The "whole picture" is that it affects the entire economy as a whole. If we include craft lines in your suggestion, we simply make 3 professions irrelevant. What's the point in spending points in alchemy, when I can cheaply take my points from clothing, put them in alchemy, craft a few stacks of potions, and then put the points back at clothing. If everyone does it, we simply collapsed the potion market. Same for provisioning and enchanting.
Aodhkinneb18_ESO wrote: »I believe they should just make it free or small price to reset individual skill lines.
Its one of the best things about swtor I can respec and test different ideas without getting charged.
While here there is plenty of points,it still feels limited when you have bad morphs and skills not working as intended.Even if that wasn't the case,I still think people could end up being trapped in their specs. It just feels like the current system limits testing and trying of new ideas.
They said themselves they wanted pvp to be self balancing,how can that happen if for most people the price to respec puts them off experimenting.
Seroczynski wrote: »This does not NEED to happen. You think this needs to happen. That's something completely different. In my opinion, respeccing shrines are good as they are.
Then simply build your alchemist/enchanter/blacksmith/tailor/woodworker/provisioner and leave crafting trees out of your suggestion. Is that too hard?
I have respecced once to change the morphs I thought I could do better, cost me 12.700g and we're done. I might respec later on, once I reach VR10, but that's just because I want to get rid of some skills I see as useless once you reach max. level, just to make me feel good. I need to fork out about 20.000g for that, no problem getting that amount of money at VR5+. If you don't have the money to respec, get some skyshards and wait a bit until you do. As you say, enough skillpoints available to do what you like, you can life a little longer with a morph that could have been chosen otherwise.rotatorkuf wrote: »Seroczynski wrote: »This does not NEED to happen. You think this needs to happen. That's something completely different. In my opinion, respeccing shrines are good as they are.
why? how? what would be so bad about the suggestion being made?
Seroczynski wrote: »I have respecced once to change the morphs I thought I could do better, cost me 12.700g and we're done. I might respec later on, once I reach VR10, but that's just because I want to get rid of some skills I see as useless once you reach max. level, just to make me feel good. I need to fork out about 20.000g for that, no problem getting that amount of money at VR5+. If you don't have the money to respec, get some skyshards and wait a bit until you do. As you say, enough skillpoints available to do what you like, you can life a little longer with a morph that could have been chosen otherwise.rotatorkuf wrote: »Seroczynski wrote: »This does not NEED to happen. You think this needs to happen. That's something completely different. In my opinion, respeccing shrines are good as they are.
why? how? what would be so bad about the suggestion being made?
Taleof2Cities wrote: »Well, people aren't going to like this, but ...
... my humble opinion is that you live with the decisions you've made for your char.
It's a nice privilege to change your skills. Why should that not cost something?
Myself? Totally enjoying my char and have spent zero gold on respecc. Not even sure where the shrine is to get respecc and skill changes. Sure, I've had a couple of bad morphs myself, but there's plenty of other skills to suit my playstyle.
I imagine when I am unhappy with my char build I will just start a new char ... but I don't see that happening soon.
I understand your points, but I am only trying to convince you that this does not NEED to be changed. I am still under the impression that you think this needs to be changed. In the meantime, there are still several quests bugged, server latency issues, broken skill lines and other bug preventing people from experiencing this game as it is intended. If you look at the bigger picture here, everything regarding the respeccing aspect of the game just comes down to personal preferences. As you can see, both you and me think different on the issue. You say it doesn't affect me negatively in any way if it would be changed, and you are correct. But I don't see why it should be changed in the first place, as I don't think anything is wrong with it.rotatorkuf wrote: »couple of things that i consider "wrong" with this concept of yours
1. just because you are okay with only having 1 respec, doesn't mean everyone should have to be okay with it...more importantly, it doesn't affect you at all negatively if i can respec "cheaper" (and more efficiently), when you will ALSO be able to respec at the same rate, and thus be able to use that money for something else....because you choose not to respec, this DOES affect other people negatively (because i HAVE to respec to try other morphs)....because i choose to respec cheaply, this DOES NOT affect you negatively (because you don't have to respec more expensively)
2. you are not seeing the whole picture here, you say you are fine with only spending 12.7k and maybe later on 20k....a total of 32.7k....that's cool....but what if i want to spend 60k on respecs, but SPEND IT EFFICIENTLY by only respeccing skill lines or morphs each and every time....i just spent more money than you, but i spent it efficiently because of a "different" mechanic....thus, money was never an issue and your argument is pointless
Seroczynski wrote: »I understand your points, but I am only trying to convince you that this does not NEED to be changed. I am still under the impression that you think this needs to be changed. In the meantime, there are still several quests bugged, server latency issues, broken skill lines and other bug preventing people from experiencing this game as it is intended. If you look at the bigger picture here, everything regarding the respeccing aspect of the game just comes down to personal preferences. As you can see, both you and me think different on the issue. You say it doesn't affect me negatively in any way if it would be changed, and you are correct. But I don't see why it should be changed in the first place, as I don't think anything is wrong with it.rotatorkuf wrote: »couple of things that i consider "wrong" with this concept of yours
1. just because you are okay with only having 1 respec, doesn't mean everyone should have to be okay with it...more importantly, it doesn't affect you at all negatively if i can respec "cheaper" (and more efficiently), when you will ALSO be able to respec at the same rate, and thus be able to use that money for something else....because you choose not to respec, this DOES affect other people negatively (because i HAVE to respec to try other morphs)....because i choose to respec cheaply, this DOES NOT affect you negatively (because you don't have to respec more expensively)
2. you are not seeing the whole picture here, you say you are fine with only spending 12.7k and maybe later on 20k....a total of 32.7k....that's cool....but what if i want to spend 60k on respecs, but SPEND IT EFFICIENTLY by only respeccing skill lines or morphs each and every time....i just spent more money than you, but i spent it efficiently because of a "different" mechanic....thus, money was never an issue and your argument is pointless
So while I can understand why you want to see it changed, it's more like a request towards Zenimax to rethink their point towards respeccing. Whatever they decide should be up to them, and the people playing this game so abide by that. It's their game, and you can't have everything to be as you like.
So once again, my final thought on this is that this does not require any attention at all at this early period after the game launch where there are so many other, more important things that need to get fixed before fine-tuning this (awesome) game.
Well, all the specious quasi-logic claims aside, the point I'm trying to make is that it's not the legitimate players who would be gaming the system, and the cost is so high that it seems to me they must be trying to keep players from being able to switch back and forth in certain trees without a huge barrier, and the only one I can think of that would be most likely to lead to gold creation is the crafting trees. Hireling mail/dupe bugs spring to mind for example.
The truth is I would also like cheaper targeted respecs, I'm just trying to figure out WHY they have the current huge costs, because I'm sure they have a reason.
Why in the world do people keep bringing up crafting, and the so-called abuse with it? The OP made an argument about respeccing morphs. There is nothing in the crafting skill lines that you can morph! Therefore, this thread obviously has nothing at all to do with crafting. No one would be able to do a damn thing with those skills if the suggested method were implemented. Is reading that hard?
@rotatorkuf
Free respecing does not affect everyone positively. Part of my enjoyment of the game is picking morphs and knowing I am making an important choise. If the re-spec is trivial, then picking skills and morphs would loose meaning, and next step would be just to make both morphs available all the time.
Secondly to me a unique selection is more important to me than being able to explore everything my class has to offer.
In short: Free respec would affect me in a negative way.
No, please keep it expensive to change skills and morphs. They could even add a timer that increased with each reset along with the gold cost if they wanted to improve the system.