Holycannoli wrote: »Spellcrafting will be novel but ultimately disappointing to those of us that played Daggerfall and Morrowind. There is no way we get anywhere near that level of creative control.
If anything it will amount to extra morphs to choose from with different cosmetic effects or altering a skill from summoning a clannfear to summoning a flame atronach. There is potential but we can't expect to create our spells at the mage's guild like we used to.
Seraphayel wrote: »What y’all no-voters seem to fail to realize is that ZOS already announced two things:
A new feature for the Chapter and a new system for the Q4/DLC.
So first we would have to define what a feature and a system is:
A system is something like housing or transmute.
A feature is something like a new class, a new weapon or a new skill like.
What’s important in this context is that they made it sound like the feature is a feature that’s not yet in game and completely new, so it cannot be a new weapon or a new class.
Harder difficulty would be a new system as in One Tamriel. So that doesn’t leave that many options for the feature overall.
https://www.youtube.com/watch?v=oMmE52l9pzUYou have in base game stamina "spells" (most of skills are actually a spells), so I don't see a reason to limit spellcrafting to magicka only skills.I sure hope it's not spellcrafting.
From a terrible received card game that only (Just guessing on public data) less than 10% of the playerbase enjoyed, to something only magicka users will enjoy.
SpacemanSpiff1 wrote: »It's definitely going to be spell crafting. It's the thing i really want and is the obvious best choice for a new system. there's even videos about it.
Imagine teasing spellcrafting and then not delivering. .
During the first year of the game Zenimax did more than tease that they were working on spellcrafting. Yes that a year after a very specific remark that they were working on it they admitted it was no longer being worked on and was put on the back shelf.
Spellcrafting is likely to not be what we are hoping it will be.
That design was done before they decided to monetize the game with a cash shop and loot crates, bolstered by grinding. It will never be what I hope it will be, which is something free from all three of those things.
Billium813 wrote: »Seraphayel wrote: »What y’all no-voters seem to fail to realize is that ZOS already announced two things:
A new feature for the Chapter and a new system for the Q4/DLC.
So first we would have to define what a feature and a system is:
A system is something like housing or transmute.
A feature is something like a new class, a new weapon or a new skill like.
What’s important in this context is that they made it sound like the feature is a feature that’s not yet in game and completely new, so it cannot be a new weapon or a new class.
Harder difficulty would be a new system as in One Tamriel. So that doesn’t leave that many options for the feature overall.
> it sound like the feature is a feature that’s not yet in game and completely new
How do you arrive at that conclusion? All we have heard officially is that it will be "one of the most requested new features". "new" can just mean new and doesn't have to mean "never before seen".
Personally, I think its gonna be:
ZOS > Ok, everyone! The new feature is.... a Bard Class!!
Community > That's not the "most requested new feature"! Where's my SpellCrafting!?
Community > How is that a "new" feature?
Community > OMG I HAVE WANTED A BARD CLASS FOREVER!!!
Community > Yawn
I don't see how you can say you know we're going to the Telvanni Peninsula. We'll find out where tomorrow.