People rerolling and leaving game over Nightblade broken/underpowered

martymart76_ESO
martymart76_ESO
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Dear Zenimax:

The Nightblade needs huge amounts of love.

Not everyone wants to be a vampire bow kajhiit nightblade in heavy armor.

Some of us want the option NOT to be that. Some of us want to be dual dagger weilding medium armor assassin stealthy type players who hit really hard, really fast and escape to wash-rinse-repeat, and we want to do it in endgame without dying when there are more than 2 or 3 mobs in a trash pull.

I have two friends who are officially rerolling to other classes after reaching VR5 and VR6 on their nightblades (I am VR2 and I am starting to see their pain now). One is going Sorcerer like everyone else out there, and the other is going DK like the rest out there. And, of course, I bet they choose to be altmer female vampires. Groundbreaking *vomits from all the damn sparkle in this game..*

And...I have one friend who became so disillusioned over the class that he is quitting the game altogether. I have tried talking him out of it and to give it time.................and then I read the upcoming patch notes that doesn't do anything to fix either NIghtblade or Werewolf. Why? Why aren't you guys making these two weakest classes/skill lines a top priority? We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.

I don't want to reroll, I don't want to quit the game, I LOVE the game, but the class i was most looking forward to just...doesn't work like it should.

Crouching stealth is too easily discovered by mobs. Buff it and make us move faster in stealth. Fix it.

Invisibility doesn't allow you to use your stealth power attack, since you aren't technically "Crouched." Fix it.

The dagger crit bonus from dual weild isn't showing on my character sheet. Fix it.

Our self heals are abysmal and heal for far less than the tooltip claims. Fix it.

Fix it. Please, fix it. And tell us when and what you are doing to fix it, and please do it sooner than later....Please acknowledge!

Thanks..

A concerned assassin.

Edited by martymart76_ESO on May 6, 2014 5:28PM
  • Chiefwilliams
    Chiefwilliams
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    U have my support
  • Ravinsild
    Ravinsild
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    Gotta admit, I too got bored with my Nightblade and rerolled a Holy Warrior/Crusader type character.

    Unfortunately in my experience the Templar class is gimped too so I rerolled Dragon Knight...
  • martymart76_ESO
    martymart76_ESO
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    Ravinsild wrote: »
    Gotta admit, I too got bored with my Nightblade and rerolled a Holy Warrior/Crusader type character.

    Unfortunately in my experience the Templar class is gimped too so I rerolled Dragon Knight...

    See? This ^

    Nightblade was powerful in Beta. now? not so much. I'm really not sure why they nerfed sneak attack and the overall damage of the class like they did.
  • mblythe21b14_ESO
    I wanted to play a stealth class in this mmo just like I did in my past mmos. I really liked the idea of everyone being able to stealth bringing more diversity to the classes you would fight. The idea was great until you actually tried to play stealth class with this horrid stealth.

    The stealth itself, even in full leather and class bonuses, is terrible. Re-stealthing is even worse. Mage Light is everywhere making it even harder. Getting our best attack (surprise attack) off is very very hard and we normally have to resort to teleport strike.

    The class is not very forgiving and our "oh shoot" spell is a 3 second hide that has to be used more offensively than defensively. It's almost as good as being able to endlessly teleport across the map... almost.

    My NB is fun as an Archer, but thats not how I wanted to play so I rerolled. Perhaps if they fix a lot of the things I do not like right now, I will play him more. As it is he is VR3 and my DK is 42.
  • Canh
    Canh
    I completly Agree with the OP, they have to do something with the NB bugs, reading the next Patchnotes and only seeing Minor NB bug fixes is extremly Dissapointing.

    I dont even call for buffs but for friggin fixes. Having to relog everytime to get my Passive working again is extremly Frustrating.
  • kirnmalidus
    kirnmalidus
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    Agree with this post. I'm scraping by in VR as a Nightblade, but it is ridiculous that I have to look up skills in the forums to see if they work before investing skill points. This is stuff that shouldn't have made it out of beta, and now that it did fixing it should be a top priority.
    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • Ravinsild
    Ravinsild
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    I just want to clarify: I did not leave the Nightblade class because it felt buggy, or difficult or any of these things, although I have had insane amounts of trouble killing certain mobs in certain places on that character than on my others...

    No, it wasn't that it felt buggy or that it was too difficult. It is that the class basically feels like a one trick pony. It has very little variety or variation. There's like 3 builds...the dual wield assassin build I had going on....the ranged version of that and the "Bloodmage" that a few people have invented different variations of.

    That's about it. healer, ranged DPS or melee DPS (basically the same just depends on how far from your enemies you are, really). It just feel limited in this respect.

    Sure you could probably be a tank, or a ranged caster magicka based DPS or something...but do you ever hear about anyone talking about these? Not really...probably because they're subpar options and might as well be a Sorcerer or a Dragon Knight to do those things with a much easier time.
  • FrauPerchta
    FrauPerchta
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    I think my two NBs are OP.
  • Tyr
    Tyr
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    Dear Zenimax:

    ... We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.
    ...

    They did say pretty much that in the AMA actually.

    I'm at work but I'll link it later.
  • ConciseRex
    ConciseRex
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    Seen a post pretty similar to this and made my point there so just gonna paste my comment here too (I like NB discussions :) )

    "To be fair even with the bugs, I can solo most VR World Bosses I have came across so far (I am VR2 and just started Eastmarch). Using Shadow Cloak(Morph does not matter) and Suprise attack with light attacks/Heavy attack knock down with Leeching Strikes returning huge amounts of magika allowing me to keep the Target stun Locked for long periods of time and if my Health/Stam/Magika gets too low I pop Invigorating Drain to return some Health and Stam and Seeing as i have Magika Regen softcapped its returns fairly quick during the 4 second stun. In PvP if you open with Teleport strike the instant 1.5s Stun and power boost to a follow up Suprise Attack and a few hits from Killers Blade and even tough enemys go down. DK with lots of health? Teleport Strike > Incapacitating Strike and you have 1.5s stun and 3s Knockdown. Like said before NB is poor at AOE and CC is tough but somehow I dont think they were ever meant for Mass AOE. If you are desperate Des Staff/Siphoning is pretty solid with the power drain morphed to heal. If I do dungeons now I let the Sorc do his AOE and I will single target DPS the healers then Archers that are outside the Sorc range, which tbh feels more like my class was made for"

    EDIT
    I am a dual dagger wielding, Medium Armour Assassin you said you wanted.
    Edited by ConciseRex on May 6, 2014 8:02PM
  • Drachenfier
    Drachenfier
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    My NB is heavy armor, sword and shield, reliant on twisting path and veil of blades to lay waste to everything, really enjoyable, however...

    lack of burst healing of any kind sucks...leech damage reduction is way too much for what you get back, and strife healing is just too low. Also, the aoe is lacking because 9 times out of 10, mobs just step out of your path and then you're left with zero aoe damage and a huge ass recast cost. Not only do NB abilities need to be fixed, but the costs need to be lowered as well.
  • martymart76_ESO
    martymart76_ESO
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    ConciseRex wrote: »
    Seen a post pretty similar to this and made my point there so just gonna paste my comment here too (I like NB discussions :) )

    "To be fair even with the bugs, I can solo most VR World Bosses I have came across so far (I am VR2 and just started Eastmarch). Using Shadow Cloak(Morph does not matter) and Suprise attack with light attacks/Heavy attack knock down with Leeching Strikes returning huge amounts of magika allowing me to keep the Target stun Locked for long periods of time and if my Health/Stam/Magika gets too low I pop Invigorating Drain to return some Health and Stam and Seeing as i have Magika Regen softcapped its returns fairly quick during the 4 second stun. In PvP if you open with Teleport strike the instant 1.5s Stun and power boost to a follow up Suprise Attack and a few hits from Killers Blade and even tough enemys go down. DK with lots of health? Teleport Strike > Incapacitating Strike and you have 1.5s stun and 3s Knockdown. Like said before NB is poor at AOE and CC is tough but somehow I dont think they were ever meant for Mass AOE. If you are desperate Des Staff/Siphoning is pretty solid with the power drain morphed to heal. If I do dungeons now I let the Sorc do his AOE and I will single target DPS the healers then Archers that are outside the Sorc range, which tbh feels more like my class was made for"

    EDIT
    I am a dual dagger wielding, Medium Armour Assassin you said you wanted.

    This is all well and good, but we are talking about every single other class and spec for those classes being able to lay absolute waste to equal level groups of 5 and more enemies at once without batting an eye. Nightblades can't do that...unless you are a Bow/Kajhiit/Vampire/Heavy Armorhiggledyblahblahblippty blooblo FOTM.

  • martymart76_ESO
    martymart76_ESO
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    Tyr wrote: »
    Dear Zenimax:

    ... We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.
    ...

    They did say pretty much that in the AMA actually.

    I'm at work but I'll link it later.

    DID THEY?! *beams*

    I must see this!
  • ConciseRex
    ConciseRex
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    This is all well and good, but we are talking about every single other class and spec for those classes being able to lay absolute waste to equal level groups of 5 and more enemies at once without batting an eye. Nightblades can't do that...unless you are a Bow/Kajhiit/Vampire/Heavy Armorhiggledyblahblahblippty blooblo FOTM.

    Yes but I really do not think the solution to this would be to allow the NB to do the same as then what would be the point in it being an MMO anymore if all classes can walk through massive mobs and survive. I think the other classes need to be more carefully balanced not nerfed. Thus requiring more team play for things like public dungeons and World Bosses.
  • martymart76_ESO
    martymart76_ESO
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    ConciseRex wrote: »

    This is all well and good, but we are talking about every single other class and spec for those classes being able to lay absolute waste to equal level groups of 5 and more enemies at once without batting an eye. Nightblades can't do that...unless you are a Bow/Kajhiit/Vampire/Heavy Armorhiggledyblahblahblippty blooblo FOTM.

    Yes but I really do not think the solution to this would be to allow the NB to do the same as then what would be the point in it being an MMO anymore if all classes can walk through massive mobs and survive. I think the other classes need to be more carefully balanced not nerfed. Thus requiring more team play for things like public dungeons and World Bosses.

    Every other class in most of whatever spec they choose can walk into groups of mobs and survive, except Nightblade.......
  • ConciseRex
    ConciseRex
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    Every other class in most of whatever spec they choose can walk into groups of mobs and survive, except Nightblade.......

    Yes but I am saying is the other classes having the ability to do that with such ease is the problem not that it is difficult for the NB to do, being able to solo large mobs will always be possible because people are smart and can create fantastic builds that allow this. Making it more difficult for other classes to do this would be a better solution than essentially removing any team element from the game.
  • Togashi
    Togashi
    Soul Shriven
    ConciseRex wrote: »
    Seen a post pretty similar to this and made my point there so just gonna paste my comment here too (I like NB discussions :) )

    "To be fair even with the bugs, I can solo most VR World Bosses I have came across so far (I am VR2 and just started Eastmarch). Using Shadow Cloak(Morph does not matter) and Suprise attack with light attacks/Heavy attack knock down with Leeching Strikes returning huge amounts of magika allowing me to keep the Target stun Locked for long periods of time and if my Health/Stam/Magika gets too low I pop Invigorating Drain to return some Health and Stam and Seeing as i have Magika Regen softcapped its returns fairly quick during the 4 second stun. In PvP if you open with Teleport strike the instant 1.5s Stun and power boost to a follow up Suprise Attack and a few hits from Killers Blade and even tough enemys go down. DK with lots of health? Teleport Strike > Incapacitating Strike and you have 1.5s stun and 3s Knockdown. Like said before NB is poor at AOE and CC is tough but somehow I dont think they were ever meant for Mass AOE. If you are desperate Des Staff/Siphoning is pretty solid with the power drain morphed to heal. If I do dungeons now I let the Sorc do his AOE and I will single target DPS the healers then Archers that are outside the Sorc range, which tbh feels more like my class was made for"

    EDIT
    I am a dual dagger wielding, Medium Armour Assassin you said you wanted.


    You do know that Teleport Strike does not stun in PvP right?
  • Moonchilde
    Moonchilde
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    You are just suffering through a few of the Pain Levels. If you are a 50 Nightblade, you have nothing to complain about. Its not underpowered, it just doesn't sail through the game like its a joyride, as Templars do.

    I think if anything needs to be done for class balance in this game, its that they all should be scaled back a little, especially Templars. Otherwise, there is zero incentive to team, because right now, you can solo everything in the game except dungeons with any class.
  • R0M2K
    R0M2K
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    VR 3 is when ir starts to be a pain
  • LadyChaos
    LadyChaos
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    IMO NB should be kings of stealth mobility. Just sayin that's how I see them.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • MasterLanz
    MasterLanz
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    The bugs don't seem that bad to me, but damn if the class isn't getting really boring really fast, and it's too expensive to just respec every time I want a change of pace.
    LadyChaos wrote: »
    IMO NB should be kings of stealth mobility. Just sayin that's how I see them.

    Or at least be more inclined towards it. I was saying that Shadow Cloak should mechanically be a 'dodge' that costs magicka instead of stamina so that nightblades can use the two together to be ultra-evasive. The morph is close due to CC-breaking, but it doesn't actually protect you from any damage which, after lag and AoE is factored, is next to useless in PVP except running away.

  • Artis
    Artis
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    Yes, NB indeed feels weaker than others.
  • ArRashid
    ArRashid
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    NB not only FEELS weaker. The absolutely only thing you can do is ambush afk solo players in Cyrondil. Everything else kills you instead.

    - no reliable CC. We have Volcanic Rune from mages guild, but that thing is so *** it hurts - makes you practically unable to hit enemies for the same amount of time as they can't hit you, and you even scatter them in all directions..

    - no high damage skills. Seriously. NBs are (or should be) weapon based, hell, even most damage skills are melee and use melee crit... BUT THEY SCALE WITH MAGICKA AND SPELL DAMAGE. Making them really, stupidly weak. I saw a guy in a video (from beta no doubt) 1hiting VR4 mages (over 1100 hp) with Concealed Weapon from stealth. Do that now and it deals HALF the damage. It's guaranteed crit thanks to Shadowy Disguise, yet it still does just half the damage it used to (and the guy wasn't even critting, he was using the other stealth morph for DoT removal)

    - no utility - seriously, all we can do for our group is use Health Funnel to help out the healer..

    - no class AoE (except soul shred ulti that honestly doesn't deal almost any damage)

    - 90% spells and passives in Assassination and about 30% of Shadow spells are bugged, partially bugged, bugging out or just completely useless.


    So yes, after wasting more than 40k gold on respecs on VR levels, I gave up on my weakling NB and started leveling a pyromancer. He may not be too great for soloing high HP high damage (in other words, VR) mobs, but at least he's got some style..
  • Westcoast14_ESO
    Westcoast14_ESO
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    It's a more complicated situation than NB being weak. It's an unfinished class where the gameplay doesn't really come together for the most part. In some focused areas its brokenly potent, and in a quite a few, its just plain broken.

    I haven't tried Templar yet, but Sorcerer and Dragon Knight game play just feels a lot more refined, especially Sorcerer (although I currently give the nod to DK for overall potency which is another issue). I do agree that right now it feel like if I were to play NB seriously in PvP, I'd have to take Vampire.

    So, I just hit VR3 and I've tried quite a few variants NB, but none of them were highly satisfying. So ... yeah, I rolled a Sorcerer and the game play is just a lot better. There are definitely some things a NB can do better, but Sorcerer right now is just a lot more fun to play (even in the situations NB is stronger).
  • Chirru
    Chirru
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    I think my two NBs are OP.

    night blades and overpowered? You are a Troll and most likely have never played a NB past level 6
  • Yasha
    Yasha
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    Dear Zenimax:

    The Nightblade needs huge amounts of love.

    Crouching stealth is too easily discovered by mobs. Buff it and make us move faster in stealth. Fix it.

    Invisibility doesn't allow you to use your stealth power attack, since you aren't technically "Crouched." Fix it.

    The dagger crit bonus from dual weild isn't showing on my character sheet. Fix it.

    Our self heals are abysmal and heal for far less than the tooltip claims. Fix it.


    I agree the above changes would be good for NB- making the class naturally better at crouch-stealthing through extra speed and lower detectability would be great.
  • martymart76_ESO
    martymart76_ESO
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    Moonchilde wrote: »
    You are just suffering through a few of the Pain Levels. If you are a 50 Nightblade, you have nothing to complain about. Its not underpowered, it just doesn't sail through the game like its a joyride, as Templars do.

    I think if anything needs to be done for class balance in this game, its that they all should be scaled back a little, especially Templars. Otherwise, there is zero incentive to team, because right now, you can solo everything in the game except dungeons with any class.


    Wait, so "pain levels" are VR2+ then? That's not "Pain levels" that's end-game fella.....that's end-all-be-all....That's the goal...
  • martymart76_ESO
    martymart76_ESO
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    ConciseRex wrote: »

    Every other class in most of whatever spec they choose can walk into groups of mobs and survive, except Nightblade.......

    Yes but I am saying is the other classes having the ability to do that with such ease is the problem not that it is difficult for the NB to do, being able to solo large mobs will always be possible because people are smart and can create fantastic builds that allow this. Making it more difficult for other classes to do this would be a better solution than essentially removing any team element from the game.

    Or buff Nightblade damage, AE and survivability as is the purpose of this entire thread. I am not here to whine about other classes being OP, because they are balanced as far as I am concerned. i refuse to be part of the mentality that weakening the strong somehow strengthens the weak.
  • Jarnhand
    Jarnhand
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    Ravinsild wrote: »
    I just want to clarify: I did not leave the Nightblade class because it felt buggy, or difficult or any of these things, although I have had insane amounts of trouble killing certain mobs in certain places on that character than on my others...

    No, it wasn't that it felt buggy or that it was too difficult. It is that the class basically feels like a one trick pony. It has very little variety or variation. There's like 3 builds...the dual wield assassin build I had going on....the ranged version of that and the "Bloodmage" that a few people have invented different variations of.

    That's about it. healer, ranged DPS or melee DPS (basically the same just depends on how far from your enemies you are, really). It just feel limited in this respect.

    Sure you could probably be a tank, or a ranged caster magicka based DPS or something...but do you ever hear about anyone talking about these? Not really...probably because they're subpar options and might as well be a Sorcerer or a Dragon Knight to do those things with a much easier time.

    That is a lot more then in most / all other similar MMOs, in ESO you have MANY more spec options then other games. So I am not sure what you are not happy about when it comes to this point.

    Something that needs fixing is the bugs, but that is clearly another issue.

    PS! Do not fall in the trap where you think a NB should be able to pop out of stealth, kill more or less anyone and vanish again. That is not gonna happen, that is called broken game mechanics, and if it does, a nerf will follow shortly.
  • martymart76_ESO
    martymart76_ESO
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    Jarnhand wrote: »
    Ravinsild wrote: »
    I just want to clarify: I did not leave the Nightblade class because it felt buggy, or difficult or any of these things, although I have had insane amounts of trouble killing certain mobs in certain places on that character than on my others...

    No, it wasn't that it felt buggy or that it was too difficult. It is that the class basically feels like a one trick pony. It has very little variety or variation. There's like 3 builds...the dual wield assassin build I had going on....the ranged version of that and the "Bloodmage" that a few people have invented different variations of.

    That's about it. healer, ranged DPS or melee DPS (basically the same just depends on how far from your enemies you are, really). It just feel limited in this respect.

    Sure you could probably be a tank, or a ranged caster magicka based DPS or something...but do you ever hear about anyone talking about these? Not really...probably because they're subpar options and might as well be a Sorcerer or a Dragon Knight to do those things with a much easier time.

    That is a lot more then in most / all other similar MMOs, in ESO you have MANY more spec options then other games. So I am not sure what you are not happy about when it comes to this point.

    Something that needs fixing is the bugs, but that is clearly another issue.

    PS! Do not fall in the trap where you think a NB should be able to pop out of stealth, kill more or less anyone and vanish again. That is not gonna happen, that is called broken game mechanics, and if it does, a nerf will follow shortly.

    As opposed to a Sorcerer who can just waltz into a group of 6 enemies and lay down AE's and destroy them all in less than 4 seconds and not have to vanish and takes no damage, and if they do they blink away and can heal it anyway.

    Yeah....how dare NB's want that kind of power every other class has.

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