Or is it somewhere on the forums, or in one of the other patch notes and im missing it? At the forefront is probably the unbreakable CC that seems to happen with the rune of eldrich horror/morphs from arcanist. Its always nice to get cc'd by that glitchy ability, thats already slower to break, and then have to eat a beam, and whatever else, for the duration.
But its not just that skill, there are other skills that do this. I dont care enough anymore to figure it out, all i know is that every couple days ill be fighting a few people and end up getting CC'd and not be able to break it and just have to sit there with my character glitched trying to half dodge roll, or half CC break, and then die. The last time it happened was from an incap CC, but its happened with other skills as i said.
You get off your mount sometimes and you're sprint glitched. You have to dodge roll to break it. Which doesnt help you when you get off because someone wanted to fight and you dont realize it right away, while you're just eating damage.
All of these issues, will any be fixed? I mean i know it really only impacts pvp, and more so the people who are actually paying attention in pvp, so it goes to the bottom of the list but it would be nice to see some of these things make the cut in the bug fix and improvement update. And lets not forget being stuck in combat constantly. I have to carry ravage health pots and camps everywhere now so i can kill myself and respawn if i need to change or slot something.
Maybe you guys are aware of these things, and maybe the plans for fixes are hidden away in some forum thread or something, but i didnt see it in the main patch notes for next patch. And im not entirely sure if zos is aware of it or not. But i have video's if you want. Id be happy to hear they are aware and a fix is coming next patch.