main problem now is that the sorcerors and dks you see are using Destro + Resto combo and AoE spamming with impulse + elemental drain (gives magicka back), which is 10x better than the bow/dual-wield combo etc that most nightblades are using.
    Edited by monkeymystic on May 19, 2014 12:46PM
  • Jaxom
    Jaxom
    ✭✭✭✭
    For those that say we have no AoE CC, I would suggest picking up Mass Hysteria. I've breezed through VR4 content since putting it on my bar.

    It's an AoE Fear (which doesn't break on damage mind you), that also snares by 53% and reduces their power by 30%. Fear lasts for 4 seconds at max level.

    Bosses that cannot be cc-ed will still take the power reduction as well. It makes packs of 3 a joke and awfully fun to use in PvP.
  • Jjacques
    Jjacques
    Soul Shriven
    My NB will be in vacation for a time. I dont wanna make him ranged, so im lvling another char until they fix him.
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    ConciseRex wrote: »
    I hated dungeons as a NB single target nuker. I constantly died in trash mob fights because tanking simply doesnt work in this game. Med armor = squishy NB. In boss fights, enrage timers were so tight that I had to burst my way through ...and if the tank didnt taunt early enough, boss turned at me, hit me, I died. It is just no fun :D

    Well my nuke consists of shadow cloak> Suprise attack but I always have leeching strikes active so my Magika is never too low and this means if in a trash mob I start to take too much dmg or pull too much aggro (rarely happens as the AOE guys seem to pull the whole mob) then I pop shadow cloak and back away until the tank jumps in or the healer heals me. If you are really bugged about medium armour being squishy (which I don't find an issue) have immovable on your bar for trash mobs as even tho it is a heavy armour skill for some reason you don't need to be wearing heavy armour to use it.

    Shouldn't really need Immovable as a Nightblade for what you're talking about, you'll gain more points in resistance/armour just from using Shadow Cloak.
  • Aoifesan
    Aoifesan
    ✭✭✭
    My biggest issue is dealing with 2 ranged in a combat situation with a bow. Most melee are easy to counter. I have been shifting to using some other techniques for various fights like Shades and Disguise which work well in various situations but if 2 of 3 mobs are casters it just seems like a nightmare for bow. I have tried opening with Agony to CC one but it messes up the timing and dps burn for me quite a bit. So I have just come to avoid those fights. I have also run across some elite casters that I had a real hard time DPSing before I imploded. Some quests where I have to kill an elite gargoyle for instance become total meat grinders trying with a bow likewise some elite casters.

    What weapon glyph are you using? Ultimate of choice? and why Crippling Grasp for a ranged mob?

    Thanks.

    Snipe with marked target. Have shadow disguise next to it. Snipe Snipe, SD. The first caster should be dead and you get the boon from Marked Targets' Reapers mark. The SD right after the first snipe guarantees a crit on the the second snipe too.

    Take the second caster with Poison Arrow, Siphon and the Killer's Blade morph(if you've mana for it and (you should be running siphon strikes toggled on)

    You mark Target and kill with KB and you are full health again to finish off the melee. Mark Target used just before a finisher is healing me for 1440+ and Killers blade for another 415, 1855 hps healed in two moves that can be done so fast your head spins. You can change it up however you want.

    And if things get REALLY bad switch to sword and board mode and continue.
    Edited by Aoifesan on May 19, 2014 5:52PM
  • Sleepwalker
    Sleepwalker
    ✭✭✭
    I don't think you are aware of the Templar healing power then :)
    Templars heals > all.
    Templars also heal their group ;)

    Sorc's are the best healers at the moment due to their extraordinary resource management capabilities and class buff to weapon damage which increases resto staff heals significantly.
    "QUIT CRYIN'! Do some pushups or something!"

    Grayfield - V2 Breton Nightblade
    Windspike - 40 Bosmer Sorceror
  • dracobains_ESO
    dracobains_ESO
    ✭✭✭
    Aoifesan wrote: »

    Snipe with marked target. Have shadow disguise next to it. Snipe Snipe, SD. The first caster should be dead and you get the boon from Marked Targets' Reapers mark. The SD right after the first snipe guarantees a crit on the the second snipe too.

    Take the second caster with Poison Arrow, Siphon and the Killer's Blade morph(if you've mana for it and (you should be running siphon strikes toggled on)

    You mark Target and kill with KB and you are full health again to finish off the melee. Mark Target used just before a finisher is healing me for 1440+ and Killers blade for another 415, 1855 hps healed in two moves that can be done so fast your head spins. You can change it up however you want.

    And if things get REALLY bad switch to sword and board mode and continue.

    Snipe is nearly useless in caves and numerous areas where the dead space prevents its use. I love the idea behind snipe and I would love to be able to use it effectively but I find the limitations really prohibitive while questing. My original build idea from beta was around snipe actually but after many levels of use I finally abandoned it.

    The heal from MT is superb when it delivers, no question. However, when you mark a target you also take a considerable bump in damage from that target. Now if you are at max range, this works alright but if you are at minimal range you have to be very careful as the hit from the marked target as well as the secondary target will frequently one round you. So I understand the method you are using but I find it very prohibitive to use effectively. Not saying it can't work cause I have done it, but the limitations are just too prohibitive.
    Edited by dracobains_ESO on May 19, 2014 9:03PM
    IRONCLAD of Ebonheart Pact
    We don't have popularity contests because we believe it is better to be Feared than Loved.
  • kirnmalidus
    kirnmalidus
    ✭✭✭✭
    Want my guide to defeat world bosses as NB without beeing a vampire? Here you go:

    1. Sneak
    2. Surprise Attack
    3. Blood Craze Spam
    4. Shadowy Disguise before Stun runs out
    5. Stun again
    6. Blood Craze Spam
    7. Repeat until Cthulhu takes over the world

    If you're not using Leeching Strikes, then I'm absolutely sorry for you. Some people just don't seem to be able to use a good skillbuild. You can't expect every stupid build to work..

    But keep complaining because you probably took the most *** skills which can't even compete with the retardedness of my stupid cat.

    You may claim to not be a vampire in your post, but your signature says otherwise ("VR1 NightBlade Vampire - I'm still waiting for a Shieldbreaker Ability").

    Edited by kirnmalidus on May 19, 2014 10:17PM
    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • Sanguisaevum
    Not sure what all the fuss is about... I do fine in pvp on my night blade...

    https://m.youtube.com/watch?feature=youtu.be&v=YgBWqBjIB6s
  • OkieDokie
    OkieDokie
    ✭✭✭
    Not sure what all the fuss is about... I do fine in pvp on my night blade...

    https://m.youtube.com/watch?feature=youtu.be&v=YgBWqBjIB6s

    Nice video. I'm curious, how did you manage attributes+equips+food to get those values?

    ps: Just saw the end of the video. Battle leveling bonuses. How about pve? 1561 magika is quite low in vr content, isn't it? I play around 2k on mine and I suffer depending on the size of the pack (some mobs in public dungeons I just ignore to be honest).
    Edited by OkieDokie on May 20, 2014 1:45AM
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • Sanguisaevum
    Attributes are full health.
    Twin sisters set for stam plus magika shoulders and magika belt.
    Food is blue vr1 maj/stam.
    I have the same magika and stamina in pve... It is Just my HP that drop.
    I don't pve much to be honest, but when i do, i don't struggle there at all, either.
    Edited by Sanguisaevum on May 20, 2014 7:19AM
  • Regoras
    Regoras
    ✭✭✭
    Gave up on my NB last night, rolled a Sorc... I play a rogue type in every game I've ever played, settling for caster is... depressing.
  • Aoifesan
    Aoifesan
    ✭✭✭
    Aoifesan wrote: »

    Snipe with marked target. Have shadow disguise next to it. Snipe Snipe, SD. The first caster should be dead and you get the boon from Marked Targets' Reapers mark. The SD right after the first snipe guarantees a crit on the the second snipe too.

    Take the second caster with Poison Arrow, Siphon and the Killer's Blade morph(if you've mana for it and (you should be running siphon strikes toggled on)

    You mark Target and kill with KB and you are full health again to finish off the melee. Mark Target used just before a finisher is healing me for 1440+ and Killers blade for another 415, 1855 hps healed in two moves that can be done so fast your head spins. You can change it up however you want.

    And if things get REALLY bad switch to sword and board mode and continue.

    Snipe is nearly useless in caves and numerous areas where the dead space prevents its use. I love the idea behind snipe and I would love to be able to use it effectively but I find the limitations really prohibitive while questing. My original build idea from beta was around snipe actually but after many levels of use I finally abandoned it.

    The heal from MT is superb when it delivers, no question. However, when you mark a target you also take a considerable bump in damage from that target. Now if you are at max range, this works alright but if you are at minimal range you have to be very careful as the hit from the marked target as well as the secondary target will frequently one round you. So I understand the method you are using but I find it very prohibitive to use effectively. Not saying it can't work cause I have done it, but the limitations are just too prohibitive.

    It could use the minimum range lifted from it sure. If you are using MT in close before the guy you are fighting is at 25% or less health you are doing it wrong.
  • dastone
    dastone
    ✭✭
    If you played W OW for more then 6 months you are what I affectionately call a wow Tard. You are responsible for destroying the MMO genre by attacking and not supporting and attacking anyone who did support any new MMO that came out by claiming "this game sux it don't even have xxx like WOW does". Destroying and scaring of alternative and creative long term ideas. Making companies make wow clones or fail.

    These forums are filled with wow TARDs everything sucks

    Like a drug addict that can't admit he has a problem a WOW Tard can't admit his point of view on a game is not only not relevant but destructive to every ones enjoyment

  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    dastone wrote: »
    If you played W OW for more then 6 months you are what I affectionately call a wow Tard.

    If you say things like "wow Tard" you are what I affectionately call "a moron."

    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Evergreen
    Evergreen
    ✭✭✭
    dastone wrote: »
    If you played W OW for more then 6 months you are what I affectionately call a wow Tard.

    If you say things like "wow Tard" you are what I affectionately call "a moron."

    Don't detract from the thread guys because the important fact remains that Nightblade must be fixed. I just got to vet rank 7 with my Nightblade and broken abilities like Leeching Strikes which returns only 2.4% health instead of the 4% its supposed to is making CC immune mobs/bosses really difficult. VR 5+ level Storm Atronachs for example which you have to kill for some quests. If I'm lucky a Dragon Knight will be around doing the same quest so I can tag along.

  • smercgames_ESO
    smercgames_ESO
    ✭✭✭
    I am not going to say a bunch of NB skills/passives aren't broken and we don't need a buff but I'm just about VR 5 and besides 2 public dungeons with 5-6 pulls I have had 0 problems taking out any content designed to be solo'd. Bosses immune to CC are a real pain but any packs of trash aren't difficult and I've used mainly either DW or Sword/Board. I have basically 0 AoE so I do not understand how some people have soooo many problems with trash in VR levels.

    We basically insta kill the first mob with a veiled strike in the back and then we only have to deal with 1 or 2 other mobs. I mean I would gladly take a buff by fixing all my broken passives (including all my broken vampire ones that do absolutely nothing) but we can single target dps down packs pretty easy with all our heals. A Killer's Blade + Reaper's Mark combo heals for what, 79% of your health?

    I would love to be on the same level as a DK with broken OP skills but it's not impossible to get a NB to VR 10.
  • methjester
    methjester
    ✭✭✭
    I am not going to say a bunch of NB skills/passives aren't broken and we don't need a buff but I'm just about VR 5 and besides 2 public dungeons with 5-6 pulls I have had 0 problems taking out any content designed to be solo'd. Bosses immune to CC are a real pain but any packs of trash aren't difficult and I've used mainly either DW or Sword/Board. I have basically 0 AoE so I do not understand how some people have soooo many problems with trash in VR levels.

    We basically insta kill the first mob with a veiled strike in the back and then we only have to deal with 1 or 2 other mobs. I mean I would gladly take a buff by fixing all my broken passives (including all my broken vampire ones that do absolutely nothing) but we can single target dps down packs pretty easy with all our heals. A Killer's Blade + Reaper's Mark combo heals for what, 79% of your health?

    I would love to be on the same level as a DK with broken OP skills but it's not impossible to get a NB to VR 10.

    It's not impossible, but they made it harder than it should be. They aren't fixing it anytime soon so the nightblades casually strolling through the game are going to be in for one heckuva shock when they hit the ultra fun VR levels.

  • Therium104
    Therium104
    ✭✭✭
    methjester wrote: »
    I am not going to say a bunch of NB skills/passives aren't broken and we don't need a buff but I'm just about VR 5 and besides 2 public dungeons with 5-6 pulls I have had 0 problems taking out any content designed to be solo'd. Bosses immune to CC are a real pain but any packs of trash aren't difficult and I've used mainly either DW or Sword/Board. I have basically 0 AoE so I do not understand how some people have soooo many problems with trash in VR levels.

    We basically insta kill the first mob with a veiled strike in the back and then we only have to deal with 1 or 2 other mobs. I mean I would gladly take a buff by fixing all my broken passives (including all my broken vampire ones that do absolutely nothing) but we can single target dps down packs pretty easy with all our heals. A Killer's Blade + Reaper's Mark combo heals for what, 79% of your health?

    I would love to be on the same level as a DK with broken OP skills but it's not impossible to get a NB to VR 10.

    It's not impossible, but they made it harder than it should be. They aren't fixing it anytime soon so the nightblades casually strolling through the game are going to be in for one heckuva shock when they hit the ultra fun VR levels.

    Fixing implies something is broken. Considering NB is fine how are surprised.

    I generally cringe when a NB is in my group. First, the guy never moves out of any AOE and dies constantly because of it. It is amazing. Then said NB will start blaming everyone in the group for his death. Second, the NB guy will only have one spec and no matter how ridiculous use this spec the entire time. Third, he will end up leaving the group right before the last boss because his mom is making him go bed for school.

    The problem with NB is the generally narrowed minded, skill less, grouo of players who picked the class based on the notion they can be stealth an one shot everything.

    The major hurdle to the idiotic premise in this thread is the fact the devs are not morons. Lol.
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    Therium104 wrote: »
    Fixing implies something is broken. Considering NB is fine how are surprised.


    Gameplay
    Nightblade – We have many fixes coming to the Nightblade in our next patch, including fixes to abilities and passives that weren’t working properly, and adjusting the responsiveness in high-intensity combat. We’ll continue to monitor the Nightblade after we push these fixes live.

    http://forums.elderscrollsonline.com/discussion/97595/in-progress-known-issues/p1

    Something is Broken.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Therium104
    Therium104
    ✭✭✭
    Therium104 wrote: »
    Fixing implies something is broken. Considering NB is fine how are surprised.


    Gameplay
    Nightblade – We have many fixes coming to the Nightblade in our next patch, including fixes to abilities and passives that weren’t working properly, and adjusting the responsiveness in high-intensity combat. We’ll continue to monitor the Nightblade after we push these fixes live.

    http://forums.elderscrollsonline.com/discussion/97595/in-progress-known-issues/p1

    Something is Broken.

    Hey. Whine and you shall receive. At the expense of everyone else who plays the game. Not a good business decision ESO.

    :)
  • methjester
    methjester
    ✭✭✭
    Therium104 wrote: »
    Therium104 wrote: »
    Fixing implies something is broken. Considering NB is fine how are surprised.


    Gameplay
    Nightblade – We have many fixes coming to the Nightblade in our next patch, including fixes to abilities and passives that weren’t working properly, and adjusting the responsiveness in high-intensity combat. We’ll continue to monitor the Nightblade after we push these fixes live.

    http://forums.elderscrollsonline.com/discussion/97595/in-progress-known-issues/p1

    Something is Broken.

    Hey. Whine and you shall receive. At the expense of everyone else who plays the game. Not a good business decision ESO.

    :)

    I think all they've done so far class wise is nerf vampires and for some reason werewolfs... and the vamp nerf wasn't much of a nerf.

    At this rate they'll have the class and weapon skills fixed by the start of 2015.

    But hey, Craglorn!!!
  • Evergreen
    Evergreen
    ✭✭✭
    methjester wrote: »

    It's not impossible, but they made it harder than it should be. They aren't fixing it anytime soon so the nightblades casually strolling through the game are going to be in for one heckuva shock when they hit the ultra fun VR levels.

    The VR5+ conent would be more manageable with Nightblades broken skills like Leeching Strikes being fixed. Strategies associated with Invisibility or the zero utility gimmick of stacking Reaper's Mark buff for a massive crit on one enemy in a short time frame does not work effectively in Vet Content's hardest fights (i.e. Storm Atronachs) which are required to advance quests.

    Nightblades urgently need their skills fixed and buffed as soon as possible just to continue questing past vet content fights like in Storm Calling. Nightblades are just vastly underpowered compared to other classes for vet content quests like that.
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    Therium104 wrote: »
    Therium104 wrote: »
    Fixing implies something is broken. Considering NB is fine how are surprised.


    Gameplay
    Nightblade – We have many fixes coming to the Nightblade in our next patch, including fixes to abilities and passives that weren’t working properly, and adjusting the responsiveness in high-intensity combat. We’ll continue to monitor the Nightblade after we push these fixes live.

    http://forums.elderscrollsonline.com/discussion/97595/in-progress-known-issues/p1

    Something is Broken.

    Hey. Whine and you shall receive. At the expense of everyone else who plays the game. Not a good business decision ESO.

    :)

    Isn't really an issue of whining.
    This is stuff like, "The skill description says it does X... It does not actually do X, so we're going to fix it."

    That's the sort of stuff we're talking about. Actual functionality issues that -should- be fixed. Not Zeni caving to pressure from players about having trouble with their builds.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
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