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Feedback From The Update 40 LiveStream- We want to hear from you!

  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    I went from ambivalent about U40 to looking forward to it. I hope I continue to look forward to it after checking it out on the PTS!
    is the jewelry change only removing unrefined tempers or is it also removing unrefined trait material too?

    I would also like an answer to this.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • Punches_Below_Belt
    Punches_Below_Belt
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    No mention of the new ToT deck, antiquities, houses or furnishings. Nothing about PvP. Nothing about the crown gifting moratorium. If you want to have a separate stream that is “watch us play” that is fine. But ignoring much of your game and provoking new questions and ignoring past unanswered questions for an hour and a half show is pretty unsatisfying.
  • Tannus15
    Tannus15
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    Arthtur wrote: »
    So new class sets if anyone is curious:

    DK
    Basalt-Blood Wariorr
    2p magicka reg
    3p max health
    4p WD/SD
    5p Casting an Earthern Heart ability grants you a Basalt-Blooded Warrior buff for 20s, 20s CD. While on your Front bar you gain Molten Stance, granting you Major Heroism and Minor Heroism, generating 4 ultimate every 1.5s. While you are on your Back Bar you gain Obsidian Stance, increasing your Healing Done and Damage Shields by 14%

    Warden
    Gardener of Seasons
    2p 4% healing Done
    3p magicka regen
    4p WD/SD
    5p Casting a Green Balance ability gives you Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 second. Casting 2 non-Green Balance class abilities within 2 seconds consumes Herald of Spring and gives you Harbringer of Fall for 10s, causing your Green Balance overheals to create an 8m area for 5s, applying Major Maim to enemies and Minor Vitality to allies. You can create an area once every 5s.

    Sorcerer
    Monolith of Storms
    2p critical chance
    3p WD/SD
    4p WD/SD
    5p Dealing damage with a Storm Calling abilities' initial hit or every 5th tick, creates a Monolith near the enemy for 10s, up to 1 per s. You may have up to 3 Monoliths at the time. Monoliths link to your other Monoliths within 28m of each other, each link dealing 3817 Shock damage every 2s to enemies between and near them. An enemy can only take damage from this set once every 2s

    Arcanist
    Reawakened Hierophant
    2p max magicka
    3p max magicka
    4p max magicka
    5p Casting a non-Ultimate Curative Runeform ability grants an effect for 6s to your affected allies based on how many crux you had.
    1 Crux - 3618 damage shield
    2 Crux - Minor Heroism
    3 Crux - Major Protection

    Necromancer
    Nobility in Decay
    2p max health
    3p 4% healing taken
    4p max health
    5p Casting a Bone Tyrant ability while in combat grants you Beautiful Corpse, Minor Protection and Minor Resolve for 16s. 20s CD reduced by 2s for each Bone Tyrant ability slotted.
    Casting a Corpse Consuming ability consumes Beautiful Corpse treating you as a corpse

    NB
    Soulcleaver
    2p WD/SD
    3p Max magicka
    4p WD/SD
    5p While in combat with at least 20 ultimate, strengthen your Siphoning abilities at the cost of Ultimate:
    Increase the Damage and Healing of Siphoning abilities by 17% of your current ultimate, up to 200, from the minimum of 3% to a maximum of 34%. Reduce the cost of Siphoning abilities by 15%. Casting a Siphoning ability drains you of 1% of your current ultimate, with a minimum of 1.

    Templar
    Wrathsun
    2p WD/SD
    3p Critical chance
    4p WD/SD
    5p When you deal damage with Dawn's Wrath ability, you gain a stack of Sunlight for 10s, once per attack. You can have 50 stacks max and gain 12 magicka regen per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but u cannot refresh Sunlight. When Sunlight expires at max stacks you lose 50% of your current magicka


    thanks for the full write up.
    they are hot garbage.
  • Tannus15
    Tannus15
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    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.
  • SirLeeMinion
    SirLeeMinion
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    What I read in the summaries looked good. The continual combat nerfs and general disregard for vet players over the past years finally drove me away last spring, and this isn't enough to make me re-install the PTS. Since it's free, I'll likely check back in November. But, after many years in ESO, I've established a new MMO home, and as a bonus I've enjoyed not being bombarded by a woke world view while playing there.

    Good luck!
  • xclassgaming
    xclassgaming
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    I honestly do not care for it. I'd rather you go back to q4 zone DLCs, they had lots of cool stuff to do, i LOVE exploring new zones and its just depressing i have to wait until summer rolls around again. Please, make this a one off.
    Give us clannfear mounts!
  • FantasticFreddie
    FantasticFreddie
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    Specifically about the livestream? I was at work and had to listen like a podcast-- reading a couple of the archive buffs out loud would have been nice, because you guys were like "Oh I like this one!" And I am none the wiser as to why lol
  • CrashTest
    CrashTest
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    Jewelry crafting changes and group finder look good. Long overdue QoL improvements.

    What happens to current blue jewelry crafting master writs since they're no longer a thing in u40? Will they be deleted from our inventories or will we still have them and be able to use them?
  • TaSheen
    TaSheen
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    CrashTest wrote: »
    Jewelry crafting changes and group finder look good. Long overdue QoL improvements.

    What happens to current blue jewelry crafting master writs since they're no longer a thing in u40? Will they be deleted from our inventories or will we still have them and be able to use them?

    I would expect that. I'm just going to dump the ones I have.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Zastrix
    Zastrix
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    Everything seemed great and the sets seemed good... Except for the nightblade one, F tier set, don't think anybody would use it except for some RPers just going into siphoning to be kewl (insert Eric Cartman saying: "Kewl").

    Otherwise it's an utter trash set as shown on the stream. It would increase a singular dot by like 34% while removing the 10k from relequen and 20% of the overall damage in ulti windows if you use it, thanks...

    It would also not allow for NBs to use ultimate in trash pulls (using the class AOE skill) (which is again it's only saving grace in trash pulls). A class passive which gives you 20 ulti for a potion? Well that's wasted. Ultimate which generates other ultimate points by killing enemies? Well good luck on ever using one as just initiating a trash fight will probably consume so much ultimate that you'll not be able to even cast incap.

    Other sets either gave full unique passives which affected ALL damage or ALL defense (also DK gets even more ulti gen lol) while nightblades just get a singular buff to a singular skill (effectively in builds) and even then it's severely gimping the class with essentially not being able to use ultimate at all.

    Edit: You could use swallow soul as a spammable but then you loose like 10% damage from the lack of CW buffs. Also for ranged this would disable ulti gen so a net nerf overall. It's a REALLY bad set.
    Edited by Zastrix on September 14, 2023 11:44PM
    110-114k Stage 4 Vamprie Magblade u39
    Aldmeri Dominion did nothing wrong in Shadowfen.
  • Cireous
    Cireous
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    Was hoping Companions would have been expanded upon a little more in this update since a lot of us might want to drag them with us through the endless dungeon. I would have loved to see Companion rewards in chests and on the vendor, such as yellow armor and weapons. Maybe as rare drops in other content, too, so people don't feel forced into Endless Dungeons to pick up these types of items.

    Group Finder was definitely the highlight of the stream for me, personally. I may even try a Trial as a result of its implementation. Maybe I'll stick to the 'educational' ones, clench my fists, and just go.

    As a content category, the Endless Dungeon (why is it not called an Endless Arena? There is nothing dungeon-like about it) looks way too mindless and repetitive for my tastes, but other people seem to really like it, so that's good. Can't win them all. I just hope it doesn't take absolutely forever to earn the furnishing rewards in there.
  • sarahthes
    sarahthes
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    Tannus15 wrote: »
    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.

    Isn't it a healer set?
  • Zastrix
    Zastrix
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    sarahthes wrote: »
    Tannus15 wrote: »
    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.

    Isn't it a healer set?

    Edit: TL;DR makes NB healers useless and probs kicked from group

    Good luck on having a healer NB who can't use horn/barrier cuz a healing skill used too much ulti. That healer would be kicked from the group asap. NB healers runs Pillager+Pearls to be a mean-ulti-machine, this set basically destroys the only reason why you'd want a NB healer in your group as Warden gives minor Vuln.
    Edited by Zastrix on September 14, 2023 11:45PM
    110-114k Stage 4 Vamprie Magblade u39
    Aldmeri Dominion did nothing wrong in Shadowfen.
  • Jimbru
    Jimbru
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    Tannus15 wrote: »
    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.

    The Warden set looks like it has some potential for healers, but at the same time, it seems rather complicated to use when your entire group is running around screaming with AOE everywhere and you're just trying to keep it together.
  • Tannus15
    Tannus15
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    sarahthes wrote: »
    Tannus15 wrote: »
    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.

    Isn't it a healer set?

    as a healer set it's worse than lightspeaker.

    it only buffs your siphoning healing skills so the majority of your heals are getting nothing. whatever it is they are aiming for it misses the mark at every level.

    all the sets are terrible.

    arcanist and warden sets are inferior to pillagers. just run pillagers.

    sorc set looks like it won't stack, so only one sorc can run it and the only way to proc it reliably will be to run mages wrath and then cast it multiple times even when not in execute. awesome. and by awesome i mean don't do this please.

    templar set will take a minimum of 50 seconds to build max stacks, though that would be spamming vamp bane since it's once per attack to get a 10 second dps buff. it's basically a mag sustain set, it's terrible.

    dk and necro sets are selfish tank sets. no one runs selfish tank sets. maybe, MAYBE a dk could run it with sax? not sure if it's worth.

    I just can't understand what they are thinking. this is not good, these are not worth running.
    who are these sets aimed at?
    what gap are they filling?
    what purpose are they meant to serve?

    Under what circumstances would anyone choose to run these sets over the current options?
  • sarahthes
    sarahthes
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    Tannus15 wrote: »
    sarahthes wrote: »
    Tannus15 wrote: »
    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.

    Isn't it a healer set?

    as a healer set it's worse than lightspeaker.

    it only buffs your siphoning healing skills so the majority of your heals are getting nothing. whatever it is they are aiming for it misses the mark at every level.

    all the sets are terrible.

    arcanist and warden sets are inferior to pillagers. just run pillagers.

    sorc set looks like it won't stack, so only one sorc can run it and the only way to proc it reliably will be to run mages wrath and then cast it multiple times even when not in execute. awesome. and by awesome i mean don't do this please.

    templar set will take a minimum of 50 seconds to build max stacks, though that would be spamming vamp bane since it's once per attack to get a 10 second dps buff. it's basically a mag sustain set, it's terrible.

    dk and necro sets are selfish tank sets. no one runs selfish tank sets. maybe, MAYBE a dk could run it with sax? not sure if it's worth.

    I just can't understand what they are thinking. this is not good, these are not worth running.
    who are these sets aimed at?
    what gap are they filling?
    what purpose are they meant to serve?

    Under what circumstances would anyone choose to run these sets over the current options?

    DK healer in SPC PP Pearls.
  • sarahthes
    sarahthes
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    Gah won't let me edit. New set, PP, pearls.
  • Tannus15
    Tannus15
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    sarahthes wrote: »
    Tannus15 wrote: »
    sarahthes wrote: »
    Tannus15 wrote: »
    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.

    Isn't it a healer set?

    as a healer set it's worse than lightspeaker.

    it only buffs your siphoning healing skills so the majority of your heals are getting nothing. whatever it is they are aiming for it misses the mark at every level.

    all the sets are terrible.

    arcanist and warden sets are inferior to pillagers. just run pillagers.

    sorc set looks like it won't stack, so only one sorc can run it and the only way to proc it reliably will be to run mages wrath and then cast it multiple times even when not in execute. awesome. and by awesome i mean don't do this please.

    templar set will take a minimum of 50 seconds to build max stacks, though that would be spamming vamp bane since it's once per attack to get a 10 second dps buff. it's basically a mag sustain set, it's terrible.

    dk and necro sets are selfish tank sets. no one runs selfish tank sets. maybe, MAYBE a dk could run it with sax? not sure if it's worth.

    I just can't understand what they are thinking. this is not good, these are not worth running.
    who are these sets aimed at?
    what gap are they filling?
    what purpose are they meant to serve?

    Under what circumstances would anyone choose to run these sets over the current options?

    DK healer in SPC PP Pearls.

    Genius. I mean, you have to drop SPC for Basalt-Blood Warrior so you're an ult gen healer machine.
    I'm impressed.
  • Tannus15
    Tannus15
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    sarahthes wrote: »
    Gah won't let me edit. New set, PP, pearls.

    i got the idea ;)
  • sarahthes
    sarahthes
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    Tannus15 wrote: »
    sarahthes wrote: »
    Tannus15 wrote: »
    sarahthes wrote: »
    Tannus15 wrote: »
    whoever designs the sets for this game needs to play the game more or something. honestly, what are they thinking?
    when rich said he likes the nightblade one i'm like, that undermines one of the primary dps skills of nightblade.

    refreshing dots and then landing incap into 8 seconds of burst damage is literally how the nightblade rotation works. the idea of banking your ult to buff your SIPHONING SKILLS is madness. it's literally the worst. 34% stronger swallow soul and cripple at a cost of not using your ult and no other buffs to other skills is not good.
    it is in fact, terrible.

    The more i think about it the worse it gets. no one should use these sets in PvE.

    Isn't it a healer set?

    as a healer set it's worse than lightspeaker.

    it only buffs your siphoning healing skills so the majority of your heals are getting nothing. whatever it is they are aiming for it misses the mark at every level.

    all the sets are terrible.

    arcanist and warden sets are inferior to pillagers. just run pillagers.

    sorc set looks like it won't stack, so only one sorc can run it and the only way to proc it reliably will be to run mages wrath and then cast it multiple times even when not in execute. awesome. and by awesome i mean don't do this please.

    templar set will take a minimum of 50 seconds to build max stacks, though that would be spamming vamp bane since it's once per attack to get a 10 second dps buff. it's basically a mag sustain set, it's terrible.

    dk and necro sets are selfish tank sets. no one runs selfish tank sets. maybe, MAYBE a dk could run it with sax? not sure if it's worth.

    I just can't understand what they are thinking. this is not good, these are not worth running.
    who are these sets aimed at?
    what gap are they filling?
    what purpose are they meant to serve?

    Under what circumstances would anyone choose to run these sets over the current options?

    DK healer in SPC PP Pearls.

    Genius. I mean, you have to drop SPC for Basalt-Blood Warrior so you're an ult gen healer machine.
    I'm impressed.

    The only issue is the last time I was in a group that tried running a dk healer, there just weren't enough gcds to do everything needed and keep up stagger. But that was a GS group that was thinking about a dk cage healer, so I think it might work in other applications/raids. I'd probably go arc/necro tanks and keep warden as the other healer class. Or you could warden tank/arc heal I suppose.

    I'd probably throw olo on a tank and drop yoln (an arc dd would run zena's in group) in that mix as well, so you still get courage.
  • Silaf
    Silaf
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    Cireous wrote: »
    Was hoping Companions would have been expanded upon a little more in this update since a lot of us might want to drag them with us through the endless dungeon. I would have loved to see Companion rewards in chests and on the vendor, such as yellow armor and weapons. Maybe as rare drops in other content, too, so people don't feel forced into Endless Dungeons to pick up these types of items.

    Group Finder was definitely the highlight of the stream for me, personally. I may even try a Trial as a result of its implementation. Maybe I'll stick to the 'educational' ones, clench my fists, and just go.

    As a content category, the Endless Dungeon (why is it not called an Endless Arena? There is nothing dungeon-like about it) looks way too mindless and repetitive for my tastes, but other people seem to really like it, so that's good. Can't win them all. I just hope it doesn't take absolutely forever to earn the furnishing rewards in there.

    And what about players that did equip their companions with purple gear should they scrap it all and restart?
    With all the investement needed to equip a companion with the right trait in purple gear this would potentially make me lose all interest in investing in them.
  • Bo0137
    Bo0137
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    Bravo! *Cue clapping emote*
    -On my shoulder, Ms. Ahvine
  • CrashTest
    CrashTest
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    When is U40 going to be released?
  • Tannus15
    Tannus15
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    Also, DK set on a dps front barred ... that's a standard every 36 seconds if i'm mathing correctly?
  • TaSheen
    TaSheen
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    CrashTest wrote: »
    When is U40 going to be released?

    10/30.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Arthtur wrote: »
    Arcanist
    Reawakened Hierophant
    2p max magicka
    3p max magicka
    4p max magicka
    5p Casting a non-Ultimate Curative Runeform ability grants an effect for 6s to your affected allies based on how many crux you had.
    1 Crux - 3618 damage shield
    2 Crux - Minor Heroism
    3 Crux - Major Protection

    In PvP shield spamming, the 1 Crux 5pc is extremely stat dense if you're weaving Runemend and Tidal Chakram. Based on the 0.263415 MaxStat coefficient, this is equivalent to 3618 / 0.263415 = 13734 MaxStat. No other item in the game gives 13734 Magicka or Stamina on a 5pc. This bonus won't increase the strength of your heals but if you want to give your Tidal Chakram a supplementary on demand shield then this 5pc bonus is very good.

    Edited by Kaelthorn_Nightbloom on September 15, 2023 1:52AM
    PC NA
  • Tannus15
    Tannus15
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    SkaraMinoc wrote: »
    Arthtur wrote: »
    Arcanist
    Reawakened Hierophant
    2p max magicka
    3p max magicka
    4p max magicka
    5p Casting a non-Ultimate Curative Runeform ability grants an effect for 6s to your affected allies based on how many crux you had.
    1 Crux - 3618 damage shield
    2 Crux - Minor Heroism
    3 Crux - Major Protection

    The 1 Crux 5pc is insanely strong if you're weaving Chakram and Runemend. Based on the 0.263415 MaxStat coefficient, this is equivalent to 3618 / 0.263415 = 13734 MaxStat. No other item in the game gives 13734 Magicka or Stamina on a 5pc.

    sure, but that's a weird way to calculate is something is good or not.

    damage shield, ok sure. i guess that's helpful?
    minor heroism. nice buff.
    major protection, cool? i mean, it's nice, buuuuut, which healer support set do you want to give up for this?

    you can't just pretend it's the same as 1308 weapon damage because or 13734 max resource ... but it's not.

    Brands of Imperium
    2 items: Adds 1206 Maximum Health
    3 items: Adds 1206 Maximum Health
    4 items: Adds 4% Healing Taken
    5 items: When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.

    what's this work out to? do we pretend it's 21k max resource or something? like whut?
    Edited by Tannus15 on September 15, 2023 1:19AM
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Cireous wrote: »
    As a content category, the Endless Dungeon (why is it not called an Endless Arena? There is nothing dungeon-like about it) looks way too mindless and repetitive for my tastes, but other people seem to really like it, so that's good. Can't win them all. I just hope it doesn't take absolutely forever to earn the furnishing rewards in there.

    To be fair, the actual name is the Infinite Archive. More fitting to Hermaeus Mora's affinity for books.

    Edited by ZOS_Kevin on December 17, 2023 10:37PM
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Tannus15 wrote: »
    sure, but that's a weird way to calculate is something is good or not.

    damage shield, ok sure. i guess that's helpful?
    minor heroism. nice buff.
    major protection, cool? i mean, it's nice, buuuuut, which healer support set do you want to give up for this?

    you can't just pretend it's the same as 1308 weapon damage because or 13734 max resource ... but it's not.

    I've updated my previous comment to indicate that it's for Arcanist PvP shield spamming.

    On an Arcanist PvP healer building for Chakram, you only care about one thing: Max Magicka. You're not wearing any supports sets. You're wearing Crafty Alfiq and another Max Magicka 5pc + monster set and Death Dealer's Fete.
    Tannus15 wrote: »
    Brands of Imperium
    2 items: Adds 1206 Maximum Health
    3 items: Adds 1206 Maximum Health
    4 items: Adds 4% Healing Taken
    5 items: When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.

    what's this work out to? do we pretend it's 21k max resource or something? like whut?

    You can't cast the Brands of Imperium shield on demand from 28m out on a 180 degree arc every 1 second. With Chakram you can and Tidal Chakram is the strongest HoT in PvP. Tidal Chakram with 3 Crux is more healing than Resto Ult.

    If I want another 1809 shield on demand then the equivalent is 13k max stat. The Arcanist set gives you that equivalent.

    My Arcanist in Battlegrounds has close to 50k max magicka with around 6500 Tidal Chakram and 8500 Chakram of Destiny. This would boost those shields to 8k and 10k respectively. There's no other set in the game that gives that much extra shield every 1-2 seconds. Sets like Combat Physican have way too long of a cooldown for the opportunity cost.

    Edited by Kaelthorn_Nightbloom on September 15, 2023 10:59PM
    PC NA
  • Blood_again
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    Thank you for so many good news!

    Endless Archive looks promising.
    Thank you for currency bonus for ESO+ subscribers. +10% is not so much, but it shows that subscribers matter in new content too. That warms my heart :)
    It's a pity that companions won't have verses and visions. Even randomly selected bonus (let's say, the first of the offered ones) would be better than nothing for them.

    Grand Master Crafting Station is a great and total QoL present. Looking forward to checking it. A bit dizzy about the price :)

    Rebalanced Jewelry Crafting is a thing that every crafter waited for. If I got it right, upgrading your jewellery to gold will now take 4-5 times less materials then before. It is just amazing!

    Group Finder looks controversial, but we didn't use it yet, so I'm speculating.
    It can help a lot. Also it will probably open lots of content for non-experiensed players, which is good.
    On the other hand I predict lots of fake roles in it too. That will be real pain and bring lots of bad experience to those non-experiensed players.
    If it also works good with finding replacement for existing group in trial progress, it will be just great.
    Anyway, it requires testing with real mass players.
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