oxygen_boarderb16_ESO wrote: »Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.
I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".
SunfireKnight86 wrote: »Having 5 500 people trading guilds just means I can sell to 2500 people. Out of what? Half a million? A million? Come on.
karstenb16_ESO7 wrote: »SunfireKnight86 wrote: »Having 5 500 people trading guilds just means I can sell to 2500 people. Out of what? Half a million? A million? Come on.
When I first learned about this concept of player run stores (= auction houses) I thought, damn that's a cool new idea. In the long run smaller stores will disappear and everyone will join the few remaining big trading guilds. Basically it'll be one ore a few global auction houses like we are used to in other MMOs but these are actually player run. I was excited!!!
Then I learned that guilds are capped at 500 members and the whole thing fell apart. It makes no sense that way. I hate guild stores.
SunfireKnight86 wrote: »oxygen_boarderb16_ESO wrote: »Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.
I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".
As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.
Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.
I shouldn't have to go to third party forums to make a sale. That's outrageous.
oxygen_boarderb16_ESO wrote: »SunfireKnight86 wrote: »oxygen_boarderb16_ESO wrote: »Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.
I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".
As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.
Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.
I shouldn't have to go to third party forums to make a sale. That's outrageous.
There's a reason why real life doesn't have 1 generic auction house for every product on earth.
I'll let you just think on that for a bit.
Realistically, though, maybe Guild Stores are just the tip of the iceberg of how they see the economy developing. Maybe they are trying something new, and this is the base layer. We don't really understand whats coming down the line. I really hope a plane Jane generic auction house isn't in the mix though.
Possibly what you post in the Guild stores now, later your guild will be able to construct buildings, where you goods are sold. Initially the sales start internally to other members and the tax goes towards guild "building" constructions. Once you have a store front, your goods become "global".
Back to the original point, I really hope there aren't global auction houses so markets get cornered and prices get all crazy. There aren't any rules or legislation put in to protect the market, so when its a free for all, exploitation of the market happens. Good luck to you in your sales.
SunfireKnight86 wrote: »oxygen_boarderb16_ESO wrote: »SunfireKnight86 wrote: »oxygen_boarderb16_ESO wrote: »Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.
I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".
As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.
Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.
I shouldn't have to go to third party forums to make a sale. That's outrageous.
There's a reason why real life doesn't have 1 generic auction house for every product on earth.
I'll let you just think on that for a bit.
Realistically, though, maybe Guild Stores are just the tip of the iceberg of how they see the economy developing. Maybe they are trying something new, and this is the base layer. We don't really understand whats coming down the line. I really hope a plane Jane generic auction house isn't in the mix though.
Possibly what you post in the Guild stores now, later your guild will be able to construct buildings, where you goods are sold. Initially the sales start internally to other members and the tax goes towards guild "building" constructions. Once you have a store front, your goods become "global".
Back to the original point, I really hope there aren't global auction houses so markets get cornered and prices get all crazy. There aren't any rules or legislation put in to protect the market, so when its a free for all, exploitation of the market happens. Good luck to you in your sales.
1) It does actually. I can go on Amazon and get anything I want.
2) This isn't real life.
scruffycavetroll wrote: »
moquerreeb17_ESO wrote: »Linuaxb16_ESO wrote: »Anything else such as material from nodes, quest/drop gear even blues etc are all so easy to get/craft by yourself or have your guild supply/make it for free.
Breaking news: you can get epic/legendary tempers refinig low-grade raw material.
oxygen_boarderb16_ESO wrote: »SunfireKnight86 wrote: »oxygen_boarderb16_ESO wrote: »SunfireKnight86 wrote: »oxygen_boarderb16_ESO wrote: »Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.
I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".
As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.
Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.
I shouldn't have to go to third party forums to make a sale. That's outrageous.
There's a reason why real life doesn't have 1 generic auction house for every product on earth.
I'll let you just think on that for a bit.
Realistically, though, maybe Guild Stores are just the tip of the iceberg of how they see the economy developing. Maybe they are trying something new, and this is the base layer. We don't really understand whats coming down the line. I really hope a plane Jane generic auction house isn't in the mix though.
Possibly what you post in the Guild stores now, later your guild will be able to construct buildings, where you goods are sold. Initially the sales start internally to other members and the tax goes towards guild "building" constructions. Once you have a store front, your goods become "global".
Back to the original point, I really hope there aren't global auction houses so markets get cornered and prices get all crazy. There aren't any rules or legislation put in to protect the market, so when its a free for all, exploitation of the market happens. Good luck to you in your sales.
1) It does actually. I can go on Amazon and get anything I want.
2) This isn't real life.
Walmart doesn't sell their products on Amazon, just like I wouldn't expect "Guild A" to post their products on a generic auction house.
All I'm saying is the current setup (base layers) allow for more diversity when approaching the economy... as opposed to say, implementing a lame auction house just so you can corner a market and get rich as an individual.
We're at the infancy of the ESO market, and I don't believe we've seen the final design of the economy, only the foundation.
ignoroticb14_ESO wrote: »ignoroticb14_ESO wrote: »It's funny, even without an AH, there are more bots in this game than any other mmo I've ever played.
You clearly didn't play any big mmo ....
Yeah...wrong. I've played most big name MMOs since SWG. I've never seen an mmo where there are multiple 10 character bots trains in a zone. Last night in the rift I personally watched something like 50 bots farm the moonless walk. No, I'm not exaggerating. It was impossible to count how many because they run in a pack, but there were at least 4 trains of 10+ bots, and that was only in the small area I was questing.
PharmaChief wrote: »find a few trading guilds with 500 ppl each and problem solved. I sell items in guild stores everyday and i never use chatpanel
NaciremaDiputs wrote: »ignoroticb14_ESO wrote: »ignoroticb14_ESO wrote: »It's funny, even without an AH, there are more bots in this game than any other mmo I've ever played.
You clearly didn't play any big mmo ....
Yeah...wrong. I've played most big name MMOs since SWG. I've never seen an mmo where there are multiple 10 character bots trains in a zone. Last night in the rift I personally watched something like 50 bots farm the moonless walk. No, I'm not exaggerating. It was impossible to count how many because they run in a pack, but there were at least 4 trains of 10+ bots, and that was only in the small area I was questing.
I can't see oxygen, but that doesn't mean it isn't there. It's all about perspective.
ChairGraveyard wrote: »What I find annoying is people who want Wal-Mart in Tamriel and feel they should be able to buy 8-trait crafted gear on day one for 10g.
Yep.At the towncenters there could be a few expensive market stances for the wealthy,big guilds that can afford such a spot.Along the road there could be a few smaller spots for the guilds that want to play it on safe,guilds that are not big and wealthy enough also deserve a chance after all..The only change that needs to be made to the trade guild system is to allow guilds to open their shop to the public.
SunfireKnight86 wrote: »Or you're just too ignorant to explain it. Mostly because you're wrong, but also because you're stupid.
AH is a matter of convenience. Not having one doesn't prevent people from buying, selling, or undercutting- It just makes it tedious. There is nothing that is going to ruin a game in an AH that won't also ruin it in /zone.