Why is this game so stingee with my own materials, transmutes, etc.

  • BretonMage
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    Final note make sure you’ve got the proper CP slotted when completing surveys or hunting for mats. And be sure to change it when refining mats. Also do be careful to confirm your changes. You would be surprised how often people forget this. If they would fix the green tree to set it and forget it as they should and eliminate slotted stars all together that would be best, but I don’t think that will even be on the table. So many QOL improvements on that tree should be passive. Instead you either pay 3K to change or waste time switching between slotables instead of playing the game.

    TLDR; buff the jewelry drop rates, fix the green tree. Those are the two biggest non combat issues with ESO.

    Yes to both. I don't bother golding out my jewellery after having made that mistake with Necropotence a few years ago.

    I also golded out the wrong staff once by mistake because it was late and I was tired. Then I deconned it thinking I had the correct star slotted. Turns out I was wrong, again, because I was tired. I don't know why we need to be punished for not being extra careful and alert while crafting. It's not combat after all. We already have to slog through punishing rates of RNG. Does absolutely everything have to be a struggle?
    And definitely do NOT refine mats at crafting tables in any of the cities or towns, you will get the least return every single time.

    What? This is the first I've heard of it. Why is that?
  • tmbrinks
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    BretonMage wrote: »
    Final note make sure you’ve got the proper CP slotted when completing surveys or hunting for mats. And be sure to change it when refining mats. Also do be careful to confirm your changes. You would be surprised how often people forget this. If they would fix the green tree to set it and forget it as they should and eliminate slotted stars all together that would be best, but I don’t think that will even be on the table. So many QOL improvements on that tree should be passive. Instead you either pay 3K to change or waste time switching between slotables instead of playing the game.

    TLDR; buff the jewelry drop rates, fix the green tree. Those are the two biggest non combat issues with ESO.

    Yes to both. I don't bother golding out my jewellery after having made that mistake with Necropotence a few years ago.

    I also golded out the wrong staff once by mistake because it was late and I was tired. Then I deconned it thinking I had the correct star slotted. Turns out I was wrong, again, because I was tired. I don't know why we need to be punished for not being extra careful and alert while crafting. It's not combat after all. We already have to slog through punishing rates of RNG. Does absolutely everything have to be a struggle?
    And definitely do NOT refine mats at crafting tables in any of the cities or towns, you will get the least return every single time.

    What? This is the first I've heard of it. Why is that?

    It doesn't matter where you refine. The drop rates are the same. Just make sure you're 3/3 in your extraction passives and have Meticulous Disassembly slotted. Then refine to your heart's content.
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  • ellmarie
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    Yeah, I guess I'm just stressed. I feel like I have to keep changing my gear to support my builds with the updates, I never have transmutes left. I just think you should get them all back after decon or if you used them to change a trait. I'm not saying I don't disrespect anything that's gone into this game, I can't imagine. I wouldn't play it otherwise. So just wishing there was a better way to keep up. I've never played any other mmo, so I can't compare.

    How DO you get transmutes for playing ToT? I tried doing it, but I just don't get it. lol, it's just not grasping. I tried it, but it was like learning math. I'm not really good at those kinds of things.
    Xbox X- NA
  • Necrotech_Master
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    ellmarie wrote: »
    Yeah, I guess I'm just stressed. I feel like I have to keep changing my gear to support my builds with the updates, I never have transmutes left. I just think you should get them all back after decon or if you used them to change a trait. I'm not saying I don't disrespect anything that's gone into this game, I can't imagine. I wouldn't play it otherwise. So just wishing there was a better way to keep up. I've never played any other mmo, so I can't compare.

    How DO you get transmutes for playing ToT? I tried doing it, but I just don't get it. lol, it's just not grasping. I tried it, but it was like learning math. I'm not really good at those kinds of things.

    transmutes (usually 5 stones) are sometimes given with the reward coffers from matches

    if your always out of stones, the only way i see this is your trying to recreate gear for like half a dozen characters all at the same time, or your not deconstructing old reconstructed gear to get the transmutes back (big reason to work on the gear collection, if you have 100% of a set collected, its 25 stones to recreate an item, and you get 25 stones back when you deconstruct)
    plays PC/NA
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    active player since april 2014

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  • PrimusTiberius
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    Welcome to Bethesda's grind fest, the more you grind, the more you play (that's the goal) the better their spreadsheets look for their investors.
    Everyone is going in one direction, I'm going the other direction
  • Kiralyn2000
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    the more you grind, the more you play

    Which is kind of every MMO back to the beginning. It certainly was that way in WoW 1.0.
    (back then, it was "the more you have to grind, the longer you pay us the Mandatory Subscription", not 'engagement' spreadsheets or 'metrics'.)
    Edited by Kiralyn2000 on December 14, 2022 8:07PM
  • Lumenn
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    the more you grind, the more you play

    Which is kind of every MMO back to the beginning. It certainly was that way in WoW 1.0.
    (back then, it was "the more you have to grind, the longer you pay us the Mandatory Subscription", not 'engagement' spreadsheets or 'metrics'.)

    Which is funny cause many of us in EQ looked at wow when it came out as casual friendly for the time. But then EverQuest should have been named evercamp. But yeah, you're right, it's kinda par for the course in an MMO.
  • Hapexamendios
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    Never really had a problem with transmute crystals. If I'm running low, I have 18 characters I can repair castles with to get the tier one campaign rewards. Really the only use I have for Cyrodiil.
  • blktauna
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    For all other non jewelry mats you can get enough to remake purple quality easily by breaking down all trash items and completing the surveys you will get over the course of a week and refining those in Cloudrest. (Still get better ratio of refined mats here than my own tables or guild tables.) And definitely do NOT refine mats at crafting tables in any of the cities or towns, you will get the least return every single time.

    Would you mind elaborating on this? I have never heard of this before and I would like to subscribe to your newsletter...
    PCNA
    PCEU
  • Faulgor
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    SkaraMinoc wrote: »
    After 1 to 2 years of playing, you'll have enough transmutes that you never have to worry about them again. But for new players, yes it can be a chore. I never reconstruct gear unless I've collected enough set pieces to lower the transmute cost < 30, preferably the minimum of 25. Never pay 50, ever. Too much.

    Recommend running the daily dungeon and battleground. That helps speed up the process. Don't forget to desconstruct old reconstructed gear you no longer need. Agreed about Tales of Tribute. I won't touch it.

    To give you a point of reference, I've been playing for 2 years and at any point in time I have somewhere between 2000 and 3000 transmute crystals stored in my bank as reconstructed Kjalnar's Guise (~100 items @ 25 transmutes each)

    It gets easier. Stick with it.

    The amount of inventory slots spent on storing Transmute Crystals in various ways is off the charts.

    Why can't they just be unlimited like any other currency. Is it just to bump up ESO+ value?
    I swear, we've reached a point where inventory management is my #1 gripe in ESO. With 18 chars it has become the main game.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Amottica
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    Transmutation crystals are not materials for construction but the magical changing of traits and magical reconstruction of items from our collection. That is why we do not get them back. It is by design.

  • tmbrinks
    tmbrinks
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    blktauna wrote: »
    For all other non jewelry mats you can get enough to remake purple quality easily by breaking down all trash items and completing the surveys you will get over the course of a week and refining those in Cloudrest. (Still get better ratio of refined mats here than my own tables or guild tables.) And definitely do NOT refine mats at crafting tables in any of the cities or towns, you will get the least return every single time.

    Would you mind elaborating on this? I have never heard of this before and I would like to subscribe to your newsletter...

    Conspiracy theories such as ...
    "Only refine at certain stations"
    "Refine 200 at first and if bad returns, don't continue"
    "Only refine 10 at a time"

    ... crop up all the time.

    When asked, not a single one has ever been able to provide proof, methodology, or frankly even any statistically relevant data to support their claims.

    Just refine your mats when you feel like it. Be 3/3 in extraction passives and have Meticulous Disassembly slotted. That's it. No other thinking required :joy:
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    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
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  • zaria
    zaria
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    tmbrinks wrote: »
    blktauna wrote: »
    For all other non jewelry mats you can get enough to remake purple quality easily by breaking down all trash items and completing the surveys you will get over the course of a week and refining those in Cloudrest. (Still get better ratio of refined mats here than my own tables or guild tables.) And definitely do NOT refine mats at crafting tables in any of the cities or towns, you will get the least return every single time.

    Would you mind elaborating on this? I have never heard of this before and I would like to subscribe to your newsletter...

    Conspiracy theories such as ...
    "Only refine at certain stations"
    "Refine 200 at first and if bad returns, don't continue"
    "Only refine 10 at a time"

    ... crop up all the time.

    When asked, not a single one has ever been able to provide proof, methodology, or frankly even any statistically relevant data to support their claims.

    Just refine your mats when you feel like it. Be 3/3 in extraction passives and have Meticulous Disassembly slotted. That's it. No other thinking required :joy:
    This, you have the skill and cp, can not see anything else factoring in as this has to be coded into the game.
    Yes code in the game to set the return rate different for some crafting stations, does that make sense in any form as something developers would spend time doing?



    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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