Personofsecrets wrote: »Or anything. Clown modes should be a meme instead of the most powerful things in the game.
Personofsecrets wrote: »Or anything. Clown modes should be a meme instead of the most powerful things in the game.
dark_hunterxmg wrote: »Why do you think the meta players are all on Dragon Knights and Sorcerers?
Yes, this should have never made it live to begin with
Anyone against this, please explain to me this.
If sorc WW is busted OP
Templar WW is balanced because not a single templar class mastery work with WW
How do you balance WW then?
Nerf sorc masteries, which in turn will nerf sorc, the class these masteries was intended for to begin with?
Unless WW gets their own class masteries , WW is unbalancable as long as they can use class masteries.
Class masteries was ment to balance each individual class up against subclassing
While WW, one "class" can use all class masteries.
Again, how this made it live is just absurd, when they CLEARLY have to fix it at one point.
dark_hunterxmg wrote: »Why do you think the meta players are all on Dragon Knights and Sorcerers?
Because the class masteries of sorc / kit of DK is just as OP as WW, except it's more than 3 buttons gameplay. You can just face tank anything on WW due to a single sorc class mastery. You have infinite sustain so pressure is whatever. You have almost 0 mistake potential since you have so few buttons you can't do stuff wrong. You have crazy pressure - some WW cmx logs reach close to 10k DPS in duels. The only way you can die is through burst, and that burst needs to eat through 55k HP which is insane.
To give an example of how absurd this current spec is: If I pop corrosive vs a WW, they can literally hold down block and just spam burst heals for the whole corrosive duration without any issues to sustain whatsoever. At most I can use hopium and pray that the stars align on my 20-30-40th ult drop and everything crits. Otherwise it's a stalemate.
Yes, this should have never made it live to begin with
Anyone against this, please explain to me this.
If sorc WW is busted OP
Templar WW is balanced because not a single templar class mastery work with WW
How do you balance WW then?
Nerf sorc masteries, which in turn will nerf sorc, the class these masteries was intended for to begin with?
Unless WW gets their own class masteries , WW is unbalancable as long as they can use class masteries.
Class masteries was ment to balance each individual class up against subclassing
While WW, one "class" can use all class masteries.
Again, how this made it live is just absurd, when they CLEARLY have to fix it at one point.
dark_hunterxmg wrote: »dark_hunterxmg wrote: »Why do you think the meta players are all on Dragon Knights and Sorcerers?
Because the class masteries of sorc / kit of DK is just as OP as WW, except it's more than 3 buttons gameplay. You can just face tank anything on WW due to a single sorc class mastery. You have infinite sustain so pressure is whatever. You have almost 0 mistake potential since you have so few buttons you can't do stuff wrong. You have crazy pressure - some WW cmx logs reach close to 10k DPS in duels. The only way you can die is through burst, and that burst needs to eat through 55k HP which is insane.
To give an example of how absurd this current spec is: If I pop corrosive vs a WW, they can literally hold down block and just spam burst heals for the whole corrosive duration without any issues to sustain whatsoever. At most I can use hopium and pray that the stars align on my 20-30-40th ult drop and everything crits. Otherwise it's a stalemate.
Nobody is doing 10k dps against a good player with a decent build. Whatever cmx you saw is old news and does not apply anymore. I can cherry pick cmx data and 1vX clips against unprepared players too.
dark_hunterxmg wrote: »dark_hunterxmg wrote: »Why do you think the meta players are all on Dragon Knights and Sorcerers?
Because the class masteries of sorc / kit of DK is just as OP as WW, except it's more than 3 buttons gameplay. You can just face tank anything on WW due to a single sorc class mastery. You have infinite sustain so pressure is whatever. You have almost 0 mistake potential since you have so few buttons you can't do stuff wrong. You have crazy pressure - some WW cmx logs reach close to 10k DPS in duels. The only way you can die is through burst, and that burst needs to eat through 55k HP which is insane.
To give an example of how absurd this current spec is: If I pop corrosive vs a WW, they can literally hold down block and just spam burst heals for the whole corrosive duration without any issues to sustain whatsoever. At most I can use hopium and pray that the stars align on my 20-30-40th ult drop and everything crits. Otherwise it's a stalemate.
Nobody is doing 10k dps against a good player with a decent build. Whatever cmx you saw is old news and does not apply anymore. I can cherry pick cmx data and 1vX clips against unprepared players too. It doesn't mean werewolf is OP.
DK has the burst to kill a werewolf. A werewolf has no burst whatsoever. It's all pressure and good players can heal/shield out of it.
Personofsecrets wrote: »Or anything. Clown modes should be a meme instead of the most powerful things in the game.
dark_hunterxmg wrote: »dark_hunterxmg wrote: »Why do you think the meta players are all on Dragon Knights and Sorcerers?
Because the class masteries of sorc / kit of DK is just as OP as WW, except it's more than 3 buttons gameplay. You can just face tank anything on WW due to a single sorc class mastery. You have infinite sustain so pressure is whatever. You have almost 0 mistake potential since you have so few buttons you can't do stuff wrong. You have crazy pressure - some WW cmx logs reach close to 10k DPS in duels. The only way you can die is through burst, and that burst needs to eat through 55k HP which is insane.
To give an example of how absurd this current spec is: If I pop corrosive vs a WW, they can literally hold down block and just spam burst heals for the whole corrosive duration without any issues to sustain whatsoever. At most I can use hopium and pray that the stars align on my 20-30-40th ult drop and everything crits. Otherwise it's a stalemate.
Nobody is doing 10k dps against a good player with a decent build. Whatever cmx you saw is old news and does not apply anymore. I can cherry pick cmx data and 1vX clips against unprepared players too.
12k whips disagree
Major_Mangle wrote: »dark_hunterxmg wrote: »dark_hunterxmg wrote: »Why do you think the meta players are all on Dragon Knights and Sorcerers?
Because the class masteries of sorc / kit of DK is just as OP as WW, except it's more than 3 buttons gameplay. You can just face tank anything on WW due to a single sorc class mastery. You have infinite sustain so pressure is whatever. You have almost 0 mistake potential since you have so few buttons you can't do stuff wrong. You have crazy pressure - some WW cmx logs reach close to 10k DPS in duels. The only way you can die is through burst, and that burst needs to eat through 55k HP which is insane.
To give an example of how absurd this current spec is: If I pop corrosive vs a WW, they can literally hold down block and just spam burst heals for the whole corrosive duration without any issues to sustain whatsoever. At most I can use hopium and pray that the stars align on my 20-30-40th ult drop and everything crits. Otherwise it's a stalemate.
Nobody is doing 10k dps against a good player with a decent build. Whatever cmx you saw is old news and does not apply anymore. I can cherry pick cmx data and 1vX clips against unprepared players too. It doesn't mean werewolf is OP.
DK has the burst to kill a werewolf. A werewolf has no burst whatsoever. It's all pressure and good players can heal/shield out of it.
Werewolf has enough "pressure" for it to be considered burst to be honest. At some point it´s no longer "pressure" when the damage puts you into full lifesupport mode every GCD. While 10k dps is rarer post-signet nerf it´s still not unusual vs properly geared players (unless they´re running Maras which is the only real viable counterplay). Trying to undersell WW because DK is strong is just some insane faulty logic to be honest....
Personofsecrets wrote: »Or anything. Clown modes should be a meme instead of the most powerful things in the game.
Werewolf isn't a 'clown build', it was always meant to be a legit form of play. Have you considered the fact that the rework was meant to bring it OUT of meme status?
AetherialXL wrote: »sweats are just mad that they have to work for their kills now against average players, calling for nerfs even though the game is gonna be shutdown in a month for all we know.
dark_hunterxmg wrote: »Werewolf is already meme status again. 7k weapon damage and 26k pen on a Werewolf doesn't do damage to decently tanky players. You'd think that kind of stat sheet would work, but no. We'll just have to go back to being tanks only again, or super squishy mid damage.