ForzaRammer wrote: »Time to summon some long time members on the negative side @VaranisArano @kargen27 @preevious
As well as a long time member of the affirmative side @WrathOfInnos
VaranisArano wrote: »LOL, I have been summoned.
I started off as a main tank for normal and vet dungeons. So I'm pretty familiar with how smoothly normal dungeons should go when the person who queued as tank is using a taunt vs when a fake tank is refusing to taunt and the boss is off attacking whoever it wants.
My opposition to fake tanks without a taunt really started when I started leveling my DD and Healer characters through random normal dungeons. My leveling Warden and Templar healer both ended up face tanking the boss more often than not. And when I'd try to play my DD, well, it was kind of hard to enjoy doing my DPS rotation when the boss was either in my face or constantly running out of ground-based AOEs.
I like to tank...but what eventually happened was I started to hate playing anything but a tank because I was inevitably expected to facetank anyway but with a build that wasn't designed for it. Maybe it'd be better in Veteran Dungeons, but that experience in normals kind of killed my desire to be a healer or a DD.
Nowadays, if I'm playing with friends, I'll bring my main DK tank Varanis Arano. She's got the resistances, chains, CCs, grouping, buffs and debuffs, all the bells and whistles that a good tank can bring to enhance a competent group.
But if I'm playing in random normal dungeons, I'll play one of those DDs-with-a-taunt in normal dungeons. My MagSorc DD/Tank can handily tank all of the normal dungeons I own while still dealing enough DPS to speed up the run AND can heal the party when I get a fake healer.
..............................................
All I really ask in a normal dungeon is that if you queue up as tank, you taunt the boss and don't die.
If you're a normal healer, heal the group and keep yourself alive. "Physician, heal thyself" and all that.
If you're a DD, you should be able to do an appropriate amount of DPS for the content you queued up for. That's pretty minimal for most non-DLC normal dungeons, though I strongly suggest making an appointment with a training dummy to learn your DPS before you start running veteran dungeons so you can gauge your performance on the DPS checks.
WrathOfInnos wrote: »ForzaRammer wrote: »Time to summon some long time members on the negative side @VaranisArano @kargen27 @preevious
As well as a long time member of the affirmative side @WrathOfInnos
Lol, I’m trying to think back on what I’ve said to affirm the fake DD classification. In general I think they are a real DD if they are trying.
There are some rare instances where I’ve ended up in a random dungeon where a DD has 40k health and is taunting everything. They are clearly a 2nd tank. Although given queue times, this is more likely a mistake than a fake. Still cannot call them a real DPS if they do no damage.
There is also the type of “fake DD” that simply avoids combat. They may be hanging back a room or two. Sometimes I wonder if they are just AFK and hoping for rewards without playing, although they did accept the ready check. You’ll sometimes see sneaky types in this category as well, preferring to loot every barrel on the sidelines while the group 3-mans every encounter. If the rest of your group cannot see you, then you’re probably not fulfilling your role (DD, tank, or healer).
Beyond those examples, I’m mostly on the side of “real DD”. As long as they are participating in the fights, using some damage abilities, and not blatantly performing a different job entirely. Damage varies a lot, and there’s no easy litmus test I’ve seen incredible damage from players with a Restoration Staff or Sword & Board, and I’ve seen terrible damage from others in Daggers/Greatsword setups. As long as they’re putting in some minimal amount of effort then they can avoid being labeled fake.
I also don’t think DD should just be a get out of jail free card for anyone without a build. They need to slot and cast some damage abilities. Pure light attack spam does not qualify IMO. DD does not just mean non-tank or non-healer, and certainly should not mean deadweight.
My 2 cents: to be a fake DD you must be a tank or a healer going in as DD. I'm pretty sure nobody is acting like this. Because this is what fake tanks or healers are doing, they are DD but queuing as tank or healer. Saw it pretty often during this event. IMHO the discussion about fake DDs is nonsense, it can be about DD not able to do enough damage but not about fake DD.
My 2 cents: to be a fake DD you must be a tank or a healer going in as DD. I'm pretty sure nobody is acting like this. Because this is what fake tanks or healers are doing, they are DD but queuing as tank or healer. Saw it pretty often during this event. IMHO the discussion about fake DDs is nonsense, it can be about DD not able to do enough damage but not about fake DD.
I do not think you can have "fake" damage dealers, as everybody can deal damage.
Some characters may not have good gear sets or a decent rotation or know mechanics, or may only hold heavy attack or just light attack or could just be a new player, but they are dealing damage, just not enough for your liking. Call them bad if you must, but they are not "fake" as they are not pretending.
Billium813 wrote: »To me, the indication of "role" is entirely based on intent; the actions being taken. To be a "fake" role, the player must have indicated themselves as one role, yet they are performing actions that either 1) overwhelmingly belong to another role, or 2) are obviously showing no engagement with actually playing the game.
If the player has selected the role of DD, however their damage is noticeably low, I look at the actions of the player first. If the DD is simply performing Full Charged HA with, lets say a 2H, and no Skills are being used, they are a "fake" DD. If they are performing actions and Skills, but the damage is still painfully low, then they are just bad DD, not "fake".
The distinction between bad and "fake" is important because it tells me know how I should treat the player. Bad players get suggestions and assistance. "Fake" players get a comment in chat about it and a vote kick.
tomofhyrule wrote: »Another one of these threads? Really?
Look, this always devolves into a semantic argument, and that completely misses the point. If the group DPS is sub 10K or the tank is doing 50% of the group DPS, it really doesn't mater whether you label the DPS as "fake" or "bad." It's just a painful experience either way. And yes, there are places in game (like the later DLC dungeons or even some of the old vet-level basegames) where the dungeon can't be completed if the DPS is too low.
Yes, there are hard DPS checks in the game, all the way back to the basegame "II" dungeons. Bloodspawn's a notable one that will cause a room wipe if he's not killed fast enough. If you have two legit supports and two DPS who aren't able to output an appreciable amount of damage, you're not clearing vSpindleII. Period. It doesn't matter if you want to call them fake or not.
The soft DPS checks in the game mean that yes, you can clear it, but it's putting undue hardship on the supports who usually have to juggle more and more adds as the fight goes on so of course that's gonna get overwhelming after a while. These are things like BCII HM with hordes of Daedroths, Crypt II with the wraiths, or Direfrost where you get the frost atro spawns on the final boss (I know, a lot of people don't even know that's a mechanic unless you're in a low-DPS group). Again, low DPS - whether you want to call it "fake" or "bad" - makes the dungeon exponentially more painful for the supports.
And this all leads to the reason that there are so few supports in queue: we're so quick to call out fake supports and badmouth bad supports, but the second there's even a suggestion of a DPS not pulling their weight, it's people being 'super toxic.' "I'm doing my job because I am doing greater than 0 DPS" holds as much weight as "I'm fulfilling my job as a tank because I was the first one in the room and it auto aggroed on me, so therefore I have aggro so I'm a tank." Low DPS groups will make the dungeon go so much slower and more painful, and then the supports get blamed for the run going badly ("You didn't keep taunt up 100% of the time on all 14 daedroths, so you're not doing your job! I was hitting Rilis with one light attack a second so I was damaging him so I was doing my job!")
A good DPS in a pure DPS build can usually carry a bad support through content, especially the earlier dungeons. But the best support in the world will not be able to cover for bad DPS in a pure support build.
And as for "why doesn't ZOS make it so people can't fake roles?" They do now. The newer dungeons, especially on vet, are very punishing with hard heal checks and the Rattled mechanic to make sure that a 3-DPS run isn't gonna work too well unless you specifically set it up where all three DPS run a heal and the tank goes full selfish. Fortunately the new Group finder mechanic that they're coming out with in the update will make it easy to find people who want to take their time or who want to speedrun, so it'll be a lot easier to get a group and then queue with a full four-person group. But if you queue for whatever, you'll get whatever.
Ragnarok0130 wrote: »There's no such thing as a fake DD unless someone queues as a DD with only healing and taunting skills with no damage skills slotted. Unless that happens they're just a bad DD either due to being new or never properly learning their role and using an actual damage build but they are actually trying to do the DD role and are just failing at it - unlike a fake tank or healer who queues as a DD into that role with zero intent or skills to actually perform the tank or heal role.
My 2 cents: to be a fake DD you must be a tank or a healer going in as DD. I'm pretty sure nobody is acting like this. Because this is what fake tanks or healers are doing, they are DD but queuing as tank or healer. Saw it pretty often during this event. IMHO the discussion about fake DDs is nonsense, it can be about DD not able to do enough damage but not about fake DD.
Yeah, I find this to be a very odd "discussion" and kind of comes off as an elitist mindset.... especially in a game that's all about creating your own builds. The whole concept of fake tanks and healers is simply built around the very real situation of DPS queueing as different roles simply for a shorter wait.... last time I checked, no healers or tanks are queueing as DPS to get into dungeons faster.
So while there may be some DPS players that don't build perfectly, whether it's because they don't know how or choose not to, that's okay. The same way I see some healers and tanks not built or playing "properly", leaving me to sometimes have to off tank or heal.... and if I'm choosing to queue for a random group, being put with some players that might not be the most optimal is a risk I'm willingly taking by doing so. I would never want a player to stop enjoying this game in their own way simply because the way they play slowed down a dungeon or even made it so it wasn't possible to get through the content; I'll just stick it out, and if we really can't get past a boss after some tries, I'll leave the group and hope everyone has better luck next time.... and if I truly want to seriously get through things like vet dungeons to get some achievements or something, that's what guildies/friends are for and even the new group finder once it's out.
MidniteOwl1913 wrote: »spartaxoxo wrote: »Tank:
Minimal expectation: taunts
Secondary: absorbs damage, controls adds, buffs/debuffs
Healer:
Minimal expectation: heals team
Secondary: buffs/debuffs, provides resources
DPS:
Minimal expectation: deals significant enough damage to clear DPS checks and damage mechs
Secondary: Rezzes
The secondary tasks aren't really necessary for me to consider someone in the correct role. But, I consider a player a fake if they don't meet those minimal definitions. For me, those are the primary task of the role. The entire reason we are separated into those 3 roles in the first place.
I don't consider a fake to automatically be a fraud either. I understand that some people intentionally refuse to fulfill those needs. But, fake is a word that can simply mean not authentic. While it usually implies deceit, it is not a requirement.
I agree with this for the most part, but I think it's also important for the support roles healer/tank to stay with the party. Even a fully spec'ed healer/tank that's always 2 screens ahead isn't doing the party much good.
Blood_again wrote: »Well, as OP requests, I'll define tank, healer and dd first.
Tank: a role in group play that supposes to save the group from the most dangerous damage with turning it on self.
Healer: a role in group play that supposes to restore missed health of the group.
DD: a role in group play that supposes to do damage on foes.
Ressing, shielding, buffing/debuffing, doing mechanics, acting in time and staying alive - all these things are additional factors that can be reconsidered between roles depending on encounter.
If player fulfill the role badly, it makes him a bad tank, a bad healer or a bad dd.
For instance, tank taunts too seldom or too late, misses dangerous enemies, spends taunt on immune foe missing others - it is just a bad tank.
Bad dd is the same. Makes 5k dps in vet, makes 0 dps lying dead in stupid - he's not a fake, just very bad.
Just to clarify - bad/good is a scale in an encounter context. Player can fulfill his role better or worse, can be good dd for some normals and bad for some vets.
Now what is faking role, if you ask me. It is rather about an intention, not about a quality.
If a tank has low health, low gear and catches oneshots with his face - he's just bad, not a fake yet. If he doesn't do anything to turn the damage out from his group - doesn't slot taunt, doesn't use it etc - it is a fake tank.
The same is for fake dd. Low dps doesn't make him fake as it is. He's fake if he went to the encounter naked
Once I met a fake dd in trial - he had only tank character but didn't know the trial, just wanted to see it live. So he joined as dd and ran with 44k hp, SnB, puncture... Dragon cone on group was an amazing surprise that time
This classification makes at least two border cases.
1. Mistake. For example, if dd queued as a tank thinking he'll overdamage everything, so he doesn't need taunt. Oops, bosses are on somebody else, who performs better. Intentionally? No. Fake? As a fact, it can be yes.
2. No experience.10lvl character player who heard that SnB and heavy means tanking, so... no taunt for sure. Intentionally? No. Fake? Well, he can't fulfill his role at all.
I guess the player's reaction makes him fake/non-fake in these situations. I met 10lvl tank who opened and slotted taunt by our advice. I heard (didn't meet) about a player, who asked group to make damage a bit lower if they want bosses stayed on him. So it is solvable.
Fake role in these situations usually just ignores the group.
ZOS_Hadeostry wrote: »Greetings,
After further review we have decided to move this thread to a category we think is more appropriate for this topic, as it discusses dungeon groups.
Thank you for your understanding
ForzaRammer wrote: »Thank you for giving your definitions.
1. You expect tank to have agro, in this game that means using taunt skills
2. All taunt skills in this game does damage
3. Thus tanks need to do damage, just in a more specific way
4. You claim dd suppose to just do any damage
5. So everyone qualify your tank standards also quality your dd standards
Does that sound like a fair distribution of responsibility to you?
Blood_again wrote: »ForzaRammer wrote: »Thank you for giving your definitions.
1. You expect tank to have agro, in this game that means using taunt skills
2. All taunt skills in this game does damage
3. Thus tanks need to do damage, just in a more specific way
4. You claim dd suppose to just do any damage
5. So everyone qualify your tank standards also quality your dd standards
Does that sound like a fair distribution of responsibility to you?
I agree with your points 1-5, but point 3 looks a bit misleading.
Tanking in this game is hardly possible without dealing some damage.
Still it doesn't make tank responsible for dealing damage in any way. If the game had any ways to taunt with 0 damage, tank would've been still non-fake while using them.
So tank does some damage as an inavoidable side effect of taunting, but tank doesn't need to do damage. Not his duty.
So no, I can't see anything fair or unfair in that part of distribution, because tank is not responsible for dealing damage. Damage from tank here is a side effect beyond the responsibilities.
Do we need to consider if it is fair that some damage skills do healing or healer deals damage with heavy attack?
ForzaRammer wrote: »How’d you know fake tank and fake healer are trying to do damage?
This assumption is just inaccurate. Many of them do no more dps than a companion.
ForzaRammer wrote: »How’d you know fake tank and fake healer are trying to do damage?
This assumption is just inaccurate. Many of them do no more dps than a companion.
What assumption? I feel like you're projecting something onto me here because I never said tanks or healers shouldn't do damage.
You know someone is a fake tank when they don't have enough health to take hits from bosses nor bother to round up, position enemies, and hold aggro... but instead, just kills things. You know someone is a fake healer when they're not using basic healing abilities or running a build that helps buff/sustain the party, and instead.... just kills things. It has nothing to do with them doing DPS, everyone should do a little and most "meta" builds for tanks and healers run some DPS abilities.... it's about if they have the basic things required for those roles and perform them. And if they do or do not is pretty obvious.... what isn't obvious, is the definition of "fake DPS", because from everything I've read here.... a "fake DPS" is actually just a not very good DPS, and that does not at all fall into the same subject of what people mean when they talk about fake tanks and fake healers.
So again.... what assumption are you trying to say I've made? I know exactly what I mean when I think of a fake tank or fake healer.... what I don't know, is what you seem to think people mean by "fake tank/healer".... because from what I can see fake=bad here and that's just not accurate at all.
So....
Fake tank: tank that isn't tanking, but just killing things.
Fake healer: healer that isn't healing/buffing, but just killing things.
Mind you, ESO is 100% a game that does not require pure healer and tank builds.... so the term "fake" when it comes to this game is already very vague. I personally have experienced that a group of DPS builds with off healing and tanking capabilities can even get through vet content better than a group with the MMO holy trinity.... but some people in this game expect there to be a pure healer and pure tank, and I can imagine that when some people instead get an off healer or tank, which are totally viable enough to get through a lot of ESO content, they may consider them "fake" wrongfully.... but that's kind of another subject, and honestly, I do not know exactly what this subject is about anymore because it's definitely not about people queueing for roles they know they aren't equipped to do to cut down their queue times.
I'm not even sure who this "many of them" is actually referring to, but because you're once again saying I said something that I did not say:ForzaRammer wrote: »I am not projecting anything, you said “fake tank and fame healer is just DPS queuing different roles for shorter queue”.
Your assumption is “all fake tank and fake healers are real dd”. I don’t agree with that, and let me restate what i said:
Many of them are not trying to do damage, they do no more dps than a companion, with no heal and no taunt.
^and basically sums everything up simplyslt101880b14_ESO wrote: »Fake Tank= can't/won't even taunt.
Bad Tank= Taunts, but can't take the damage..
Fake Healer= produces NO heals/group heals
Bad Healer= can heal, but not nearly enough..
Fake DD= N/A: anyone/everyone can/does do damage..
Bad DD= Does damage, but not nearly enough..
ForzaRammer wrote: »But the game doesn’t allow you to taunt without doing damage. Thus for anyone to satisfy your tank standards they have to do damage.
If i have to do task B, and i can’t do task B without task A, then i also have to do task A, my responsibility don’t change regardless of it’s explicitly stated or not.
Your statement is in the same category as “we just need you to have bachelors degree for this job, we don’t require you to have high school diploma”
Blood_again wrote: »While you're playing with tiny details, I see you're trying to say that tanks do too much. Wanna tanks do less then just taking the main damage out of group? What will be left? Standing and smiling?