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Lack of an Auction House isn't unique, it's annoying

  • SunfireKnight86
    SunfireKnight86
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    Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.

    I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".

    As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.

    Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.

    I shouldn't have to go to third party forums to make a sale. That's outrageous.
    Edited by SunfireKnight86 on May 6, 2014 5:49PM
  • karstenb16_ESO7
    karstenb16_ESO7
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    Having 5 500 people trading guilds just means I can sell to 2500 people. Out of what? Half a million? A million? Come on.

    When I first learned about this concept of player run stores (= auction houses) I thought, damn that's a cool new idea. In the long run smaller stores will disappear and everyone will join the few remaining big trading guilds. Basically it'll be one or a few global auction houses like we are used to in other MMOs but these are actually run by players. I was excited!!!

    Then I learned that guilds are capped at 500 members and the whole thing fell apart. It makes no sense that way. I hate guild stores.
    Edited by karstenb16_ESO7 on May 6, 2014 6:06PM
  • SunfireKnight86
    SunfireKnight86
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    Having 5 500 people trading guilds just means I can sell to 2500 people. Out of what? Half a million? A million? Come on.

    When I first learned about this concept of player run stores (= auction houses) I thought, damn that's a cool new idea. In the long run smaller stores will disappear and everyone will join the few remaining big trading guilds. Basically it'll be one ore a few global auction houses like we are used to in other MMOs but these are actually player run. I was excited!!!

    Then I learned that guilds are capped at 500 members and the whole thing fell apart. It makes no sense that way. I hate guild stores.

    Exactly. If it had been player run companies like EVE that would have been cool. It's not, it's just 5 small guilds. Hell, even if you had only guilds with 500 VR12 players to sell to in a few months that STILL isn't covering even a small fraction of the endgame player base. Back to /zone to try to sell my VR10 ***.
    Edited by SunfireKnight86 on May 6, 2014 6:08PM
  • Reykice
    Reykice
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    yea it was a bad idea not to have an AH but looking at how bad the guild stores are i wonder how long it would take them to get a Global AH running...
  • Thorntongue
    Thorntongue
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    Must be hurting it's bot/goldfarm business.
  • oxygen_boarderb16_ESO
    Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.

    I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".

    As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.

    Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.

    I shouldn't have to go to third party forums to make a sale. That's outrageous.

    There's a reason why real life doesn't have 1 generic auction house for every product on earth.

    I'll let you just think on that for a bit.

    Realistically, though, maybe Guild Stores are just the tip of the iceberg of how they see the economy developing. Maybe they are trying something new, and this is the base layer. We don't really understand whats coming down the line. I really hope a plane Jane generic auction house isn't in the mix though.

    Possibly what you post in the Guild stores now, later your guild will be able to construct buildings, where you goods are sold. Initially the sales start internally to other members and the tax goes towards guild "building" constructions. Once you have a store front, your goods become "global".

    Back to the original point, I really hope there aren't global auction houses so markets get cornered and prices get all crazy. There aren't any rules or legislation put in to protect the market, so when its a free for all, exploitation of the market happens. Good luck to you in your sales.
    Toktok - Vet8 Orc Templar - 2 Hand, Medium/Heavy Armor Grunt - Blacksmith/Clothier/Enchanter/Alchemist
  • SunfireKnight86
    SunfireKnight86
    ✭✭✭✭
    Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.

    I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".

    As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.

    Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.

    I shouldn't have to go to third party forums to make a sale. That's outrageous.

    There's a reason why real life doesn't have 1 generic auction house for every product on earth.

    I'll let you just think on that for a bit.

    Realistically, though, maybe Guild Stores are just the tip of the iceberg of how they see the economy developing. Maybe they are trying something new, and this is the base layer. We don't really understand whats coming down the line. I really hope a plane Jane generic auction house isn't in the mix though.

    Possibly what you post in the Guild stores now, later your guild will be able to construct buildings, where you goods are sold. Initially the sales start internally to other members and the tax goes towards guild "building" constructions. Once you have a store front, your goods become "global".

    Back to the original point, I really hope there aren't global auction houses so markets get cornered and prices get all crazy. There aren't any rules or legislation put in to protect the market, so when its a free for all, exploitation of the market happens. Good luck to you in your sales.

    1) It does actually. I can go on Amazon and get anything I want.
    2) This isn't real life.
    Edited by SunfireKnight86 on May 6, 2014 6:42PM
  • oxygen_boarderb16_ESO
    Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.

    I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".

    As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.

    Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.

    I shouldn't have to go to third party forums to make a sale. That's outrageous.

    There's a reason why real life doesn't have 1 generic auction house for every product on earth.

    I'll let you just think on that for a bit.

    Realistically, though, maybe Guild Stores are just the tip of the iceberg of how they see the economy developing. Maybe they are trying something new, and this is the base layer. We don't really understand whats coming down the line. I really hope a plane Jane generic auction house isn't in the mix though.

    Possibly what you post in the Guild stores now, later your guild will be able to construct buildings, where you goods are sold. Initially the sales start internally to other members and the tax goes towards guild "building" constructions. Once you have a store front, your goods become "global".

    Back to the original point, I really hope there aren't global auction houses so markets get cornered and prices get all crazy. There aren't any rules or legislation put in to protect the market, so when its a free for all, exploitation of the market happens. Good luck to you in your sales.

    1) It does actually. I can go on Amazon and get anything I want.
    2) This isn't real life.

    Walmart doesn't sell their products on Amazon, just like I wouldn't expect "Guild A" to post their products on a generic auction house.

    All I'm saying is the current setup (base layers) allow for more diversity when approaching the economy... as opposed to say, implementing a lame auction house just so you can corner a market and get rich as an individual.

    We're at the infancy of the ESO market, and I don't believe we've seen the final design of the economy, only the foundation.
    Edited by oxygen_boarderb16_ESO on May 6, 2014 7:15PM
    Toktok - Vet8 Orc Templar - 2 Hand, Medium/Heavy Armor Grunt - Blacksmith/Clothier/Enchanter/Alchemist
  • ViciousMink
    ViciousMink
    ✭✭
    There's another easy solution, something that FFXI set up: You could go AFK, and flag things in your inventory for sale. Sit yourself down, put up a 'store open' flag, and people could go shopping. There'd be a dozen people sitting opposite the AH in Jeuno, all with 'sale' flags.

    This wouldn't eliminate the bots, though -- if anything it'd make it even easier. But there may be an upside: If they sell stuff for low enough, they drop the market price -- they always try to undercut legit players. Make it too low and who's going to want to buy gold? It's a specious argument, though, and I'm not fond of it, TBH.
  • Knottypine
    Knottypine
    ✭✭✭
    ***_zps29013127.jpg

    Yes... because the community is unable to comment on someones opinion without a little thing that was called... um... jeez. It's slipping my mind. Respect. Yeah that's it. It's good to know that the forums are a minority of the peeps I meet in game.
  • Linuaxb16_ESO
    Linuaxb16_ESO
    Soul Shriven
    Anything else such as material from nodes, quest/drop gear even blues etc are all so easy to get/craft by yourself or have your guild supply/make it for free.

    Breaking news: you can get epic/legendary tempers refinig low-grade raw material.

    Very rare for 1-49 mats, not worth buying. That's why I said 1-49 in that post.
  • SunfireKnight86
    SunfireKnight86
    ✭✭✭✭
    Lets just make it so you can post auctions from your inventory, no need to do anything else but farm farm farm. Every thread on this forum is someone complaining that they actually have to put in effort, to get some kind of reward. "I don't want to have to try and sell my wares, I just want them to sell themselves". Vendor your items then, and lose out on max profits and gain more in experience/questing/fun factor. Or sit there and try to nickle and dime every mat you collect.

    I personally like the guild houses. Power trade guilds have a purpose now as opposed to just being "casuals".

    As I've said before: Spending hours switching guilds and spamming zones isn't immersive; it's a time sink. A time sink that annoys other players. For *** sake there isn't even a /trade. And once again, no matter how much the 2500 people in your 5 guilds like to trade, sooner or later people outside of that will have a product you want, or vice versa.

    Selling to other players is a huge part of an online game. I'll never understand why the so called "hardcore" gamers feel that just because something takes a long time in a game it's more worthwhile. It's not. Once again, there is a reason literally every other MMO in the last ten year has had one.

    I shouldn't have to go to third party forums to make a sale. That's outrageous.

    There's a reason why real life doesn't have 1 generic auction house for every product on earth.

    I'll let you just think on that for a bit.

    Realistically, though, maybe Guild Stores are just the tip of the iceberg of how they see the economy developing. Maybe they are trying something new, and this is the base layer. We don't really understand whats coming down the line. I really hope a plane Jane generic auction house isn't in the mix though.

    Possibly what you post in the Guild stores now, later your guild will be able to construct buildings, where you goods are sold. Initially the sales start internally to other members and the tax goes towards guild "building" constructions. Once you have a store front, your goods become "global".

    Back to the original point, I really hope there aren't global auction houses so markets get cornered and prices get all crazy. There aren't any rules or legislation put in to protect the market, so when its a free for all, exploitation of the market happens. Good luck to you in your sales.

    1) It does actually. I can go on Amazon and get anything I want.
    2) This isn't real life.

    Walmart doesn't sell their products on Amazon, just like I wouldn't expect "Guild A" to post their products on a generic auction house.

    All I'm saying is the current setup (base layers) allow for more diversity when approaching the economy... as opposed to say, implementing a lame auction house just so you can corner a market and get rich as an individual.

    We're at the infancy of the ESO market, and I don't believe we've seen the final design of the economy, only the foundation.

    Yes, but I can shop on their website if I want it. Why? Because like people who want to sell things in game they are trying to get their goods to as many people as possible. Since I easily leveled, collected, and crafted all these goods I'd like to now get them out to an audience. It's part of the fun of games like this for me, and right now I'm just spamming /zone.
  • crush83
    crush83
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    The only change that needs to be made to the trade guild system is to allow guilds to open their shop to the public.
  • Roechacca
    Roechacca
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    ✭✭✭
    the search feature for the guild stores needs improvement too .
  • Orizuru
    Orizuru
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    MollocH wrote: »
    It's funny, even without an AH, there are more bots in this game than any other mmo I've ever played.

    You clearly didn't play any big mmo ....

    Yeah...wrong. I've played most big name MMOs since SWG. I've never seen an mmo where there are multiple 10 character bots trains in a zone. Last night in the rift I personally watched something like 50 bots farm the moonless walk. No, I'm not exaggerating. It was impossible to count how many because they run in a pack, but there were at least 4 trains of 10+ bots, and that was only in the small area I was questing.

    I can't see oxygen, but that doesn't mean it isn't there. It's all about perspective.

  • Dante_Marquis
    Dante_Marquis
    ✭✭
    find a few trading guilds with 500 ppl each and problem solved. I sell items in guild stores everyday and i never use chatpanel

    I should not have to be forced to join guilds to sell things.
  • SunfireKnight86
    SunfireKnight86
    ✭✭✭✭
    MollocH wrote: »
    It's funny, even without an AH, there are more bots in this game than any other mmo I've ever played.

    You clearly didn't play any big mmo ....

    Yeah...wrong. I've played most big name MMOs since SWG. I've never seen an mmo where there are multiple 10 character bots trains in a zone. Last night in the rift I personally watched something like 50 bots farm the moonless walk. No, I'm not exaggerating. It was impossible to count how many because they run in a pack, but there were at least 4 trains of 10+ bots, and that was only in the small area I was questing.

    I can't see oxygen, but that doesn't mean it isn't there. It's all about perspective.

    lol wut
  • Lazrael
    Lazrael
    ✭✭✭
    Ugh, people keep complaining about there not being an auction house. Personally, I think adding an auction house would be more annoying. It makes the game more of a grind based in economics. Its immersion breaking. It makes items and builds less unique. I would rather spend time actually playing the game, and when I see in chat that somebody is selling something I really want enjoy the excitement at the opportunity to buy it.

    Screw the traditional MMO nonsense. I'll take my unique and more personal experience.
    Artists and Theives...
  • SunfireKnight86
    SunfireKnight86
    ✭✭✭✭
    What you said doesn't make sense. How does an auction house make a game more or less of a grind? If anything having to go to every zone to spam wtb/wts is the grind.
  • radiostar
    radiostar
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    The Devs know the public selling market is quite valuable. Hence, all those clamoring for it. Probably why it will remain a perk for Guilds.
    "Billions upon Billions of Stars"
  • Pintobean
    Pintobean
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    The question I have not seen asked. Does everyone in the zone hear the /zone request for sales, or is it everyone in my phased zone? Just how many people are in the /zone at a time? Has anyone experimented with party members not phased, can they hear your /zone chat prior to syncing to your phase?
    Edited by Pintobean on May 6, 2014 11:24PM
  • woodlandwoodsb14_ESO
    I'm going to have to chime in here. The guild bank is terrible... even with a search addon. Really poor design imo.
  • SunfireKnight86
    SunfireKnight86
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    My prediction? When the subs go in the shitter in the next three months ZOS will hit the panic button and cater to the demands of the player base instead of just adding whatever random features the designers who apparently haven't played in MMO in 20 years decided should be included. This will include an AH.

    I doubt it will go F2P anytime soon, but I think they will start actually listening to the players instead of trying to tell us what we want.
    Edited by SunfireKnight86 on May 6, 2014 11:41PM
  • ChairGraveyard
    ChairGraveyard
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    What I find annoying is people who want Wal-Mart in Tamriel and feel they should be able to buy 8-trait crafted gear on day one for 10g.
  • SunfireKnight86
    SunfireKnight86
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    What I find annoying is people who want Wal-Mart in Tamriel and feel they should be able to buy 8-trait crafted gear on day one for 10g.

    Since not one person in this thread has said any of those things you should probably just stay on topic.
  • ChairGraveyard
    ChairGraveyard
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    Global AH = Wal-Mart of Tamriel.

    And it would absolutely result in the max crafted gear going for a handful of gold.

    So yeah, whether or not people are ADMITTING to wanting that, that's what they want, and that's the effect a global AH would have.

    Global AHs are garbage, and most people here are too ignorant to understand the reasons why.
  • SunfireKnight86
    SunfireKnight86
    ✭✭✭✭
    Or you're just too ignorant to explain it. Mostly because you're wrong, but also because you're stupid.

    AH is a matter of convenience. Not having one doesn't prevent people from buying, selling, or undercutting- It just makes it tedious. There is nothing that is going to ruin a game in an AH that won't also ruin it in /zone.
  • Tipsy
    Tipsy
    ✭✭✭
    crush83 wrote: »
    The only change that needs to be made to the trade guild system is to allow guilds to open their shop to the public.
    Yep.At the towncenters there could be a few expensive market stances for the wealthy,big guilds that can afford such a spot.Along the road there could be a few smaller spots for the guilds that want to play it on safe,guilds that are not big and wealthy enough also deserve a chance after all..

    The money the guilds have to pay to the alliance for these spots goes to the treasure chests of the coresponding alliances,a budget for the ongoing war in Cyrodiil ,perhaps also to make it possible that there is a "guild of the month" that wins a free spot,or if there would be something like a yearly loyalty profit ,increasing with 500g each year a player is loyal to an alliance.

    furthermore I believe an AH would bombard the prices to unreasonable in no timee and spoil the "bargaining sport" (remember wow with apples for sale at 100000000g)
    I think it would surely be good to allow guilds to reach out to the public
    Also an ingame way for players to get in touch with guilds if they occupy a spot ingame.
    Edited by Tipsy on May 7, 2014 12:37AM
  • ChairGraveyard
    ChairGraveyard
    ✭✭✭✭
    Or you're just too ignorant to explain it. Mostly because you're wrong, but also because you're stupid.

    AH is a matter of convenience. Not having one doesn't prevent people from buying, selling, or undercutting- It just makes it tedious. There is nothing that is going to ruin a game in an AH that won't also ruin it in /zone.

    Demonstrating precisely the type of gross ignorance I previously mentioned. Proves my point.

    Regardless, there is no Wal-Mart in Tamriel, and the devs have already stated they have no intention of catering to cheaters and bots by adding one.
    Edited by ChairGraveyard on May 7, 2014 12:45AM
  • Nephys
    Nephys
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    @ChairGraveyard Gross ignorance? That is possibly better than being grossly arrogant, a trait that you are demonstrating. No point has been proven at all, Sunfire's point is valid in that the current system is tedious.

    Some people chose not to join 5 trading guilds, focusing instead on PvP, PvE or RP guilds, which then limits their market considerably. Personally, I totally ignore the trading system in this game and can only hope that they come up with something improved on the ridiculous system currently in place.
    ZoS Ambassadors please do not bother responding to me because I have you on ignore. Your input is neither valued or welcomed.
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