Yes. I picked both, but if I had to pick one I'd pick bank space. And, while everyone might not agree with "need," I certainly do.
I primarily like to make healers and tanks. I do dungeons, trials, PvP, and also putz around in the world solo (well, technically with companions) with these characters, chasing achievements, unlocking skill points, etc.
Let's just focus on healers for a minute. Here's a list of various sets used by end game healers. Do you need all of them? No, of course not. But, if you're doing end game, it's better to be able to wear what is generally requested. It also is nice if it doesn't take you 20 minutes moving gear between characters or running around to storage chests to find all the stuff. So, if you're a decent end game healer you're probably carrying around SPC, Pillager's, RO, Jorvuld's, a handful of arena weapons, a handful of monster sets, and some mythics. At a minimum.
And that is just for PvE group healing. Then we've got the sets I wear when I'm being hybrid-y, the sets for my PvP build and soloing.... And THAT doesn't even cover niche setups I want to try, or sets I am working towards obtaining, etc. It's not like when a set comes out I magically have all the pieces in the right weights with the right traits.
I could get started on the different foods and potions I carry around too. But I won't. I will say that, when all is said and done, I generally have, if I'm lucky, 30 free slots to loot with in a run, and for trials like vSS, it's not nearly enough. I'm always having to pull out the merchant or ragpicker in between pulls while trying not to slow down the group.
Now let's say that character PvP's at least once a month. So I always have a few camps, some siege, some repair kits in inventory. Usually, that stuff is the first to go from inventory, such that I am not always the best PvP teammate. But there just isn't space. And PvP stuff is horrible about stacking.
I really am not a hoarder. However, I will say that generally speaking, the stuff I'm "saving" that could be called hoarding would not solve the problems I have regarding day-to-day character inventory management for my support characters and the fact that sometimes my bank doesn't have enough spots to move 7 armor pieces at once. I do have four mules and my housing chests are basically filled. But that storage has things like... purple and gold rings and necklaces from dungeon and trial runs, because they are so expensive to make, unopened transmute geodes, some fun historical memories like original white "clothes," and furniture. I could get rid of all of this stuff tomorrow and it wouldn't help me in the slightest with the fact that the various sets I use on my supports still need to be accessible in character inventory or bank. I'm just not going to keep, say, my RO gear in housing furniture. That's too many load screens away.
I have a system. All regular whites and greens are vendored along with trash and treasures. Since stickerbook, all other pieces are de'ed except unique jewelry, which is stored on mules, and monster sets, which are all stored on a particular mule. If a notice a piece can be researched, I do so, but saving for research is not a thing. Furniture gets put in "slow" storage, to be moved to a storage home when I have some free time. I usually sell the inspiration whites on a guild trader. All enchants and jewelry are bounced to my mail so alts can use them to level enchanting and jewelcrafting, which takes forever. All motifs get put in my bank, to be learned on my main and the rest sold as my main income on the guild trader. All treasure maps all get put on the guild trader, because they just aren't worth my time to chase down. The bank also holds stuff like...fragments of stuff I'm working towards building (guar stomp emote, etc.), lesser used sets for my supports such that they don't need to be carried everywhere, regular writ stacks (Markarth Mead, Musera's Remorse, etc.). I try to reduce my backlog of surveys about once a month or so.. in the meantime they go into the bank, so the character doing the survey can pull out all of the surveys in one location across my account and get them done at once. Master writs live in the guild bank and I try to clean them out every time there is a double xp event. I try to have at least two of each class so that no one is carrying both DPS and support gear.
Per character, inventory tends to be.... 60% needed, actively used gear, 5% PvP stuff, 20% stuff I'm constantly picking up and getting rid of, 10% consumables, 5% random stuff I will eventually deal with ("Construct's Integral of Introspection".. at some point I should look up where that needs to go).
As an aside, it does amuse me how, in the days when monster sets were king, I faithfully de'd my helm and shoulders because "I'd never need them" and to this day my stickerbook is missing so so many helm and shoulders.
This post maybe got away from a little, but really... inventory management is this much of an overhead for me and I subscribe. I literally can't imagine how the people without craft bags deal.
I will say that more "bags" could also be a way to help with inventory. If all surveys went to a centralized bag, with unlimited stacking... my bank would be a different place. While ZOS has repeatedly said no, obviously a furniture bag would be most welcome. A treasure map bag. PvP Siege bag. Companion Gear Bag. Runebox Fragment Bag. Master Writ Bag.
I am surprised the request for more storage space isn't an extremely loud and majority-voiced request. The only thing I can think of is that not a lot of people compared to the majority play support or enjoy multiple parts of the game... which I guess is somewhat validated by the Dungeon Finder queue times. But imo "need" is truly the right word for where we are at with storage, and it's hard for me to imagine that anyone who fully explores all parts of the game (crafting, PvE up to and including end game trials, PvP, Companions, achievement-hunting, guild trading, etc.) doesn't feel the same.
I don't think adding more inventory space is actually addressing the problem. There will never be enough space because players will always find something to fill it with and then want more for the next thing. Then probably get into the problem that there's so much stuff in their inventory and bank that it's overwhelming trying to find what they want or sort it all out.
I'd prefer ZOS to address the root cause of the problem and find ways to stop playing feeling like they have to hold onto every item forever just in case it becomes useful one day. They made a start with the sticker book and now with rebalancing jewellery crafting, I'd like them to continue that process of QoL fixes. Maybe even reassess how sets work.
MidniteOwl1913 wrote: »If ZOS gave me a furnishings bag I wouldn't need more inventory.
Cooperharley wrote: »I don’t see a logical reason why anyone would say they DONT want more slots.
SpacemanSpiff1 wrote: »I don't think adding more inventory space is actually addressing the problem. There will never be enough space because players will always find something to fill it with and then want more for the next thing. Then probably get into the problem that there's so much stuff in their inventory and bank that it's overwhelming trying to find what they want or sort it all out.
I'd prefer ZOS to address the root cause of the problem and find ways to stop playing feeling like they have to hold onto every item forever just in case it becomes useful one day. They made a start with the sticker book and now with rebalancing jewellery crafting, I'd like them to continue that process of QoL fixes. Maybe even reassess how sets work.
i agree with this. more storage will just lead to more hoarding.
i cleared out much of my bank and storage chests long ago and things are so much easier. my characters carry all of their gear with decent room for picking stuff up. my bank has tons of space for gear to decon. the storage chests hold set pieces i may use in the future.
now i just need to work on cleaning my houses.
I don't. I don't use anywhere close to all the ones I have on any of my many many characters. Nor are my banks full on any of my three accounts, both PC megaservers.