This is something folks like @ZOS_Kevin or @ZOS_JessicaFolsom should be doing IMO. I've suggested a few times that we get some kind of community management digest, and maybe that suggestion's been lost in the fray. But yeah, with changes like these, it's better to over communicate than under communicate. And really, the best place for communication is in-game. That's where it gets frustrating seeing that Crown Store pop-up get refreshed so quickly and wonderfully but things like this get a less detailed treatment.
We did a digest about 2 or 3 years ago and found that folks were not reading them. The theory is it was viewed as a rehash of information we had already put out, so folks were not interested in reading it. And if folks were already not reading our social/ forums/ or articles, then they also were not reading the Digest. We can look into trying this again, but just wanted to note that. We did it for about six months.
I think the big confusion point here is, folks so use Endeavors and Seals of Endeavors interchangeably. Which we understand. We have communicated these changes in several different ways to make sure we are covering as much of the community as we could. We are also clearing things up where we can.
We have noted the confusion with the team and asked for a better way to communicate these changes in-game, as we currently do not have a good spot to do longer form messaging. Which would have at least helped in making sure anyone logging in would see the update. All that to say, we recognize that despite our efforts to communicate these changes in articles, livestreams, forum posts, social platforms and patch notes, the change has left folks who are not keeping tabs on those confused and we need a better way to address them.
This is an excellent repost of their marketing, but proves exactly what I said.Eternity_Was wrote: »SummersetCitizen wrote: »How I see it: They are changing the Daily/Weekly Endeavor system to funnel people into essentially a double subscription model.
They want you to both buy the premium tome and be an ESO+ member. This new system is a perpetual reminder of what you are missing when you are not paying extra. Each activity you complete you will be seeing the extra currency and items you are missing out on.
Compared to the simple and generous system we have now this is not a good change. It feels manipulative to me.
This is a huge disservice to the community and anyone you are friends with that you push this information on. They LITERALLY said the whole point of the tome system was to 1) reduce the amount of tasks that someone has to complete from various to-do lists each day.. thereby making the game feel less like a chore or a job. 2) by spreading all of your tome tasks across three months.. you can essentially miss two months of game time and still get all the seals.. you would in no way be able to do that with the old system. Complaining about a positive quality of life change and spreading discontent is why the community is broken.. not ZoS.
To address your complaints about a double subscription… the VAST majority of players will not need to buy the premium pass. The $15 premium pass only awards more cosmetics/trinkets (potions/scrolls/etc.. mind you.. most people complain about as junk) AND no expiration date. How quickly do people complete the golden pursuits that last 30 days?? Yup.. two hours. How quickly do you think people are going to complete the tomes that last 90 days? Likely six hours.. (probably an under exaggeration but it gets the point across that you DONT NEED unlimited time). I do however believe most players will opt to pay for the $15 pass because they want the extra cosmetics/mounts/etc. how do I know this?? Because most everyone I know buys the collectors version of the chapters each year… even if you buy a premium every season.. you’re only spending $45 per year (because you get a free premium+ membership with 12 months of ESO+.. making it so you only need to cover 9 months.. or 3 seasons per year.
You’re ruining the community by sowing discontent against the developers.. the TRUTH is: they moved more content to base game; they’ve upgraded limits/capacity for all players (yes, eso+ usually gets more in these upgrades); they switched to a free content model that allows for all players to play the same content (which will reduce que-finder times and allow for new players to lower their initial cost to play.. which will increase overall player counts); they have focused and implemented massive quality of life changes; they have taken negative critique over and over again and still try to please people who seem to never being willing to be pleased.
The TRUTH is.. the developers are making positive changes. Payroll costs money.. development costs money.. servers cost money.. royalties/storefront cuts reduce the amount they receive from each purchase. Refocusing their revenue stream to more of a cosmetic one.. is huge for increasing player counts.. and smart in my opinion, because more players = more crown store purchases. Making the actual content free is a risk that they might not get paid for the work.. but the crown store will almost certainly cover it.
If you want the extra cosmetics, currency, rewards.. pay the $45 a year.. most of us are used to paying $60 a year for 1 pack of extra cosmetics.. so I don’t see the issue. If you don’t want to spend the money on the game.. rejoice that your experience is now better than it was before update 49.
scrappy1342 wrote: »i think in game announcements would be the perfect place for this kind of thing. where the old daily bonuses and event notices showed up. if there was not enough room, that could have even linked to an article in the help section where there's plenty of room. yeah, a lot of ppl won't notice, but more ppl than did this way for sure. and more ppl spread the word quicker. plus it's far easier to tell someone in guild/zone "just hit esc and click on announcements and that will answer your questions."
i guess you could even put in a quest giver with the info on them >.> but really announcements should be enough
We have noted the confusion with the team and asked for a better way to communicate these changes in-game, as we currently do not have a good spot to do longer form messaging. Which would have at least helped in making sure anyone logging in would see the update. All that to say, we recognize that despite our efforts to communicate these changes in articles, livestreams, forum posts, social platforms and patch notes, the change has left folks who are not keeping tabs on those confused and we need a better way to address them.



I'm picturing Stuga accosting the player with news for nostalgia nowor the "Hear ye hear ye!" towncrier in Daggerfall.
We did a digest about 2 or 3 years ago and found that folks were not reading them. The theory is it was viewed as a rehash of information we had already put out, so folks were not interested in reading it. And if folks were already not reading our social/ forums/ or articles, then they also were not reading the Digest. We can look into trying this again, but just wanted to note that. We did it for about six months.
I think the big confusion point here is, folks so use Endeavors and Seals of Endeavors interchangeably. Which we understand. We have communicated these changes in several different ways to make sure we are covering as much of the community as we could. We are also clearing things up where we can.
We have noted the confusion with the team and asked for a better way to communicate these changes in-game, as we currently do not have a good spot to do longer form messaging. Which would have at least helped in making sure anyone logging in would see the update. All that to say, we recognize that despite our efforts to communicate these changes in articles, livestreams, forum posts, social platforms and patch notes, the change has left folks who are not keeping tabs on those confused and we need a better way to address them.
scrappy1342 wrote: »
I'm picturing Stuga accosting the player with news for nostalgia nowor the "Hear ye hear ye!" towncrier in Daggerfall.
zomg how could i forget stuga XD and here i was just picturing some quiet questgiver standing idly near the crafting bulletin or something in the quest section of the crown store. just announcements is fine LOL
DragonRacer wrote: »It's definitely been really bad. I am used to having to explain changes or answer questions in guild chat for folks who just absolutely cannot be bothered to use the Internet for anything other than gaming, apparently. But I am spending most of my time in-game, it feels, constantly answering the same issues/concerns about the daily login rewards/Seals of Endeavors and also about the console add-on situation, of which basically every thread concerning that got deleted off the forum. So that's been truly fun to have to try and keep up with information from other sources to keep the guild updated.
I even got a DM from a guildmate asking my honest opinion if I thought the game was dying because of ZOS removing the daily login rewards and Daily/Weekly Endeavors. Like they thought the game was being sunsetted. What was disappointing was combing the forum to try and find one big article detailing *all the changes* to send them and instead it's piece-mealed everywhere. Felt bad giving a paragraph summary and then linking like 5 articles to them, but my God.
I do have a news channel set up on my Discord where ESO blogs go, but not everyone is on Discord. Not everyone checks the forums. I also saw a lot of confusion in some of the ESO Facebook groups, which... I found really confusing because the info has been shared there a bunch plus ZOS posts on social media.
This is something folks like @ZOS_Kevin or @ZOS_JessicaFolsom should be doing IMO. I've suggested a few times that we get some kind of community management digest, and maybe that suggestion's been lost in the fray. But yeah, with changes like these, it's better to over communicate than under communicate. And really, the best place for communication is in-game. That's where it gets frustrating seeing that Crown Store pop-up get refreshed so quickly and wonderfully but things like this get a less detailed treatment.
We did a digest about 2 or 3 years ago and found that folks were not reading them. The theory is it was viewed as a rehash of information we had already put out, so folks were not interested in reading it. And if folks were already not reading our social/ forums/ or articles, then they also were not reading the Digest. We can look into trying this again, but just wanted to note that. We did it for about six months.
... Which we understand. We have communicated these changes in several different ways to make sure we are covering as much of the community as we could. We are also clearing things up where we can. ...
I'm also concerned that some people are currently celebrating the current lack of (two of the game's several) FOMO systems as if it's not just a temporary transition but a permanent choice by ZOS and I'm concerned there's going to be an equal and opposite backlash when they learn that it's just replacing one system with another.
We have noted the confusion with the team and asked for a better way to communicate these changes in-game, as we currently do not have a good spot to do longer form messaging. Which would have at least helped in making sure anyone logging in would see the update. All that to say, we recognize that despite our efforts to communicate these changes in articles, livestreams, forum posts, social platforms and patch notes, the change has left folks who are not keeping tabs on those confused and we need a better way to address them.
I'd think that the Announcements bar on the bottom of the Login Screen is a good spot for announcements like this, but it needs improvement to draw my attention to it. And I'm sure that most players are not aware that it can be clicked on, including the blue hyperlinks that are there occasionally.
It is better on Consoles/Gamepad UI/Accessibility Mode, as it already occupies most of the screen:
SummersetCitizen wrote: »This is an excellent repost of their marketing, but proves exactly what I said.Eternity_Was wrote: »SummersetCitizen wrote: »How I see it: They are changing the Daily/Weekly Endeavor system to funnel people into essentially a double subscription model.
They want you to both buy the premium tome and be an ESO+ member. This new system is a perpetual reminder of what you are missing when you are not paying extra. Each activity you complete you will be seeing the extra currency and items you are missing out on.
Compared to the simple and generous system we have now this is not a good change. It feels manipulative to me.
This is a huge disservice to the community and anyone you are friends with that you push this information on. They LITERALLY said the whole point of the tome system was to 1) reduce the amount of tasks that someone has to complete from various to-do lists each day.. thereby making the game feel less like a chore or a job. 2) by spreading all of your tome tasks across three months.. you can essentially miss two months of game time and still get all the seals.. you would in no way be able to do that with the old system. Complaining about a positive quality of life change and spreading discontent is why the community is broken.. not ZoS.
To address your complaints about a double subscription… the VAST majority of players will not need to buy the premium pass. The $15 premium pass only awards more cosmetics/trinkets (potions/scrolls/etc.. mind you.. most people complain about as junk) AND no expiration date. How quickly do people complete the golden pursuits that last 30 days?? Yup.. two hours. How quickly do you think people are going to complete the tomes that last 90 days? Likely six hours.. (probably an under exaggeration but it gets the point across that you DONT NEED unlimited time). I do however believe most players will opt to pay for the $15 pass because they want the extra cosmetics/mounts/etc. how do I know this?? Because most everyone I know buys the collectors version of the chapters each year… even if you buy a premium every season.. you’re only spending $45 per year (because you get a free premium+ membership with 12 months of ESO+.. making it so you only need to cover 9 months.. or 3 seasons per year.
You’re ruining the community by sowing discontent against the developers.. the TRUTH is: they moved more content to base game; they’ve upgraded limits/capacity for all players (yes, eso+ usually gets more in these upgrades); they switched to a free content model that allows for all players to play the same content (which will reduce que-finder times and allow for new players to lower their initial cost to play.. which will increase overall player counts); they have focused and implemented massive quality of life changes; they have taken negative critique over and over again and still try to please people who seem to never being willing to be pleased.
The TRUTH is.. the developers are making positive changes. Payroll costs money.. development costs money.. servers cost money.. royalties/storefront cuts reduce the amount they receive from each purchase. Refocusing their revenue stream to more of a cosmetic one.. is huge for increasing player counts.. and smart in my opinion, because more players = more crown store purchases. Making the actual content free is a risk that they might not get paid for the work.. but the crown store will almost certainly cover it.
If you want the extra cosmetics, currency, rewards.. pay the $45 a year.. most of us are used to paying $60 a year for 1 pack of extra cosmetics.. so I don’t see the issue. If you don’t want to spend the money on the game.. rejoice that your experience is now better than it was before update 49.
They want you in a double subscription model. ESO+ and tome upgrades. You admit that most people will at least upgrade to the $15 tome. I would argue most people who play regularly will get the full $30 tome, especially with in-game marketing.
With all this focus on cosmetics being the selling point, where do you think development efforts are going to be focused? Looking at the roadmap for this year, I can tell you.
Personally, I think the best solution would have been to put a message where the old interface was, as opposed to taking it down before the new functionality was released.
For example, couldn't the daily endeavors page have had just one line where the first endeavor used to be that said "Endeavors are moving in the next patch. Stay tuned!"? The interface was even text based. ...
...
The bulletin board could have several short notes posted to it (whatever is relevant that week), that could link out to the relevant, longer in-game Help article. ...
Haha yeah, I figured that was what you meant, the mental image just came running along immediately (much like a certain Orc). It's actually a nice idea, something creative.
Really, whatever gets the idea across within the game itself. Many players simply come home after a long day and start up their game, and that's where the important news should be.
I totally agree with this point. Which is why I am personally so upset about these changes. I don’t think they’re trying to “scam” us or anything nefarious. I also don’t think it is altruistic like it is being painted.twisttop138 wrote: »There's no altruism in what they're doing but it's also not nefarious. Of course they want us to choose premium. Of course they'll do things to point us towards paying more. They're a for profit company. Recognize and avoid if you want. But I think we need to give it a fair shake.
MidnightDuel wrote: »We have noted the confusion with the team and asked for a better way to communicate these changes in-game, as we currently do not have a good spot to do longer form messaging. Which would have at least helped in making sure anyone logging in would see the update. All that to say, we recognize that despite our efforts to communicate these changes in articles, livestreams, forum posts, social platforms and patch notes, the change has left folks who are not keeping tabs on those confused and we need a better way to address them.
What's the purpose of the "System Alerts" in player's in-game mail, if not to communicate important changes? During the Hearts Week Event, it was used for Companion messages, which IMO should have been under the "System Mail" category.
Also, the "Announcements" section could be used for more communication than just what's currently in the Crown Store. Now that the Daily Login Rewards box is gone, there is space in the bottom section for other messages.
Timely and important messages in-game would be far more valuable to most players than forum posts and website articles.
This is something folks like @ZOS_Kevin or @ZOS_JessicaFolsom should be doing IMO. I've suggested a few times that we get some kind of community management digest, and maybe that suggestion's been lost in the fray. But yeah, with changes like these, it's better to over communicate than under communicate. And really, the best place for communication is in-game. That's where it gets frustrating seeing that Crown Store pop-up get refreshed so quickly and wonderfully but things like this get a less detailed treatment.
We did a digest about 2 or 3 years ago and found that folks were not reading them. The theory is it was viewed as a rehash of information we had already put out, so folks were not interested in reading it. And if folks were already not reading our social/ forums/ or articles, then they also were not reading the Digest. We can look into trying this again, but just wanted to note that. We did it for about six months.
I think the big confusion point here is, folks so use Endeavors and Seals of Endeavors interchangeably. Which we understand. We have communicated these changes in several different ways to make sure we are covering as much of the community as we could. We are also clearing things up where we can.
We have noted the confusion with the team and asked for a better way to communicate these changes in-game, as we currently do not have a good spot to do longer form messaging. Which would have at least helped in making sure anyone logging in would see the update. All that to say, we recognize that despite our efforts to communicate these changes in articles, livestreams, forum posts, social platforms and patch notes, the change has left folks who are not keeping tabs on those confused and we need a better way to address them.
emilyhyoyeon wrote: »I think the majority of the problem is that, from my experience, people always called ''seals of endeavor,'' the currency, just ''endeavors'' rather than ''seals.''
Like, ''How much does that mount cost?'' ''It costs 16k endeavors.''
So now that people are hearing ''endeavors'' are going away, they think the currency is going away.
ElderSmitter wrote: »No you are going to be able to earn Endeavors and from what Skinny Cheeks said the number of Endeavors is going up from approx. 2,000 per month to 2,500. Clarity would be nice from Zos though.
Ah you mean Seals of Endeavour, the currency, not Endeavours, the daily mini quests.