spartaxoxo wrote: »Another thing I saw mentioned is this change will likely increase and encourage base door camping.
Also, as mentioned before, some PvPers won't participate in IC anymore with the Tel-Var change because they were using IC to wait for Greyhost to pop. That way they could still be PvPing.
It would be great if ZOS could provide insight into why they want to implement this change.
1-Do they want to stop people using addons that apparently allow you to auto-queue to Cyro, so that you can effectively escape with your Tel-Var assuming that you don't die before being ported.
2-Do they want to stop people that hide and queue to Cyro so that they can avoid going through the Sewers and potentially lose half their Tel-Var along the way? (the ability to do this already makes the ''Sigils of Imperial Retreat'' largely irrelevant)
The proposed change also doesn't say anything about queuing for Dungeons. What is stopping a player from doing something like queue as a Tank to a Random Normal and then leave the group and port to his house? A bit riskier in scenario 1(assuming that people don't just make an Addon for it), but largely the same in scenario 2, just slightly more annoying since the queue wouldn't be instant like for a dead Cyro campaign, but you could still do something like wait the queue in a safe zone.
spartaxoxo wrote: »Even just doing a daily imperial city quest will get you over 100 tel var from killing a few mobs. So I go in to do an ic daily for a siege of cyrodiil merit then i have to run back to a sewer exit where some ganker is waiting and i get killed? Which part of that is fun gameplay?
Why EVERY person is so pessimistic in this thread? Imagine you going to sewers exit and killing ganker because you have decent gear, awareness of situation and detect pots ready, and gaining additional 5k from them lol. It is fun gameplay, sorry for you it is different on your side.
Because the current tv limit forces people into high risk, high time consuming activity for low reward.
Major_Mangle wrote: »If people still want the queue out option I suggest that you lose 50% of your telvar if you leave IC by any other means than using a sigil or walking out the door at your base (aka the intended way).
CameraBeardThePirate wrote: »Major_Mangle wrote: »If people still want the queue out option I suggest that you lose 50% of your telvar if you leave IC by any other means than using a sigil or walking out the door at your base (aka the intended way).
That's not really fixing the problem. It's a PvP zone, and people would still use that to avoid the PvP.
CameraBeardThePirate wrote: »Major_Mangle wrote: »If people still want the queue out option I suggest that you lose 50% of your telvar if you leave IC by any other means than using a sigil or walking out the door at your base (aka the intended way).
That's not really fixing the problem. It's a PvP zone, and people would still use that to avoid the PvP.