Necrotech_Master wrote: »i think the biggest issue with the tome tasks for me is that once you max out the tome, there is literally no point in doing them as most of the pts will just be lost to the ether or converted into a rather useless currency like gold
the endeavors were nice because you could be constantly trickling them in to use when you see something thats to your liking and they would always be useful
i certainly wouldnt mind if we had tasks to do that could earn basically ANYTHING useful other than tome pts, or in addition to tome pts, because tome pts by themselves for the tasks are just awful, and provides less incentive to do them at all if you max out the tome, or get all the stuff you wanted from the tome early on (not to mention if your only doing the free track, your guaranteed to be over pts by a lot because you earn far more pts than there is stuff to buy)
Necrotech_Master wrote: »i think the biggest issue with the tome tasks for me is that once you max out the tome, there is literally no point in doing them as most of the pts will just be lost to the ether or converted into a rather useless currency like gold
the endeavors were nice because you could be constantly trickling them in to use when you see something thats to your liking and they would always be useful
i certainly wouldnt mind if we had tasks to do that could earn basically ANYTHING useful other than tome pts, or in addition to tome pts, because tome pts by themselves for the tasks are just awful, and provides less incentive to do them at all if you max out the tome, or get all the stuff you wanted from the tome early on (not to mention if your only doing the free track, your guaranteed to be over pts by a lot because you earn far more pts than there is stuff to buy)
I think this is a really good point. I will say that I am so VERY far from finishing the tome because of the fact that I used to do bite sized dailies or they happened naturally for me, but now, due to my limited play schedule, most days I don't earn anything for Tome Points besides the daily login reward. I used to get a lot more rewards when the dailies had things I could do without having to go out of my way, like refine materials. I guess another option there would be for the dailies to reward both a few points and a little currency so it could serve as a bridge of something to do for those who finish before it turns over. I definitely didn't think of that.
Totally totally agree on the constantly trickling in and the "always be useful" sentiments.
Three options for 'yes' but only one for 'no'. As the only 'no' option doesn't reflect my feelings about imposed daily tasks, I won't vote, but I can say that I much prefer ESO without daily login rewards and endeavors. I never "actively disliked" them, but their removal represents for me a huge relief. Every time I log in now, it feels much better that my list of chores is considerably shorter, and it is up to me to decide how I'm going to spend my time. Also, it is easier to take a few days' break whenever I feel like I could use one.
Three options for 'yes' but only one for 'no'. As the only 'no' option doesn't reflect my feelings about imposed daily tasks, I won't vote, but I can say that I much prefer ESO without daily login rewards and endeavors. I never "actively disliked" them, but their removal represents for me a huge relief. Every time I log in now, it feels much better that my list of chores is considerably shorter, and it is up to me to decide how I'm going to spend my time. Also, it is easier to take a few days' break whenever I feel like I could use one.
I am sorry (truly, no sarcasm here) as I always put in a strong effort to create non-biased polls. The reason for multiple yeses are because there are different implementation choice preferences; there's only one way to not do it which is no, so that is why there is only one choice!
My logic also was this: if ZOS considers adding a largely self-contained feature, there are only two main reasons to be opposed.
- The first reason is that the player feels it's a massive waste of development resources and really believe they should not consider it because the game needs other things. I felt that adding dailies would be a minimal amount of dev resources, so I didn't include that as an option. It could just be another tab on the tome.
- The second reason is that the existence of the feature cannot be ignored by the player, because they are too much of a completionist, such that its existence bothers them, even if it is completely optional with no special rewards. To me, that means actively dislike but maybe I could have used better wording.
Since you feel relieved that they are gone, there had to be at least a small part of you that DISliked them, if you aren't ambivalent and you didn't enjoy them, so that choice was intended to cover your sentiment.
I am not judging; I'm genuinely just curious if, now that the weeklies easily provide enough Tome Points to complete the Tomes by themselves if one enjoys the weeklies, if the completionists would be less bothered if dailies came back as an additional option for those of us that play differently, or if it would STILL feel like something they HAD to do. Because theoretically, at this point, if there were dailies, you could do the weeklies and I could do the dailies and we could both be content. Not doing the dailies would be the same as skipping a weekly or seasonal challenge. Just another choice as to how you collect your points.
I do understand the other perspective though. There's a feature that bugs me a lot that I can't just "ignore it" because it gives me the ick, and that's romance options with NPCs and companions. I dislike it enough, AND am enough of a completionist that it both weirds me out and makes me feel like I'm missing out on a dialog and story if I just never choose those choices to see what the responses are. I had that problem in SWTOR; I wanted to see what would happen but also found it irritating and tiresome and no fun to be actively romancing all of my companions.So I would rather it not be in the game; I can't just ignore it while simultaneously disliking it.
Anyway, I am not here to change anyone's mind; I was just genuinely curious. For me personally, there is a huge difference in experience as to how the weekly challenges feel both in overhead (hanging over my head) and satisfaction vs. the dailies. If I can log in for 15 minutes and eat two foods and complete something, it just feels way more fun than if I only have 15 minutes and whatever I do goes towards a challenge but doesn't finish it. Many of them, like the gathering ones, feel like a big slog to me and I preferred the daily scoping and format for them. You know those days where you log in to grab your hireling mails, do writs, and have maybe 3 extra minutes and that's it? Many of my days are those days, so I truly do miss the dailies... but we all different.