Gotta admit, I too got bored with my Nightblade and rerolled a Holy Warrior/Crusader type character.
Unfortunately in my experience the Templar class is gimped too so I rerolled Dragon Knight...
martymart76_ESO wrote: »Dear Zenimax:
... We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.
...
ConciseRex wrote: »Seen a post pretty similar to this and made my point there so just gonna paste my comment here too (I like NB discussions)
"To be fair even with the bugs, I can solo most VR World Bosses I have came across so far (I am VR2 and just started Eastmarch). Using Shadow Cloak(Morph does not matter) and Suprise attack with light attacks/Heavy attack knock down with Leeching Strikes returning huge amounts of magika allowing me to keep the Target stun Locked for long periods of time and if my Health/Stam/Magika gets too low I pop Invigorating Drain to return some Health and Stam and Seeing as i have Magika Regen softcapped its returns fairly quick during the 4 second stun. In PvP if you open with Teleport strike the instant 1.5s Stun and power boost to a follow up Suprise Attack and a few hits from Killers Blade and even tough enemys go down. DK with lots of health? Teleport Strike > Incapacitating Strike and you have 1.5s stun and 3s Knockdown. Like said before NB is poor at AOE and CC is tough but somehow I dont think they were ever meant for Mass AOE. If you are desperate Des Staff/Siphoning is pretty solid with the power drain morphed to heal. If I do dungeons now I let the Sorc do his AOE and I will single target DPS the healers then Archers that are outside the Sorc range, which tbh feels more like my class was made for"
EDIT
I am a dual dagger wielding, Medium Armour Assassin you said you wanted.
martymart76_ESO wrote: »Dear Zenimax:
... We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.
...
They did say pretty much that in the AMA actually.
I'm at work but I'll link it later.
martymart76_ESO wrote: »
This is all well and good, but we are talking about every single other class and spec for those classes being able to lay absolute waste to equal level groups of 5 and more enemies at once without batting an eye. Nightblades can't do that...unless you are a Bow/Kajhiit/Vampire/Heavy Armorhiggledyblahblahblippty blooblo FOTM.
ConciseRex wrote: »martymart76_ESO wrote: »
This is all well and good, but we are talking about every single other class and spec for those classes being able to lay absolute waste to equal level groups of 5 and more enemies at once without batting an eye. Nightblades can't do that...unless you are a Bow/Kajhiit/Vampire/Heavy Armorhiggledyblahblahblippty blooblo FOTM.
Yes but I really do not think the solution to this would be to allow the NB to do the same as then what would be the point in it being an MMO anymore if all classes can walk through massive mobs and survive. I think the other classes need to be more carefully balanced not nerfed. Thus requiring more team play for things like public dungeons and World Bosses.
martymart76_ESO wrote: »
Every other class in most of whatever spec they choose can walk into groups of mobs and survive, except Nightblade.......
ConciseRex wrote: »Seen a post pretty similar to this and made my point there so just gonna paste my comment here too (I like NB discussions)
"To be fair even with the bugs, I can solo most VR World Bosses I have came across so far (I am VR2 and just started Eastmarch). Using Shadow Cloak(Morph does not matter) and Suprise attack with light attacks/Heavy attack knock down with Leeching Strikes returning huge amounts of magika allowing me to keep the Target stun Locked for long periods of time and if my Health/Stam/Magika gets too low I pop Invigorating Drain to return some Health and Stam and Seeing as i have Magika Regen softcapped its returns fairly quick during the 4 second stun. In PvP if you open with Teleport strike the instant 1.5s Stun and power boost to a follow up Suprise Attack and a few hits from Killers Blade and even tough enemys go down. DK with lots of health? Teleport Strike > Incapacitating Strike and you have 1.5s stun and 3s Knockdown. Like said before NB is poor at AOE and CC is tough but somehow I dont think they were ever meant for Mass AOE. If you are desperate Des Staff/Siphoning is pretty solid with the power drain morphed to heal. If I do dungeons now I let the Sorc do his AOE and I will single target DPS the healers then Archers that are outside the Sorc range, which tbh feels more like my class was made for"
EDIT
I am a dual dagger wielding, Medium Armour Assassin you said you wanted.
IMO NB should be kings of stealth mobility. Just sayin that's how I see them.
FrauPerchta wrote: »I think my two NBs are OP.
martymart76_ESO wrote: »Dear Zenimax:
The Nightblade needs huge amounts of love.
Crouching stealth is too easily discovered by mobs. Buff it and make us move faster in stealth. Fix it.
Invisibility doesn't allow you to use your stealth power attack, since you aren't technically "Crouched." Fix it.
The dagger crit bonus from dual weild isn't showing on my character sheet. Fix it.
Our self heals are abysmal and heal for far less than the tooltip claims. Fix it.
Moonchilde wrote: »You are just suffering through a few of the Pain Levels. If you are a 50 Nightblade, you have nothing to complain about. Its not underpowered, it just doesn't sail through the game like its a joyride, as Templars do.
I think if anything needs to be done for class balance in this game, its that they all should be scaled back a little, especially Templars. Otherwise, there is zero incentive to team, because right now, you can solo everything in the game except dungeons with any class.
ConciseRex wrote: »martymart76_ESO wrote: »
Every other class in most of whatever spec they choose can walk into groups of mobs and survive, except Nightblade.......
Yes but I am saying is the other classes having the ability to do that with such ease is the problem not that it is difficult for the NB to do, being able to solo large mobs will always be possible because people are smart and can create fantastic builds that allow this. Making it more difficult for other classes to do this would be a better solution than essentially removing any team element from the game.
I just want to clarify: I did not leave the Nightblade class because it felt buggy, or difficult or any of these things, although I have had insane amounts of trouble killing certain mobs in certain places on that character than on my others...
No, it wasn't that it felt buggy or that it was too difficult. It is that the class basically feels like a one trick pony. It has very little variety or variation. There's like 3 builds...the dual wield assassin build I had going on....the ranged version of that and the "Bloodmage" that a few people have invented different variations of.
That's about it. healer, ranged DPS or melee DPS (basically the same just depends on how far from your enemies you are, really). It just feel limited in this respect.
Sure you could probably be a tank, or a ranged caster magicka based DPS or something...but do you ever hear about anyone talking about these? Not really...probably because they're subpar options and might as well be a Sorcerer or a Dragon Knight to do those things with a much easier time.
I just want to clarify: I did not leave the Nightblade class because it felt buggy, or difficult or any of these things, although I have had insane amounts of trouble killing certain mobs in certain places on that character than on my others...
No, it wasn't that it felt buggy or that it was too difficult. It is that the class basically feels like a one trick pony. It has very little variety or variation. There's like 3 builds...the dual wield assassin build I had going on....the ranged version of that and the "Bloodmage" that a few people have invented different variations of.
That's about it. healer, ranged DPS or melee DPS (basically the same just depends on how far from your enemies you are, really). It just feel limited in this respect.
Sure you could probably be a tank, or a ranged caster magicka based DPS or something...but do you ever hear about anyone talking about these? Not really...probably because they're subpar options and might as well be a Sorcerer or a Dragon Knight to do those things with a much easier time.
That is a lot more then in most / all other similar MMOs, in ESO you have MANY more spec options then other games. So I am not sure what you are not happy about when it comes to this point.
Something that needs fixing is the bugs, but that is clearly another issue.
PS! Do not fall in the trap where you think a NB should be able to pop out of stealth, kill more or less anyone and vanish again. That is not gonna happen, that is called broken game mechanics, and if it does, a nerf will follow shortly.