Bosmer skin is softer, so I've heard
...Although the Bosmer using every part of the dead doesn't seem that gruesome to me somehow. It's their culture, and in case of eating grandma or making a stool out of some other relative's bones, it's even consensual.
Who knows, if I played a traditional Green Pact Bosmer, I might even appreciate hanging random stuffed heads on my walls - after I've eaten the rest.
It just doesn't fit most characters I play (which is usually not the tiny cannibal wearing a loincloth made of a dead squirrel, or whatever Bosmer wear nowadays).
Rishikesa108 wrote: »I'd rather see the mounted head of a bad guy than that of an innocent deer...
Rishikesa108 wrote: »I'd rather see the mounted head of a bad guy than that of an innocent deer...
So your ESO characters are all vegetarians? Or do they just throw away the heads of the animals they eat?
Rishikesa108 wrote: »I'd rather see the mounted head of a bad guy than that of an innocent deer...
SilverBride wrote: »We would fast run out of space if we put the head of every animal we ate on our walls.
SilverBride wrote: »We would fast run out of space if we put the head of every animal we ate on our walls.
The thing I was about is that if a character kills animals for meat, I see no problem in also hanging a trophy of said animals on the wall. The animal is dead anyway, and from my perspective, it's better to use as much as possible from it instead of wasting parts (which doesn't apply to trophies only, of course - in a medieval setting it would also be bone, hair, leather/pelt, fat and sinews that are useful materials for crafting).
SilverBride wrote: »SilverBride wrote: »We would fast run out of space if we put the head of every animal we ate on our walls.
The thing I was about is that if a character kills animals for meat, I see no problem in also hanging a trophy of said animals on the wall. The animal is dead anyway, and from my perspective, it's better to use as much as possible from it instead of wasting parts (which doesn't apply to trophies only, of course - in a medieval setting it would also be bone, hair, leather/pelt, fat and sinews that are useful materials for crafting).
If that is what someone wants to do then that is their prerogative, but it is not wrong for others to have a different personal view, in real life or in their game life.
SilverBride wrote: »If that is what someone wants to do then that is their prerogative, but it is not wrong for others to have a different personal view, in real life or in their game life.
BretonMage wrote: »I'd like to point out, to those using existing violence in ESO as justification, that most of the killing or morally objectionable deeds one does in ESO quests (outside of the DB) are usually carried out for a greater benefit, like saving lives. They can be argued as a necessary evil.
Decapitating your enemies and displaying their heads as trophies, however, is completely unnecessary, and implies the action is done for pleasure. They're not equivalent to me.
I agree with OP's point, though I don't like any heads on my walls, human or otherwise. Masks are fine obviously.
Parasaurolophus wrote: »belial5221_ESO wrote: »You play a game killing,stealing,lying to,and more to humans,there's corpses and stuff all over in palces,yet you have an issue with a head on a plaque,lol.Other RPGs have similar things.Maybe choose another genre of game to play if you offended by a head,and not any of the other immoral things lol.
Of course yes. But to make stuffed humans you have to be a really terrible maniac.
katanagirl1 wrote: »Well, my characters (for the most part) only kill when attacked, and the bosses in the group dungeons are most definitely attacking her. Those are the only ones of which there are trophies. So they aren’t innocents for sure. Perhaps others would justify it similarly.
spartaxoxo wrote: »So, I just think it's worth pointing out, as someone could have a very good reason for drawing certain lines with two things that might share superficial similarities.
prof-dracko wrote: »I'm going to list all of the trophies taken from an enemy that could be considered sentient and suggest an alternative or alteration from the dungeon. For the sake of argument I'll exclude anything undead, even if they were once human, since they're prolonged artificially and essentially monsters and Daedra since they can't truly die permanently, so displaying the husk they used to inhabit is more or less fine.
Oathsworn Pit: Could have been a vine-tangled axe representing Anthelmir's Construct
Earthen Root: Corruption of Root
March of Sacrifices: Tachyr (you know, the thing you were hunting. That you take a heart from. AS A TROPHY!)
Moongrave Fane: Kujo Kethba the gargoyle
Depths of Malatar: Should have been Narilmoor's transformed form
Castle Thorn: Vaduroth the Wraith-of-Crows
Kyne's Aegis: Captain Vrol's helm on a plinth
Icereach: Stormborn Revenant
Red Petal Bastion: Prior Thierric's helm and chest plate on a stand
Scalecaller Peak: Either make it clear that it's just Zaan's mask taken as a trophy or even Spellbreaker on a plaque
Moon Hunter Keep: Vykosa's pauldrons?
Cloudrest: Z'Maja's amulet