tomofhyrule wrote: »A lot of people keep arguing that ZOS isn't doing crossplay because of the economies or the addons or whatever. It's actually a lot simpler than that:
It's physically impossible with the current server architecture
ESO, unlike other MMOs, runs on a megaserver architecture. That means that any player on a megaserver will be able to play with any other character on a megaserver, but that also means that server transfers are not possible.
I'm sure if this was easy, ZOS would have done it by now. However, we know that they can only copy data from one server to a blank server like they did when the consoles first appeared. Even the PTS every cycle will wipe the data clear and copy a server over from scratch.
If ZOS were to add something like that, they'd need to essentially make a brand new "crossplay" megaserver and then copy and merge all of the data, which would require the creation of a new tool specifically to do so. That definitely would be rife with conflicts and bugs - see what happened with the PTS debacle from last year. It's not impossible to do so, but it would take a lot of work.
One of the first things they could do to help though would be to create a "server transfer" service where only one data set is transferred from one megaserver to another. That of course would require a heavy investment and likely result in the transferred account losing some or all character names due to conflicts. But if they could get that to work smoothly, then they could possibly start to consider making a way to merge megaservers in the future.
Of course, this is implying that there would be no legalese as well. We know that PC and XBox servers would play nice since they both are under Microsoft, but I'm sure Sony's lawyers would not be happy about a way for people to stop playing on a Sony console and start playing on a competitor's system...
Currently ZOS is structurally unable to balance PVE separately from PVP and you imagine they can just wave a wand and change the structure they have to allow for the structural changes and DB consolidation needed for crossplay?
Not to be mean, but the ROI on that is way too small.
Then there's the whole dealing with SONY contractually and as we have no idea on the agreements already in place, that's another hurdle.
Since all platforms received new servers, are there any intentions to implement any kind of crossplay/crosssave feature in the game? I know this has been brought alot and mainly the reason why it was not possible was "that is not how the servers are structured". Well, now that we have new servers across all platforms, will it be possible to implement any type of crossplay? Did they have that in mind when they added the new servers?
Eso EU Xbox PVP is dead for example and it would benefit from such a change, even if it would be done to PVP only since they are instanced based and i suppose it would be easier to be done.
SilverBride wrote: »SilverBride wrote: »SilverBride wrote: »Even with consoles now having access to add-ons I am not sure it's a good idea. The economies between the consoles and PC are very different. I'm not sure how well they would blend and not create conflict.
Then how would they deal with the voice chat that consoles have? I hope they never bring something like that to PC.
One way to get rid of the diffrent economies from servers are Zos making a Seasonal server with a server reset after each season.
So when a season starts everyone starts from 0, and now when addons are coming to Console it would actually be a even playing field if comparing to PC.
I'm not understanding what a reset would do. If this means to reset everyone's gold to zero then this is a big huge NO from me.
On the seasonal server but eternal server will be untouched so people sitting on their Gold can still sit on it and count coins
I'm afraid I don't understand. What exactly is a seasonal server? Would it be a separate server from a combined crossplay server? If so then that would defeat the reason for having crossplay.
Hey. Been a year or 2 since i posted this. Any news? Honestly i sank so much cash in other pc games that could ve easly been in ESO s pocket. Had a random thought of checking if it s worth coming back but if still no crossplay then see you next year.
Edit : Paid/free acc transfer would work aswell.
sans-culottes wrote: »Hey. Been a year or 2 since i posted this. Any news? Honestly i sank so much cash in other pc games that could ve easly been in ESO s pocket. Had a random thought of checking if it s worth coming back but if still no crossplay then see you next year.
Edit : Paid/free acc transfer would work aswell.
Right? Even a paid server transfer option would be an improvement. This would be me to ZOS:
Icy_Waffles wrote: »For me… I play on PS4. I am not getting a ps5 and do not want to restart on a pc.. I’ve been playing since launch on ps4.
KekwLord3000 wrote: »tomofhyrule wrote: »A lot of people keep arguing that ZOS isn't doing crossplay because of the economies or the addons or whatever. It's actually a lot simpler than that:
It's physically impossible with the current server architecture
ESO, unlike other MMOs, runs on a megaserver architecture. That means that any player on a megaserver will be able to play with any other character on a megaserver, but that also means that server transfers are not possible.
I'm sure if this was easy, ZOS would have done it by now. However, we know that they can only copy data from one server to a blank server like they did when the consoles first appeared. Even the PTS every cycle will wipe the data clear and copy a server over from scratch.
If ZOS were to add something like that, they'd need to essentially make a brand new "crossplay" megaserver and then copy and merge all of the data, which would require the creation of a new tool specifically to do so. That definitely would be rife with conflicts and bugs - see what happened with the PTS debacle from last year. It's not impossible to do so, but it would take a lot of work.
One of the first things they could do to help though would be to create a "server transfer" service where only one data set is transferred from one megaserver to another. That of course would require a heavy investment and likely result in the transferred account losing some or all character names due to conflicts. But if they could get that to work smoothly, then they could possibly start to consider making a way to merge megaservers in the future.
Of course, this is implying that there would be no legalese as well. We know that PC and XBox servers would play nice since they both are under Microsoft, but I'm sure Sony's lawyers would not be happy about a way for people to stop playing on a Sony console and start playing on a competitor's system...
But Rich said it's not "impossible" and they are looking into it. It's not high on their priority list yes but it's not an absolute NO, so no it's not Impossible, just probably too complex and will require a lot of work to be done with a lot of debugging like that PTS chars leaked to PCNA.
https://www.dexerto.com/gaming/eso-creative-director-says-his-answer-to-crossplay-has-changed-2483443/
I gave up guys. I got an xbox.
Main reason is im travelling alot lately and i needed a travel friendly gaming machine. Might build a mini itx when they decide to make it crossplay so i guess within the next 10 years or so.
I just hope i can adapt my eyes back to 60fps..
HatchetHaro wrote: »I gave up guys. I got an xbox.
Main reason is im travelling alot lately and i needed a travel friendly gaming machine. Might build a mini itx when they decide to make it crossplay so i guess within the next 10 years or so.
I just hope i can adapt my eyes back to 60fps..
... have you considered a gaming laptop?
Hypertionb14_ESO wrote: »A lot of "its impossible" comments really need to learn that there really no reason things like cross platform cannot be done.
Data is data, it doesn't care what runs it, and it can be moved from system to system. The Oblivion remake run what is functionally the old code in UE5 rendering software and there would have been people claiming such a thing was "impossible" 10 years ago.
If something is "impossible" in programming, you simply write new programming. It is always possible to convert old data to a new structure.. Its been done so many times before at this point there really is no excusing the "its impossible" excuse.
DenverRalphy wrote: »Of course it can be done. Not impossible at all.
That being said, just because it can be done doesn't mean it should be done. I for one am against crossplay. Siimply because in every instance of crossplay that I've seen, Consoles always get the short end of the stick. That's why many games that now support crossplay also ensure that there's a Consoles Only capability.
PC gear simplyi cannot be regulated, whereas Consoles equipment is heavily regulated. This gives PC users a huge advantage due to the opportunity for cheating, and 9 times out of, well.. 9, that's exactly what happens. Console users getting pummeled in every direction.
Not to mention the impact it would have on Console server ecosystems. PSNA has a much better economical ecosystem than PC servers. Go crossplay and console server ecosystems get wrecked, because the PC ecosystem has exponentially more gold floating around, and as a result console players will see their gold value flush down the drain. Not to mention that you'd then see the number of Guilds triple, yet the number of Trader Kiosks remains the same. Not a single console guild will be able to outbid the PC guilds resulting in the PC guilds having instant control over every trader, leaving consoles out in the cold. I for one would hate to see the guilds I'm a part of get ground into the turf as a result.
Crossplay just should not be done when only one group reaps a recognizes an overall improvement while the other groups recognize a defecit. Crossplay should only be considered when it's good for everybody.
Though I wouldn't be opposed to an Xbox/PS crossplay.
DenverRalphy wrote: »Of course it can be done. Not impossible at all.
That being said, just because it can be done doesn't mean it should be done. I for one am against crossplay. Siimply because in every instance of crossplay that I've seen, Consoles always get the short end of the stick. That's why many games that now support crossplay also ensure that there's a Consoles Only capability.
PC gear simplyi cannot be regulated, whereas Consoles equipment is heavily regulated. This gives PC users a huge advantage due to the opportunity for cheating, and 9 times out of, well.. 9, that's exactly what happens. Console users getting pummeled in every direction.
Not to mention the impact it would have on Console server ecosystems. PSNA has a much better economical ecosystem than PC servers. Go crossplay and console server ecosystems get wrecked, because the PC ecosystem has exponentially more gold floating around, and as a result console players will see their gold value flush down the drain. Not to mention that you'd then see the number of Guilds triple, yet the number of Trader Kiosks remains the same. Not a single console guild will be able to outbid the PC guilds resulting in the PC guilds having instant control over every trader, leaving consoles out in the cold. I for one would hate to see the guilds I'm a part of get ground into the turf as a result.
Crossplay just should not be done when only one group reaps a recognizes an overall improvement while the other groups recognize a defecit. Crossplay should only be considered when it's good for everybody.
Though I wouldn't be opposed to an Xbox/PS crossplay.
I can’t help but giggle when people bring up “the economy.” Most of the folks sitting on mountains of gold got it from flipping in-game items, not from buying crowns anyway.
It’s just… weird. Oh no, the economy! Meanwhile, most stuff is ridiculously overpriced. Honestly, I care way more about the game’s long-term health and the community than someone losing out on a few extra gold coins. That’s a them problem.
<snipped for brevity>
sans-culottes wrote: »Hey. Been a year or 2 since i posted this. Any news? Honestly i sank so much cash in other pc games that could ve easly been in ESO s pocket. Had a random thought of checking if it s worth coming back but if still no crossplay then see you next year.
Edit : Paid/free acc transfer would work aswell.
Right? Even a paid server transfer option would be an improvement. This would be me to ZOS:
Unfadingsilence wrote: »sans-culottes wrote: »Hey. Been a year or 2 since i posted this. Any news? Honestly i sank so much cash in other pc games that could ve easly been in ESO s pocket. Had a random thought of checking if it s worth coming back but if still no crossplay then see you next year.
Edit : Paid/free acc transfer would work aswell.
Right? Even a paid server transfer option would be an improvement. This would be me to ZOS:
Just start over? With the way the game works now in 2025 it doesn't take long to start over and be comfortable and competitive in pve or pvp
Unfadingsilence wrote: »sans-culottes wrote: »Hey. Been a year or 2 since i posted this. Any news? Honestly i sank so much cash in other pc games that could ve easly been in ESO s pocket. Had a random thought of checking if it s worth coming back but if still no crossplay then see you next year.
Edit : Paid/free acc transfer would work aswell.
Right? Even a paid server transfer option would be an improvement. This would be me to ZOS:
Just start over? With the way the game works now in 2025 it doesn't take long to start over and be comfortable and competitive in pve or pvp
Draconerus wrote: »Crossplay would re-vitalize the game and help fix the player base issues. I know several people personally who played on console but quit and would play again with me if they could use their characters.
dk_dunkirk wrote: »Draconerus wrote: »Crossplay would re-vitalize the game and help fix the player base issues. I know several people personally who played on console but quit and would play again with me if they could use their characters.
But would the extra people that crossplay might bring in (or back) be enough to offset the ENORMOUS investment of money it would take to enable it? I don't think anyone would seriously say yes.
At the end of the day, it's a very simple question, and it's one that that ZOS has answered, consistently, for 11 years: no. They've answered it by NOT doing it, despite thread after thread after thread begging for it.