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Trophies made from human heads

  • LaintalAy
    LaintalAy
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    Trophies are for home use.
    For out-and-about:
    https://nexusmods.com/skyrim/mods/6903
    Game over, man
    Hudson ~ Aliens ~ 1986
  • Syldras
    Syldras
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    LaintalAy wrote: »
    Trophies are for home use.
    For out-and-about:
    https://nexusmods.com/skyrim/mods/6903

    Bosmer skin is softer, so I've heard :p

    ...Although the Bosmer using every part of the dead doesn't seem that gruesome to me somehow. It's their culture, and in case of eating grandma or making a stool out of some other relative's bones, it's even consensual.

    Who knows, if I played a traditional Green Pact Bosmer, I might even appreciate hanging random stuffed heads on my walls - after I've eaten the rest.

    It just doesn't fit most characters I play (which is usually not the tiny cannibal wearing a loincloth made of a dead squirrel, or whatever Bosmer wear nowadays).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • TaSheen
    TaSheen
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    Syldras wrote: »
    LaintalAy wrote: »
    Trophies are for home use.
    For out-and-about:
    https://nexusmods.com/skyrim/mods/6903

    Bosmer skin is softer, so I've heard :p

    ...Although the Bosmer using every part of the dead doesn't seem that gruesome to me somehow. It's their culture, and in case of eating grandma or making a stool out of some other relative's bones, it's even consensual.

    Who knows, if I played a traditional Green Pact Bosmer, I might even appreciate hanging random stuffed heads on my walls - after I've eaten the rest.

    It just doesn't fit most characters I play (which is usually not the tiny cannibal wearing a loincloth made of a dead squirrel, or whatever Bosmer wear nowadays).

    Agreed. My Bosmer are never Green Pact adherents. I've found that abhorrent ever since I started playing this franchise.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • kargen27
    kargen27
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    My characters have all killed many times just to pick a flower. I'm kind of surprised one of them hasn't turned the skulls into flower pots so they can grow their own instead of running across the continent looking for flowers.
    and then the parrot said, "must be the water mines green too."
  • Syldras
    Syldras
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    I'd rather see the mounted head of a bad guy than that of an innocent deer...

    So your ESO characters are all vegetarians? Or do they just throw away the heads of the animals they eat?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • SilverBride
    SilverBride
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    Syldras wrote: »
    I'd rather see the mounted head of a bad guy than that of an innocent deer...

    So your ESO characters are all vegetarians? Or do they just throw away the heads of the animals they eat?

    We would fast run out of space if we put the head of every animal we ate on our walls.
    PCNA
  • TaSheen
    TaSheen
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    I'd rather see the mounted head of a bad guy than that of an innocent deer...

    Well, "innocent deer" is a fallacy. If no one harvest deer (I'm talking RL here, not a game) eventually they overgraze, they have no food, there are too many of them in a (usually) small area, and then disease and parasites happen, which is hardly good for the animals.

    Yes, the animals themselves are "innocent" - but without "checks" on breeding rates, they'll be a problem in just a couple of years. The only options are: harvest them using hunters; or send the wildlife service people out to kill whatever number is seen as "too many for the area". Those of us who hunt (not that we do any more - husband is too old, and I won't hunt if he can't.... just not fair) do so because (for the most part - and yes I'm well aware that there are "trophy hunters" who waste the meat, but that's not on me, it's on the wildlife resources dept which sells tags to people like that) taking the animal will help the health of the herd.

    The antlers on my wall that I took was a truly ancient old guy. He was.... limping, footsore, not in good shape at all. He could not possibly have mounted a doe - his hips were.... causing him to almost drag through the snow. He would not have lived over the winter. I gave him a one bullet death. No pain, and I hope he had (and still has) a long and happy life in the Fields Beyond.

    And yes. He was old so not tender enough for steaks, but we made sausage out of the meat.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Syldras
    Syldras
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    We would fast run out of space if we put the head of every animal we ate on our walls.

    The thing I was about is that if a character kills animals for meat, I see no problem in also hanging a trophy of said animals on the wall. The animal is dead anyway, and from my perspective, it's better to use as much as possible from it instead of wasting parts (which doesn't apply to trophies only, of course - in a medieval setting it would also be bone, hair, leather/pelt, fat and sinews that are useful materials for crafting).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • SilverBride
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    Syldras wrote: »
    We would fast run out of space if we put the head of every animal we ate on our walls.

    The thing I was about is that if a character kills animals for meat, I see no problem in also hanging a trophy of said animals on the wall. The animal is dead anyway, and from my perspective, it's better to use as much as possible from it instead of wasting parts (which doesn't apply to trophies only, of course - in a medieval setting it would also be bone, hair, leather/pelt, fat and sinews that are useful materials for crafting).

    If that is what someone wants to do then that is their prerogative, but it is not wrong for others to have a different personal view, in real life or in their game life.
    PCNA
  • TaSheen
    TaSheen
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    Syldras wrote: »
    We would fast run out of space if we put the head of every animal we ate on our walls.

    The thing I was about is that if a character kills animals for meat, I see no problem in also hanging a trophy of said animals on the wall. The animal is dead anyway, and from my perspective, it's better to use as much as possible from it instead of wasting parts (which doesn't apply to trophies only, of course - in a medieval setting it would also be bone, hair, leather/pelt, fat and sinews that are useful materials for crafting).

    If that is what someone wants to do then that is their prerogative, but it is not wrong for others to have a different personal view, in real life or in their game life.

    Absolutely true.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Syldras
    Syldras
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    If that is what someone wants to do then that is their prerogative, but it is not wrong for others to have a different personal view, in real life or in their game life.

    Yeah, that's the reason I've written "I see no problem" and "from my perspective".
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • BretonMage
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    I'd like to point out, to those using existing violence in ESO as justification, that most of the killing or morally objectionable deeds one does in ESO quests (outside of the DB) are usually carried out for a greater benefit, like saving lives. They can be argued as a necessary evil.

    Decapitating your enemies and displaying their heads as trophies, however, is completely unnecessary, and implies the action is done for pleasure. They're not equivalent to me.

    I agree with OP's point, though I don't like any heads on my walls, human or otherwise. Masks are fine obviously.
  • katanagirl1
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    Well, my characters (for the most part) only kill when attacked, and the bosses in the group dungeons are most definitely attacking her. Those are the only ones of which there are trophies. So they aren’t innocents for sure. Perhaps others would justify it similarly.

    I don’t put trophy heads in my houses, they take up too much room and it doesn’t really fit my style. I just have a bust of Velidreth in one house to remind me of how many times I ran that vet dungeon in the dungeon finder to get the right helm back before transmutation and curation.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • kargen27
    kargen27
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    BretonMage wrote: »
    I'd like to point out, to those using existing violence in ESO as justification, that most of the killing or morally objectionable deeds one does in ESO quests (outside of the DB) are usually carried out for a greater benefit, like saving lives. They can be argued as a necessary evil.

    Decapitating your enemies and displaying their heads as trophies, however, is completely unnecessary, and implies the action is done for pleasure. They're not equivalent to me.

    I agree with OP's point, though I don't like any heads on my walls, human or otherwise. Masks are fine obviously.

    I'm not sure if most the killing is for greater benefit. Much of it is just picking a side. Someone stole my families land or crest or whatever can you go get it back and while you are there kill everybody on your way by? Sure, no problem, I'm not even going to ask for proof what you tell me is true.
    My characters have done a lot of killing so they may some day get a really cool mount with endeavors. And I have no idea how many ogres my main killed trying to get a toe ring. It was in the 100s. Some magic keeps bringing them back so we don't feel real bad about all the killing. My main did accidently kill a fox though and we both felt a little bummed about that.
    and then the parrot said, "must be the water mines green too."
  • LaintalAy
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    You play a game killing,stealing,lying to,and more to humans,there's corpses and stuff all over in palces,yet you have an issue with a head on a plaque,lol.Other RPGs have similar things.Maybe choose another genre of game to play if you offended by a head,and not any of the other immoral things lol.

    Of course yes. But to make stuffed humans you have to be a really terrible maniac.

    Game over, man
    Hudson ~ Aliens ~ 1986
  • Varana
    Varana
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    Well, my characters (for the most part) only kill when attacked, and the bosses in the group dungeons are most definitely attacking her. Those are the only ones of which there are trophies. So they aren’t innocents for sure. Perhaps others would justify it similarly.

    I mean, it's you who are the intruder in their sinister cult / evil cabal / world-ending ritual / barbaric lair, they're just defending their property. You could have left as soon as you saw the locals being hostile. Instead, you are the one who attacked them. ;⁠-⁠)
  • JiubLeRepenti
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    Syldras wrote: »
    Tensar wrote: »
    Wow what is this community of newborns? The funny thing is that most people here are very old :D

    Maybe people tend to develop a refined taste when getting older instead of yelling "Woah!! Coool!!!! So brutal!!" when they see some tacky head on a wall :p

    Yea that's probably why ultra violent games like Dead Space, Manhunt, L4D, Mortal Kombat, etc. are made for adult/mature audience and not for kiddos... ;)
    Edited by JiubLeRepenti on August 3, 2024 8:57AM
    BE/FR l PC EU l CP2400
    Just fell in love with housing! Dedicated Youtube channel: https://www.youtube.com/@JiubLeRepentiYT/videos
    TES III Morrowind biggest fan!
    Never forget: we can disagree on everything, as long as we debate politely and respectfully
  • Zodiarkslayer
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    spartaxoxo wrote: »
    So, I just think it's worth pointing out, as someone could have a very good reason for drawing certain lines with two things that might share superficial similarities.

    Agreed.

    But the core of this argument is not where one draws his lines or even why. It's the fact that this is a choice based on ones individual morals. That everyone gets the same choice.

    And in arguing to take away the choice by removing human trophies from the game entirely, one infringes on the rights of all other players.
    At least that is how I see it.
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • Gandalf_72
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    I disabled the ability to attack innocents with the "Prevent Attacking Innocents" option NOT because I'm against IN-GAME violence, but because otherwise I get TOO MUCH BOUNTY!

    ;)
    PC | EU
  • Syldras
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    @prof-dracko
    I'm going to list all of the trophies taken from an enemy that could be considered sentient and suggest an alternative or alteration from the dungeon. For the sake of argument I'll exclude anything undead, even if they were once human, since they're prolonged artificially and essentially monsters and Daedra since they can't truly die permanently, so displaying the husk they used to inhabit is more or less fine.
    Oathsworn Pit: Could have been a vine-tangled axe representing Anthelmir's Construct
    Earthen Root: Corruption of Root
    March of Sacrifices: Tachyr (you know, the thing you were hunting. That you take a heart from. AS A TROPHY!)
    Moongrave Fane: Kujo Kethba the gargoyle
    Depths of Malatar: Should have been Narilmoor's transformed form
    Castle Thorn: Vaduroth the Wraith-of-Crows
    Kyne's Aegis: Captain Vrol's helm on a plinth
    Icereach: Stormborn Revenant
    Red Petal Bastion: Prior Thierric's helm and chest plate on a stand
    Scalecaller Peak: Either make it clear that it's just Zaan's mask taken as a trophy or even Spellbreaker on a plaque
    Moon Hunter Keep: Vykosa's pauldrons?
    Cloudrest: Z'Maja's amulet

    Thanks for taking the time to make a constructive suggestion (it's a pity it's completely ignored, because this could be a good base for a discussion)!

    I'd personally say it wouldn't even have to be a part of the enemy directly, but it could also be an important item from the dungeon. Although I'm not surprised that ZOS goes for the most obvious thing - the face - of the enemy, because everything else would probably be too subtle or so, and ESO doesn't really go for subtlety, also in other aspects of the game (there have been enough discussions about them relying on absolute clichés when it comes to creating npcs, for example).

    It's a bit tiring that this whole discussion always sways back to the assumption that people who don't want a severed head on their wall were weak, babies, or whatever (and sorry, framing other people as weak for not finding gory things appealing, or emphasizing how much violence one could enjoy, as if this would be an important value for a person, always sounds very "caveman" to me). Especially if they completely seem to fail to understand (or maybe they don't want to understand) that it's not about not being able to look at violence, but just a matter of personal taste; and that for some, a severed head feels more "insane mass murderer", "wild cannibal tribe" or just "rustic" than they personally find appealing - or find fitting for the characters they play (I've written it somewhere before: for roleplayers, it makes a difference whether they play a sophisticated Altmer wizard who lives in a mansion in Alinor, or a brute-ish orc hunter, or a Bosmer cannibal living in a very primal community - and this also shows accordingly in how they decorate their character's homes). So they'd wish for something different, or rather more choices or a bigger variety of different trophies in the future, because a severed head as decoration just doesn't fit everyone.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    Because this thread has derailed rather quickly with off-topic and back-and-forth commentary, we felt it was best to close it down.

    Please be sure to keep our Community Rules in mind when posting on our forums.

    Thank you for your understanding.
    Staff Post
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