Are you talking about Transmutation?
Transmutation does not reward transmutes back after doing it. Transmutation came first, it has always been this way for Transmuting traits of an item.
Reconstruction rewards 25 back, no matter the cost.
If you have an item learned in the stickerbook, there is almost no reason to Transmute it instead of Reconstruct it. Never Transmute unless you don't have the upgrade materials you want to use.
HedgeHugger wrote: »If you change the trait and deconstruct, that's 50 transmutes in the bin too.
SkaraMinoc wrote: »After 1 to 2 years of playing, you'll have enough transmutes that you never have to worry about them again. But for new players, yes it can be a chore. I never reconstruct gear unless I've collected enough set pieces to lower the transmute cost < 30, preferably the minimum of 25. Never pay 50, ever. Too much.
Recommend running the daily dungeon and battleground. That helps speed up the process. Don't forget to desconstruct old reconstructed gear you no longer need. Agreed about Tales of Tribute. I won't touch it.
To give you a point of reference, I've been playing for 2 years and at any point in time I have somewhere between 2000 and 3000 transmute crystals stored in my bank as reconstructed Kjalnar's Guise (~100 items @ 25 transmutes each)
It gets easier. Stick with it.
SkaraMinoc wrote: »After 1 to 2 years of playing, you'll have enough transmutes that you never have to worry about them again. But for new players, yes it can be a chore. I never reconstruct gear unless I've collected enough set pieces to lower the transmute cost < 30, preferably the minimum of 25. Never pay 50, ever. Too much.
Recommend running the daily dungeon and battleground. That helps speed up the process. Don't forget to desconstruct old reconstructed gear you no longer need. Agreed about Tales of Tribute. I won't touch it.
To give you a point of reference, I've been playing for 2 years and at any point in time I have somewhere between 2000 and 3000 transmute crystals stored in my bank as reconstructed Kjalnar's Guise (~100 items @ 25 transmutes each)
It gets easier. Stick with it.
FeedbackOnly wrote: »SkaraMinoc wrote: »After 1 to 2 years of playing, you'll have enough transmutes that you never have to worry about them again. But for new players, yes it can be a chore. I never reconstruct gear unless I've collected enough set pieces to lower the transmute cost < 30, preferably the minimum of 25. Never pay 50, ever. Too much.
Recommend running the daily dungeon and battleground. That helps speed up the process. Don't forget to desconstruct old reconstructed gear you no longer need. Agreed about Tales of Tribute. I won't touch it.
To give you a point of reference, I've been playing for 2 years and at any point in time I have somewhere between 2000 and 3000 transmute crystals stored in my bank as reconstructed Kjalnar's Guise (~100 items @ 25 transmutes each)
It gets easier. Stick with it.
7 years, later I always need more
... Am I the only one on this? Or am I just not understanding how things work?
SeaGtGruff wrote: »A comment and a question:
Comment -- In addition to the other ways you can earn Transmute crystals, don't forget that you can also earn them by playing Tales of Tribute.
Question -- If I change an item's default trait while Reconstructing it, such as changing a dagger's default trait to Nirnhoned, does deconstructing the item later have a chance to give me the trait material? And if so, what about the style material?

Necrotech_Master wrote: »no you cannot get trait materials (or style materials) back from reconstruction because you arent using the materials to reconstruct it
Set a 30 day campaign to your home campaign, stick the set up below on and go repair doors/walls to tier 1.
It doesn't take long and will net you 50 transmutes at the end of the campaign.
I do this on my 14 toons when I need extra transmutes for when things change or I want to try something different.
This set up will give you a boost of 39% to healing done (repairing walls and doors in Cyrodiil count as healing). So this gives you an additional 39% AP per "heal". Great way to gain tier 1 rewards on non PVP toons if all you want is the transmutes.
You can substitute Sentinal/Earthgore for another monster set like Troll King, the important thing is the +4% healing done on the one piece.
Set a 30 day campaign to your home campaign, stick the set up below on and go repair doors/walls to tier 1.
It doesn't take long and will net you 50 transmutes at the end of the campaign.
I do this on my 14 toons when I need extra transmutes for when things change or I want to try something different.
This set up will give you a boost of 39% to healing done (repairing walls and doors in Cyrodiil count as healing). So this gives you an additional 39% AP per "heal". Great way to gain tier 1 rewards on non PVP toons if all you want is the transmutes.
You can substitute Sentinal/Earthgore for another monster set like Troll King, the important thing is the +4% healing done on the one piece.
