Nerf dk corrosive ,nerf warden ,critical dmg ,mara's balm and dmg procs

igormaxbr03
igormaxbr03
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This meta is one the most unfun ,enjoyable ,boring ever ,only classes we have is either a zerg of Dk's with corrosive using mara's balm very tank no dmg beside corrosive well you cant do nothing to fight or either you fight alot warden with ice build full dmg proc and couples dk's there ,only chance you play the game use mara's balm and someting else ,well even if you surive thoses toxic meta group, if they dont kill you sometimes you got get hit by a nigblade with 15k incap and 12-18k spectral bow even with rally cry on with good defense also thoses player do 5-6 spetral bow with no critical dmg and suprise attack 3-4k, if the nighbalde gonna do dmg put dmg sets with alot weapon/spell dmg with high pen build ,critical dmg should be best at pve only ,wont talk about perfomace because even when the game works this meta break the immersion , this is mmo the game dont need to be that casual ,almost lack of respect for the veteran player ,this a mmo game we all need learn how to play the game chose the right class ,learn how to build to do dmg ,survive use the map on pvp, dont need be barely use skills only proc doing alot dmg so newbies get carry , way of fire 8 k marselock 7-12k with 32k spell and physical defense, sometimes ,chesses build , how people gonna improve in this game ,Eso is realy good game, dont want stop playing but the game was better state 1 year ago miss playing with my friends having 3-4 vs zerg now almost everone stop playing or playing very less

Just add i also playing with dk because is realy broken this patch ,using mara's balm for sure otherwise you cant survive lack heals alot dots not much heals hate to play this way would love to go back full dmg build even better going back to my main class magplar since update 35 i playing less with the class sometimes good to swap learn new playing style buff templar dint need to be that nerfed to the point better be a healer or tank cause dps not good ,i did play other classes stam necro ,stamplar ,stam warden and mag one couple patches ago
  • Nerf dk corrosive ,nerf warden ice dmg ,nerf critical dmg mara's balm proc sets like way of fire ,rush of agony ,plaguebreaker
  • buff necro ,templar , and sorc ,some passive rework skills
  • buff heals from all classes and sources because right now resto staff dont do much ,vigor do 1.5k to 1,9k dots do more them 2 k all time buff some classes heals templar and necro also someting on warden
  • Either devs do that or better stop playing the game

    Well lets say you wanna play templar ,my experience templar with 6k spell dmg ,jabs/sweeps dont do dmg purifit light and power of the light dont do dmg ,burning light a joke ,give back the heal to Living Dark scale with onfesive stats or max resourc well if you have dmg or stats the skill gonna heal right now is not good ,buff necro burst especialy the mag necro cause the only option is using dark convergion with harmony and someting else to do dmg ,stam necro lack burst is tanky but dont do much for comparision stam warden has good burst ,sorc need some buff on survial dmg is ok so people can swap class because right now you only go warden or dk i have print and videos to prove that
  • wilykcat
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    Nerf everything? I play all classes. I find each one unique. It's fine with me that some classes are more powerful than others. I play what I enjoy.😁
  • Araneae6537
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    How about a new campaign, no CP, no sets, no skills, just run around and sling mudballs at each other?

    Seriously, every class should have unique abilities and strengths and I’d rather see more of that brought back, including restoring templar.

    No. More. Class. Nerfs.
  • TaSheen
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    Is this about pvp?
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • igormaxbr03
    igormaxbr03
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    TaSheen wrote: »
    Is this about pvp?

    Yes is about pvp
  • The_Titan_Tim
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    To the people hating on his broken English, just know that it’s not his first language so feel free to quit with the toxicity.

    I’m not the biggest fan of the guy as he’s usually on the opposing team that my group runs into quite often in Battlegrounds, but he makes some very valid points.

    This defensive meta we’re trapped in is not fun. PvP is like fighting in quicksand, the gameplay is too slow and there’s no semblance of balance.

    You have Dragonknights that have crazy damage, ridiculous mitigation, and infinite sustain running rampant right now. Literally 1/3 players are playing Dragonknight right now.

    Even PvE has seen Dragonknight dominating as the lead damage dealing class, so instead of writing his views off; try a little understanding.
  • Araneae6537
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    I understand that there have been nerfs piled on nerfs that have made a lot of classes much less fun to play and proc sets are the main thing people are worried about hitting or countering. I’m glad that DK is actually fun to play now. How about suggesting improvements for classes that you feel are weaker or underperforming?

    Edit: I see there are suggestions for buffs, my bad, I was reacting to the thread title and all the nerf-this-nerf-that threads in general, especially to nerf or practically disable healing (which OP does not, thankfully).

    I agree about proc sets — I’m all for them complementing a players abilities, but in PvP especially they seem to be THE thing. Especially obnoxious ones like Dark Convergence but I’m not a fan of Plaguebreak and others either.
    Edited by Araneae6537 on January 18, 2023 3:33PM
  • ProudMary
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    ZOS definitely needs to work on class balance A LOT more than they have the last couple years. They are nerfing classes that were already weak, and they are buffing classes that were already strong. U35 kinda flipped the table over when it comes to class balance for sure.
  • Vindold
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    I've played a lot of mmos but I never experienced such broken pvp balance.
    I hope they fix it and soon, but tbh I think that combat should be reworked(sets, classess, especially approach with sets, too many of them, hard to make new, balanced sets) without such actions I doubt that pvp balance in this game will be on 'acceptable' level.
    Edited by Vindold on January 18, 2023 4:27PM
  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    TLDR: Nerf everything I don't play/like. Lol.
    Angua Anyammis Ae Sunna
  • Quackery
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    In my opinion, revert all the class changes and go back to how it was in the beginning. Let the chaos ensue!! :D
  • Holycannoli
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    Quackery wrote: »
    In my opinion, revert all the class changes and go back to how it was in the beginning. Let the chaos ensue!! :D

    At least revert U35. It really screwed things up.
  • boi_anachronism_
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    Or ya know just nerf sets and bring other classes up to par instead of constantly calling for the nerf hammer... It always ends up being a disaster.
    Edited by boi_anachronism_ on January 18, 2023 10:09PM
  • Billium813
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    I just have a fundamental issue with 1vX builds.

    I don't mind one person being able to take on 2, maybe 3 people. But once you get into the realm of one person being able to take damage from 5 or more players, and even being able to stand tall and fight back, there is a balancing issue. One player should not be able to single handedly take damage from 6 players and not show any semblance of damage.
  • CGPsaint
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    Billium813 wrote: »
    I just have a fundamental issue with 1vX builds.

    I don't mind one person being able to take on 2, maybe 3 people. But once you get into the realm of one person being able to take damage from 5 or more players, and even being able to stand tall and fight back, there is a balancing issue. One player should not be able to single handedly take damage from 6 players and not show any semblance of damage.

    Tried to cap Ash yesterday morning and there were 15-20 blues out front defending. All sword & board DKs with swollen health bars. Noped out of there and just logged off.

  • ForumBully
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    This post is the wrong direction again. Buff Other Things! Not nerfs.
  • merpins
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    PVE players want the game to be more difficult, but don't want to get weaker in the process. They don't care if skills or sets are OP or not, but would like all sets in the game to be good and viable. PVP players want balance of class skills and sets, to make an even playing field between all classes so it comes down to skill, not BiS gear or an OP setup, when it comes to whether or not you survive.

    These two viewpoints conflict, so nerfing classes isn't a good option. Best option is to balance the game modes separately so changes to class and set balance doesn't hurt one or the other side.
  • Amerises
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    Stop nerfing. Take the Templar nerfs back, and they’ll be on par with DKs and wardens. Nightblades are not in a terrible place PvP. Bring back necro bombs that were nerfed. And go back with sorcs a bunch of patches ago … Now we’re out of tank meta, people can spec in defense or damage or support and be more effective in one and less in others. And everyone can feel OP in different areas… This nerf nerf nerf is so ridiculous. I haven’t played my plar in 4 months in PvP and it’s my favorite character. Everyone is running the exact same builds doing the exact same thing (in PvE as well, but this thread isn’t about that). Just stop the nerfs and bring other classes in line. Period.
    Edited by Amerises on January 19, 2023 3:26AM
  • wilykcat
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    ForumBully wrote: »
    This post is the wrong direction again. Buff Other Things! Not nerfs.

    It would be unfortunate if these forums got nerfed.

    Also buffing classes in Elderscrolls would make sense.

    I agree with your post.
    Edited by wilykcat on January 19, 2023 3:41AM
  • finehair
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    They've already nerfed DK to the ground but still not enough?
    PvP has tons of players you need to be defensive and have potential to burst with your most damaging skills in a small window to get kills. Sure you can go with glass cannon builds you get a kill or two maybe but as soon as 5 guys pile up on you which is usually the case in PvP you'll turn into dust.
    Don't get me wrong, you'll get slaughtered with defensive build too if you think you can handle 5 guys face on. Defensive stuff just for creating enough time to kite their attacks around a rock, make them chase you while you heal and split their group then drop everything you have on one of the unlucky guys to get a kill. Then rinse and repeat. You can do this on glass cannon build as well, but then you won't have much time to run around that rock to create said window and you'll spend more time trying to stay alive.

    Believe me, it has nothing to do with classes with op skills. You just need to get the rhythm of PvP better. There are some sets that are much, much better than others but if you don't know how to play the game they won't magically save you.
  • MidniteOwl1913
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    Vindold wrote: »
    I've played a lot of mmos but I never experienced such broken pvp balance.
    I hope they fix it and soon, but tbh I think that combat should be reworked(sets, classess, especially approach with sets, too many of them, hard to make new, balanced sets) without such actions I doubt that pvp balance in this game will be on 'acceptable' level.

    Not more combat changes! No! There have been so many in the last year. Don't we all need a break?
    PS5/NA
  • The_Titan_Tim
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    finehair wrote: »
    They've already nerfed DK to the ground but still not enough?

    Believe me, it has nothing to do with classes with op skills. You just need to get the rhythm of PvP better. There are some sets that are much, much better than others but if you don't know how to play the game they won't magically save you.

    What are you talking about? OP clearly stated he plays a Dragonknight this patch and takes full advantage of how broken the class is.

    Dragonknight “nerfs”… isn’t that something to laugh about. What aspect of playing a Dragonknight isn’t performing?

    Damage? Best Damage Over Time abilities in the game, without sacrificing any burst, Molten Whip and Flames of Oblivion are absolutely phenomenal.

    Mitigation? Ferocious Leap provides a massive shield when activated, Corrosive Armor caps all incoming damage at 3% of your max health each hit… don’t forget their passives.

    Healing? Cinder Storm is a 70% snare and an unending Healing Springs that also generates ultimate and gives back around a thousand Stamina for FREE, Shattering Rocks is an unblockable, undodgeable CC that gives a burst heal when the stun is broken, Burning Embers gives back Magicka every time you activate it, and provides a consistent Heal Over Time. Whenever you use your ultimates, the best ones in the game mind you, you get another burst heal.

    Sustain? Players can spam Cinder Storm with one Infused Reduce Magicka Cost glyph and get unlimited Stamina, even while blocking, for free. Whenever you apply Burning or Poisoned to an enemy you get resources back for free. After using any ultimate, you get resources back, once more, for free.

    There isn’t one area of the Dragonknight struggling, so once more, if you could point me to how this class isn’t performing, I would love to hear it.
  • igormaxbr03
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    finehair wrote: »
    They've already nerfed DK to the ground but still not enough?
    PvP has tons of players you need to be defensive and have potential to burst with your most damaging skills in a small window to get kills. Sure you can go with glass cannon builds you get a kill or two maybe but as soon as 5 guys pile up on you which is usually the case in PvP you'll turn into dust.
    Don't get me wrong, you'll get slaughtered with defensive build too if you think you can handle 5 guys face on. Defensive stuff just for creating enough time to kite their attacks around a rock, make them chase you while you heal and split their group then drop everything you have on one of the unlucky guys to get a kill. Then rinse and repeat. You can do this on glass cannon build as well, but then you won't have much time to run around that rock to create said window and you'll spend more time trying to stay alive.

    Believe me, it has nothing to do with classes with op skills. You just need to get the rhythm of PvP better. There are some sets that are much, much better than others but if you don't know how to play the game they won't magically save you.

    I 100% sure me and my friend also some guys that i know is better them you so i can 3-4 v X with my friend much easier 1 year the game was good state dmg and heal ,but i think you like everbody been dk using corrosive there nothing you can do
    what you need some of my clips so i have some respect ,
    Well my friend had one defenfensive set hybrid warden still get 7.5k Weapon dmg my mag dk i tank still do dmg survive very good against when the group is not alot dk's ,warden with proc is annoying but no problem but make me angry 15 player just trying kill me and my friends them tbag everbody running mara'balm with some procs ,also i think we dont play the same or you are grayhost player that dont know much about the game what can i do if you are NA give you some tips ,we all die in the game buff must time my group can burst couple before dying but is impossible kill alot dk full defense build with corrosive 24/7 how kill somoene when you ulti dump
  • igormaxbr03
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    finehair wrote: »
    They've already nerfed DK to the ground but still not enough?

    Believe me, it has nothing to do with classes with op skills. You just need to get the rhythm of PvP better. There are some sets that are much, much better than others but if you don't know how to play the game they won't magically save you.

    What are you talking about? OP clearly stated he plays a Dragonknight this patch and takes full advantage of how broken the class is.

    Dragonknight “nerfs”… isn’t that something to laugh about. What aspect of playing a Dragonknight isn’t performing?

    Damage? Best Damage Over Time abilities in the game, without sacrificing any burst, Molten Whip and Flames of Oblivion are absolutely phenomenal.

    Mitigation? Ferocious Leap provides a massive shield when activated, Corrosive Armor caps all incoming damage at 3% of your max health each hit… don’t forget their passives.

    Healing? Cinder Storm is a 70% snare and an unending Healing Springs that also generates ultimate and gives back around a thousand Stamina for FREE, Shattering Rocks is an unblockable, undodgeable CC that gives a burst heal when the stun is broken, Burning Embers gives back Magicka every time you activate it, and provides a consistent Heal Over Time. Whenever you use your ultimates, the best ones in the game mind you, you get another burst heal.

    Sustain? Players can spam Cinder Storm with one Infused Reduce Magicka Cost glyph and get unlimited Stamina, even while blocking, for free. Whenever you apply Burning or Poisoned to an enemy you get resources back for free. After using any ultimate, you get resources back, once more, for free.

    There isn’t one area of the Dragonknight struggling, so once more, if you could point me to how this class isn’t performing, I would love to hear it.

    Everting you said i do when i have 1 more dk in the group so i can use cinder storm and the other guy use the buff ,but good point you post here ,if corrosive get nerfed i fine or do dmg or make you imortal because doing both and still do alot dmg is unfair ,also leep still a good skill and Standart of might realy powerfull too burn people down if you have 7000k WP or Spell that do even more like 4k thick dmg ,is funny for those other who play dk dont realize what you said above or they know but just ignores
  • igormaxbr03
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    finehair wrote: »
    They've already nerfed DK to the ground but still not enough?
    PvP has tons of players you need to be defensive and have potential to burst with your most damaging skills in a small window to get kills. Sure you can go with glass cannon builds you get a kill or two maybe but as soon as 5 guys pile up on you which is usually the case in PvP you'll turn into dust.
    Don't get me wrong, you'll get slaughtered with defensive build too if you think you can handle 5 guys face on. Defensive stuff just for creating enough time to kite their attacks around a rock, make them chase you while you heal and split their group then drop everything you have on one of the unlucky guys to get a kill. Then rinse and repeat. You can do this on glass cannon build as well, but then you won't have much time to run around that rock to create said window and you'll spend more time trying to stay alive.

    Believe me, it has nothing to do with classes with op skills. You just need to get the rhythm of PvP better. There are some sets that are much, much better than others but if you don't know how to play the game they won't magically save you.

    Did my post was nerf dk in general ? no only corrosive .if they do that is fine either the skill cost 350 or still break the enemy defense but dont tank 90% of the dmg just put 30% them keep the ulti cost the same , also they need buff other classes
  • igormaxbr03
    igormaxbr03
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    ForumBully wrote: »
    This post is the wrong direction again. Buff Other Things! Not nerfs.

    If mara " balms goes away ,corrosive get nerfed ,critical dmg not broken because is not fun the player dont have dmg but if he does critical dmg 15 k spectral bown and 15k incap strike i not papper player my stats are above 30k and critical resistance , not funny at all proc doing alot dmg them people get carry by that ,like i said other class need buff when those thing get nerfed the game will be much better or you like everbody playing dk spamming corrosive them doing alot dmg cause thoses player put full defense build on zerg them rely on corrosive

    For me Impenetrable trait need a buff or the critical resistence cap need to be bigger ,well critical dmg should be only pve thing i *** mind the player have there 125% or more when dps some mobs
  • igormaxbr03
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    CGPsaint wrote: »
    Billium813 wrote: »
    I just have a fundamental issue with 1vX builds.

    I don't mind one person being able to take on 2, maybe 3 people. But once you get into the realm of one person being able to take damage from 5 or more players, and even being able to stand tall and fight back, there is a balancing issue. One player should not be able to single handedly take damage from 6 players and not show any semblance of damage.

    Tried to cap Ash yesterday morning and there were 15-20 blues out front defending. All sword & board DKs with swollen health bars. Noped out of there and just logged off.

    Well maybe well should tried clip some of thoses fight and also print so they the dvs see the game is calll Elder Scrolls Dragonknight online or maybe everone loves the fact there not other class that is not weak or lack skills to do someting
  • igormaxbr03
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    Amerises wrote: »
    Stop nerfing. Take the Templar nerfs back, and they’ll be on par with DKs and wardens. Nightblades are not in a terrible place PvP. Bring back necro bombs that were nerfed. And go back with sorcs a bunch of patches ago … Now we’re out of tank meta, people can spec in defense or damage or support and be more effective in one and less in others. And everyone can feel OP in different areas… This nerf nerf nerf is so ridiculous. I haven’t played my plar in 4 months in PvP and it’s my favorite character. Everyone is running the exact same builds doing the exact same thing (in PvE as well, but this thread isn’t about that). Just stop the nerfs and bring other classes in line. Period.

    This update i must played mag dk on my main plataform xbox NA but played stam DK on PC NA but for me the burning light was the nail in the cofing barely played magplar this patch my build is full dmg still cant do much them what i need to do stay alive somoene use rally cry them i put mara's Balm on both bar so i can stay alive even with 6 k spell my heals dont do much
    get discouraged to use any ofensive skill other than radiant opression ,just buff heal my group ulti dump thats it been main plar alot year this what we get.

    But had played other classes before mag warden ,Stam necro ,Stam warden but templar was essencial for group a last 1 but well with mag Dk can do much more tank survive ,do dmg corrosive op ,standart of might destroy people ,talons realy good group skill
  • Vindold
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    Vindold wrote: »
    I've played a lot of mmos but I never experienced such broken pvp balance.
    I hope they fix it and soon, but tbh I think that combat should be reworked(sets, classess, especially approach with sets, too many of them, hard to make new, balanced sets) without such actions I doubt that pvp balance in this game will be on 'acceptable' level.

    Not more combat changes! No! There have been so many in the last year. Don't we all need a break?
    No, what we need is decent pvp balance, not constant suffering
    But anyway, relax, such global changes takes more time than updates they do and I'm convinced that everything will remain the same, sadly.

  • wazzz56
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    I can get down with a lot of your ideas but you lost me at buffs to healing.....

    GM Tig Ole Critties ps5 NA small scale PvP guild


    "After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
  • Malprave
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    OP is totally right on most points. This is a crap meta. This attempt to make the game more accessible and open up build diversity has done completely the opposite. You used to be able to run off meta stuff and have fun. But now, if you’re not running one of the things the OP mentioned you can’t enjoy this.
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