If you skip all the dialogue and rush through everything, and then get to VR levels within 2 days, that is your own fault. Not the systems fault. No one held a gun to his head and said BE A SPACE BAR HERO NAAAAAAAAOOOOOOOOOWWWWWWWWWWWWWWWW! Did they?paradoxorganisationb16_ESO wrote: »No honestly that's more then possible. Having a VR10 and 2 other chars in VR. My latest a templar took under 3 days to get to 50, that's not 3 days played just 3 days in my schedule (inc spending time with the family, kid ect normal day stuff).I am going to call BS. Yep. I don't normally do that, but you sir are lying.Necronomicon wrote: »Leveling is too fast, hit vr1 in two days played game time.
If you want to listed to every conversation and so of course it will be slower, but if you skip all that as fast as possible and have done the content before it's very doable.
How do you think people hit VR10 before offcial release?
What?, huh?If you skip all the dialogue and rush through everything, and then get to VR levels within 2 days, that is your own fault. Not the systems fault. No one held a gun to his head and said BE A SPACE BAR HERO NAAAAAAAAOOOOOOOOOWWWWWWWWWWWWWWWW! Did they?paradoxorganisationb16_ESO wrote: »No honestly that's more then possible. Having a VR10 and 2 other chars in VR. My latest a templar took under 3 days to get to 50, that's not 3 days played just 3 days in my schedule (inc spending time with the family, kid ect normal day stuff).I am going to call BS. Yep. I don't normally do that, but you sir are lying.Necronomicon wrote: »Leveling is too fast, hit vr1 in two days played game time.
If you want to listed to every conversation and so of course it will be slower, but if you skip all that as fast as possible and have done the content before it's very doable.
How do you think people hit VR10 before offcial release?
Or are just unlucky with chests and random events, those grant 1% each.Anyone saying that they aren't gaining levels quickly enough are probably just missing 80% of the game's content because they are blind.
Aside from obvious dungeon? Probably some of random quests that don't go for places completion but just wander out in the wilderness. My second char is in Rivenspire atm and almost 34 while still not done with some quests. Other than that, I really have no idea what to tell you.
The bottom line is none of us want characters to be over or under leveled. It seems like a simple a simple solution to allow XP to be turned off for certain things. Especially things like chests.
I'm wondering if this will never be implemented however do to possible exploits/farming.
Er...so maybe one tries to NOT forget about it? That's like saying what happens if someone, say, goes to a dungeon with a broken armor and then keeps dying(not always the case, I've done dungeons in broken armor before, but just for example).The bottom line is none of us want characters to be over or under leveled. It seems like a simple a simple solution to allow XP to be turned off for certain things. Especially things like chests.
I'm wondering if this will never be implemented however do to possible exploits/farming.
It's an enticing option, but what happens when someone forgets it's toggled off, and completes a bunch of content before realizing? They can't go back and do that content for the XP. Now they have to grind it out.
magdalina157eb17_ESO wrote: »Er...so maybe one tries to NOT forget about it? That's like saying what happens if someone, say, goes to a dungeon with a broken armor and then keeps dying(not always the case, I've done dungeons in broken armor before, but just for example).The bottom line is none of us want characters to be over or under leveled. It seems like a simple a simple solution to allow XP to be turned off for certain things. Especially things like chests.
I'm wondering if this will never be implemented however do to possible exploits/farming.
It's an enticing option, but what happens when someone forgets it's toggled off, and completes a bunch of content before realizing? They can't go back and do that content for the XP. Now they have to grind it out.
My second char has reached lvl 34 and found yet another quest in Rivenspire. 5 more quests to do, 4 of them grey. Yay. It's actually sad to see "lvl up" msg at this point.
I do not leave the zone before I have sniffed every single inch of the area, so I do not miss out any Quests as I'm multi-profession leveler. I need those ores, woods, runes and cloths (and achievements + experience).magdalina157eb17_ESO wrote: »Aside from obvious dungeon? Probably some of random quests that don't go for places completion but just wander out in the wilderness. My second char is in Rivenspire atm and almost 34 while still not done with some quests. Other than that, I really have no idea what to tell you.
Lol, the guy saying you level too fast is just spouting nonsense. I have done every quest/ skyshard / treasure map on Auridon and Grahtwood so far, and am halfway through Greenshade, and am 1 level above 2 quests I have....
Already stated earlier, since I'm unable to solo them, I can't do them.Dungeon. You get to play 3 of them in every lvl zone.
The people under leveled just aren't as good explorer's as they think they are.
Yes we know you are bullheaded about your way of playing.Already stated earlier, since I'm unable to solo them, I can't do them.Dungeon. You get to play 3 of them in every lvl zone.
And they shouldn't be required for reaching levels, they should be extra.
Maybe I can go to an alter somewhere and trade my experience for something else of value. Perhaps skill points, attributes, or crafting research. Or maybe just a unique motif or recipe?
Thoughts? Anyone in good with the developers? I think this would be a huge success!
Well, what happens if you hit deconstruct/destroy item when you didn't mean to? I mean there's a ton of things in the game where if you forget to do something you it's your own fault and you pay the price (minus the bugs of course).It's an enticing option, but what happens when someone forgets it's toggled off, and completes a bunch of content before realizing? They can't go back and do that content for the XP. Now they have to grind it out.
Well, I skipped all but three starter dungeons and reached "min." level of each zone before completing previous with Rings of Mara, so skipping the dungeons didn't leave me that much behind anyways, heh.Group Dungeons are part of the Undaunted Guild and their skill tree. This guild gives you their own quests so to speak. Similar to the Fighters Guild quest lines and the Mages Guild quest lines. They would not have put this much work into it if they didn't think the majority of people were going to completely ignore it. Given this fact, they calculated the xp gains from these 3 NPC guilds into character progression.