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The maintenance is complete, and the PTS is now back online and patch 12.0.4 is available.

U50 Bug Reports for Combat Refresh: Werewolf

  • Erickson9610
    Erickson9610
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    I missed this texture seam on the lower lip. It only appears on the Ashen fur texture.

    ohl7lkao8v45.png
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Erickson9610
    Erickson9610
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    Werewolf Form, Hircine's Hunter claims that I do not have the skill for this skill style, despite clearly being in Werewolf form. This is also the only one of these five "Not Collected" styles to be listed as "acquired through purchase, promotion, or event", as the other four are listed as sourced from the Season One Tamriel Tome. Right clicking this Skill Style brings up a UI error.
    cjkxyipmn4kf.png
    Edited by Erickson9610 on May 4, 2026 10:27PM
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • dark_hunterxmg
    dark_hunterxmg
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    Pounce is still casting within melee range.
  • Malacine_Wolfsblood
    I'm noticing a texture bug around the hip region, it's been noticeable for several weeks now. I have even mentioned this with in-game feedback. It also affects the Ashen fur color.

    v2mtg5bsgswo.png
  • coop500
    coop500
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    I'm noticing a texture bug around the hip region, it's been noticeable for several weeks now. I have even mentioned this with in-game feedback. It also affects the Ashen fur color.

    v2mtg5bsgswo.png

    Yeah I reported this as well, you can see my screenshots above. Devs have been kinda just ignoring it
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • ZOS_Erin
    ZOS_Erin
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    Thank you all for the continued bug reports for the Werewolf! The team is still actively keeping an eye on this and other threads and we have been investigating the issues that are being called out. While all the issues may not be resolved within the PTS cycle, we are looking into solutions and will provide updates when we can.
    Staff Post
  • Olanero
    Olanero
    Taking the Synergy from a Werewolf grants me (non-werewolf) the buff "Feeding Frenzy" with a tooltip something like "Increase your Light Attack Damage by 150%".
    This is not working - or it's a tooltip error and it was never intended to increase my Light Attack Damage in the first place- maybe a left-over from old Empower?
  • IncultaWolf
    IncultaWolf
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    ZOS_Erin wrote: »
    Thank you all for the continued bug reports for the Werewolf! The team is still actively keeping an eye on this and other threads and we have been investigating the issues that are being called out. While all the issues may not be resolved within the PTS cycle, we are looking into solutions and will provide updates when we can.

    The impact sound effect from hitting an enemy with claw fury is missing. It was functional during the first week or two of pts.
  • dark_hunterxmg
    dark_hunterxmg
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    V12.0.4 Pounce is still casting within melee range. Please just combine Pounce and Carnage into a single cast with Carnage applying on contact.
  • dark_hunterxmg
    dark_hunterxmg
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    V12.0.4 Blood Claws are not reliably connecting to moving targets.
  • dark_hunterxmg
    dark_hunterxmg
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    Roar is a risky skill to use. The cast time makes it far to easy to override with other actions. Having to stop doing everything else to cast it means we have to stand there and take extra damage when we really need that cc to cast on time(right now). Remove the cast time so we can use this skill effectively.
  • Erickson9610
    Erickson9610
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    777vmeydk6o9.png

    The Hildegard Houseguest still has broken werewolf transformation animations as of Update 50. She gets stuck in this pose when reverting form.

    It might be worth making her use the new model and animations here if the old werewolf revert animation was removed from the game's files.
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Erickson9610
    Erickson9610
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    This was just brought to my attention, as apparently Songamdir in the Hircine's Gift quest does not use the new model when you return to talk to him. Hircine's Gift was updated to use the new models, but apparently this part was overlooked.
    Maxxermax wrote: »
    We do see NPCs using the new model in the Hircine's Gift quest, though!

    Yes, but it seems that here, too, this is only the case during the first half of the quest. After hunting a beast, feeding with the pack, and returning to Hircine's shrine, Songamdir reverts to the old werewolf model. That looks strange, because he is so small then.

    k846uj8hmq48.png

    There is no bug report thread for quests, so this is the most fitting category for it.
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
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