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Will you pay for templar\jabs old annimation...

blue_peaceful_Manticore
... if ZoS add them in CrownStore?
  • Yes
  • NO

[Edited for bashing]
Edited by ZOS_Volpe on September 22, 2022 7:34PM
  • Four_Fingers
    Four_Fingers
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    I don't believe they will put combat animations in the crown store, it would cause too many inconsistencies with players having different animations.
    But in answer no I would not buy just on principle.
    Edited by Four_Fingers on September 21, 2022 2:31PM
  • Chilly-McFreeze
    Chilly-McFreeze
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    Do not give them ideas.
  • robwolf666
    robwolf666
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    EnKor wrote: »
    ... if ZoS add them in CrownStore?
    • Yes
    • NO

    No.
    Edited by ZOS_Lunar on September 21, 2022 3:53PM
  • SpacemanSpiff1
    SpacemanSpiff1
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    no
  • UnabashedlyHonest
    UnabashedlyHonest
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    No, because it will never be an option and why should I pay to revert something that never should have happened in the first place?
  • whitecrow
    whitecrow
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    No, the new graphic is much better. Never liked that old thing.
  • blue_peaceful_Manticore
    No, because it will never be an option and why should I pay to revert something that never should have happened in the first place?

    Because they change something that was loved by most of templares.
    So i tought... Since they will not restore annimation back (cuz we like it), maybe... if we pay....
  • Hämähäkki
    Hämähäkki
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    No, I'd rather delete the game.
    TherealHämähäkki
  • KittyHazWares
    KittyHazWares
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    Idc about the graphic as much as I do about the weak damage it does now :(

    I am annoyed they used a vampire type staff motif (nighthollow) on a holy templar class, however.
    Edited by KittyHazWares on September 21, 2022 4:44PM
    Xbox One NA
  • MikeSkyrim333
    MikeSkyrim333
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    I like new animation
  • spartaxoxo
    spartaxoxo
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    No. I'd be offended they even offered it.
  • Kalik_Gold
    Kalik_Gold
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    No - prefer the new version (Templar main since 2017)
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • MaraxusTheOrc
    MaraxusTheOrc
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    Not sure how they could monetize the old animation when the timing/duration was different than the update 35 animation. Seems extremely unlikely.
  • Swergdach
    Swergdach
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    No - why should I pay to fix their goofy animation to the old one? (Templar main since 2018)
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Nope, new version is better IMO. The problem is that while many people are focused on the motif of the spear they dont like, they are missing the bigger picture that the animation needed to be changed to get it on the global cooldown. That was 100% a good change to get it so you can weave it consistently with other skills. What are you suggesting, that you could pay for a skill that potentially hits harder with a longer channel? No way. Its by definition pay to win.

    The damage on the new jabs needs small buff, no question. But we need to stop with the doomsday scenarios about the spear change. Its overall a good change, and templar is still probably the easiest class to play in PVE.

    I do think it would be really cool if they gave you control over the motif in the spear in someway, but as priorities go, its pretty low on the list of things they need to address.
  • BlueRaven
    BlueRaven
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    …I prefer the new animations.
  • virtus753
    virtus753
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    Nope, new version is better IMO. The problem is that while many people are focused on the motif of the spear they dont like, they are missing the bigger picture that the animation needed to be changed to get it on the global cooldown. That was 100% a good change to get it so you can weave it consistently with other skills. What are you suggesting, that you could pay for a skill that potentially hits harder with a longer channel? No way. Its by definition pay to win.

    The damage on the new jabs needs small buff, no question. But we need to stop with the doomsday scenarios about the spear change. Its overall a good change, and templar is still probably the easiest class to play in PVE.

    I do think it would be really cool if they gave you control over the motif in the spear in someway, but as priorities go, its pretty low on the list of things they need to address.

    The question posed by OP was entirely concerned about the animation. I don’t see any suggestion of buying back the old damage or channel time of the skill, and I’m not sure why we need to drag the implication of P2W into a conversation about cosmetics.

    The shortened length is a bit of a red herring. Even though they shortened the animation, the fact remains that one still needs to animation cancel to get the most out of the skill, meaning part of that animation will inevitably be cut off anyhow. That hasn’t changed. How much is cut out is irrelevant when maximizing light attack weaving, since we aren’t going to wait out the animation duration either way. It will change things for those who don’t animation cancel, but even then the shortened length is not justification for changing the animation the way they did, i.e. jab-jab-sweep instead of jab x4 AND the use of a motif AND that motif being Nighthollow. They could simply have shortened the original animation by removing a strike and speeding it up a bit. Instead they chose to redo the animation entirely in a manner completely inconsistent with the class and with other Spear line abilities. It would be so even if a more lore-appropriate motif had been or could be chosen instead, since the other animations do not use a motif at all. They are their own style, one which Jabs/Sweeps no longer resembles in the least.
  • AcadianPaladin
    AcadianPaladin
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    I'd pay to play ESO pre-U35.
    PC NA(no Steam), PvE, mostly solo
  • shadyjane62
    shadyjane62
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    No. Already paid for a year sub, that should be enough. And there won't be another penny to this game till things improve.
  • KlauthWarthog
    KlauthWarthog
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    Uhn, no, I would not encourage them to hold skill animations hostage for ransom.
  • meekmiko
    meekmiko
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    Nope. Should be reverted back regardless.
    The seesaw effect of the new jabs makes me feel SICK whenever I play on one of my Templars.
    🌟PC/NA CP2100+ [Been playing since 2016]
    ✨🐪JUSTICE FOR APEX CAMELS 🐪✨ Bring 'em back, ZOS!
    vMA / vVH / vDSA / vBRP / vAA HM / vSO HM / vHRC HM / vMoL HM / vHoF HM / vAS+1 & +1 / vCR+2 / vSS / vKA/ vRG
    • 🌩️ 🏹 EP - Jessamine Seed-Nightrun, Master Angler / Dro-m'Athra Destroyer / Bosmer StamSorc [Main DPS]
    • ☀️ 🛡️ EP - Mihi'Mai-Ra, Plague of Peryite / Khajiit StamPlar [Main Tank]
    • ☀️ ✨ EP - Lady Lapa'au, The Magnanimous / Khajiit MagPlar [Main Healer]
    • 🌩️ ☄️ EP - Ra'venk, Style Master / Khajiit MagSorc
    • 🗡️ ⚔️ EP - Bird gra-Shuzgub, Forge Breaker / Orc StamBlade
    • 🗡️ ✨ EP - Blades-at-the-Ready, Witch / Argonian MagBlade
    • ☀️ ⚔️ EP - Lady Fortuna the Blessed, Grand Champion / Imperial StamPlar
    • 🔥 🛡️ EP - Plays-in Volcanoes, Mighty in Magma / Argonian StamDK
    • 💀 ☄️ EP - Ko'shamari the Doomweaver, Dovahkriid / Khajiit MagNecro
    • 🌱 ✨ EP - Sorvete, Countess / Khajiit StamDen
    • 🔥 🏹 EP - Falora Veloth, The Merciless / Dunmer StamDK
    • 🌩️ 🛡️ AD - Shimmers-with-Static, Spark of Vengeance / Argonian StamSorc
    • ☀️ ⚔️ EP - Amarri-do the Magnificent, Clan Mother / Khajiit StamPlar
    • 🌩️ ⚔️ EP - Z'majii-dar the Quick, Battlegrounds Butcher / Khajiit StamSorc
    • 🗡️ 🛡️ EP - Yana-la the Iron Lotus, Silver Knight / Khajiit StamBlade
    • 👁️ ☄️ EP - Mog gra-Ushug the Scholar, Master Historian / Orc MagCanist
    • 👁️ 🛡️ EP - Mamaea the Sledgehammer, Alpha Predator / Khajiit StamCanist
    • 👁️ 🏹 EP - Elsyiir Lichenhollow, Lady / Bosmer StamCanist
    • 💀 🛡️ EP - Vashpurri-do the Corrupt, Alpha Predator / Khajiit StamNecro
    • ☀️ ✨ EP - Narahni the Moon Dancer, Dro-Ma'thra Destroyer / Khajiit HybridTemplar
    • & I only dabble on the PC/EU server sometimes CP250+:
    • 🌩️ ☄️ EP - Steals-Many-Hearts / Argonian MagSorc
    • 🗡️ ⚔️ AD - Jessamine Seed-Nightrun / Bosmer StamBlade
    • 🌩️ ⚔️ EP - Sings-a-Song-of-Storms / Argonian StamSorc
    • 🗡️ ☄️ DC - Helainie the Shadebringer / Breton MagBlade
    • 🗡️ ⚔️ AD - Pashet the Nimble / Khajiit StamBlade
    • 🔥 ☄️ EP - Furoni the Ember / Dunmer HybridDK
    • 👁️ ☄️ EP - Am-Kesh / Argonian MagCanist
    • 🔥 ⚔️ AD - Eldrinthr the Flame-Heart / Bosmer StamDK
    • 👁️ ☄️ AD - Bajaa the Blackened Beast / Khajiit MagNecro
    • ☀️ ✨ AD - Narahni the Moon Dancer / Khajiit HybridTemplar
  • Vulkunne
    Vulkunne
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    EnKor wrote: »
    ... if ZoS add them in CrownStore?
    • Yes
    • NO

    [Edited for bashing]

    Absolutely. Now to better answer this question. If it were something else like Skyrim or one of them Fallout Games, I would just mod it right?

    If that's what it takes I'd glady pay for convenience and many people would, we do it every day. That's not the solution to this problem however but why the change at all? Christ. Thats like Disney World turning EPCOT Center into a trailer park with a bowling ally and a shady bar. Actually that sounds pretty good but I doubt most fans would agree.
    Perhaps this is where a ronin such as you belongs. Today, Victory is mine. Long Live the Empire.
  • Prof_Bawbag
    Prof_Bawbag
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    Vulkunne wrote: »
    EnKor wrote: »
    ... if ZoS add them in CrownStore?
    • Yes
    • NO

    [Edited for bashing]

    Absolutely. Now to better answer this question. If it were something else like Skyrim or one of them Fallout Games, I would just mod it right?

    If that's what it takes I'd glady pay for convenience and many people would, we do it every day. That's not the solution to this problem however but why the change at all? Christ. Thats like Disney World turning EPCOT Center into a trailer park with a bowling ally and a shady bar. Actually that sounds pretty good but I doubt most fans would agree.

    Not sure if you typed that with tongue firmly in cheek, but ... Yeah, that would take monetisation to a whole new level of depravity. I know, lets change an animation and get folk to pay us for reverting it back. The scary thing is, some folk really would encourage that practice by forking out cash for it. What next? Pay to get past the opening credits? How about taking the character creator out of the game and charge folk for creating a character, and whilst they're at it, charge us separately before we can adjust the sound/picture settings. Hell, they can even charge us to fix the current UI bug that happens from time to time in dungeons

    I think If ZoS began charging us for this garbage, those who love to act all dramatic and announce their departure with every passing update, really would leave. I along with them.
    Edited by Prof_Bawbag on September 21, 2022 10:16PM
  • Hapexamendios
    Hapexamendios
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    Pay? Hell no! Not even a viable suggestion.
  • Vulkunne
    Vulkunne
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    Vulkunne wrote: »
    EnKor wrote: »
    ... if ZoS add them in CrownStore?
    • Yes
    • NO

    [Edited for bashing]

    Absolutely. Now to better answer this question. If it were something else like Skyrim or one of them Fallout Games, I would just mod it right?

    If that's what it takes I'd glady pay for convenience and many people would, we do it every day. That's not the solution to this problem however but why the change at all? Christ. Thats like Disney World turning EPCOT Center into a trailer park with a bowling ally and a shady bar. Actually that sounds pretty good but I doubt most fans would agree.

    Not sure if you typed that with tongue firmly in cheek, but ... Yeah, that would take monetisation to a whole new level of depravity. I know, lets change an animation and get folk to pay us for reverting it back. The scary thing is, some folk really would encourage that practice by forking out cash for it. What next? Pay to get past the opening credits? How about taking the character creator out of the game and charge folk for creating a character, and whilst they're at it, charge us separately before we can adjust the sound/picture settings. Hell, they can even charge us to fix the current UI bug that happens from time to time in dungeons

    I think If ZoS began charging us for this garbage, those who love to act all dramatic and announce their departure with every passing update, really would leave. I along with them.

    Well I dunno. I mean, its an interesting concept.

    Look at it this way. The way things are going and not just with ESO but other games too, movies and TV shows even, we're rapidly approaching an interesting place where content can become multi dimensional. What do I mean by this... so ok you can't please everyone... not all the time right? So we have content out there that different types of fans like which puts them at odds with other fans of the same genre but a different perspective on the story. Easy to see this with such things like Disney Star Wars :)

    And so, I really wouldn't be too surprised if one day you could have like one lore with a story but have that split into different perspectives and developed along different fronts. Like the Lord of the Rings ending, most fans I've talked too think Aragorn should have fought Sauron, alas they did not have a direct confrontation at the end. But that's the point... this angle could have been done and a story could be written along this line to help bridge the gap in the fan base.

    Again, I had nothing to do with this change, I was against it from the start but I still support the game. The entire game shouldn't have to die because of one bad, or otherwise one unpopular change. And that's the genius in giving options for things the Devs feel they must do although hah I can't imagine why but still. It's an option for the sake of not forcing splits in the fanbase. You're talking about the monetization factor which you don't approve of and that's fine I can respect that. I'm looking at this as an option for a choice that won't put me at odds with the game I enjoy playing. Thus a change can be made without splitting the fan base or killing the game because of it.
    Edited by Vulkunne on September 21, 2022 10:53PM
    Perhaps this is where a ronin such as you belongs. Today, Victory is mine. Long Live the Empire.
  • Jaraal
    Jaraal
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    ZOS will never add double code to run at the same time. They have demonstrated an aversion to any extra data that they deem unnecessary, due to the chronic performance issues.


    Edited by Jaraal on September 21, 2022 10:54PM
  • Vulkunne
    Vulkunne
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    Jaraal wrote: »
    ZOS will never add double code to run at the same time. They have demonstrated an aversion to any extra data that they deem unnecessary, due to the chronic performance issues.


    Sure and I have right now a list of at least 20 mods. *shrugs*
    Edited by Vulkunne on September 21, 2022 11:15PM
    Perhaps this is where a ronin such as you belongs. Today, Victory is mine. Long Live the Empire.
  • Fischblut
    Fischblut
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    I would pay a bit to get the look and character's vocalization of old Jabs back :'( Stamplar was my main character during last years, and I wish to hear her fierce voice and see the ray of light in her hands again.

    I would even pay to finally get a fix for the 1 year old bug with suddenly silent "Break Free" ability, the character needs to scream during this action again! :(

    This would not make me feel good, of course. But such bugs and changes to usual combat skills do not make me feel good anyway.
  • spartaxoxo
    spartaxoxo
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    Vulkunne wrote: »
    I'm looking at this as an option for a choice that won't put me at odds with the game I enjoy playing. Thus a change can be made without splitting the fan base or killing the game because of it.

    This suggestion would split the fan base far greater than any animation change could ever. This kind of greedy decision making has killed games. It's not just I disagree, it's extremely offensive. Not only would I leave this game if they did it, I would tell anyone who asked me to never play it. This is the kind thing that causes review bombing, pitch fork wielding, hate mobs.

    Developers should never get it in their head that should take content away from players and sell it back. That's outrageously awful.
    Edited by spartaxoxo on September 22, 2022 1:04AM
  • The_Lex
    The_Lex
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    As a “former” Templar main, I say absolutely not. I’m done paying for anything related to this game until ZOS hires a team who knows what they’re doing or the current team finally gets a clue.

    As a current realist, I’m sure neither is bound to happen.

    Edited by The_Lex on September 22, 2022 1:15AM
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