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Pvprs lost a month of campaign rewards

  • M0ntie
    M0ntie
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    I went into GH yesterday. None of the alliances had any bars.
    Looks like ZoS killed it.
  • RevJJ
    RevJJ
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    M0ntie wrote: »
    I went into GH yesterday. None of the alliances had any bars.
    Looks like ZoS killed it.

    Congrats ZOS, you’ve finally done it.

    @ZOS_Kevin is this going to be addressed at all apart from what’s been said before? Because right now it feels like a big middle finger to the players.
  • OtarTheMad
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    Reverb wrote: »
    SCP343 wrote: »
    you also killed the cyrodiil population by making this change. If you look at the leaderboard, you can see that the 2nd and 3rd alliances have lost 100k and the players playing in that alliance have stopped playing. and you can see that cyrodiil takes on a completely solo gameplay rather than being an AvA zone.

    Yeah I’ve noticed that GH hasn’t been poplocked at all since the patch on NA. Initially I thought it wa because everyone was leveling their arcanist. But that’s not it. People are done.

    I've noticed this too, I think people are also just over ball groups. It used to be a thing to try to beat but now you just have everyone, me included, ditching keeps/areas with ball groups for more fun fights. Not even an L2P issue, most know how to handle them, it's just stacking healing and perma-barrier ult just makes it so boring.

    Not trying to derail the thread, but just saying that this issue along with others just makes it look like players just said "Forget this" and did something else more fun.
  • MetallicMonk
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    Good meme.
  • Jaraal
    Jaraal
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    RevJJ wrote: »
    M0ntie wrote: »
    I went into GH yesterday. None of the alliances had any bars.
    Looks like ZoS killed it.

    Congrats ZOS, you’ve finally done it.

    @ZOS_Kevin is this going to be addressed at all apart from what’s been said before? Because right now it feels like a big middle finger to the players.

    More silence, just like the crux nerf.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Aka_
    Aka_
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    ZOS_Kevin wrote: »
    Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.

    However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.

    How's that feedback coming along? Forget about us once again? Did anyone think "huh, maybe this isn't a great way to do this without some compensation.." Props to the team for kicking the dying game mode while it was down!
  • afkpro
    afkpro
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    so now that the rewards were finally handed out:
    1. no double rewards so all the posts here and in any other thread did not matter lol
    2. to give an example of how messed up the handling of the change was...2 of my characters both on the same faction (same campaign) lost the campaign in may. the faction was in third place losing by a lot likely due to not having enough players to compete. when necrom launched and the change implemented extending the campaign, players came back (for necrom) and overcame the deficit...and won. this means whoever won initially in may ended up losing cuz of the june extension. lmao...
  • OtarTheMad
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    I think damage is done by ZOS ignoring this issue along with Arcanist crux change. MYM has been pretty quiet unless you’re in Gray Host or Blackreach (PC/NA). No other campaigns get above 2 bars. I doubt it has anything to do with this event being back to back. I just think damage is done. Hell, I’m only playing it because I want to get my Magcro to AR 50. Otherwise I’d either be PvEing or playing another game
  • KlauthWarthog
    KlauthWarthog
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    Oh, I used this second event to quickly get the skills I care about on the arcanists, and that's it. Not going to bother with it again anytime soon.
    ZOS has, once again, allowed something that could have been just an inconvenience to fester into an actual problem.
  • thejadefalcon
    thejadefalcon
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    ZOS_Kevin wrote: »
    Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.

    However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.

    So I've decided, based on my deleted comment in this thread, that it was incompetence that led to this nonsense, since you didn't even make the reset timer consistent as you promised. PC EU Blackreach reset about five hours or so after the daily reset.
  • M0ntie
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    So the campaign rewards finally came. No adjustment for the campaign being practically 2 months long.
    No response from ZoS about the inconsistency in handling changing the end of a campaign, to negative player effect. Previously ZoS have paid out early a campaign that they changed.

    If ZoS aren't seeing the surge in players with Necrom, look no further than the way you ripped off PVP AND PVE players here.
    PVE players are no less disgruntled than PVP players because many played the last PVP event to get transmutes for the Necrom update, and haven't been able to complete gear and new characters without the transmutes.
  • RevJJ
    RevJJ
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    Don’t forget that even with all the time they had to prepare for the campaign resetting first of the month, the scoreboards in most campaigns are still bugged.
    Edited by RevJJ on July 2, 2023 4:48PM
  • TechMaybeHic
    TechMaybeHic
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    RevJJ wrote: »
    Don’t forget that even with all the time they had to prepare for the campaign resetting first of the month, the scoreboards in most campaigns are still bugged.

    Yeah I'm not going to hate on them for that nor waiting until after the holiday. Campaign landed on the 1st day of the weekend and it ultimately will get sorted when they get back.

    The missed rewards, though. They're gone and no word for the past month indicating any interest in making it right.

    All points to poor management to me and I'd side against giving the actual programmers and Engineers grief for taking some time off
  • RevJJ
    RevJJ
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    RevJJ wrote: »
    Don’t forget that even with all the time they had to prepare for the campaign resetting first of the month, the scoreboards in most campaigns are still bugged.

    Yeah I'm not going to hate on them for that nor waiting until after the holiday. Campaign landed on the 1st day of the weekend and it ultimately will get sorted when they get back.

    The missed rewards, though. They're gone and no word for the past month indicating any interest in making it right.

    All points to poor management to me and I'd side against giving the actual programmers and Engineers grief for taking some time off

    Oh don’t get me wrong, I’m not blaming any programmers for this. I wouldn’t t be surprised if at least one of them is telling their colleagues “I told you this could happen”. However, unless the team at ZOS doesn’t have a calendar, they would have been aware that the reset of the campaign would happen on a weekend. In my opinion, if they’re not able to provide some HyperCare around the time of a big change that also happens to be during an event, then perhaps they should have postponed until a later time when they would be able to provide support. So I agree with you that all of this looks like poor management decisions.
  • Akasha_Mei
    Akasha_Mei
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    Bad reward system in Cyrodill. Ppl have now 3 toons 1 each alliance. The market of mercenaries is real. Each campaign 2x1. Not mentioning the selling of titles...
    Kind Regards,Akasha Mei
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